diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/utils/qc_eyes/QC_Eyes.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/utils/qc_eyes/QC_Eyes.cpp')
| -rw-r--r-- | mp/src/utils/qc_eyes/QC_Eyes.cpp | 146 |
1 files changed, 73 insertions, 73 deletions
diff --git a/mp/src/utils/qc_eyes/QC_Eyes.cpp b/mp/src/utils/qc_eyes/QC_Eyes.cpp index d62fe124..179391df 100644 --- a/mp/src/utils/qc_eyes/QC_Eyes.cpp +++ b/mp/src/utils/qc_eyes/QC_Eyes.cpp @@ -1,73 +1,73 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-// QC_Eyes.cpp : Defines the class behaviors for the application.
-//
-
-#include "stdafx.h"
-#include "QC_Eyes.h"
-#include "QC_EyesDlg.h"
-
-#ifdef _DEBUG
-#define new DEBUG_NEW
-#undef THIS_FILE
-static char THIS_FILE[] = __FILE__;
-#endif
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp
-
-BEGIN_MESSAGE_MAP(CQC_EyesApp, CWinApp)
- //{{AFX_MSG_MAP(CQC_EyesApp)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG
- ON_COMMAND(ID_HELP, CWinApp::OnHelp)
-END_MESSAGE_MAP()
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp construction
-
-CQC_EyesApp::CQC_EyesApp()
-{
- // TODO: add construction code here,
- // Place all significant initialization in InitInstance
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// The one and only CQC_EyesApp object
-
-CQC_EyesApp theApp;
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp initialization
-
-BOOL CQC_EyesApp::InitInstance()
-{
- AfxEnableControlContainer();
-
- // Standard initialization
- // If you are not using these features and wish to reduce the size
- // of your final executable, you should remove from the following
- // the specific initialization routines you do not need.
-
-#ifdef _AFXDLL
- Enable3dControls(); // Call this when using MFC in a shared DLL
-#endif
-
- CQC_EyesDlg dlg;
- m_pMainWnd = &dlg;
- INT_PTR nResponse = dlg.DoModal();
- if (nResponse == IDOK)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with OK
- }
- else if (nResponse == IDCANCEL)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with Cancel
- }
-
- // Since the dialog has been closed, return FALSE so that we exit the
- // application, rather than start the application's message pump.
- return FALSE;
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// QC_Eyes.cpp : Defines the class behaviors for the application. +// + +#include "stdafx.h" +#include "QC_Eyes.h" +#include "QC_EyesDlg.h" + +#ifdef _DEBUG +#define new DEBUG_NEW +#undef THIS_FILE +static char THIS_FILE[] = __FILE__; +#endif + +///////////////////////////////////////////////////////////////////////////// +// CQC_EyesApp + +BEGIN_MESSAGE_MAP(CQC_EyesApp, CWinApp) + //{{AFX_MSG_MAP(CQC_EyesApp) + // NOTE - the ClassWizard will add and remove mapping macros here. + // DO NOT EDIT what you see in these blocks of generated code! + //}}AFX_MSG + ON_COMMAND(ID_HELP, CWinApp::OnHelp) +END_MESSAGE_MAP() + +///////////////////////////////////////////////////////////////////////////// +// CQC_EyesApp construction + +CQC_EyesApp::CQC_EyesApp() +{ + // TODO: add construction code here, + // Place all significant initialization in InitInstance +} + +///////////////////////////////////////////////////////////////////////////// +// The one and only CQC_EyesApp object + +CQC_EyesApp theApp; + +///////////////////////////////////////////////////////////////////////////// +// CQC_EyesApp initialization + +BOOL CQC_EyesApp::InitInstance() +{ + AfxEnableControlContainer(); + + // Standard initialization + // If you are not using these features and wish to reduce the size + // of your final executable, you should remove from the following + // the specific initialization routines you do not need. + +#ifdef _AFXDLL + Enable3dControls(); // Call this when using MFC in a shared DLL +#endif + + CQC_EyesDlg dlg; + m_pMainWnd = &dlg; + INT_PTR nResponse = dlg.DoModal(); + if (nResponse == IDOK) + { + // TODO: Place code here to handle when the dialog is + // dismissed with OK + } + else if (nResponse == IDCANCEL) + { + // TODO: Place code here to handle when the dialog is + // dismissed with Cancel + } + + // Since the dialog has been closed, return FALSE so that we exit the + // application, rather than start the application's message pump. + return FALSE; +} |