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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/utils/qc_eyes/QC_Eyes.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/utils/qc_eyes/QC_Eyes.cpp')
-rw-r--r--mp/src/utils/qc_eyes/QC_Eyes.cpp146
1 files changed, 73 insertions, 73 deletions
diff --git a/mp/src/utils/qc_eyes/QC_Eyes.cpp b/mp/src/utils/qc_eyes/QC_Eyes.cpp
index d62fe124..179391df 100644
--- a/mp/src/utils/qc_eyes/QC_Eyes.cpp
+++ b/mp/src/utils/qc_eyes/QC_Eyes.cpp
@@ -1,73 +1,73 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-// QC_Eyes.cpp : Defines the class behaviors for the application.
-//
-
-#include "stdafx.h"
-#include "QC_Eyes.h"
-#include "QC_EyesDlg.h"
-
-#ifdef _DEBUG
-#define new DEBUG_NEW
-#undef THIS_FILE
-static char THIS_FILE[] = __FILE__;
-#endif
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp
-
-BEGIN_MESSAGE_MAP(CQC_EyesApp, CWinApp)
- //{{AFX_MSG_MAP(CQC_EyesApp)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG
- ON_COMMAND(ID_HELP, CWinApp::OnHelp)
-END_MESSAGE_MAP()
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp construction
-
-CQC_EyesApp::CQC_EyesApp()
-{
- // TODO: add construction code here,
- // Place all significant initialization in InitInstance
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// The one and only CQC_EyesApp object
-
-CQC_EyesApp theApp;
-
-/////////////////////////////////////////////////////////////////////////////
-// CQC_EyesApp initialization
-
-BOOL CQC_EyesApp::InitInstance()
-{
- AfxEnableControlContainer();
-
- // Standard initialization
- // If you are not using these features and wish to reduce the size
- // of your final executable, you should remove from the following
- // the specific initialization routines you do not need.
-
-#ifdef _AFXDLL
- Enable3dControls(); // Call this when using MFC in a shared DLL
-#endif
-
- CQC_EyesDlg dlg;
- m_pMainWnd = &dlg;
- INT_PTR nResponse = dlg.DoModal();
- if (nResponse == IDOK)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with OK
- }
- else if (nResponse == IDCANCEL)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with Cancel
- }
-
- // Since the dialog has been closed, return FALSE so that we exit the
- // application, rather than start the application's message pump.
- return FALSE;
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// QC_Eyes.cpp : Defines the class behaviors for the application.
+//
+
+#include "stdafx.h"
+#include "QC_Eyes.h"
+#include "QC_EyesDlg.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+// CQC_EyesApp
+
+BEGIN_MESSAGE_MAP(CQC_EyesApp, CWinApp)
+ //{{AFX_MSG_MAP(CQC_EyesApp)
+ // NOTE - the ClassWizard will add and remove mapping macros here.
+ // DO NOT EDIT what you see in these blocks of generated code!
+ //}}AFX_MSG
+ ON_COMMAND(ID_HELP, CWinApp::OnHelp)
+END_MESSAGE_MAP()
+
+/////////////////////////////////////////////////////////////////////////////
+// CQC_EyesApp construction
+
+CQC_EyesApp::CQC_EyesApp()
+{
+ // TODO: add construction code here,
+ // Place all significant initialization in InitInstance
+}
+
+/////////////////////////////////////////////////////////////////////////////
+// The one and only CQC_EyesApp object
+
+CQC_EyesApp theApp;
+
+/////////////////////////////////////////////////////////////////////////////
+// CQC_EyesApp initialization
+
+BOOL CQC_EyesApp::InitInstance()
+{
+ AfxEnableControlContainer();
+
+ // Standard initialization
+ // If you are not using these features and wish to reduce the size
+ // of your final executable, you should remove from the following
+ // the specific initialization routines you do not need.
+
+#ifdef _AFXDLL
+ Enable3dControls(); // Call this when using MFC in a shared DLL
+#endif
+
+ CQC_EyesDlg dlg;
+ m_pMainWnd = &dlg;
+ INT_PTR nResponse = dlg.DoModal();
+ if (nResponse == IDOK)
+ {
+ // TODO: Place code here to handle when the dialog is
+ // dismissed with OK
+ }
+ else if (nResponse == IDCANCEL)
+ {
+ // TODO: Place code here to handle when the dialog is
+ // dismissed with Cancel
+ }
+
+ // Since the dialog has been closed, return FALSE so that we exit the
+ // application, rather than start the application's message pump.
+ return FALSE;
+}