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| author | Joe Ludwig <[email protected]> | 2014-05-15 13:59:18 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2014-05-15 13:59:18 -0700 |
| commit | 53e78c503e6e9c7d15e2eefc480755fe37dd7077 (patch) | |
| tree | c8cc106eb4c0a2b2b5d79f534f2facb0514f5f55 /mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat | |
| parent | Added many shader source files (diff) | |
| download | source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.tar.xz source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.zip | |
General:
* Upgraded Steamworks SDK to v1.29
* Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
* In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.
Virtual Reality:
* Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
* VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.
Windows:
* Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.
OSX:
* Upgraded to XCode 5.
Diffstat (limited to 'mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat')
| -rw-r--r-- | mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat b/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat new file mode 100644 index 00000000..404f4c18 --- /dev/null +++ b/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat @@ -0,0 +1,26 @@ +@echo off +setlocal + +@rem Move to the batch file directory so we can run it from anywhere +cd %~dp0 + +call "%VS110COMNTOOLS%vsvars32.bat" +set dirsuffix=\2012 + +@rem Note that we no longer build separate debug libraries +for /d %%d in ( "release|Win32" "release|x64") do ( + @rem Note that this message seems to display out of order for some reason... + echo Building %%d + devenv protobuf_2010.sln /clean %%d + devenv protobuf_2010.sln /build %%d /project libprotobuf-lite + @rem Note that building libprotoc also ensures that libprotobuf builds + devenv protobuf_2010.sln /build %%d /project libprotoc +) + +p4 edit ..\..\..\lib\public%dirsuffix%\libproto*.lib +p4 edit ..\..\..\lib\public\x64%dirsuffix%\libproto*.lib + +copy /y Release\libproto*.lib ..\..\..\lib\public%dirsuffix% +copy /y x64\Release\libproto*.lib ..\..\..\lib\public\x64%dirsuffix% + +@echo Check in the changed libraries in src\lib if you are done. |