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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/tier1/pathmatch.cpp
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/tier1/pathmatch.cpp')
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1 files changed, 906 insertions, 0 deletions
diff --git a/mp/src/tier1/pathmatch.cpp b/mp/src/tier1/pathmatch.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Utility to interrogate and modify the data in the OSX IPC Server
+//
+// $NoKeywords: $
+//=============================================================================
+// README:README
+//
+// This file implements the --wrap for ld on linux that lets file i/o api's
+// behave as if it were running on a case insensitive file system. Unfortunately,
+// this is needed by both steam2 and steam3. It was decided to check the source
+// into both locations, otherwise someone would find the .o and have no idea
+// where to go for the source if it was in the 'other' tree. Also, because this
+// needs to be linked into every elf binary, the .o is checked in for Steam3 so that it is
+// always available. In Steam2 it sits with the PosixWin32.cpp implementation and gets
+// compiled along side of it through the make system. If you are reading this in Steam3,
+// you will probably want to actually make your changes in steam2 and do a baseless merge
+// to the steam3 copy.
+//
+// HOWTO: Add a new function. Add the function with _WRAP to the makefiles as noted below.
+// Add the implementation to pathmatch.cpp - probably mimicking the existing functions.
+// Build steam2 and copy to matching steam3/client. Take the pathmatch.o from steam 2
+// and check it in to steam3 (in the location noted below). Full rebuild (re-link really)
+// of steam3. Test steam and check in.
+//
+// If you are looking at updating this file, please update the following as needed:
+//
+// STEAM2.../Projects/GazelleProto/Client/Engine/obj/RELEASE_NORMAL/libsteam_linux/Common/Misc/pathmatch.o
+// This is where steam2 builds the pathmatch.o out to.
+//
+// STEAM2.../Projects/GazelleProto/Makefile.shlib.base - contains _WRAP references
+// STEAM2.../Projects/Common/Misc/pathmatch.cpp - Where the source is checked in, keep in sync with:
+// STEAM3.../src/common/pathmatch.cpp - should be identical to previous file, but discoverable in steam3.
+// STEAM3.../src/lib/linux32/release/pathmatch.o - steam3 checked in version
+// STEAM3.../src/devtools/makefile_base_posix.mak - look for the _WRAP references
+
+#ifdef LINUX
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include <strings.h>
+#include <unistd.h>
+#include <getopt.h>
+#include <errno.h>
+#include <signal.h>
+#include <ctype.h>
+#include <dirent.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/mount.h>
+#include <fcntl.h>
+#include <utime.h>
+#include <map>
+#include <string>
+#include <time.h>
+
+// Enable to do pathmatch caching. Beware: this code isn't threadsafe.
+// #define DO_PATHMATCH_CACHE
+
+#ifdef UTF8_PATHMATCH
+#define strcasecmp utf8casecmp
+#endif
+
+static bool s_bShowDiag;
+#define DEBUG_MSG( ... ) if ( s_bShowDiag ) fprintf( stderr, ##__VA_ARGS__ )
+#define DEBUG_BREAK() __asm__ __volatile__ ( "int $3" )
+#define _COMPILE_TIME_ASSERT(pred) switch(0){case 0:case pred:;}
+
+#define WRAP( fn, ret, ... ) \
+ ret __real_##fn(__VA_ARGS__); \
+ ret __wrap_##fn(__VA_ARGS__)
+
+#define CALL( fn ) __real_##fn
+
+// Needed by pathmatch code
+extern "C" int __real_access(const char *pathname, int mode);
+extern "C" DIR *__real_opendir(const char *name);
+
+
+// UTF-8 work from PhysicsFS: http://icculus.org/physfs/
+// Even if it wasn't under the zlib license, Ryan wrote all this code originally.
+
+#define UNICODE_BOGUS_CHAR_VALUE 0xFFFFFFFF
+#define UNICODE_BOGUS_CHAR_CODEPOINT '?'
+
+inline __attribute__ ((always_inline)) static uint32_t utf8codepoint(const char **_str)
+{
+ const char *str = *_str;
+ uint32_t retval = 0;
+ uint32_t octet = (uint32_t) ((uint8_t) *str);
+ uint32_t octet2, octet3, octet4;
+
+ if (octet == 0) // null terminator, end of string.
+ return 0;
+
+ else if (octet < 128) // one octet char: 0 to 127
+ {
+ (*_str)++; // skip to next possible start of codepoint.
+ return octet;
+ }
+
+ else if ((octet > 127) && (octet < 192)) // bad (starts with 10xxxxxx).
+ {
+ // Apparently each of these is supposed to be flagged as a bogus
+ // char, instead of just resyncing to the next valid codepoint.
+ (*_str)++; // skip to next possible start of codepoint.
+ return UNICODE_BOGUS_CHAR_VALUE;
+ }
+
+ else if (octet < 224) // two octets
+ {
+ octet -= (128+64);
+ octet2 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet2 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ *_str += 2; // skip to next possible start of codepoint.
+ retval = ((octet << 6) | (octet2 - 128));
+ if ((retval >= 0x80) && (retval <= 0x7FF))
+ return retval;
+ }
+
+ else if (octet < 240) // three octets
+ {
+ octet -= (128+64+32);
+ octet2 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet2 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet3 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet3 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ *_str += 3; // skip to next possible start of codepoint.
+ retval = ( ((octet << 12)) | ((octet2-128) << 6) | ((octet3-128)) );
+
+ // There are seven "UTF-16 surrogates" that are illegal in UTF-8.
+ switch (retval)
+ {
+ case 0xD800:
+ case 0xDB7F:
+ case 0xDB80:
+ case 0xDBFF:
+ case 0xDC00:
+ case 0xDF80:
+ case 0xDFFF:
+ return UNICODE_BOGUS_CHAR_VALUE;
+ }
+
+ // 0xFFFE and 0xFFFF are illegal, too, so we check them at the edge.
+ if ((retval >= 0x800) && (retval <= 0xFFFD))
+ return retval;
+ }
+
+ else if (octet < 248) // four octets
+ {
+ octet -= (128+64+32+16);
+ octet2 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet2 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet3 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet3 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet4 = (uint32_t) ((uint8_t) *(++str));
+ if ((octet4 & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ *_str += 4; // skip to next possible start of codepoint.
+ retval = ( ((octet << 18)) | ((octet2 - 128) << 12) |
+ ((octet3 - 128) << 6) | ((octet4 - 128)) );
+ if ((retval >= 0x10000) && (retval <= 0x10FFFF))
+ return retval;
+ }
+
+ // Five and six octet sequences became illegal in rfc3629.
+ // We throw the codepoint away, but parse them to make sure we move
+ // ahead the right number of bytes and don't overflow the buffer.
+
+ else if (octet < 252) // five octets
+ {
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ *_str += 5; // skip to next possible start of codepoint.
+ return UNICODE_BOGUS_CHAR_VALUE;
+ }
+
+ else // six octets
+ {
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ octet = (uint32_t) ((uint8_t) *(++str));
+ if ((octet & (128+64)) != 128) // Format isn't 10xxxxxx?
+ return UNICODE_BOGUS_CHAR_VALUE;
+
+ *_str += 6; // skip to next possible start of codepoint.
+ return UNICODE_BOGUS_CHAR_VALUE;
+ }
+
+ return UNICODE_BOGUS_CHAR_VALUE;
+}
+
+typedef struct CaseFoldMapping
+{
+ uint32_t from;
+ uint32_t to0;
+ uint32_t to1;
+ uint32_t to2;
+} CaseFoldMapping;
+
+typedef struct CaseFoldHashBucket
+{
+ const uint8_t count;
+ const CaseFoldMapping *list;
+} CaseFoldHashBucket;
+
+#include "pathmatch_casefolding.h"
+
+inline __attribute__ ((always_inline)) static void locate_case_fold_mapping(const uint32_t from, uint32_t *to)
+{
+ const uint8_t hashed = ((from ^ (from >> 8)) & 0xFF);
+ const CaseFoldHashBucket *bucket = &case_fold_hash[hashed];
+ const CaseFoldMapping *mapping = bucket->list;
+ uint32_t i;
+
+ for (i = 0; i < bucket->count; i++, mapping++)
+ {
+ if (mapping->from == from)
+ {
+ to[0] = mapping->to0;
+ to[1] = mapping->to1;
+ to[2] = mapping->to2;
+ return;
+ }
+ }
+
+ // Not found...there's no remapping for this codepoint.
+ to[0] = from;
+ to[1] = 0;
+ to[2] = 0;
+}
+
+inline __attribute__ ((always_inline)) static uint32_t *fold_utf8(const char *str)
+{
+ uint32_t *retval = new uint32_t[(strlen(str) * 3) + 1];
+ uint32_t *dst = retval;
+ while (*str)
+ {
+ const char ch = *str;
+ if (ch & 0x80) // high bit set? UTF-8 sequence!
+ {
+ uint32_t fold[3];
+ locate_case_fold_mapping(utf8codepoint(&str), fold);
+ *(dst++) = fold[0];
+ if (fold[1])
+ {
+ *(dst++) = fold[1];
+ if (fold[2])
+ *(dst++) = fold[2];
+ }
+ }
+ else // simple ASCII test.
+ {
+ *(dst++) = (uint32_t) (((ch >= 'A') && (ch <= 'Z')) ? ch + 32 : ch);
+ str++;
+ }
+ }
+ *dst = 0;
+ return retval;
+}
+
+inline __attribute__ ((always_inline)) static int utf8casecmp_loop(const uint32_t *folded1, const uint32_t *folded2)
+{
+ while (true)
+ {
+ const uint32_t ch1 = *(folded1++);
+ const uint32_t ch2 = *(folded2++);
+ if (ch1 < ch2)
+ return -1;
+ else if (ch1 > ch2)
+ return 1;
+ else if (ch1 == 0)
+ return 0; // complete match.
+ }
+}
+
+static int utf8casecmp(const char *str1, const char *str2)
+{
+ uint32_t *folded1 = fold_utf8(str1);
+ uint32_t *folded2 = fold_utf8(str2);
+ const int retval = utf8casecmp_loop(folded1, folded2);
+ delete[] folded1;
+ delete[] folded2;
+ return retval;
+}
+
+// Simple object to help make sure a DIR* from opendir
+// gets closed when it goes out of scope.
+class CDirPtr
+{
+public:
+ CDirPtr() { m_pDir = NULL; }
+ CDirPtr( DIR *pDir ) : m_pDir(pDir) {}
+ ~CDirPtr() { Close(); }
+
+ void operator=(DIR *pDir) { Close(); m_pDir = pDir; }
+
+ operator DIR *() { return m_pDir; }
+ operator bool() { return m_pDir != NULL; }
+private:
+
+ void Close() { if ( m_pDir ) closedir( m_pDir ); }
+
+ DIR *m_pDir;
+};
+
+// Object used to temporarily slice a path into a smaller componentent
+// and then repair it when going out of scope. Typically used as an unnamed
+// temp object that is a parameter to a function.
+class CDirTrimmer
+{
+public:
+ CDirTrimmer( char * pPath, size_t nTrimIdx )
+ {
+ m_pPath = pPath;
+ m_idx = nTrimIdx;
+ m_c = m_pPath[nTrimIdx];
+ m_pPath[nTrimIdx] = '\0';
+ }
+ ~CDirTrimmer() { m_pPath[m_idx] = m_c; }
+
+ operator const char *() { return m_pPath; }
+
+private:
+ size_t m_idx;
+ char *m_pPath;
+ char m_c;
+};
+
+
+enum PathMod_t
+{
+ kPathUnchanged,
+ kPathLowered,
+ kPathChanged,
+ kPathFailed,
+};
+
+static bool Descend( char *pPath, size_t nStartIdx, bool bAllowBasenameMismatch, size_t nLevel = 0 )
+{
+ DEBUG_MSG( "(%zu) Descend: %s, (%s), %s\n", nLevel, pPath, pPath+nStartIdx, bAllowBasenameMismatch ? "true" : "false " );
+ // We assume up through nStartIdx is valid and matching
+ size_t nNextSlash = nStartIdx+1;
+
+ // path might be a dir
+ if ( pPath[nNextSlash] == '\0' )
+ {
+ return true;
+ }
+
+ bool bIsDir = false; // is the new component a directory for certain?
+ while ( pPath[nNextSlash] != '\0' && pPath[nNextSlash] != '/' )
+ {
+ nNextSlash++;
+ }
+
+ // Modify the pPath string
+ if ( pPath[nNextSlash] == '/' )
+ bIsDir = true;
+
+ // See if we have an immediate match
+ if ( __real_access( CDirTrimmer(pPath, nNextSlash), F_OK ) == 0 )
+ {
+ if ( !bIsDir )
+ return true;
+
+ bool bRet = Descend( pPath, nNextSlash, bAllowBasenameMismatch, nLevel+1 );
+ if ( bRet )
+ return true;
+ }
+
+ // Start enumerating dirents
+ CDirPtr spDir;
+ if ( nStartIdx )
+ {
+ // we have a path
+ spDir = __real_opendir( CDirTrimmer( pPath, nStartIdx ) );
+ nStartIdx++;
+ }
+ else
+ {
+ // we either start at root or cwd
+ const char *pRoot = ".";
+ if ( *pPath == '/' )
+ {
+ pRoot = "/";
+ nStartIdx++;
+ }
+ spDir = __real_opendir( pRoot );
+ }
+
+ errno = 0;
+ struct dirent *pEntry = spDir ? readdir( spDir ) : NULL;
+ char *pszComponent = pPath + nStartIdx;
+ size_t cbComponent = nNextSlash - nStartIdx;
+ while ( pEntry )
+ {
+ DEBUG_MSG( "\t(%zu) comparing %s with %s\n", nLevel, pEntry->d_name, (const char *)CDirTrimmer(pszComponent, cbComponent) );
+
+ // the candidate must match the target, but not be a case-identical match (we would
+ // have looked there in the short-circuit code above, so don't look again)
+ bool bMatches = ( strcasecmp( CDirTrimmer(pszComponent, cbComponent), pEntry->d_name ) == 0 &&
+ strcmp( CDirTrimmer(pszComponent, cbComponent), pEntry->d_name ) != 0 );
+
+ if ( bMatches )
+ {
+ char *pSrc = pEntry->d_name;
+ char *pDst = &pPath[nStartIdx];
+ // found a match; copy it in.
+ while ( *pSrc && (*pSrc != '/') )
+ {
+ *pDst++ = *pSrc++;
+ }
+
+ if ( !bIsDir )
+ return true;
+
+ if ( Descend( pPath, nNextSlash, bAllowBasenameMismatch, nLevel+1 ) )
+ return true;
+
+ // If descend fails, try more directories
+ }
+ pEntry = readdir( spDir );
+ }
+
+ if ( bIsDir )
+ {
+ DEBUG_MSG( "(%zu) readdir failed to find '%s' in '%s'\n", nLevel, (const char *)CDirTrimmer(pszComponent, cbComponent), (const char *)CDirTrimmer( pPath, nStartIdx ) );
+ }
+
+ // Sometimes it's ok for the filename portion to not match
+ // since we might be opening for write. Note that if
+ // the filename matches case insensitive, that will be
+ // preferred over preserving the input name
+ if ( !bIsDir && bAllowBasenameMismatch )
+ return true;
+
+ return false;
+}
+
+#ifdef DO_PATHMATCH_CACHE
+typedef std::map<std::string, std::pair<std::string, time_t> > resultCache_t;
+typedef std::map<std::string, std::pair<std::string, time_t> >::iterator resultCacheItr_t;
+static resultCache_t resultCache;
+static const int k_cMaxCacheLifetimeSeconds = 2;
+#endif // DO_PATHMATCH_CACHE
+
+PathMod_t pathmatch( const char *pszIn, char **ppszOut, bool bAllowBasenameMismatch, char *pszOutBuf, size_t OutBufLen )
+{
+ // Path matching can be very expensive, and the cost is unpredictable because it
+ // depends on how many files are in directories on a user's machine. Therefore
+ // it should be disabled whenever possible, and only enabled in environments (such
+ // as running with loose files such as out of Perforce) where it is needed.
+ static const char *s_pszPathMatchEnabled = getenv("ENABLE_PATHMATCH");
+ if ( !s_pszPathMatchEnabled )
+ return kPathUnchanged;
+
+ static const char *s_pszDbgPathMatch = getenv("DBG_PATHMATCH");
+
+ s_bShowDiag = ( s_pszDbgPathMatch != NULL );
+
+ *ppszOut = NULL;
+
+ if ( __real_access( pszIn, F_OK ) == 0 )
+ return kPathUnchanged;
+
+#ifdef DO_PATHMATCH_CACHE
+ resultCacheItr_t cachedResult = resultCache.find( pszIn );
+ if ( cachedResult != resultCache.end() )
+ {
+ unsigned int age = time( NULL ) - cachedResult->second.second;
+ const char *pszResult = cachedResult->second.first.c_str();
+ if ( pszResult[0] != '\0' || age <= k_cMaxCacheLifetimeSeconds )
+ {
+ if ( pszResult[0] != '\0' )
+ {
+ *ppszOut = strdup( pszResult );
+ DEBUG_MSG( "Cached '%s' -> '%s'\n", pszIn, *ppszOut );
+ return kPathChanged;
+ }
+ else
+ {
+ DEBUG_MSG( "Cached '%s' -> kPathFailed\n", pszIn );
+ return kPathFailed;
+ }
+ }
+ else if ( age <= k_cMaxCacheLifetimeSeconds )
+ {
+ DEBUG_MSG( "Rechecking '%s' - cache is %u seconds old\n", pszIn, age );
+ }
+ }
+#endif // DO_PATHMATCH_CACHE
+
+ char *pPath;
+ if( strlen( pszIn ) >= OutBufLen )
+ {
+ pPath = strdup( pszIn );
+ }
+ else
+ {
+ strncpy( pszOutBuf, pszIn, OutBufLen );
+ pPath = pszOutBuf;
+ }
+
+ if ( pPath )
+ {
+ // I believe this code is broken. I'm guessing someone wanted to avoid lowercasing
+ // the path before the steam directory - but it's actually skipping lowercasing
+ // whenever steam is found anywhere - including the filename. For example,
+ // /home/mikesart/valvesrc/console/l4d2/game/left4dead2_dlc1/particles/steam_fx.pcf
+ // winds up only having the "steam_fx.pcf" portion lowercased.
+#ifdef NEVER
+ // optimization, if the path contained steam somewhere
+ // assume the path up through the component with 'steam' in
+ // is valid (because we almost certainly obtained it
+ // progamatically
+ char *p = strcasestr( pPath, "steam" );
+ if ( p )
+ {
+ while ( p > pPath )
+ {
+ if ( p[-1] == '/' )
+ break;
+ p--;
+ }
+
+ if ( ( p == pPath+1 ) && ( *pPath != '/' ) )
+ p = pPath;
+ }
+ else
+ {
+ p = pPath;
+ }
+#else
+ char *p = pPath;
+#endif
+
+ // Try the lower casing of the remaining path
+ char *pBasename = p;
+ while ( *p )
+ {
+ if ( *p == '/' )
+ pBasename = p+1;
+
+ *p = tolower(*p);
+ p++;
+ }
+ if ( __real_access( pPath, F_OK ) == 0 )
+ {
+ *ppszOut = pPath;
+ DEBUG_MSG( "Lowered '%s' -> '%s'\n", pszIn, pPath );
+ return kPathLowered;
+ }
+
+ // path didn't match lowered successfully, restore the basename
+ // if bAllowBasenameMismatch was true
+ if ( bAllowBasenameMismatch )
+ {
+ const char *pSrc = pszIn + (pBasename - pPath);
+ while ( *pBasename )
+ {
+ *pBasename++ = *pSrc++;
+ }
+ }
+
+ if ( s_pszDbgPathMatch && strcasestr( s_pszDbgPathMatch, pszIn ) )
+ {
+ DEBUG_MSG( "Breaking '%s' in '%s'\n", pszIn, s_pszDbgPathMatch );
+ DEBUG_BREAK();
+ }
+
+ bool bSuccess = Descend( pPath, 0, bAllowBasenameMismatch );
+ if ( bSuccess )
+ {
+ *ppszOut = pPath;
+ DEBUG_MSG( "Matched '%s' -> '%s'\n", pszIn, pPath );
+ }
+ else
+ {
+ DEBUG_MSG( "Unmatched %s\n", pszIn );
+ }
+
+#ifndef DO_PATHMATCH_CACHE
+ return bSuccess ? kPathChanged : kPathFailed;
+#else
+ time_t now = time(NULL);
+ if ( bSuccess )
+ {
+ resultCache[ pszIn ] = std::make_pair( *ppszOut, now );
+ return kPathChanged;
+ }
+ else
+ {
+ resultCache[ pszIn ] = std::make_pair( "", now );
+ return kPathFailed;
+ }
+#endif
+ }
+ return kPathFailed;
+}
+
+// Wrapper object that manages the 'typical' usage cases of pathmatch()
+class CWrap
+{
+public:
+ CWrap( const char *pSuppliedPath, bool bAllowMismatchedBasename )
+ : m_pSuppliedPath( pSuppliedPath ), m_pBestMatch( NULL )
+ {
+ m_eResult = pathmatch( m_pSuppliedPath, &m_pBestMatch, bAllowMismatchedBasename, m_BestMatchBuf, sizeof( m_BestMatchBuf ) );
+ if ( m_pBestMatch == NULL )
+ {
+ m_pBestMatch = const_cast<char*>( m_pSuppliedPath );
+ }
+ }
+
+ ~CWrap()
+ {
+ if ( ( m_pBestMatch != m_pSuppliedPath ) && ( m_pBestMatch != m_BestMatchBuf ) )
+ free( m_pBestMatch );
+ }
+
+ const char *GetBest() const { return m_pBestMatch; }
+ const char *GetOriginal() const { return m_pSuppliedPath; }
+ PathMod_t GetMatchResult() const { return m_eResult; }
+
+ operator const char*() { return GetBest(); }
+
+private:
+ const char *m_pSuppliedPath;
+ char *m_pBestMatch;
+ char m_BestMatchBuf[ 512 ];
+ PathMod_t m_eResult;
+};
+
+#ifdef MAIN_TEST
+void usage()
+{
+ puts("pathmatch [options] <path>");
+ //puts("options:");
+ //puts("\t");
+
+ exit(-1);
+}
+
+void test( const char *pszFile, bool bAllowBasenameMismatch )
+{
+ char *pNewPath;
+ char NewPathBuf[ 512 ];
+ PathMod_t nStat = pathmatch( pszFile, &pNewPath, bAllowBasenameMismatch, NewPathBuf, sizeof( NewPathBuf ) );
+
+ printf("AllowMismatchedBasename: %s\n", bAllowBasenameMismatch ? "true" : "false" );
+ printf("Path Was: ");
+ switch ( nStat )
+ {
+ case kPathUnchanged:
+ puts("kPathUnchanged");
+ break;
+ case kPathLowered:
+ puts("kPathLowered");
+ break;
+ case kPathChanged:
+ puts("kPathChanged");
+ break;
+ case kPathFailed:
+ puts("kPathFailed");
+ break;
+ }
+
+ printf(" Path In: %s\n", pszFile );
+ printf("Path Out: %s\n", nStat == kPathUnchanged ? pszFile : pNewPath );
+
+ if ( pNewPath )
+ free( pNewPath );
+}
+
+int
+main(int argc, char **argv)
+{
+ if ( argc <= 1 || argc > 2 )
+ usage();
+
+ test( argv[1], false );
+ test( argv[1], true );
+
+ return 0;
+}
+#endif
+
+extern "C" {
+
+ WRAP(freopen, FILE *, const char *path, const char *mode, FILE *stream)
+ {
+ // if mode does not have w, a, or +, it's open for read.
+ bool bAllowBasenameMismatch = strpbrk( mode, "wa+" ) != NULL;
+ CWrap mpath( path, bAllowBasenameMismatch );
+
+ return CALL(freopen)( mpath, mode, stream );
+ }
+
+ WRAP(fopen, FILE *, const char *path, const char *mode)
+ {
+ // if mode does not have w, a, or +, it's open for read.
+ bool bAllowBasenameMismatch = strpbrk( mode, "wa+" ) != NULL;
+ CWrap mpath( path, bAllowBasenameMismatch );
+
+ return CALL(fopen)( mpath, mode );
+ }
+
+
+ WRAP(fopen64, FILE *, const char *path, const char *mode)
+ {
+ // if mode does not have w, a, or +, it's open for read.
+ bool bAllowBasenameMismatch = strpbrk( mode, "wa+" ) != NULL;
+ CWrap mpath( path, bAllowBasenameMismatch );
+
+ return CALL(fopen64)( mpath, mode );
+ }
+
+ WRAP(open, int, const char *pathname, int flags, mode_t mode)
+ {
+ bool bAllowBasenameMismatch = ((flags & (O_WRONLY | O_RDWR)) != 0);
+ CWrap mpath( pathname, bAllowBasenameMismatch );
+ return CALL(open)( mpath, flags, mode );
+ }
+
+ WRAP(open64, int, const char *pathname, int flags, mode_t mode)
+ {
+ bool bAllowBasenameMismatch = ((flags & (O_WRONLY | O_RDWR)) != 0);
+ CWrap mpath( pathname, bAllowBasenameMismatch );
+ return CALL(open64)( mpath, flags, mode );
+ }
+
+ int __wrap_creat(const char *pathname, mode_t mode)
+ {
+ return __wrap_open( pathname, O_CREAT|O_WRONLY|O_TRUNC, mode );
+ }
+
+ int __wrap_access(const char *pathname, int mode)
+ {
+ return __real_access( CWrap( pathname, false ), mode );
+ }
+
+ WRAP(stat, int, const char *path, struct stat *buf)
+ {
+ return CALL(stat)( CWrap( path, false ), buf );
+ }
+
+ WRAP(lstat, int, const char *path, struct stat *buf)
+ {
+ return CALL(lstat)( CWrap( path, false ), buf );
+ }
+
+ WRAP(scandir, int, const char *dirp, struct dirent ***namelist,
+ int (*filter)(const struct dirent *),
+ int (*compar)(const struct dirent **, const struct dirent **))
+ {
+ return CALL(scandir)( CWrap( dirp, false ), namelist, filter, compar );
+ }
+
+ WRAP(opendir, DIR*, const char *name)
+ {
+ return CALL(opendir)( CWrap( name, false ) );
+ }
+
+ WRAP(__xstat, int, int __ver, __const char *__filename, struct stat *__stat_buf)
+ {
+ return CALL(__xstat)( __ver, CWrap( __filename, false), __stat_buf );
+ }
+
+ WRAP(__lxstat, int, int __ver, __const char *__filename, struct stat *__stat_buf)
+ {
+ return CALL(__lxstat)( __ver, CWrap( __filename, false), __stat_buf );
+ }
+
+ WRAP(__xstat64, int, int __ver, __const char *__filename, struct stat *__stat_buf)
+ {
+ return CALL(__xstat64)( __ver, CWrap( __filename, false), __stat_buf );
+ }
+
+ WRAP(__lxstat64, int, int __ver, __const char *__filename, struct stat *__stat_buf)
+ {
+ return CALL(__lxstat64)( __ver, CWrap( __filename, false), __stat_buf );
+ }
+
+ WRAP(chmod, int, const char *path, mode_t mode)
+ {
+ return CALL(chmod)( CWrap( path, false), mode );
+ }
+
+ WRAP(chown, int, const char *path, uid_t owner, gid_t group)
+ {
+ return CALL(chown)( CWrap( path, false), owner, group );
+ }
+
+ WRAP(lchown, int, const char *path, uid_t owner, gid_t group)
+ {
+ return CALL(lchown)( CWrap( path, false), owner, group );
+ }
+
+ WRAP(symlink, int, const char *oldpath, const char *newpath)
+ {
+ return CALL(symlink)( CWrap( oldpath, false), CWrap( newpath, true ) );
+ }
+
+ WRAP(link, int, const char *oldpath, const char *newpath)
+ {
+ return CALL(link)( CWrap( oldpath, false), CWrap( newpath, true ) );
+ }
+
+ WRAP(mknod, int, const char *pathname, mode_t mode, dev_t dev)
+ {
+ return CALL(mknod)( CWrap( pathname, true), mode, dev );
+ }
+
+ WRAP(mount, int, const char *source, const char *target,
+ const char *filesystemtype, unsigned long mountflags,
+ const void *data)
+ {
+ return CALL(mount)( CWrap( source, false ), CWrap( target, false ), filesystemtype, mountflags, data );
+ }
+
+ WRAP(unlink, int, const char *pathname)
+ {
+ return CALL(unlink)( CWrap( pathname, false ) );
+ }
+
+ WRAP(mkfifo, int, const char *pathname, mode_t mode)
+ {
+ return CALL(mkfifo)( CWrap( pathname, true ), mode );
+ }
+
+ WRAP(rename, int, const char *oldpath, const char *newpath)
+ {
+ return CALL(rename)( CWrap( oldpath, false), CWrap( newpath, true ) );
+ }
+
+ WRAP(utime, int, const char *filename, const struct utimbuf *times)
+ {
+ return CALL(utime)( CWrap( filename, false), times );
+ }
+
+ WRAP(utimes, int, const char *filename, const struct timeval times[2])
+ {
+ return CALL(utimes)( CWrap( filename, false), times );
+ }
+
+ WRAP(realpath, char *, const char *path, char *resolved_path)
+ {
+ return CALL(realpath)( CWrap( path, true ), resolved_path );
+ }
+
+ WRAP(mkdir, int, const char *pathname, mode_t mode)
+ {
+ return CALL(mkdir)( CWrap( pathname, true ), mode );
+ }
+
+ WRAP(rmdir, char *, const char *pathname)
+ {
+ return CALL(rmdir)( CWrap( pathname, false ) );
+ }
+
+};
+
+#endif