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authorAlan Edwardes <[email protected]>2013-08-05 18:56:45 +0100
committerAlan Edwardes <[email protected]>2013-08-05 19:14:47 +0100
commit0c8730284404a99c4645634bcaac20e5eb838bee (patch)
tree99a0608db67d11e5d3422f98990c6fb47a9e6d3c /mp/src/utils/vbsp/map.cpp
parentChanged VBSP to check the MOD directory for FGD files specified in gameinfo.t... (diff)
downloadsource-sdk-2013-0c8730284404a99c4645634bcaac20e5eb838bee.tar.xz
source-sdk-2013-0c8730284404a99c4645634bcaac20e5eb838bee.zip
VBSP now checks all search paths for an FGD file.
Diffstat (limited to 'mp/src/utils/vbsp/map.cpp')
-rw-r--r--mp/src/utils/vbsp/map.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/mp/src/utils/vbsp/map.cpp b/mp/src/utils/vbsp/map.cpp
index bbab291e..a469a198 100644
--- a/mp/src/utils/vbsp/map.cpp
+++ b/mp/src/utils/vbsp/map.cpp
@@ -2003,12 +2003,9 @@ void CMapFile::CheckForInstances( const char *pszFileName )
char FDGPath[ MAX_PATH ];
if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "EXECUTABLE_PATH", FDGPath, sizeof( FDGPath ) ) )
{
- if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "MOD", FDGPath, sizeof( FDGPath ) ) )
+ if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, NULL, FDGPath, sizeof( FDGPath ) ) )
{
- if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "", FDGPath, sizeof( FDGPath ) ) )
- {
- Msg( "Could not locate GameData file %s\n", GameDataFile );
- }
+ Msg( "Could not locate GameData file %s\n", GameDataFile );
}
}