diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-03 10:39:23 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-03 11:57:22 -0800 |
| commit | b5dc4a85433a908d38d453e98d7d45e22e2a5fc0 (patch) | |
| tree | f186094efa03e9c1144fb5c98161cf3f7b054f90 /sp/game/hl2/scenes/npc/barney | |
| parent | Specify clobbered registers in POSIX SSE functions (diff) | |
| download | source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.tar.xz source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.zip | |
Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.
Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.
Finally, fixes executable bits.
Diffstat (limited to 'sp/game/hl2/scenes/npc/barney')
55 files changed, 2772 insertions, 2772 deletions
diff --git a/sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd b/sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd index 5570c182..7ba88c02 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_bringiton"
- {
- time 0.064516 1.313155
- param "npc_barney.ba_bringiton"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_bringiton" + { + time 0.064516 1.313155 + param "npc_barney.ba_bringiton" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd b/sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd index b077e5e8..0c17dac5 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_covermegord"
- {
- time 0.064516 0.992090
- param "npc_barney.ba_covermegord"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_covermegord" + { + time 0.064516 0.992090 + param "npc_barney.ba_covermegord" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_damnit.vcd b/sp/game/hl2/scenes/npc/barney/ba_damnit.vcd index 80ea508f..742b165c 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_damnit.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_damnit.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_damnit"
- {
- time 0.064516 0.673722
- param "npc_barney.ba_damnit"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_damnit" + { + time 0.064516 0.673722 + param "npc_barney.ba_damnit" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_danger02.vcd b/sp/game/hl2/scenes/npc/barney/ba_danger02.vcd index 1e2ab078..39fe5903 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_danger02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_danger02.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_danger02"
- {
- time 0.064516 1.791092
- param "npc_barney.ba_danger02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.768818
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.5554 0.9868
- 1.6254 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_danger02" + { + time 0.064516 1.791092 + param "npc_barney.ba_danger02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.768818 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.5554 0.9868 + 1.6254 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd b/sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd index a4df778e..4ab86de2 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_downyougo"
- {
- time 0.064516 1.241795
- param "npc_barney.ba_downyougo"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_downyougo" + { + time 0.064516 1.241795 + param "npc_barney.ba_downyougo" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_duck.vcd b/sp/game/hl2/scenes/npc/barney/ba_duck.vcd index c8def0dd..dceb1556 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_duck.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_duck.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_duck"
- {
- time 0.064516 1.089074
- param "npc_barney.ba_duck"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_duck" + { + time 0.064516 1.089074 + param "npc_barney.ba_duck" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_follow01.vcd b/sp/game/hl2/scenes/npc/barney/ba_follow01.vcd index 33ee2484..873a0f6c 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_follow01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_follow01.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "nexus.ba_followme01"
- {
- time 0.064516 1.231727
- param "nexus.ba_followme01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.241936
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.0285 0.9868
- 1.0985 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "nexus.ba_followme01" + { + time 0.064516 1.231727 + param "nexus.ba_followme01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.241936 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.0285 0.9868 + 1.0985 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_follow02.vcd b/sp/game/hl2/scenes/npc/barney/ba_follow02.vcd index 5a9a89ae..428b89b1 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_follow02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_follow02.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "nexus.ba_followme02"
- {
- time 0.064516 1.035060
- param "nexus.ba_followme02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.037635
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 0.8242 0.9868
- 0.8942 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "nexus.ba_followme02" + { + time 0.064516 1.035060 + param "nexus.ba_followme02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.037635 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 0.8242 0.9868 + 0.8942 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_follow03.vcd b/sp/game/hl2/scenes/npc/barney/ba_follow03.vcd index 61771175..5d9edf24 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_follow03.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_follow03.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "nexus.ba_followme03"
- {
- time 0.064516 1.295468
- param "nexus.ba_followme03"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.295699
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.0823 0.9868
- 1.1523 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "nexus.ba_followme03" + { + time 0.064516 1.295468 + param "nexus.ba_followme03" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.295699 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.0823 0.9868 + 1.1523 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_follow05.vcd b/sp/game/hl2/scenes/npc/barney/ba_follow05.vcd index 4ba7fefc..5a061f92 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_follow05.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_follow05.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "nexus.ba_followme05"
- {
- time 0.064516 0.845695
- param "nexus.ba_followme05"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 0.854839
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 0.6414 0.9868
- 0.7114 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "nexus.ba_followme05" + { + time 0.064516 0.845695 + param "nexus.ba_followme05" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 0.854839 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 0.6414 0.9868 + 0.7114 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_getaway.vcd b/sp/game/hl2/scenes/npc/barney/ba_getaway.vcd index e0101a08..3ee49b01 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_getaway.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_getaway.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_getaway"
- {
- time 0.064516 1.323496
- param "npc_barney.ba_getaway"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_getaway" + { + time 0.064516 1.323496 + param "npc_barney.ba_getaway" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_getdown.vcd b/sp/game/hl2/scenes/npc/barney/ba_getdown.vcd index 61b342b3..7f81a098 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_getdown.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_getdown.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_getdown"
- {
- time 0.064516 1.324448
- param "npc_barney.ba_getdown"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_getdown" + { + time 0.064516 1.324448 + param "npc_barney.ba_getdown" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd b/sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd index be29eddc..a5ede21e 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_getoutofway"
- {
- time 0.064516 1.407532
- param "npc_barney.ba_getoutofway"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_getoutofway" + { + time 0.064516 1.407532 + param "npc_barney.ba_getoutofway" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd b/sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd index 42a5d6c2..4464cd7e 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_goingdown"
- {
- time 0.064516 1.277464
- param "npc_barney.ba_goingdown"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_goingdown" + { + time 0.064516 1.277464 + param "npc_barney.ba_goingdown" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd b/sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd index a1164198..8d88d104 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_gordonhelp"
- {
- time 0.064516 1.646126
- param "npc_barney.ba_gordonhelp"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_gordonhelp" + { + time 0.064516 1.646126 + param "npc_barney.ba_gordonhelp" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_gotone.vcd b/sp/game/hl2/scenes/npc/barney/ba_gotone.vcd index c6d30d4d..91c7f024 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_gotone.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_gotone.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_gotone"
- {
- time 0.064516 1.063428
- param "npc_barney.ba_gotone"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_gotone" + { + time 0.064516 1.063428 + param "npc_barney.ba_gotone" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd b/sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd index 3d9147df..68409824 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_grenade01"
- {
- time 0.064516 1.206013
- param "npc_barney.ba_grenade01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_grenade01" + { + time 0.064516 1.206013 + param "npc_barney.ba_grenade01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd b/sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd index 7bb8283d..e9be8d47 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_grenade02"
- {
- time 0.064516 1.256353
- param "npc_barney.ba_grenade02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_grenade02" + { + time 0.064516 1.256353 + param "npc_barney.ba_grenade02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd b/sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd index 8f91b7e7..4b5849f6 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_headhumpers"
- {
- time 0.064516 1.310593
- param "npc_barney.ba_headhumpers"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_headhumpers" + { + time 0.064516 1.310593 + param "npc_barney.ba_headhumpers" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd b/sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd index c4711655..2cc99fe5 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_hereitcomes"
- {
- time 0.064516 1.213700
- param "npc_barney.ba_hereitcomes"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_hereitcomes" + { + time 0.064516 1.213700 + param "npc_barney.ba_hereitcomes" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd b/sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd index 9f081f41..6972bd71 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_heretheycome01"
- {
- time 0.064516 1.199822
- param "npc_barney.ba_heretheycome01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_heretheycome01" + { + time 0.064516 1.199822 + param "npc_barney.ba_heretheycome01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd b/sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd index d95b36ef..9607cdb5 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_heretheycome02"
- {
- time 0.064516 1.559822
- param "npc_barney.ba_heretheycome02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_heretheycome02" + { + time 0.064516 1.559822 + param "npc_barney.ba_heretheycome02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd b/sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd index b7c9d389..b5243c78 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_hurryup"
- {
- time 0.064516 0.916716
- param "npc_barney.ba_hurryup"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 0.897850
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 0.6844 0.9868
- 0.7544 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_hurryup" + { + time 0.064516 0.916716 + param "npc_barney.ba_hurryup" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 0.897850 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 0.6844 0.9868 + 0.7544 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd b/sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd index a4b7263e..5224c32d 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_imwithyou"
- {
- time 0.064516 1.153427
- param "npc_barney.ba_imwithyou"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.145162
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 0.9318 0.9868
- 1.0018 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_imwithyou" + { + time 0.064516 1.153427 + param "npc_barney.ba_imwithyou" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.145162 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 0.9318 0.9868 + 1.0018 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd b/sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd index 66aca41d..1107a42c 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_laugh01"
- {
- time 0.064516 1.379845
- param "npc_barney.ba_laugh01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_laugh01" + { + time 0.064516 1.379845 + param "npc_barney.ba_laugh01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd b/sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd index 9fcca0f9..0ede6f8d 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_laugh02"
- {
- time 0.064516 1.527804
- param "npc_barney.ba_laugh02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_laugh02" + { + time 0.064516 1.527804 + param "npc_barney.ba_laugh02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd b/sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd index 714aba84..b2a5fce9 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_laugh03"
- {
- time 0.064516 1.445604
- param "npc_barney.ba_laugh03"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_laugh03" + { + time 0.064516 1.445604 + param "npc_barney.ba_laugh03" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd b/sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd index b5f38ad5..17ddb438 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_laugh04"
- {
- time 0.064516 1.478484
- param "npc_barney.ba_laugh04"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_laugh04" + { + time 0.064516 1.478484 + param "npc_barney.ba_laugh04" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd b/sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd index f71caa6c..01e41d6a 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_letsdoit"
- {
- time 0.064516 1.058734
- param "npc_barney.ba_letsdoit"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_letsdoit" + { + time 0.064516 1.058734 + param "npc_barney.ba_letsdoit" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd b/sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd index f041fe25..93133224 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_letsgo"
- {
- time 0.064516 0.869369
- param "npc_barney.ba_letsgo"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_letsgo" + { + time 0.064516 0.869369 + param "npc_barney.ba_letsgo" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd b/sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd index bdbb1874..a2f10ef3 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_littlehelphere"
- {
- time 0.064516 1.527214
- param "npc_barney.ba_littlehelphere"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_littlehelphere" + { + time 0.064516 1.527214 + param "npc_barney.ba_littlehelphere" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_lookout.vcd b/sp/game/hl2/scenes/npc/barney/ba_lookout.vcd index af6d86ab..2f818682 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_lookout.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_lookout.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_lookout"
- {
- time 0.064516 0.881387
- param "npc_barney.ba_lookout"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_lookout" + { + time 0.064516 0.881387 + param "npc_barney.ba_lookout" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd b/sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd index 2455226c..5ce28f15 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_losttouch"
- {
- time 0.064516 1.753155
- param "npc_barney.ba_losttouch"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.747312
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.5339 0.9868
- 1.6039 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_losttouch" + { + time 0.064516 1.753155 + param "npc_barney.ba_losttouch" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.747312 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.5339 0.9868 + 1.6039 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_no01.vcd b/sp/game/hl2/scenes/npc/barney/ba_no01.vcd index 3f56d5b4..eb380b1a 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_no01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_no01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_no01"
- {
- time 0.064516 1.189822
- param "npc_barney.ba_no01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_no01" + { + time 0.064516 1.189822 + param "npc_barney.ba_no01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_no02.vcd b/sp/game/hl2/scenes/npc/barney/ba_no02.vcd index 5ac89807..f122d776 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_no02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_no02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_no02"
- {
- time 0.064516 1.079505
- param "npc_barney.ba_no02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_no02" + { + time 0.064516 1.079505 + param "npc_barney.ba_no02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd b/sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd index fc42e161..648675f1 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_ohyeah"
- {
- time 0.064516 1.491545
- param "npc_barney.ba_ohyeah"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_ohyeah" + { + time 0.064516 1.491545 + param "npc_barney.ba_ohyeah" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd b/sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd index e657e9ef..572f47f9 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_oldtimes"
- {
- time 0.064516 1.860185
- param "npc_barney.ba_oldtimes"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.844087
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.6307 0.9868
- 1.7007 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_oldtimes" + { + time 0.064516 1.860185 + param "npc_barney.ba_oldtimes" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.844087 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.6307 0.9868 + 1.7007 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd b/sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd index 22bda47a..ae0c8ba2 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_openfiregord"
- {
- time 0.064516 1.527214
- param "npc_barney.ba_openfiregord"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.021506 1.532259
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.3189 0.9868
- 1.3889 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_openfiregord" + { + time 0.064516 1.527214 + param "npc_barney.ba_openfiregord" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.021506 1.532259 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.3189 0.9868 + 1.3889 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain01.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain01.vcd index c5e459a8..67ce2783 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain01"
- {
- time 0.064516 0.517124
- param "npc_barney.ba_pain01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain01" + { + time 0.064516 0.517124 + param "npc_barney.ba_pain01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain02.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain02.vcd index e9911ac7..af09b3a5 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain02"
- {
- time 0.064516 0.680072
- param "npc_barney.ba_pain02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain02" + { + time 0.064516 0.680072 + param "npc_barney.ba_pain02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain03.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain03.vcd index 23792292..0f28081b 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain03.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain03.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain03"
- {
- time 0.064516 0.589550
- param "npc_barney.ba_pain03"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain03" + { + time 0.064516 0.589550 + param "npc_barney.ba_pain03" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain04.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain04.vcd index 74c9ed70..57b99c00 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain04.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain04.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain04"
- {
- time 0.064516 0.517124
- param "npc_barney.ba_pain04"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain04" + { + time 0.064516 0.517124 + param "npc_barney.ba_pain04" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain05.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain05.vcd index 4defbe1a..01c1071c 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain05.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain05.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain05"
- {
- time 0.064516 0.879187
- param "npc_barney.ba_pain05"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain05" + { + time 0.064516 0.879187 + param "npc_barney.ba_pain05" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain06.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain06.vcd index 19b52520..e6f5a9ac 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain06.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain06.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain06"
- {
- time 0.064516 0.788666
- param "npc_barney.ba_pain06"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain06" + { + time 0.064516 0.788666 + param "npc_barney.ba_pain06" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain07.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain07.vcd index 2b918025..eafb2c60 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain07.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain07.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain07"
- {
- time 0.064516 0.553337
- param "npc_barney.ba_pain07"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain07" + { + time 0.064516 0.553337 + param "npc_barney.ba_pain07" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain08.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain08.vcd index 664260c0..749aa0b2 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain08.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain08.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain08"
- {
- time 0.064516 1.180616
- param "npc_barney.ba_pain08"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain08" + { + time 0.064516 1.180616 + param "npc_barney.ba_pain08" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain09.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain09.vcd index 5f16cb8e..06762445 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain09.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain09.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain09"
- {
- time 0.064516 0.652725
- param "npc_barney.ba_pain09"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain09" + { + time 0.064516 0.652725 + param "npc_barney.ba_pain09" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_pain10.vcd b/sp/game/hl2/scenes/npc/barney/ba_pain10.vcd index d827ed35..051b60e7 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_pain10.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_pain10.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_pain10"
- {
- time 0.064516 1.044856
- param "npc_barney.ba_pain10"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_pain10" + { + time 0.064516 1.044856 + param "npc_barney.ba_pain10" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd b/sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd index 4d6619f8..0c331b3b 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_soldiers"
- {
- time 0.064516 1.019845
- param "npc_barney.ba_soldiers"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_soldiers" + { + time 0.064516 1.019845 + param "npc_barney.ba_soldiers" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_turret.vcd b/sp/game/hl2/scenes/npc/barney/ba_turret.vcd index df5dca8c..a215da9f 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_turret.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_turret.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_turret"
- {
- time 0.064516 1.019845
- param "npc_barney.ba_turret"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_turret" + { + time 0.064516 1.019845 + param "npc_barney.ba_turret" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd b/sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd index 48a44fac..3eb0dbfc 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd @@ -1,60 +1,60 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_uhohheretheycome"
- {
- time 0.064516 1.795196
- param "npc_barney.ba_uhohheretheycome"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- event lookat "!player"
- {
- time 0.483872 1.768818
- param "!player"
- event_ramp
- {
- 0.1400 0.8553
- 0.2367 0.9868
- 1.0930 0.9868
- 1.1630 0.8640
- }
- }
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_uhohheretheycome" + { + time 0.064516 1.795196 + param "npc_barney.ba_uhohheretheycome" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + event lookat "!player" + { + time 0.483872 1.768818 + param "!player" + event_ramp + { + 0.1400 0.8553 + 0.2367 0.9868 + 1.0930 0.9868 + 1.1630 0.8640 + } + } + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd b/sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd index 9bdcf87b..d6ddcdb3 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_wounded01"
- {
- time 0.064516 1.373178
- param "npc_barney.ba_wounded01"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_wounded01" + { + time 0.064516 1.373178 + param "npc_barney.ba_wounded01" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd b/sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd index c8aa797a..75da9d30 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_wounded02"
- {
- time 0.064516 1.799278
- param "npc_barney.ba_wounded02"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_wounded02" + { + time 0.064516 1.799278 + param "npc_barney.ba_wounded02" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd b/sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd index 294ced14..cd925f90 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_wounded03"
- {
- time 0.064516 1.525355
- param "npc_barney.ba_wounded03"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_wounded03" + { + time 0.064516 1.525355 + param "npc_barney.ba_wounded03" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off diff --git a/sp/game/hl2/scenes/npc/barney/ba_yell.vcd b/sp/game/hl2/scenes/npc/barney/ba_yell.vcd index 794bae7c..71fe0e9a 100644 --- a/sp/game/hl2/scenes/npc/barney/ba_yell.vcd +++ b/sp/game/hl2/scenes/npc/barney/ba_yell.vcd @@ -1,48 +1,48 @@ -// Choreo version 1
-actor "Barney"
-{
- channel "audio"
- {
- event speak "ba_yell"
- {
- time 0.064516 1.277464
- param "npc_barney.ba_yell"
- fixedlength
- cctype "cc_master"
- cctoken ""
- }
- }
- channel "trigger"
- {
- }
- channel "look at"
- {
- }
- channel "move to "
- {
- }
- channel "face to"
- {
- }
- channel "sequence"
- {
- }
- channel "postures"
- {
- }
- channel "gestures"
- {
- }
-}
-
-mapname "maps\d1_town_05.bsp"
-scalesettings
-{
- "CChoreoView" "62"
- "ExpressionTool" "40"
- "RampTool" "60"
- "GestureTool" "50"
- "SceneRampTool" "100"
-}
-fps 60
-snap off
+// Choreo version 1 +actor "Barney" +{ + channel "audio" + { + event speak "ba_yell" + { + time 0.064516 1.277464 + param "npc_barney.ba_yell" + fixedlength + cctype "cc_master" + cctoken "" + } + } + channel "trigger" + { + } + channel "look at" + { + } + channel "move to " + { + } + channel "face to" + { + } + channel "sequence" + { + } + channel "postures" + { + } + channel "gestures" + { + } +} + +mapname "maps\d1_town_05.bsp" +scalesettings +{ + "CChoreoView" "62" + "ExpressionTool" "40" + "RampTool" "60" + "GestureTool" "50" + "SceneRampTool" "100" +} +fps 60 +snap off |