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authorJoe Ludwig <[email protected]>2013-09-03 16:02:10 -0700
committerJoe Ludwig <[email protected]>2013-09-03 16:02:10 -0700
commit1524321396a91ef9fa1f19b4873e53e2c5d9e50a (patch)
tree0a325cd0214ebd656ec414dd0d7597d2c8b883f9 /mp/src
parentGeneral: (diff)
downloadsource-sdk-2013-1524321396a91ef9fa1f19b4873e53e2c5d9e50a.tar.xz
source-sdk-2013-1524321396a91ef9fa1f19b4873e53e2c5d9e50a.zip
* Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
* Added missing singleplayer OSX libs * Updated vpc and libs.
Diffstat (limited to 'mp/src')
-rw-r--r--mp/src/dx10sdk/Utilities/dx9_30/dx_proxy.dllbin90024 -> 90024 bytes
-rw-r--r--mp/src/dx9sdk/utilities/dx_proxy.dllbin678824 -> 678824 bytes
-rw-r--r--mp/src/lib/public/linux32/bitmap.abin1168636 -> 1168636 bytes
-rw-r--r--mp/src/lib/public/linux32/choreoobjects.abin2148256 -> 2148256 bytes
-rw-r--r--mp/src/lib/public/linux32/dmxloader.abin1750688 -> 1750688 bytes
-rw-r--r--mp/src/lib/public/linux32/libtier0.sobin759505 -> 759505 bytes
-rw-r--r--mp/src/lib/public/linux32/matsys_controls.abin7177932 -> 7177932 bytes
-rw-r--r--mp/src/lib/public/linux32/particles.abin7346764 -> 7346764 bytes
-rw-r--r--mp/src/lib/public/linux32/shaderlib.abin301020 -> 301020 bytes
-rw-r--r--mp/src/lib/public/linux32/tier2.abin1497768 -> 1497768 bytes
-rw-r--r--mp/src/lib/public/linux32/tier3.abin1036384 -> 1036384 bytes
-rw-r--r--mp/src/lib/public/linux32/vtf.abin498418 -> 498418 bytes
-rw-r--r--mp/src/lib/public/tier0.libbin102394 -> 102394 bytes
-rw-r--r--mp/src/lib/public/vstdlib.libbin13050 -> 13050 bytes
-rw-r--r--mp/src/public/engine/IStaticPropMgr.h4
-rw-r--r--mp/src/public/engine/ivmodelrender.h5
-rw-r--r--mp/src/public/gamebspfile.h10
-rw-r--r--mp/src/utils/common/mstristrip.cpp2
-rw-r--r--mp/src/utils/vbsp/cubemap.cpp11
-rw-r--r--mp/src/utils/vbsp/detailobjects.cpp2
-rw-r--r--mp/src/utils/vbsp/ivp.cpp2
-rw-r--r--mp/src/utils/vrad/vrad.cpp2
-rw-r--r--mp/src/utils/vrad/vrad.h2
-rw-r--r--mp/src/utils/vrad/vraddetailprops.cpp3
24 files changed, 24 insertions, 19 deletions
diff --git a/mp/src/dx10sdk/Utilities/dx9_30/dx_proxy.dll b/mp/src/dx10sdk/Utilities/dx9_30/dx_proxy.dll
index e1989363..7caf4720 100644
--- a/mp/src/dx10sdk/Utilities/dx9_30/dx_proxy.dll
+++ b/mp/src/dx10sdk/Utilities/dx9_30/dx_proxy.dll
Binary files differ
diff --git a/mp/src/dx9sdk/utilities/dx_proxy.dll b/mp/src/dx9sdk/utilities/dx_proxy.dll
index 56453730..26aac742 100644
--- a/mp/src/dx9sdk/utilities/dx_proxy.dll
+++ b/mp/src/dx9sdk/utilities/dx_proxy.dll
Binary files differ
diff --git a/mp/src/lib/public/linux32/bitmap.a b/mp/src/lib/public/linux32/bitmap.a
index 9e9b1385..9e6a44af 100644
--- a/mp/src/lib/public/linux32/bitmap.a
+++ b/mp/src/lib/public/linux32/bitmap.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/choreoobjects.a b/mp/src/lib/public/linux32/choreoobjects.a
index a24bab3c..5b1da602 100644
--- a/mp/src/lib/public/linux32/choreoobjects.a
+++ b/mp/src/lib/public/linux32/choreoobjects.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/dmxloader.a b/mp/src/lib/public/linux32/dmxloader.a
index 35530866..e344b19f 100644
--- a/mp/src/lib/public/linux32/dmxloader.a
+++ b/mp/src/lib/public/linux32/dmxloader.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/libtier0.so b/mp/src/lib/public/linux32/libtier0.so
index 1b821914..0431a837 100644
--- a/mp/src/lib/public/linux32/libtier0.so
+++ b/mp/src/lib/public/linux32/libtier0.so
Binary files differ
diff --git a/mp/src/lib/public/linux32/matsys_controls.a b/mp/src/lib/public/linux32/matsys_controls.a
index 70222e64..a831c48b 100644
--- a/mp/src/lib/public/linux32/matsys_controls.a
+++ b/mp/src/lib/public/linux32/matsys_controls.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/particles.a b/mp/src/lib/public/linux32/particles.a
index 2de80570..d0189664 100644
--- a/mp/src/lib/public/linux32/particles.a
+++ b/mp/src/lib/public/linux32/particles.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/shaderlib.a b/mp/src/lib/public/linux32/shaderlib.a
index 9fa52e09..da93e3f6 100644
--- a/mp/src/lib/public/linux32/shaderlib.a
+++ b/mp/src/lib/public/linux32/shaderlib.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/tier2.a b/mp/src/lib/public/linux32/tier2.a
index f3cbd890..a2af0ed5 100644
--- a/mp/src/lib/public/linux32/tier2.a
+++ b/mp/src/lib/public/linux32/tier2.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/tier3.a b/mp/src/lib/public/linux32/tier3.a
index 0ceee4b2..c4eb9880 100644
--- a/mp/src/lib/public/linux32/tier3.a
+++ b/mp/src/lib/public/linux32/tier3.a
Binary files differ
diff --git a/mp/src/lib/public/linux32/vtf.a b/mp/src/lib/public/linux32/vtf.a
index a5f39932..11713419 100644
--- a/mp/src/lib/public/linux32/vtf.a
+++ b/mp/src/lib/public/linux32/vtf.a
Binary files differ
diff --git a/mp/src/lib/public/tier0.lib b/mp/src/lib/public/tier0.lib
index 6098e682..fa9c6b79 100644
--- a/mp/src/lib/public/tier0.lib
+++ b/mp/src/lib/public/tier0.lib
Binary files differ
diff --git a/mp/src/lib/public/vstdlib.lib b/mp/src/lib/public/vstdlib.lib
index ffb8d830..503391aa 100644
--- a/mp/src/lib/public/vstdlib.lib
+++ b/mp/src/lib/public/vstdlib.lib
Binary files differ
diff --git a/mp/src/public/engine/IStaticPropMgr.h b/mp/src/public/engine/IStaticPropMgr.h
index ca06f8ff..b331fdb2 100644
--- a/mp/src/public/engine/IStaticPropMgr.h
+++ b/mp/src/public/engine/IStaticPropMgr.h
@@ -63,8 +63,6 @@ public:
// Adds decals to static props, returns point of decal in trace_t
virtual void AddDecalToStaticProp( const Vector& rayStart, const Vector& rayEnd,
int staticPropIndex, int decalIndex, bool doTrace, trace_t& tr ) = 0;
- virtual void AddColorDecalToStaticProp( Vector const& rayStart, Vector const& rayEnd,
- int staticPropIndex, int decalIndex, bool doTrace, trace_t& tr, bool bUseColor, Color cColor ) = 0;
// Adds/removes shadows from static props
virtual void AddShadowToStaticProp( unsigned short shadowHandle, IClientRenderable* pRenderable ) = 0;
virtual void RemoveAllShadowsFromStaticProp( IClientRenderable* pRenderable ) = 0;
@@ -81,6 +79,8 @@ public:
//===================================================================
virtual void DrawStaticProps( IClientRenderable **pProps, int count, bool bShadowDepth, bool drawVCollideWireframe ) = 0;
+ virtual void AddColorDecalToStaticProp( Vector const& rayStart, Vector const& rayEnd,
+ int staticPropIndex, int decalIndex, bool doTrace, trace_t& tr, bool bUseColor, Color cColor ) = 0;
};
class IStaticPropMgrServer : public IStaticPropMgr
diff --git a/mp/src/public/engine/ivmodelrender.h b/mp/src/public/engine/ivmodelrender.h
index 5b60d893..56aea6c2 100644
--- a/mp/src/public/engine/ivmodelrender.h
+++ b/mp/src/public/engine/ivmodelrender.h
@@ -138,8 +138,6 @@ public:
// radius of the decal to create.
virtual void AddDecal( ModelInstanceHandle_t handle, Ray_t const& ray,
Vector const& decalUp, int decalIndex, int body, bool noPokeThru = false, int maxLODToDecal = ADDDECAL_TO_ALL_LODS ) = 0;
- virtual void AddColoredDecal( ModelInstanceHandle_t handle, Ray_t const& ray,
- Vector const& decalUp, int decalIndex, int body, Color cColor, bool noPokeThru = false, int maxLODToDecal = ADDDECAL_TO_ALL_LODS ) = 0;
// Removes all the decals on a model instance
virtual void RemoveAllDecals( ModelInstanceHandle_t handle ) = 0;
@@ -176,6 +174,9 @@ public:
virtual void SuppressEngineLighting( bool bSuppress ) = 0;
virtual void SetupColorMeshes( int nTotalVerts ) = 0;
+
+ virtual void AddColoredDecal( ModelInstanceHandle_t handle, Ray_t const& ray,
+ Vector const& decalUp, int decalIndex, int body, Color cColor, bool noPokeThru = false, int maxLODToDecal = ADDDECAL_TO_ALL_LODS ) = 0;
};
diff --git a/mp/src/public/gamebspfile.h b/mp/src/public/gamebspfile.h
index 242d6ca9..786e0671 100644
--- a/mp/src/public/gamebspfile.h
+++ b/mp/src/public/gamebspfile.h
@@ -21,12 +21,14 @@
//-----------------------------------------------------------------------------
// This enumerations defines all the four-CC codes for the client lump names
//-----------------------------------------------------------------------------
+// TODO: We may have some endian considerations here!
+#define GAMELUMP_MAKE_CODE(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d) << 0)
enum
{
- GAMELUMP_DETAIL_PROPS = 'dprp',
- GAMELUMP_DETAIL_PROP_LIGHTING = 'dplt',
- GAMELUMP_STATIC_PROPS = 'sprp',
- GAMELUMP_DETAIL_PROP_LIGHTING_HDR = 'dplh',
+ GAMELUMP_DETAIL_PROPS = GAMELUMP_MAKE_CODE('d', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING = GAMELUMP_MAKE_CODE('d', 'p', 'l', 't'),
+ GAMELUMP_STATIC_PROPS = GAMELUMP_MAKE_CODE('s', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING_HDR = GAMELUMP_MAKE_CODE('d', 'p', 'l', 'h'),
};
// Versions...
diff --git a/mp/src/utils/common/mstristrip.cpp b/mp/src/utils/common/mstristrip.cpp
index 6a66de2f..9e611f94 100644
--- a/mp/src/utils/common/mstristrip.cpp
+++ b/mp/src/utils/common/mstristrip.cpp
@@ -867,7 +867,7 @@ public:
int iFirstUsed;
int iOrigIndex;
- bool operator<(const SortEntry& rhs)
+ bool operator<(const SortEntry& rhs) const
{
return iFirstUsed < rhs.iFirstUsed;
}
diff --git a/mp/src/utils/vbsp/cubemap.cpp b/mp/src/utils/vbsp/cubemap.cpp
index fda41703..2415115b 100644
--- a/mp/src/utils/vbsp/cubemap.cpp
+++ b/mp/src/utils/vbsp/cubemap.cpp
@@ -286,12 +286,8 @@ void CreateDefaultCubemaps( bool bHDR )
// NOTE: This implementation depends on the fact that all VTF files contain
// all mipmap levels
const char *pSkyboxBaseName = FindSkyboxMaterialName();
- char skyboxMaterialName[MAX_PATH];
- Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName );
- IVTFTexture *pSrcVTFTextures[6];
-
- if( !skyboxMaterialName )
+ if( !pSkyboxBaseName )
{
if( s_DefaultCubemapNames.Count() )
{
@@ -300,6 +296,11 @@ void CreateDefaultCubemaps( bool bHDR )
return;
}
+ char skyboxMaterialName[MAX_PATH];
+ Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName );
+
+ IVTFTexture *pSrcVTFTextures[6];
+
int unionTextureFlags = 0;
if( !LoadSrcVTFFiles( pSrcVTFTextures, skyboxMaterialName, &unionTextureFlags, bHDR ) )
{
diff --git a/mp/src/utils/vbsp/detailobjects.cpp b/mp/src/utils/vbsp/detailobjects.cpp
index 22595781..b110534c 100644
--- a/mp/src/utils/vbsp/detailobjects.cpp
+++ b/mp/src/utils/vbsp/detailobjects.cpp
@@ -379,7 +379,7 @@ static int SelectDetail( DetailObjectGroup_t const& group )
static int AddDetailDictLump( const char* pModelName )
{
DetailObjectDictLump_t dictLump;
- strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH );
+ Q_strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH );
for (int i = s_DetailObjectDictLump.Count(); --i >= 0; )
{
diff --git a/mp/src/utils/vbsp/ivp.cpp b/mp/src/utils/vbsp/ivp.cpp
index 421b1b2e..585f0904 100644
--- a/mp/src/utils/vbsp/ivp.cpp
+++ b/mp/src/utils/vbsp/ivp.cpp
@@ -432,7 +432,7 @@ public:
private:
- CPhysConvex *CPlaneList::BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum );
+ CPhysConvex *BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum );
public:
CUtlVector<CPhysConvex *> m_convex;
diff --git a/mp/src/utils/vrad/vrad.cpp b/mp/src/utils/vrad/vrad.cpp
index 854956ec..8100dc3f 100644
--- a/mp/src/utils/vrad/vrad.cpp
+++ b/mp/src/utils/vrad/vrad.cpp
@@ -93,7 +93,7 @@ bool g_bOnlyStaticProps = false;
bool g_bShowStaticPropNormals = false;
-float gamma = 0.5;
+float gamma_value = 0.5;
float indirect_sun = 1.0;
float reflectivityScale = 1.0;
qboolean do_extra = true;
diff --git a/mp/src/utils/vrad/vrad.h b/mp/src/utils/vrad/vrad.h
index b9dc0a3f..b39d66c8 100644
--- a/mp/src/utils/vrad/vrad.h
+++ b/mp/src/utils/vrad/vrad.h
@@ -336,7 +336,7 @@ extern dface_t *g_pFaces;
extern bool g_bMPIProps;
extern byte nodehit[MAX_MAP_NODES];
-extern float gamma;
+extern float gamma_value;
extern float indirect_sun;
extern float smoothing_threshold;
extern int dlight_map;
diff --git a/mp/src/utils/vrad/vraddetailprops.cpp b/mp/src/utils/vrad/vraddetailprops.cpp
index 6712beb1..822bc78c 100644
--- a/mp/src/utils/vrad/vraddetailprops.cpp
+++ b/mp/src/utils/vrad/vraddetailprops.cpp
@@ -524,7 +524,8 @@ private:
bool TestPointAgainstSkySurface( Vector const &pt, dface_t *pFace )
{
// Create sky face winding.
- winding_t *pWinding = WindingFromFace( pFace, Vector( 0.0f, 0.0f, 0.0f ) );
+ Vector v( 0.0f, 0.0f, 0.0f );
+ winding_t *pWinding = WindingFromFace( pFace, v );
// Test point in winding. (Since it is at the node, it is in the plane.)
bool bRet = PointInWinding( pt, pWinding );