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authorJoe Ludwig <[email protected]>2013-07-29 16:07:25 -0700
committerJoe Ludwig <[email protected]>2013-07-29 16:07:25 -0700
commite174b33716b571b98ab7177db76abc4177793e74 (patch)
tree038f35ad2dd12a695377d3b7f6250ea0acc1ae45 /sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd
parentAdded all the ep2 strings to their string tables to match the way the game lo... (diff)
downloadsource-sdk-2013-e174b33716b571b98ab7177db76abc4177793e74.tar.xz
source-sdk-2013-e174b33716b571b98ab7177db76abc4177793e74.zip
Added .vcds from all the singleplayer games in the SDK
Diffstat (limited to 'sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd')
-rw-r--r--sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd69
1 files changed, 69 insertions, 0 deletions
diff --git a/sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd b/sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd
new file mode 100644
index 00000000..368cd8b5
--- /dev/null
+++ b/sp/game/hl2/scenes/trainyard/LookAtPlayer.vcd
@@ -0,0 +1,69 @@
+// Choreo version 1
+event stoppoint "pow"
+{
+ time 3.553334 -1.000000
+ param "noaction"
+}
+actor "!target1"
+{
+ channel "audio"
+ {
+ }
+ channel "Look at"
+ {
+ event lookat "player"
+ {
+ time 0.000000 4.006666
+ param "!player"
+ event_ramp
+ {
+ 0.6694 0.5607
+ 0.7694 0.5682
+ 3.0645 0.5717
+ 3.1743 0.5574
+ 3.7652 0.0368
+ }
+ }
+ }
+ channel "Face to"
+ {
+ event face "face to"
+ {
+ time 0.006667 4.020000
+ param "!player"
+ event_ramp
+ {
+ 0.2960 0.0851
+ 1.7080 0.1543
+ 2.9120 0.0984
+ 3.5200 0.0160
+ }
+ }
+ }
+ channel "Move to"
+ {
+ }
+ channel "Posture"
+ {
+ }
+ channel "Gesture"
+ {
+ }
+ channel "Flex anim"
+ {
+ }
+ channel "Trigger"
+ {
+ }
+}
+
+scalesettings
+{
+ "CChoreoView" "100"
+ "RampTool" "50"
+ "SceneRampTool" "100"
+ "ExpressionTool" "38"
+ "GestureTool" "100"
+}
+fps 60
+snap off