aboutsummaryrefslogtreecommitdiff
path: root/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
committerJoe Ludwig <[email protected]>2014-05-15 13:59:18 -0700
commit53e78c503e6e9c7d15e2eefc480755fe37dd7077 (patch)
treec8cc106eb4c0a2b2b5d79f534f2facb0514f5f55 /mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat
parentAdded many shader source files (diff)
downloadsource-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.tar.xz
source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.zip
General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
Diffstat (limited to 'mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat')
-rw-r--r--mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat26
1 files changed, 26 insertions, 0 deletions
diff --git a/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat b/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat
new file mode 100644
index 00000000..404f4c18
--- /dev/null
+++ b/mp/src/thirdparty/protobuf-2.3.0/vsprojects/build.bat
@@ -0,0 +1,26 @@
+@echo off
+setlocal
+
+@rem Move to the batch file directory so we can run it from anywhere
+cd %~dp0
+
+call "%VS110COMNTOOLS%vsvars32.bat"
+set dirsuffix=\2012
+
+@rem Note that we no longer build separate debug libraries
+for /d %%d in ( "release|Win32" "release|x64") do (
+ @rem Note that this message seems to display out of order for some reason...
+ echo Building %%d
+ devenv protobuf_2010.sln /clean %%d
+ devenv protobuf_2010.sln /build %%d /project libprotobuf-lite
+ @rem Note that building libprotoc also ensures that libprotobuf builds
+ devenv protobuf_2010.sln /build %%d /project libprotoc
+)
+
+p4 edit ..\..\..\lib\public%dirsuffix%\libproto*.lib
+p4 edit ..\..\..\lib\public\x64%dirsuffix%\libproto*.lib
+
+copy /y Release\libproto*.lib ..\..\..\lib\public%dirsuffix%
+copy /y x64\Release\libproto*.lib ..\..\..\lib\public\x64%dirsuffix%
+
+@echo Check in the changed libraries in src\lib if you are done.