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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/client/c_te_spritespray.cpp
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/client/c_te_spritespray.cpp')
-rw-r--r--sp/src/game/client/c_te_spritespray.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/sp/src/game/client/c_te_spritespray.cpp b/sp/src/game/client/c_te_spritespray.cpp
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+++ b/sp/src/game/client/c_te_spritespray.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+// $NoKeywords: $
+//
+//===========================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "c_te_legacytempents.h"
+#include "tier1/KeyValues.h"
+#include "toolframework_client.h"
+#include "tier0/vprof.h"
+
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Sprite Spray TE
+//-----------------------------------------------------------------------------
+class C_TESpriteSpray : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TESpriteSpray, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_TESpriteSpray( void );
+ virtual ~C_TESpriteSpray( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+public:
+ Vector m_vecOrigin;
+ Vector m_vecDirection;
+ int m_nModelIndex;
+ int m_nSpeed;
+ float m_fNoise;
+ int m_nCount;
+};
+
+
+//-----------------------------------------------------------------------------
+// Networking
+//-----------------------------------------------------------------------------
+IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TESpriteSpray, DT_TESpriteSpray, CTESpriteSpray)
+ RecvPropVector( RECVINFO(m_vecOrigin)),
+ RecvPropVector( RECVINFO(m_vecDirection)),
+ RecvPropInt( RECVINFO(m_nModelIndex)),
+ RecvPropFloat( RECVINFO(m_fNoise )),
+ RecvPropInt( RECVINFO(m_nCount)),
+ RecvPropInt( RECVINFO(m_nSpeed)),
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TESpriteSpray::C_TESpriteSpray( void )
+{
+ m_vecOrigin.Init();
+ m_vecDirection.Init();
+ m_nModelIndex = 0;
+ m_fNoise = 0;
+ m_nSpeed = 0;
+ m_nCount = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TESpriteSpray::~C_TESpriteSpray( void )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Recording
+//-----------------------------------------------------------------------------
+static inline void RecordSpriteSpray( const Vector& start, const Vector &direction,
+ int nModelIndex, int nSpeed, float flNoise, int nCount )
+{
+ if ( !ToolsEnabled() )
+ return;
+
+ if ( clienttools->IsInRecordingMode() )
+ {
+ const model_t* pModel = (nModelIndex != 0) ? modelinfo->GetModel( nModelIndex ) : NULL;
+ const char *pModelName = pModel ? modelinfo->GetModelName( pModel ) : "";
+
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_SPRITE_SPRAY );
+ msg->SetString( "name", "TE_SpriteSpray" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "originx", start.x );
+ msg->SetFloat( "originy", start.y );
+ msg->SetFloat( "originz", start.z );
+ msg->SetFloat( "directionx", direction.x );
+ msg->SetFloat( "directiony", direction.y );
+ msg->SetFloat( "directionz", direction.z );
+ msg->SetString( "model", pModelName );
+ msg->SetInt( "speed", nSpeed );
+ msg->SetFloat( "noise", flNoise );
+ msg->SetInt( "count", nCount );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TESpriteSpray::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TESpriteSpray::PostDataUpdate" );
+
+ tempents->Sprite_Spray( m_vecOrigin, m_vecDirection, m_nModelIndex, m_nCount, m_nSpeed * 0.2, m_fNoise * 100.0 );
+ RecordSpriteSpray( m_vecOrigin, m_vecDirection, m_nModelIndex, m_nSpeed, m_fNoise, m_nCount );
+}
+
+void TE_SpriteSpray( IRecipientFilter& filter, float delay,
+ const Vector* pos, const Vector* dir, int modelindex, int speed, float noise, int count )
+{
+ tempents->Sprite_Spray( *pos, *dir, modelindex, count, speed * 0.2, noise * 100.0 );
+ RecordSpriteSpray( *pos, *dir, modelindex, speed, noise, count );
+}
+
+void TE_SpriteSpray( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
+{
+ Vector vecOrigin, vecDirection;
+ vecOrigin.x = pKeyValues->GetFloat( "originx" );
+ vecOrigin.y = pKeyValues->GetFloat( "originy" );
+ vecOrigin.z = pKeyValues->GetFloat( "originz" );
+ vecDirection.x = pKeyValues->GetFloat( "directionx" );
+ vecDirection.y = pKeyValues->GetFloat( "directiony" );
+ vecDirection.z = pKeyValues->GetFloat( "directionz" );
+ const char *pModelName = pKeyValues->GetString( "model" );
+ int nModelIndex = pModelName[0] ? modelinfo->GetModelIndex( pModelName ) : 0;
+ int nSpeed = pKeyValues->GetInt( "speed" );
+ float flNoise = pKeyValues->GetFloat( "noise" );
+ int nCount = pKeyValues->GetInt( "count" );
+
+ TE_SpriteSpray( filter, delay, &vecOrigin, &vecDirection, nModelIndex, nSpeed, flNoise, nCount );
+}
+