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authorAlan Edwardes <[email protected]>2013-12-03 10:47:30 +0000
committerAlan Edwardes <[email protected]>2013-12-03 10:47:30 +0000
commit550992aebacbc7586553c15a3c2120f85a879126 (patch)
treec814cf654018acd5d69bb6e4be5dc9900391fd37 /mp/src/utils/vrad_launcher
parentVBSP now checks all search paths for an FGD file. (diff)
parentMake .xcconfigs text files too. (diff)
downloadsource-sdk-2013-550992aebacbc7586553c15a3c2120f85a879126.tar.xz
source-sdk-2013-550992aebacbc7586553c15a3c2120f85a879126.zip
Merge remote-tracking branch 'upstream/master' into vbsp-fixes.
Diffstat (limited to 'mp/src/utils/vrad_launcher')
-rw-r--r--mp/src/utils/vrad_launcher/stdafx.cpp30
-rw-r--r--mp/src/utils/vrad_launcher/stdafx.h64
-rw-r--r--mp/src/utils/vrad_launcher/vrad_launcher.cpp290
-rw-r--r--mp/src/utils/vrad_launcher/vrad_launcher.vpc98
4 files changed, 241 insertions, 241 deletions
diff --git a/mp/src/utils/vrad_launcher/stdafx.cpp b/mp/src/utils/vrad_launcher/stdafx.cpp
index ecf65582..983b8ba5 100644
--- a/mp/src/utils/vrad_launcher/stdafx.cpp
+++ b/mp/src/utils/vrad_launcher/stdafx.cpp
@@ -1,15 +1,15 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-// stdafx.cpp : source file that includes just the standard includes
-// vrad_launcher.pch will be the pre-compiled header
-// stdafx.obj will contain the pre-compiled type information
-
-#include "stdafx.h"
-
-// TODO: reference any additional headers you need in STDAFX.H
-// and not in this file
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.cpp : source file that includes just the standard includes
+// vrad_launcher.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
diff --git a/mp/src/utils/vrad_launcher/stdafx.h b/mp/src/utils/vrad_launcher/stdafx.h
index 1c89a814..36daff0a 100644
--- a/mp/src/utils/vrad_launcher/stdafx.h
+++ b/mp/src/utils/vrad_launcher/stdafx.h
@@ -1,32 +1,32 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-// stdafx.h : include file for standard system include files,
-// or project specific include files that are used frequently, but
-// are changed infrequently
-//
-
-#if !defined(AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_)
-#define AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_
-
-#if _MSC_VER > 1000
-#pragma once
-#endif // _MSC_VER > 1000
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-
-#include <windows.h>
-#include <stdio.h>
-#include "interface.h"
-#include "ivraddll.h"
-
-// TODO: reference additional headers your program requires here
-
-//{{AFX_INSERT_LOCATION}}
-// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
-#endif // !defined(AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_)
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#if !defined(AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_)
+#define AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+
+#include <windows.h>
+#include <stdio.h>
+#include "interface.h"
+#include "ivraddll.h"
+
+// TODO: reference additional headers your program requires here
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__4A047C84_94D7_4563_A08C_35E52A52AECC__INCLUDED_)
diff --git a/mp/src/utils/vrad_launcher/vrad_launcher.cpp b/mp/src/utils/vrad_launcher/vrad_launcher.cpp
index fc458172..a4d31834 100644
--- a/mp/src/utils/vrad_launcher/vrad_launcher.cpp
+++ b/mp/src/utils/vrad_launcher/vrad_launcher.cpp
@@ -1,145 +1,145 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-// vrad_launcher.cpp : Defines the entry point for the console application.
-//
-
-#include "stdafx.h"
-#include <direct.h>
-#include "tier1/strtools.h"
-#include "tier0/icommandline.h"
-
-
-char* GetLastErrorString()
-{
- static char err[2048];
-
- LPVOID lpMsgBuf;
- FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- GetLastError(),
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR) &lpMsgBuf,
- 0,
- NULL
- );
-
- strncpy( err, (char*)lpMsgBuf, sizeof( err ) );
- LocalFree( lpMsgBuf );
-
- err[ sizeof( err ) - 1 ] = 0;
-
- return err;
-}
-
-
-void MakeFullPath( const char *pIn, char *pOut, int outLen )
-{
- if ( pIn[0] == '/' || pIn[0] == '\\' || pIn[1] == ':' )
- {
- // It's already a full path.
- Q_strncpy( pOut, pIn, outLen );
- }
- else
- {
- _getcwd( pOut, outLen );
- Q_strncat( pOut, "\\", outLen, COPY_ALL_CHARACTERS );
- Q_strncat( pOut, pIn, outLen, COPY_ALL_CHARACTERS );
- }
-}
-
-int main(int argc, char* argv[])
-{
- char dllName[512];
-
- CommandLine()->CreateCmdLine( argc, argv );
-
- // check whether they used the -both switch. If this is specified, vrad will be run
- // twice, once with -hdr and once without
- int both_arg=0;
- for(int arg=1;arg<argc;arg++)
- if (Q_stricmp(argv[arg],"-both")==0)
- {
- both_arg=arg;
- }
-
- char fullPath[512], redirectFilename[512];
- MakeFullPath( argv[0], fullPath, sizeof( fullPath ) );
- Q_StripFilename( fullPath );
- Q_snprintf( redirectFilename, sizeof( redirectFilename ), "%s\\%s", fullPath, "vrad.redirect" );
-
- // First, look for vrad.redirect and load the dll specified in there if possible.
- CSysModule *pModule = NULL;
- FILE *fp = fopen( redirectFilename, "rt" );
- if ( fp )
- {
- if ( fgets( dllName, sizeof( dllName ), fp ) )
- {
- char *pEnd = strstr( dllName, "\n" );
- if ( pEnd )
- *pEnd = 0;
-
- pModule = Sys_LoadModule( dllName );
- if ( pModule )
- printf( "Loaded alternate VRAD DLL (%s) specified in vrad.redirect.\n", dllName );
- else
- printf( "Can't find '%s' specified in vrad.redirect.\n", dllName );
- }
-
- fclose( fp );
- }
-
- int returnValue = 0;
-
- for(int mode=0;mode<2;mode++)
- {
- if (mode && (! both_arg))
- continue;
-
-
- // If it didn't load the module above, then use the
- if ( !pModule )
- {
- strcpy( dllName, "vrad_dll.dll" );
- pModule = Sys_LoadModule( dllName );
- }
-
- if( !pModule )
- {
- printf( "vrad_launcher error: can't load %s\n%s", dllName, GetLastErrorString() );
- return 1;
- }
-
- CreateInterfaceFn fn = Sys_GetFactory( pModule );
- if( !fn )
- {
- printf( "vrad_launcher error: can't get factory from vrad_dll.dll\n" );
- Sys_UnloadModule( pModule );
- return 2;
- }
-
- int retCode = 0;
- IVRadDLL *pDLL = (IVRadDLL*)fn( VRAD_INTERFACE_VERSION, &retCode );
- if( !pDLL )
- {
- printf( "vrad_launcher error: can't get IVRadDLL interface from vrad_dll.dll\n" );
- Sys_UnloadModule( pModule );
- return 3;
- }
-
- if (both_arg)
- strcpy(argv[both_arg],(mode)?"-hdr":"-ldr");
- returnValue = pDLL->main( argc, argv );
- Sys_UnloadModule( pModule );
- pModule=0;
- }
- return returnValue;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// vrad_launcher.cpp : Defines the entry point for the console application.
+//
+
+#include "stdafx.h"
+#include <direct.h>
+#include "tier1/strtools.h"
+#include "tier0/icommandline.h"
+
+
+char* GetLastErrorString()
+{
+ static char err[2048];
+
+ LPVOID lpMsgBuf;
+ FormatMessage(
+ FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ NULL,
+ GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
+ (LPTSTR) &lpMsgBuf,
+ 0,
+ NULL
+ );
+
+ strncpy( err, (char*)lpMsgBuf, sizeof( err ) );
+ LocalFree( lpMsgBuf );
+
+ err[ sizeof( err ) - 1 ] = 0;
+
+ return err;
+}
+
+
+void MakeFullPath( const char *pIn, char *pOut, int outLen )
+{
+ if ( pIn[0] == '/' || pIn[0] == '\\' || pIn[1] == ':' )
+ {
+ // It's already a full path.
+ Q_strncpy( pOut, pIn, outLen );
+ }
+ else
+ {
+ _getcwd( pOut, outLen );
+ Q_strncat( pOut, "\\", outLen, COPY_ALL_CHARACTERS );
+ Q_strncat( pOut, pIn, outLen, COPY_ALL_CHARACTERS );
+ }
+}
+
+int main(int argc, char* argv[])
+{
+ char dllName[512];
+
+ CommandLine()->CreateCmdLine( argc, argv );
+
+ // check whether they used the -both switch. If this is specified, vrad will be run
+ // twice, once with -hdr and once without
+ int both_arg=0;
+ for(int arg=1;arg<argc;arg++)
+ if (Q_stricmp(argv[arg],"-both")==0)
+ {
+ both_arg=arg;
+ }
+
+ char fullPath[512], redirectFilename[512];
+ MakeFullPath( argv[0], fullPath, sizeof( fullPath ) );
+ Q_StripFilename( fullPath );
+ Q_snprintf( redirectFilename, sizeof( redirectFilename ), "%s\\%s", fullPath, "vrad.redirect" );
+
+ // First, look for vrad.redirect and load the dll specified in there if possible.
+ CSysModule *pModule = NULL;
+ FILE *fp = fopen( redirectFilename, "rt" );
+ if ( fp )
+ {
+ if ( fgets( dllName, sizeof( dllName ), fp ) )
+ {
+ char *pEnd = strstr( dllName, "\n" );
+ if ( pEnd )
+ *pEnd = 0;
+
+ pModule = Sys_LoadModule( dllName );
+ if ( pModule )
+ printf( "Loaded alternate VRAD DLL (%s) specified in vrad.redirect.\n", dllName );
+ else
+ printf( "Can't find '%s' specified in vrad.redirect.\n", dllName );
+ }
+
+ fclose( fp );
+ }
+
+ int returnValue = 0;
+
+ for(int mode=0;mode<2;mode++)
+ {
+ if (mode && (! both_arg))
+ continue;
+
+
+ // If it didn't load the module above, then use the
+ if ( !pModule )
+ {
+ strcpy( dllName, "vrad_dll.dll" );
+ pModule = Sys_LoadModule( dllName );
+ }
+
+ if( !pModule )
+ {
+ printf( "vrad_launcher error: can't load %s\n%s", dllName, GetLastErrorString() );
+ return 1;
+ }
+
+ CreateInterfaceFn fn = Sys_GetFactory( pModule );
+ if( !fn )
+ {
+ printf( "vrad_launcher error: can't get factory from vrad_dll.dll\n" );
+ Sys_UnloadModule( pModule );
+ return 2;
+ }
+
+ int retCode = 0;
+ IVRadDLL *pDLL = (IVRadDLL*)fn( VRAD_INTERFACE_VERSION, &retCode );
+ if( !pDLL )
+ {
+ printf( "vrad_launcher error: can't get IVRadDLL interface from vrad_dll.dll\n" );
+ Sys_UnloadModule( pModule );
+ return 3;
+ }
+
+ if (both_arg)
+ strcpy(argv[both_arg],(mode)?"-hdr":"-ldr");
+ returnValue = pDLL->main( argc, argv );
+ Sys_UnloadModule( pModule );
+ pModule=0;
+ }
+ return returnValue;
+}
+
diff --git a/mp/src/utils/vrad_launcher/vrad_launcher.vpc b/mp/src/utils/vrad_launcher/vrad_launcher.vpc
index 08914048..293e5514 100644
--- a/mp/src/utils/vrad_launcher/vrad_launcher.vpc
+++ b/mp/src/utils/vrad_launcher/vrad_launcher.vpc
@@ -1,49 +1,49 @@
-//-----------------------------------------------------------------------------
-// VRAD_LAUNCHER.VPC
-//
-// Project Script
-//-----------------------------------------------------------------------------
-
-$Macro SRCDIR "..\.."
-$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Macro OUTBINNAME "vrad"
-
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
- $PrecompiledHeaderFile "Debug/vrad_launcher.pch"
- }
-}
-
-$Project "Vrad_launcher"
-{
- $Folder "Source Files"
- {
- -$File "$SRCDIR\public\tier0\memoverride.cpp"
-
- $File "vrad_launcher.cpp"
-
- $File "StdAfx.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
- }
- }
- }
-
- }
-
- $Folder "Header Files"
- {
- $File "$SRCDIR\public\tier1\interface.h"
- $File "$SRCDIR\public\ivraddll.h"
- $File "StdAfx.h"
- }
-}
+//-----------------------------------------------------------------------------
+// VRAD_LAUNCHER.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+$Macro OUTBINNAME "vrad"
+
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
+ $PrecompiledHeaderFile "Debug/vrad_launcher.pch"
+ }
+}
+
+$Project "Vrad_launcher"
+{
+ $Folder "Source Files"
+ {
+ -$File "$SRCDIR\public\tier0\memoverride.cpp"
+
+ $File "vrad_launcher.cpp"
+
+ $File "StdAfx.cpp"
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
+ }
+ }
+ }
+
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\public\ivraddll.h"
+ $File "StdAfx.h"
+ }
+}