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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/tier1/NetAdr.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/tier1/NetAdr.cpp')
-rw-r--r--mp/src/tier1/NetAdr.cpp652
1 files changed, 326 insertions, 326 deletions
diff --git a/mp/src/tier1/NetAdr.cpp b/mp/src/tier1/NetAdr.cpp
index f88192b5..30f7fa1f 100644
--- a/mp/src/tier1/NetAdr.cpp
+++ b/mp/src/tier1/NetAdr.cpp
@@ -1,326 +1,326 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// NetAdr.cpp: implementation of the CNetAdr class.
-//
-//===========================================================================//
-#if defined( _WIN32 ) && !defined( _X360 )
-#include <windows.h>
-#endif
-
-#include "tier0/dbg.h"
-#include "netadr.h"
-#include "tier1/strtools.h"
-
-#if defined( _WIN32 ) && !defined( _X360 )
-#define WIN32_LEAN_AND_MEAN
-#include <winsock.h>
-typedef int socklen_t;
-#elif !defined( _X360 )
-#include <netinet/in.h> // ntohs()
-#include <netdb.h> // gethostbyname()
-#include <sys/socket.h> // getsockname()
-#endif
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//////////////////////////////////////////////////////////////////////
-// Construction/Destruction
-//////////////////////////////////////////////////////////////////////
-
-bool netadr_t::CompareAdr (const netadr_t &a, bool onlyBase) const
-{
- if ( a.type != type )
- return false;
-
- if ( type == NA_LOOPBACK )
- return true;
-
- if ( type == NA_BROADCAST )
- return true;
-
- if ( type == NA_IP )
- {
- if ( !onlyBase && (port != a.port) )
- return false;
-
- if ( a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] && a.ip[3] == ip[3] )
- return true;
- }
-
- return false;
-}
-
-bool netadr_t::CompareClassBAdr (const netadr_t &a) const
-{
- if ( a.type != type )
- return false;
-
- if ( type == NA_LOOPBACK )
- return true;
-
- if ( type == NA_IP )
- {
- if (a.ip[0] == ip[0] && a.ip[1] == ip[1] )
- return true;
- }
-
- return false;
-}
-
-bool netadr_t::CompareClassCAdr (const netadr_t &a) const
-{
- if ( a.type != type )
- return false;
-
- if ( type == NA_LOOPBACK )
- return true;
-
- if ( type == NA_IP )
- {
- if (a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] )
- return true;
- }
-
- return false;
-}
-// reserved addresses are not routeable, so they can all be used in a LAN game
-bool netadr_t::IsReservedAdr () const
-{
- if ( type == NA_LOOPBACK )
- return true;
-
- if ( type == NA_IP )
- {
- if ( (ip[0] == 10) || // 10.x.x.x is reserved
- (ip[0] == 127) || // 127.x.x.x
- (ip[0] == 172 && ip[1] >= 16 && ip[1] <= 31) || // 172.16.x.x - 172.31.x.x
- (ip[0] == 192 && ip[1] >= 168) ) // 192.168.x.x
- return true;
- }
- return false;
-}
-
-const char * netadr_t::ToString(bool baseOnly) const
-{
- static char s[64];
-
- Q_strncpy (s, "unknown", sizeof( s ) );
-
- if (type == NA_LOOPBACK)
- {
- Q_strncpy (s, "loopback", sizeof( s ) );
- }
- else if (type == NA_BROADCAST)
- {
- Q_strncpy (s, "broadcast", sizeof( s ) );
- }
- else if (type == NA_IP)
- {
- if ( baseOnly)
- {
- Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i", ip[0], ip[1], ip[2], ip[3]);
- }
- else
- {
- Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i:%i", ip[0], ip[1], ip[2], ip[3], ntohs(port));
- }
- }
-
- return s;
-}
-
-bool netadr_t::IsLocalhost() const
-{
- // are we 127.0.0.1 ?
- return (ip[0] == 127) && (ip[1] == 0) && (ip[2] == 0) && (ip[3] == 1);
-}
-
-bool netadr_t::IsLoopback() const
-{
- // are we useding engine loopback buffers
- return type == NA_LOOPBACK;
-}
-
-void netadr_t::Clear()
-{
- ip[0] = ip[1] = ip[2] = ip[3] = 0;
- port = 0;
- type = NA_NULL;
-}
-
-void netadr_t::SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4)
-{
- ip[0] = b1;
- ip[1] = b2;
- ip[2] = b3;
- ip[3] = b4;
-}
-
-void netadr_t::SetIP(uint unIP)
-{
- *((uint*)ip) = BigLong( unIP );
-}
-
-void netadr_t::SetType(netadrtype_t newtype)
-{
- type = newtype;
-}
-
-netadrtype_t netadr_t::GetType() const
-{
- return type;
-}
-
-unsigned short netadr_t::GetPort() const
-{
- return BigShort( port );
-}
-
-unsigned int netadr_t::GetIPNetworkByteOrder() const
-{
- return *(unsigned int *)&ip;
-}
-
-unsigned int netadr_t::GetIPHostByteOrder() const
-{
- return ntohl( GetIPNetworkByteOrder() );
-}
-
-
-void netadr_t::ToSockadr (struct sockaddr * s) const
-{
- Q_memset ( s, 0, sizeof(struct sockaddr));
-
- if (type == NA_BROADCAST)
- {
- ((struct sockaddr_in*)s)->sin_family = AF_INET;
- ((struct sockaddr_in*)s)->sin_port = port;
- ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_BROADCAST;
- }
- else if (type == NA_IP)
- {
- ((struct sockaddr_in*)s)->sin_family = AF_INET;
- ((struct sockaddr_in*)s)->sin_addr.s_addr = *(int *)&ip;
- ((struct sockaddr_in*)s)->sin_port = port;
- }
- else if (type == NA_LOOPBACK )
- {
- ((struct sockaddr_in*)s)->sin_family = AF_INET;
- ((struct sockaddr_in*)s)->sin_port = port;
- ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_LOOPBACK ;
- }
-}
-
-bool netadr_t::SetFromSockadr(const struct sockaddr * s)
-{
- if (s->sa_family == AF_INET)
- {
- type = NA_IP;
- *(int *)&ip = ((struct sockaddr_in *)s)->sin_addr.s_addr;
- port = ((struct sockaddr_in *)s)->sin_port;
- return true;
- }
- else
- {
- Clear();
- return false;
- }
-}
-
-bool netadr_t::IsValid() const
-{
- return ( (port !=0 ) && (type != NA_NULL) &&
- ( ip[0] != 0 || ip[1] != 0 || ip[2] != 0 || ip[3] != 0 ) );
-}
-
-#ifdef _WIN32
-#undef SetPort // get around stupid WINSPOOL.H macro
-#endif
-
-void netadr_t::SetPort(unsigned short newport)
-{
- port = BigShort( newport );
-}
-
-void netadr_t::SetFromString( const char *pch, bool bUseDNS )
-{
- Clear();
- type = NA_IP;
-
- Assert( pch ); // invalid to call this with NULL pointer; fix your code bug!
- if ( !pch ) // but let's not crash
- return;
-
-
- if ( pch[0] >= '0' && pch[0] <= '9' && strchr( pch, '.' ) )
- {
- int n1 = 0, n2 = 0, n3 = 0, n4 = 0, n5 = 0;
- int nRes = sscanf( pch, "%d.%d.%d.%d:%d", &n1, &n2, &n3, &n4, &n5 );
- if ( nRes >= 4 )
- {
- SetIP( n1, n2, n3, n4 );
- }
-
- if ( nRes == 5 )
- {
- SetPort( ( uint16 ) n5 );
- }
- }
- else if ( bUseDNS )
- {
-// X360TBD:
-#if !defined( _X360 )
- char szHostName[ 256 ];
- Q_strncpy( szHostName, pch, sizeof(szHostName) );
- char *pchColon = strchr( szHostName, ':' );
- if ( pchColon )
- {
- *pchColon = 0;
- }
-
- // DNS it
- struct hostent *h = gethostbyname( szHostName );
- if ( !h )
- return;
-
- SetIP( ntohl( *(int *)h->h_addr_list[0] ) );
-
- if ( pchColon )
- {
- SetPort( atoi( ++pchColon ) );
- }
-#else
- Assert( 0 );
-#endif
- }
-}
-
-bool netadr_t::operator<(const netadr_t &netadr) const
-{
- if ( *((uint *)netadr.ip) < *((uint *)ip) )
- return true;
- else if ( *((uint *)netadr.ip) > *((uint *)ip) )
- return false;
- return ( netadr.port < port );
-}
-
-
-void netadr_t::SetFromSocket( int hSocket )
-{
-#if !defined(_X360)
- Clear();
- type = NA_IP;
-
- struct sockaddr address;
- int namelen = sizeof(address);
- if ( getsockname( hSocket, (struct sockaddr *)&address, (socklen_t *)&namelen) == 0 )
- {
- SetFromSockadr( &address );
- }
-#else
- Assert(0);
-#endif
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// NetAdr.cpp: implementation of the CNetAdr class.
+//
+//===========================================================================//
+#if defined( _WIN32 ) && !defined( _X360 )
+#include <windows.h>
+#endif
+
+#include "tier0/dbg.h"
+#include "netadr.h"
+#include "tier1/strtools.h"
+
+#if defined( _WIN32 ) && !defined( _X360 )
+#define WIN32_LEAN_AND_MEAN
+#include <winsock.h>
+typedef int socklen_t;
+#elif !defined( _X360 )
+#include <netinet/in.h> // ntohs()
+#include <netdb.h> // gethostbyname()
+#include <sys/socket.h> // getsockname()
+#endif
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//////////////////////////////////////////////////////////////////////
+// Construction/Destruction
+//////////////////////////////////////////////////////////////////////
+
+bool netadr_t::CompareAdr (const netadr_t &a, bool onlyBase) const
+{
+ if ( a.type != type )
+ return false;
+
+ if ( type == NA_LOOPBACK )
+ return true;
+
+ if ( type == NA_BROADCAST )
+ return true;
+
+ if ( type == NA_IP )
+ {
+ if ( !onlyBase && (port != a.port) )
+ return false;
+
+ if ( a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] && a.ip[3] == ip[3] )
+ return true;
+ }
+
+ return false;
+}
+
+bool netadr_t::CompareClassBAdr (const netadr_t &a) const
+{
+ if ( a.type != type )
+ return false;
+
+ if ( type == NA_LOOPBACK )
+ return true;
+
+ if ( type == NA_IP )
+ {
+ if (a.ip[0] == ip[0] && a.ip[1] == ip[1] )
+ return true;
+ }
+
+ return false;
+}
+
+bool netadr_t::CompareClassCAdr (const netadr_t &a) const
+{
+ if ( a.type != type )
+ return false;
+
+ if ( type == NA_LOOPBACK )
+ return true;
+
+ if ( type == NA_IP )
+ {
+ if (a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] )
+ return true;
+ }
+
+ return false;
+}
+// reserved addresses are not routeable, so they can all be used in a LAN game
+bool netadr_t::IsReservedAdr () const
+{
+ if ( type == NA_LOOPBACK )
+ return true;
+
+ if ( type == NA_IP )
+ {
+ if ( (ip[0] == 10) || // 10.x.x.x is reserved
+ (ip[0] == 127) || // 127.x.x.x
+ (ip[0] == 172 && ip[1] >= 16 && ip[1] <= 31) || // 172.16.x.x - 172.31.x.x
+ (ip[0] == 192 && ip[1] >= 168) ) // 192.168.x.x
+ return true;
+ }
+ return false;
+}
+
+const char * netadr_t::ToString(bool baseOnly) const
+{
+ static char s[64];
+
+ Q_strncpy (s, "unknown", sizeof( s ) );
+
+ if (type == NA_LOOPBACK)
+ {
+ Q_strncpy (s, "loopback", sizeof( s ) );
+ }
+ else if (type == NA_BROADCAST)
+ {
+ Q_strncpy (s, "broadcast", sizeof( s ) );
+ }
+ else if (type == NA_IP)
+ {
+ if ( baseOnly)
+ {
+ Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i", ip[0], ip[1], ip[2], ip[3]);
+ }
+ else
+ {
+ Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i:%i", ip[0], ip[1], ip[2], ip[3], ntohs(port));
+ }
+ }
+
+ return s;
+}
+
+bool netadr_t::IsLocalhost() const
+{
+ // are we 127.0.0.1 ?
+ return (ip[0] == 127) && (ip[1] == 0) && (ip[2] == 0) && (ip[3] == 1);
+}
+
+bool netadr_t::IsLoopback() const
+{
+ // are we useding engine loopback buffers
+ return type == NA_LOOPBACK;
+}
+
+void netadr_t::Clear()
+{
+ ip[0] = ip[1] = ip[2] = ip[3] = 0;
+ port = 0;
+ type = NA_NULL;
+}
+
+void netadr_t::SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4)
+{
+ ip[0] = b1;
+ ip[1] = b2;
+ ip[2] = b3;
+ ip[3] = b4;
+}
+
+void netadr_t::SetIP(uint unIP)
+{
+ *((uint*)ip) = BigLong( unIP );
+}
+
+void netadr_t::SetType(netadrtype_t newtype)
+{
+ type = newtype;
+}
+
+netadrtype_t netadr_t::GetType() const
+{
+ return type;
+}
+
+unsigned short netadr_t::GetPort() const
+{
+ return BigShort( port );
+}
+
+unsigned int netadr_t::GetIPNetworkByteOrder() const
+{
+ return *(unsigned int *)&ip;
+}
+
+unsigned int netadr_t::GetIPHostByteOrder() const
+{
+ return ntohl( GetIPNetworkByteOrder() );
+}
+
+
+void netadr_t::ToSockadr (struct sockaddr * s) const
+{
+ Q_memset ( s, 0, sizeof(struct sockaddr));
+
+ if (type == NA_BROADCAST)
+ {
+ ((struct sockaddr_in*)s)->sin_family = AF_INET;
+ ((struct sockaddr_in*)s)->sin_port = port;
+ ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_BROADCAST;
+ }
+ else if (type == NA_IP)
+ {
+ ((struct sockaddr_in*)s)->sin_family = AF_INET;
+ ((struct sockaddr_in*)s)->sin_addr.s_addr = *(int *)&ip;
+ ((struct sockaddr_in*)s)->sin_port = port;
+ }
+ else if (type == NA_LOOPBACK )
+ {
+ ((struct sockaddr_in*)s)->sin_family = AF_INET;
+ ((struct sockaddr_in*)s)->sin_port = port;
+ ((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_LOOPBACK ;
+ }
+}
+
+bool netadr_t::SetFromSockadr(const struct sockaddr * s)
+{
+ if (s->sa_family == AF_INET)
+ {
+ type = NA_IP;
+ *(int *)&ip = ((struct sockaddr_in *)s)->sin_addr.s_addr;
+ port = ((struct sockaddr_in *)s)->sin_port;
+ return true;
+ }
+ else
+ {
+ Clear();
+ return false;
+ }
+}
+
+bool netadr_t::IsValid() const
+{
+ return ( (port !=0 ) && (type != NA_NULL) &&
+ ( ip[0] != 0 || ip[1] != 0 || ip[2] != 0 || ip[3] != 0 ) );
+}
+
+#ifdef _WIN32
+#undef SetPort // get around stupid WINSPOOL.H macro
+#endif
+
+void netadr_t::SetPort(unsigned short newport)
+{
+ port = BigShort( newport );
+}
+
+void netadr_t::SetFromString( const char *pch, bool bUseDNS )
+{
+ Clear();
+ type = NA_IP;
+
+ Assert( pch ); // invalid to call this with NULL pointer; fix your code bug!
+ if ( !pch ) // but let's not crash
+ return;
+
+
+ if ( pch[0] >= '0' && pch[0] <= '9' && strchr( pch, '.' ) )
+ {
+ int n1 = 0, n2 = 0, n3 = 0, n4 = 0, n5 = 0;
+ int nRes = sscanf( pch, "%d.%d.%d.%d:%d", &n1, &n2, &n3, &n4, &n5 );
+ if ( nRes >= 4 )
+ {
+ SetIP( n1, n2, n3, n4 );
+ }
+
+ if ( nRes == 5 )
+ {
+ SetPort( ( uint16 ) n5 );
+ }
+ }
+ else if ( bUseDNS )
+ {
+// X360TBD:
+#if !defined( _X360 )
+ char szHostName[ 256 ];
+ Q_strncpy( szHostName, pch, sizeof(szHostName) );
+ char *pchColon = strchr( szHostName, ':' );
+ if ( pchColon )
+ {
+ *pchColon = 0;
+ }
+
+ // DNS it
+ struct hostent *h = gethostbyname( szHostName );
+ if ( !h )
+ return;
+
+ SetIP( ntohl( *(int *)h->h_addr_list[0] ) );
+
+ if ( pchColon )
+ {
+ SetPort( atoi( ++pchColon ) );
+ }
+#else
+ Assert( 0 );
+#endif
+ }
+}
+
+bool netadr_t::operator<(const netadr_t &netadr) const
+{
+ if ( *((uint *)netadr.ip) < *((uint *)ip) )
+ return true;
+ else if ( *((uint *)netadr.ip) > *((uint *)ip) )
+ return false;
+ return ( netadr.port < port );
+}
+
+
+void netadr_t::SetFromSocket( int hSocket )
+{
+#if !defined(_X360)
+ Clear();
+ type = NA_IP;
+
+ struct sockaddr address;
+ int namelen = sizeof(address);
+ if ( getsockname( hSocket, (struct sockaddr *)&address, (socklen_t *)&namelen) == 0 )
+ {
+ SetFromSockadr( &address );
+ }
+#else
+ Assert(0);
+#endif
+}