diff options
| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/utils/captioncompiler/captioncompiler.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/utils/captioncompiler/captioncompiler.cpp')
| -rw-r--r-- | mp/src/utils/captioncompiler/captioncompiler.cpp | 588 |
1 files changed, 588 insertions, 0 deletions
diff --git a/mp/src/utils/captioncompiler/captioncompiler.cpp b/mp/src/utils/captioncompiler/captioncompiler.cpp new file mode 100644 index 00000000..44e1578f --- /dev/null +++ b/mp/src/utils/captioncompiler/captioncompiler.cpp @@ -0,0 +1,588 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: vcd_sound_check.cpp : Defines the entry point for the console application.
+//
+//===========================================================================//
+#include <stdio.h>
+#include <windows.h>
+#include "tier0/dbg.h"
+#include "tier1/utldict.h"
+#include "filesystem.h"
+#include "cmdlib.h"
+#include "scriplib.h"
+#include "vstdlib/random.h"
+#include "tier1/UtlBuffer.h"
+#include "pacifier.h"
+#include "appframework/tier3app.h"
+#include "tier0/icommandline.h"
+#include "vgui/IVGui.h"
+#include "vgui_controls/controls.h"
+#include "vgui/ILocalize.h"
+#include "tier1/checksum_crc.h"
+#include "tier1/UtlSortVector.h"
+#include "tier1/utlmap.h"
+#include "captioncompiler.h"
+
+#include "tier0/fasttimer.h"
+
+using namespace vgui;
+
+// #define TESTING 1
+
+
+bool uselogfile = false;
+bool bX360 = false;
+
+struct AnalysisData
+{
+ CUtlSymbolTable symbols;
+};
+
+static AnalysisData g_Analysis;
+
+IBaseFileSystem *filesystem = NULL;
+
+static bool spewed = false;
+
+SpewRetval_t SpewFunc( SpewType_t type, char const *pMsg )
+{
+ spewed = true;
+
+ printf( "%s", pMsg );
+ OutputDebugString( pMsg );
+
+ if ( type == SPEW_ERROR )
+ {
+ printf( "\n" );
+ OutputDebugString( "\n" );
+ }
+
+ return SPEW_CONTINUE;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : depth -
+// *fmt -
+// ... -
+//-----------------------------------------------------------------------------
+void vprint( int depth, const char *fmt, ... )
+{
+ char string[ 8192 ];
+ va_list va;
+ va_start( va, fmt );
+ vsprintf( string, fmt, va );
+ va_end( va );
+
+ FILE *fp = NULL;
+
+ if ( uselogfile )
+ {
+ fp = fopen( "log.txt", "ab" );
+ }
+
+ while ( depth-- > 0 )
+ {
+ printf( " " );
+ OutputDebugString( " " );
+ if ( fp )
+ {
+ fprintf( fp, " " );
+ }
+ }
+
+ ::printf( string );
+ OutputDebugString( string );
+
+ if ( fp )
+ {
+ char *p = string;
+ while ( *p )
+ {
+ if ( *p == '\n' )
+ {
+ fputc( '\r', fp );
+ }
+ fputc( *p, fp );
+ p++;
+ }
+ fclose( fp );
+ }
+}
+
+void logprint( char const *logfile, const char *fmt, ... )
+{
+ char string[ 8192 ];
+ va_list va;
+ va_start( va, fmt );
+ vsprintf( string, fmt, va );
+ va_end( va );
+
+ FILE *fp = NULL;
+ static bool first = true;
+ if ( first )
+ {
+ first = false;
+ fp = fopen( logfile, "wb" );
+ }
+ else
+ {
+ fp = fopen( logfile, "ab" );
+ }
+ if ( fp )
+ {
+ char *p = string;
+ while ( *p )
+ {
+ if ( *p == '\n' )
+ {
+ fputc( '\r', fp );
+ }
+ fputc( *p, fp );
+ p++;
+ }
+ fclose( fp );
+ }
+}
+
+
+void Con_Printf( const char *fmt, ... )
+{
+ va_list args;
+ static char output[1024];
+
+ va_start( args, fmt );
+ vprintf( fmt, args );
+ vsprintf( output, fmt, args );
+
+ vprint( 0, output );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void printusage( void )
+{
+ vprint( 0, "usage: captioncompiler closecaptionfile.txt\n\
+ \t-v = verbose output\n\
+ \t-l = log to file log.txt\n\
+ \ne.g.: kvc -l u:/xbox/game/hl2x/resource/closecaption_english.txt" );
+
+ // Exit app
+ exit( 1 );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CheckLogFile( void )
+{
+ if ( uselogfile )
+ {
+ _unlink( "log.txt" );
+ vprint( 0, " Outputting to log.txt\n" );
+ }
+}
+
+void PrintHeader()
+{
+ vprint( 0, "Valve Software - captioncompiler.exe (%s)\n", __DATE__ );
+ vprint( 0, "--- Close Caption File compiler ---\n" );
+}
+
+//-----------------------------------------------------------------------------
+// The application object
+//-----------------------------------------------------------------------------
+class CCompileCaptionsApp : public CTier3SteamApp
+{
+ typedef CTier3SteamApp BaseClass;
+
+public:
+ // Methods of IApplication
+ virtual bool Create();
+ virtual bool PreInit();
+ virtual int Main();
+ virtual void PostShutdown();
+ virtual void Destroy();
+
+private:
+ // Sets up the search paths
+ bool SetupSearchPaths();
+
+ void CompileCaptionFile( char const *infile, char const *outfile );
+ void DescribeCaptions( char const *file );
+};
+
+
+bool CCompileCaptionsApp::Create()
+{
+ SpewOutputFunc( SpewFunc );
+ SpewActivate( "kvc", 2 );
+
+ AppSystemInfo_t appSystems[] =
+ {
+ { "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
+ { "", "" } // Required to terminate the list
+ };
+
+ return AddSystems( appSystems );
+}
+
+void CCompileCaptionsApp::Destroy()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets up the game path
+//-----------------------------------------------------------------------------
+bool CCompileCaptionsApp::SetupSearchPaths()
+{
+ if ( !BaseClass::SetupSearchPaths( NULL, false, true ) )
+ return false;
+
+ // Set gamedir.
+ Q_MakeAbsolutePath( gamedir, sizeof( gamedir ), GetGameInfoPath() );
+ Q_AppendSlash( gamedir, sizeof( gamedir ) );
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Init, shutdown
+//-----------------------------------------------------------------------------
+bool CCompileCaptionsApp::PreInit( )
+{
+ if ( !BaseClass::PreInit() )
+ return false;
+
+ g_pFileSystem = g_pFullFileSystem;
+ if ( !g_pFileSystem || !g_pVGui || !g_pVGuiLocalize )
+ {
+ Error( "Unable to load required library interface!\n" );
+ return false;
+ }
+
+// MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
+ g_pFullFileSystem->SetWarningFunc( Warning );
+
+ // Add paths...
+ if ( !SetupSearchPaths() )
+ return false;
+
+ return true;
+}
+
+void CCompileCaptionsApp::PostShutdown()
+{
+ g_pFileSystem = NULL;
+ BaseClass::PostShutdown();
+}
+
+void CCompileCaptionsApp::CompileCaptionFile( char const *infile, char const *outfile )
+{
+ StringIndex_t maxindex = (StringIndex_t)-1;
+ int maxunicodesize = 0;
+ int totalsize = 0;
+
+ int c = 0;
+
+ int curblock = 0;
+ int usedBytes = 0;
+ int blockSize = MAX_BLOCK_SIZE;
+
+ int freeSpace = 0;
+
+ CUtlVector< CaptionLookup_t > directory;
+ CUtlBuffer data;
+
+ CUtlRBTree< unsigned int > hashcollision( 0, 0, DefLessFunc( unsigned int ) );
+
+ for ( StringIndex_t i = g_pVGuiLocalize->GetFirstStringIndex(); i != INVALID_LOCALIZE_STRING_INDEX; i = g_pVGuiLocalize->GetNextStringIndex( i ), ++c )
+ {
+ char const *entryName = g_pVGuiLocalize->GetNameByIndex( i );
+ CaptionLookup_t entry;
+ entry.SetHash( entryName );
+
+ // vprint( 0, "%d / %d: %s == %u\n", c, i, g_pVGuiLocalize->GetNameByIndex( i ), entry.hash );
+
+ if ( hashcollision.Find( entry.hash ) != hashcollision.InvalidIndex() )
+ {
+ Error( "Hash name collision on %s!!!\n", g_pVGuiLocalize->GetNameByIndex( i ) );
+ }
+
+ hashcollision.Insert( entry.hash );
+
+ const wchar_t *text = g_pVGuiLocalize->GetValueByIndex( i );
+ if ( verbose )
+ {
+ vprint( 0, "Processing: '%30.30s' = '%S'\n", entryName, text );
+ }
+ int len = text ? ( wcslen( text ) + 1 ) * sizeof( short ) : 0;
+ if ( len > maxunicodesize )
+ {
+ maxindex = i;
+ maxunicodesize = len;
+ }
+
+ if ( len > blockSize )
+ {
+ Error( "Caption text file '%s' contains a single caption '%s' of %d bytes (%d is max), change MAX_BLOCK_SIZE in captioncompiler.h to fix!!!\n", g_pVGuiLocalize->GetNameByIndex( i ),
+ entryName, len, blockSize );
+ }
+ totalsize += len;
+
+ if ( usedBytes + len >= blockSize )
+ {
+ ++curblock;
+
+ int leftover = ( blockSize - usedBytes );
+
+ totalsize += leftover;
+
+ freeSpace += leftover;
+
+ while ( --leftover >= 0 )
+ {
+ data.PutChar( 0 );
+ }
+
+ usedBytes = len;
+ entry.offset = 0;
+
+ data.Put( (const void *)text, len );
+ }
+ else
+ {
+ entry.offset = usedBytes;
+ usedBytes += len;
+ data.Put( (const void *)text, len );
+ }
+
+ entry.length = len;
+ entry.blockNum = curblock;
+
+ directory.AddToTail( entry );
+ }
+
+ int leftover = ( blockSize - usedBytes );
+ totalsize += leftover;
+ freeSpace += leftover;
+ while ( --leftover >= 0 )
+ {
+ data.PutChar( 0 );
+ }
+
+ vprint( 0, "Found %i strings in '%s'\n", c, infile );
+
+ if ( maxindex != INVALID_LOCALIZE_STRING_INDEX )
+ {
+ vprint( 0, "Longest string '%s' = (%i) bytes average(%.3f)\n%",
+ g_pVGuiLocalize->GetNameByIndex( maxindex ), maxunicodesize, (float)totalsize/(float)c );
+ }
+
+ vprint( 0, "%d blocks (%d bytes each), %d bytes wasted (%.3f per block average), total bytes %d\n",
+ curblock + 1, blockSize, freeSpace, (float)freeSpace/(float)( curblock + 1 ), totalsize );
+
+ vprint( 0, "directory size %d entries, %d bytes, data size %d bytes\n",
+ directory.Count(), directory.Count() * sizeof( CaptionLookup_t ), data.TellPut() );
+
+ CompiledCaptionHeader_t header;
+ header.magic = COMPILED_CAPTION_FILEID;
+ header.version = COMPILED_CAPTION_VERSION;
+ header.numblocks = curblock + 1;
+ header.blocksize = blockSize;
+ header.directorysize = directory.Count();
+ header.dataoffset = 0;
+
+ // Now write the outfile
+ CUtlBuffer out;
+ out.Put( &header, sizeof( header ) );
+ out.Put( directory.Base(), directory.Count() * sizeof( CaptionLookup_t ) );
+ int curOffset = out.TellPut();
+ // Round it up to the next 512 byte boundary
+ int nBytesDestBuffer = AlignValue( curOffset, 512 ); // align to HD sector
+ int nPadding = nBytesDestBuffer - curOffset;
+ while ( --nPadding >= 0 )
+ {
+ out.PutChar( 0 );
+ }
+ out.Put( data.Base(), data.TellPut() );
+
+ // Write out a corrected header
+ header.dataoffset = nBytesDestBuffer;
+ int savePos = out.TellPut();
+ out.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
+ out.Put( &header, sizeof( header ) );
+ out.SeekPut( CUtlBuffer::SEEK_HEAD, savePos );
+
+ g_pFullFileSystem->WriteFile( outfile, NULL, out );
+
+ // Jeep: this function no longer exisits
+ /*if ( bX360 )
+ {
+ UpdateOrCreateCaptionFile_X360( g_pFullFileSystem, outfile, NULL, true );
+ }*/
+}
+
+void CCompileCaptionsApp::DescribeCaptions( char const *file )
+{
+ CUtlBuffer buf;
+ if ( !g_pFullFileSystem->ReadFile( file, NULL, buf ) )
+ {
+ Error( "Unable to read '%s' into buffer\n", file );
+ }
+
+ CompiledCaptionHeader_t header;
+ buf.Get( &header, sizeof( header ) );
+ if ( header.magic != COMPILED_CAPTION_FILEID )
+ Error( "Invalid file id for %s\n", file );
+ if ( header.version != COMPILED_CAPTION_VERSION )
+ Error( "Invalid file version for %s\n", file );
+
+ // Read the directory
+ CUtlSortVector< CaptionLookup_t, CCaptionLookupLess > directory;
+ directory.EnsureCapacity( header.directorysize );
+ directory.CopyArray( (const CaptionLookup_t *)buf.PeekGet(), header.directorysize );
+ directory.RedoSort( true );
+ buf.SeekGet( CUtlBuffer::SEEK_HEAD, header.dataoffset );
+
+ int i;
+ CUtlVector< CaptionBlock_t > blocks;
+ for ( i = 0; i < header.numblocks; ++i )
+ {
+ CaptionBlock_t& newBlock = blocks[ blocks.AddToTail() ];
+ Q_memset( newBlock.data, 0, sizeof( newBlock.data ) );
+ buf.Get( newBlock.data, header.blocksize );
+ }
+
+ CUtlMap< unsigned int, StringIndex_t > inverseMap( 0, 0, DefLessFunc( unsigned int ) );
+ for ( StringIndex_t idx = g_pVGuiLocalize->GetFirstStringIndex(); idx != INVALID_LOCALIZE_STRING_INDEX; idx = g_pVGuiLocalize->GetNextStringIndex( idx ) )
+ {
+ const char *name = g_pVGuiLocalize->GetNameByIndex( idx );
+ CaptionLookup_t dummy;
+ dummy.SetHash( name );
+
+ inverseMap.Insert( dummy.hash, idx );
+ }
+
+ // Now print everything out...
+ for ( i = 0; i < header.directorysize; ++i )
+ {
+ const CaptionLookup_t& entry = directory[ i ];
+ char const *name = g_pVGuiLocalize->GetNameByIndex( inverseMap.Element( inverseMap.Find( entry.hash ) ) );
+ const CaptionBlock_t& block = blocks[ entry.blockNum ];
+ const wchar_t *data = (const wchar_t *)&block.data[ entry.offset ];
+ wchar_t *temp = ( wchar_t * )_alloca( entry.length * sizeof( short ) );
+ wcsncpy( temp, data, ( entry.length / sizeof( short ) ) - 1 );
+
+ vprint( 0, "%3.3d: (%40.40s) hash(%15.15u), block(%4.4d), offset(%4.4d), len(%4.4d) %S\n",
+ i, name, entry.hash, entry.blockNum, entry.offset, entry.length, temp );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// main application
+//-----------------------------------------------------------------------------
+int CCompileCaptionsApp::Main()
+{
+ CUtlVector< CUtlSymbol > worklist;
+
+ int i = 1;
+ for ( i ; i<CommandLine()->ParmCount() ; i++)
+ {
+ if ( CommandLine()->GetParm( i )[ 0 ] == '-' )
+ {
+ switch( CommandLine()->GetParm( i )[ 1 ] )
+ {
+ case 'l':
+ uselogfile = true;
+ break;
+ case 'v':
+ verbose = true;
+ break;
+ case 'x':
+ bX360 = true;
+ break;
+ case 'g': // -game
+ ++i;
+ break;
+ default:
+ printusage();
+ break;
+ }
+ }
+ else if ( i != 0 )
+ {
+ char fn[ 512 ];
+ Q_strncpy( fn, CommandLine()->GetParm( i ), sizeof( fn ) );
+ Q_FixSlashes( fn );
+ Q_strlower( fn );
+
+ CUtlSymbol sym;
+ sym = fn;
+ worklist.AddToTail( sym );
+ }
+ }
+
+ if ( CommandLine()->ParmCount() < 2 || ( i != CommandLine()->ParmCount() ) || worklist.Count() != 1 )
+ {
+ PrintHeader();
+ printusage();
+ }
+
+ CheckLogFile();
+
+ PrintHeader();
+
+ char binaries[MAX_PATH];
+ Q_strncpy( binaries, gamedir, MAX_PATH );
+ Q_StripTrailingSlash( binaries );
+ Q_strncat( binaries, "/../bin", MAX_PATH, MAX_PATH );
+
+ char outfile[ 512 ];
+ if ( Q_stristr( worklist[ worklist.Count() - 1 ].String(), gamedir ) )
+ {
+ Q_strncpy( outfile, &worklist[ worklist.Count() - 1 ].String()[ Q_strlen( gamedir ) ] , sizeof( outfile ) );
+ }
+ else
+ {
+ Q_snprintf( outfile, sizeof( outfile ), "resource\\%s", worklist[ worklist.Count() - 1 ].String() );
+ }
+
+ char infile[ 512 ];
+ Q_strncpy( infile, outfile, sizeof( infile ) );
+
+ Q_SetExtension( outfile, ".dat", sizeof( outfile ) );
+
+ vprint( 0, "gamedir[ %s ]\n", gamedir );
+ vprint( 0, "infile[ %s ]\n", infile );
+ vprint( 0, "outfile[ %s ]\n", outfile );
+
+ g_pFullFileSystem->AddSearchPath( binaries, "EXECUTABLE_PATH" );
+
+ if ( !g_pVGuiLocalize->AddFile( infile, "MOD", false ) )
+ {
+ Error( "Unable to add localization file '%s'\n", infile );
+ }
+
+ vprint( 0, " Compiling Captions for '%s'...\n", infile );
+
+ CompileCaptionFile( infile, outfile );
+
+ if ( verbose )
+ {
+ DescribeCaptions( outfile );
+ }
+
+ g_pVGuiLocalize->RemoveAll();
+
+ return 0;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Main entry point
+//-----------------------------------------------------------------------------
+DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CCompileCaptionsApp )
|