diff options
| author | Joe Ludwig <[email protected]> | 2013-07-29 16:07:25 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-29 16:07:25 -0700 |
| commit | e174b33716b571b98ab7177db76abc4177793e74 (patch) | |
| tree | 038f35ad2dd12a695377d3b7f6250ea0acc1ae45 /sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd | |
| parent | Added all the ep2 strings to their string tables to match the way the game lo... (diff) | |
| download | source-sdk-2013-e174b33716b571b98ab7177db76abc4177793e74.tar.xz source-sdk-2013-e174b33716b571b98ab7177db76abc4177793e74.zip | |
Added .vcds from all the singleplayer games in the SDK
Diffstat (limited to 'sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd')
| -rw-r--r-- | sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd b/sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd new file mode 100644 index 00000000..4fabca66 --- /dev/null +++ b/sp/game/ep2/Scenes/npc/hunter/hunter_eyeclose.vcd @@ -0,0 +1,40 @@ +// Choreo version 1
+event loop "loop"
+{
+ time 0.920000 -1.000000
+ param "0.800000"
+ loopcount "-1"
+}
+actor "hunter"
+{
+ channel "gesture"
+ {
+ event gesture "gesture_eyeClose"
+ {
+ time 0.000000 2.000000
+ param "gesture_eyeClose"
+ absolutetags playback_time
+ {
+ "in" 0.283333
+ "out" 0.693333
+ }
+ absolutetags shifted_time
+ {
+ "in" 0.535714
+ "out" 0.535714
+ }
+ sequenceduration 0.966667
+ }
+ }
+}
+
+scalesettings
+{
+ "CChoreoView" "100"
+ "SceneRampTool" "100"
+ "RampTool" "100"
+ "ExpressionTool" "100"
+ "GestureTool" "100"
+}
+fps 60
+snap off
|