aboutsummaryrefslogtreecommitdiff
path: root/sp/game/mod_hl2/materials
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/game/mod_hl2/materials
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/game/mod_hl2/materials')
-rw-r--r--sp/game/mod_hl2/materials/example_model_material.vmt7
1 files changed, 7 insertions, 0 deletions
diff --git a/sp/game/mod_hl2/materials/example_model_material.vmt b/sp/game/mod_hl2/materials/example_model_material.vmt
new file mode 100644
index 00000000..219f60f2
--- /dev/null
+++ b/sp/game/mod_hl2/materials/example_model_material.vmt
@@ -0,0 +1,7 @@
+"Mod_Example_Model"
+{
+ "$basetexture" "Models/props_c17/Oil_Drum001g"
+// "$basetexturetransform" "center 0 0 scale 1 2 rotate 0 translate 0 0"
+// "$AlphaTestReference" "0.5"
+ "$surfaceprop" "metal"
+}