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authorJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
committerJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
commit53e78c503e6e9c7d15e2eefc480755fe37dd7077 (patch)
treec8cc106eb4c0a2b2b5d79f534f2facb0514f5f55 /mp/src/vpc_scripts/source_exe_win_win32_release.vpc
parentAdded many shader source files (diff)
downloadsource-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.tar.xz
source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.zip
General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
Diffstat (limited to 'mp/src/vpc_scripts/source_exe_win_win32_release.vpc')
-rw-r--r--mp/src/vpc_scripts/source_exe_win_win32_release.vpc4
1 files changed, 2 insertions, 2 deletions
diff --git a/mp/src/vpc_scripts/source_exe_win_win32_release.vpc b/mp/src/vpc_scripts/source_exe_win_win32_release.vpc
index d3370146..6cb5c335 100644
--- a/mp/src/vpc_scripts/source_exe_win_win32_release.vpc
+++ b/mp/src/vpc_scripts/source_exe_win_win32_release.vpc
@@ -142,7 +142,7 @@ $Configuration "Release"
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
// Enable extra debugging information.
- $AdditionalOptions "$BASE /d2Zi+" [$VS2010]
+ $AdditionalOptions "$BASE /d2Zi+"
// Command Line
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
}
@@ -264,7 +264,7 @@ $Configuration "Release"
$UseFAT32WorkAround
// Input And Output
- $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [$VS2010 && !$SOURCESDK]
+ $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [!$SOURCESDK]
$InputResourceManifests
$EmbedManifest
$OutputManifestFile