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authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /mp/src/vpc_scripts/projects.vgc
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'mp/src/vpc_scripts/projects.vgc')
-rw-r--r--mp/src/vpc_scripts/projects.vgc5
1 files changed, 5 insertions, 0 deletions
diff --git a/mp/src/vpc_scripts/projects.vgc b/mp/src/vpc_scripts/projects.vgc
index 649cd85b..9ce86546 100644
--- a/mp/src/vpc_scripts/projects.vgc
+++ b/mp/src/vpc_scripts/projects.vgc
@@ -19,6 +19,11 @@ $Project "client"
"game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
}
+$Project "game_shader_dx9"
+{
+ "materialsystem\stdshaders\game_shader_dx9_hl2mp.vpc" [$HL2MP]
+}
+
$Project "glview"
{
"utils\glview\glview.vpc" [$WIN32]