aboutsummaryrefslogtreecommitdiff
path: root/mp/src/public/vstdlib/random.h
diff options
context:
space:
mode:
authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/public/vstdlib/random.h
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.tar.xz
source-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/public/vstdlib/random.h')
-rw-r--r--mp/src/public/vstdlib/random.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/mp/src/public/vstdlib/random.h b/mp/src/public/vstdlib/random.h
index 88188031..fdfd09c6 100644
--- a/mp/src/public/vstdlib/random.h
+++ b/mp/src/public/vstdlib/random.h
@@ -22,9 +22,11 @@
//-----------------------------------------------------------------------------
// A generator of uniformly distributed random numbers
//-----------------------------------------------------------------------------
-class IUniformRandomStream
+class VSTDLIB_CLASS IUniformRandomStream
{
public:
+ //virtual ~IUniformRandomStream() { }
+
// Sets the seed of the random number generator
virtual void SetSeed( int iSeed ) = 0;
@@ -86,7 +88,6 @@ private:
CThreadFastMutex m_mutex;
};
-
//-----------------------------------------------------------------------------
// A couple of convenience functions to access the library's global uniform stream
//-----------------------------------------------------------------------------
@@ -96,6 +97,17 @@ VSTDLIB_INTERFACE float RandomFloatExp( float flMinVal = 0.0f, float flMaxVal =
VSTDLIB_INTERFACE int RandomInt( int iMinVal, int iMaxVal );
VSTDLIB_INTERFACE float RandomGaussianFloat( float flMean = 0.0f, float flStdDev = 1.0f );
+//-----------------------------------------------------------------------------
+// IUniformRandomStream interface for free functions
+//-----------------------------------------------------------------------------
+class VSTDLIB_CLASS CDefaultUniformRandomStream : public IUniformRandomStream
+{
+public:
+ virtual void SetSeed( int iSeed ) OVERRIDE { RandomSeed( iSeed ); }
+ virtual float RandomFloat( float flMinVal, float flMaxVal ) OVERRIDE { return ::RandomFloat( flMinVal, flMaxVal ); }
+ virtual int RandomInt( int iMinVal, int iMaxVal ) OVERRIDE { return ::RandomInt( iMinVal, iMaxVal ); }
+ virtual float RandomFloatExp( float flMinVal, float flMaxVal, float flExponent ) OVERRIDE { return ::RandomFloatExp( flMinVal, flMaxVal, flExponent ); }
+};
//-----------------------------------------------------------------------------
// Installs a global random number generator, which will affect the Random functions above