aboutsummaryrefslogtreecommitdiff
path: root/mp/src/utils/vrad/vrad.cpp
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
committerJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
commit53e78c503e6e9c7d15e2eefc480755fe37dd7077 (patch)
treec8cc106eb4c0a2b2b5d79f534f2facb0514f5f55 /mp/src/utils/vrad/vrad.cpp
parentAdded many shader source files (diff)
downloadsource-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.tar.xz
source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.zip
General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
Diffstat (limited to 'mp/src/utils/vrad/vrad.cpp')
-rw-r--r--mp/src/utils/vrad/vrad.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/mp/src/utils/vrad/vrad.cpp b/mp/src/utils/vrad/vrad.cpp
index 70e481fb..a7cba1c0 100644
--- a/mp/src/utils/vrad/vrad.cpp
+++ b/mp/src/utils/vrad/vrad.cpp
@@ -34,7 +34,7 @@ every surface must be divided into at least two patches each axis
*/
CUtlVector<CPatch> g_Patches;
-CUtlVector<int> g_FacePatches; // constains all patches, children first
+CUtlVector<int> g_FacePatches; // contains all patches, children first
CUtlVector<int> faceParents; // contains only root patches, use next parent to iterate
CUtlVector<int> clusterChildren;
CUtlVector<Vector> emitlight;
@@ -2408,12 +2408,13 @@ int ParseCommandLine( int argc, char **argv, bool *onlydetail )
{
if ( ++i < argc )
{
- numbounce = atoi (argv[i]);
- if ( numbounce < 0 )
+ int bounceParam = atoi (argv[i]);
+ if ( bounceParam < 0 )
{
Warning("Error: expected non-negative value after '-bounce'\n" );
return 1;
}
+ numbounce = (unsigned)bounceParam;
}
else
{