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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/vgui_controls/consoledialog.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/vgui_controls/consoledialog.h')
-rw-r--r--mp/src/public/vgui_controls/consoledialog.h342
1 files changed, 171 insertions, 171 deletions
diff --git a/mp/src/public/vgui_controls/consoledialog.h b/mp/src/public/vgui_controls/consoledialog.h
index 8483bf66..1a354a0b 100644
--- a/mp/src/public/vgui_controls/consoledialog.h
+++ b/mp/src/public/vgui_controls/consoledialog.h
@@ -1,171 +1,171 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#ifndef CONSOLEDIALOG_H
-#define CONSOLEDIALOG_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <Color.h>
-#include "tier1/utlvector.h"
-#include "vgui_controls/EditablePanel.h"
-#include "vgui_controls/Frame.h"
-#include "icvar.h"
-
-class ConCommandBase;
-
-
-namespace vgui
-{
-
-// Things the user typed in and hit submit/return with
-class CHistoryItem
-{
-public:
- CHistoryItem( void );
- CHistoryItem( const char *text, const char *extra = NULL );
- CHistoryItem( const CHistoryItem& src );
- ~CHistoryItem( void );
-
- const char *GetText() const;
- const char *GetExtra() const;
- void SetText( const char *text, const char *extra );
- bool HasExtra() { return m_bHasExtra; }
-
-private:
- char *m_text;
- char *m_extraText;
- bool m_bHasExtra;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose: Game/dev console dialog
-//-----------------------------------------------------------------------------
-class CConsolePanel : public vgui::EditablePanel, public IConsoleDisplayFunc
-{
- DECLARE_CLASS_SIMPLE( CConsolePanel, vgui::EditablePanel );
-
-public:
- CConsolePanel( Panel *pParent, const char *pName, bool bStatusVersion );
- ~CConsolePanel();
-
- // Inherited from IConsoleDisplayFunc
- virtual void ColorPrint( const Color& clr, const char *pMessage );
- virtual void Print( const char *pMessage );
- virtual void DPrint( const char *pMessage );
- virtual void GetConsoleText( char *pchText, size_t bufSize ) const;
-
- // clears the console
- void Clear();
-
- // writes console to a file
- void DumpConsoleTextToFile();
-
- // Hides the console
- void Hide();
-
- bool TextEntryHasFocus() const;
- void TextEntryRequestFocus();
-
-
-
-private:
- enum
- {
- MAX_HISTORY_ITEMS = 100,
- };
-
- class CompletionItem
- {
- public:
- CompletionItem( void );
- CompletionItem( const CompletionItem& src );
- CompletionItem& operator =( const CompletionItem& src );
- ~CompletionItem( void );
- const char *GetItemText( void );
- const char *GetCommand( void ) const;
- const char *GetName() const;
-
- bool m_bIsCommand;
- ConCommandBase *m_pCommand;
- CHistoryItem *m_pText;
- };
-
-protected:
- // methods
- void OnAutoComplete(bool reverse);
- MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
- void RebuildCompletionList(const char *partialText);
- void UpdateCompletionListPosition();
- MESSAGE_FUNC( CloseCompletionList, "CloseCompletionList" );
- MESSAGE_FUNC_CHARPTR( OnMenuItemSelected, "CompletionCommand", command );
- void ClearCompletionList();
- void AddToHistory( const char *commandText, const char *extraText );
-
- // vgui overrides
- virtual void PerformLayout();
- virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
- virtual void OnCommand(const char *command);
- virtual void OnKeyCodeTyped(vgui::KeyCode code);
- virtual void OnThink();
-
- vgui::RichText *m_pHistory;
- vgui::TextEntry *m_pEntry;
- vgui::Button *m_pSubmit;
- vgui::Menu *m_pCompletionList;
- Color m_PrintColor;
- Color m_DPrintColor;
-
- int m_iNextCompletion; // the completion that we'll next go to
- char m_szPartialText[256];
- char m_szPreviousPartialText[256];
- bool m_bAutoCompleteMode; // true if the user is currently tabbing through completion options
- bool m_bWasBackspacing;
- bool m_bStatusVersion;
-
- CUtlVector< CompletionItem * > m_CompletionList;
- CUtlVector< CHistoryItem > m_CommandHistory;
-
- friend class CConsoleDialog;
-};
-
-
-class CConsoleDialog : public vgui::Frame
-{
- DECLARE_CLASS_SIMPLE( CConsoleDialog, vgui::Frame );
-
-public:
- CConsoleDialog( vgui::Panel *pParent, const char *pName, bool bStatusVersion );
-
- virtual void OnScreenSizeChanged( int iOldWide, int iOldTall );
- virtual void Close();
- virtual void PerformLayout();
-
- // brings dialog to the fore
- MESSAGE_FUNC( Activate, "Activate" );
- MESSAGE_FUNC_CHARPTR( OnCommandSubmitted, "CommandSubmitted", command );
-
- // hides the console
- void Hide();
-
- // Chain to the page
- void Print( const char *msg );
- void DPrint( const char *msg );
- void ColorPrint( const Color& clr, const char *msg );
- void Clear();
- void DumpConsoleTextToFile();
-
- virtual void OnKeyCodePressed( vgui::KeyCode code );
-
-protected:
- CConsolePanel *m_pConsolePanel;
-};
-
-} // end namespace vgui
-
-#endif // CONSOLEDIALOG_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//===========================================================================//
+
+#ifndef CONSOLEDIALOG_H
+#define CONSOLEDIALOG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <Color.h>
+#include "tier1/utlvector.h"
+#include "vgui_controls/EditablePanel.h"
+#include "vgui_controls/Frame.h"
+#include "icvar.h"
+
+class ConCommandBase;
+
+
+namespace vgui
+{
+
+// Things the user typed in and hit submit/return with
+class CHistoryItem
+{
+public:
+ CHistoryItem( void );
+ CHistoryItem( const char *text, const char *extra = NULL );
+ CHistoryItem( const CHistoryItem& src );
+ ~CHistoryItem( void );
+
+ const char *GetText() const;
+ const char *GetExtra() const;
+ void SetText( const char *text, const char *extra );
+ bool HasExtra() { return m_bHasExtra; }
+
+private:
+ char *m_text;
+ char *m_extraText;
+ bool m_bHasExtra;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: Game/dev console dialog
+//-----------------------------------------------------------------------------
+class CConsolePanel : public vgui::EditablePanel, public IConsoleDisplayFunc
+{
+ DECLARE_CLASS_SIMPLE( CConsolePanel, vgui::EditablePanel );
+
+public:
+ CConsolePanel( Panel *pParent, const char *pName, bool bStatusVersion );
+ ~CConsolePanel();
+
+ // Inherited from IConsoleDisplayFunc
+ virtual void ColorPrint( const Color& clr, const char *pMessage );
+ virtual void Print( const char *pMessage );
+ virtual void DPrint( const char *pMessage );
+ virtual void GetConsoleText( char *pchText, size_t bufSize ) const;
+
+ // clears the console
+ void Clear();
+
+ // writes console to a file
+ void DumpConsoleTextToFile();
+
+ // Hides the console
+ void Hide();
+
+ bool TextEntryHasFocus() const;
+ void TextEntryRequestFocus();
+
+
+
+private:
+ enum
+ {
+ MAX_HISTORY_ITEMS = 100,
+ };
+
+ class CompletionItem
+ {
+ public:
+ CompletionItem( void );
+ CompletionItem( const CompletionItem& src );
+ CompletionItem& operator =( const CompletionItem& src );
+ ~CompletionItem( void );
+ const char *GetItemText( void );
+ const char *GetCommand( void ) const;
+ const char *GetName() const;
+
+ bool m_bIsCommand;
+ ConCommandBase *m_pCommand;
+ CHistoryItem *m_pText;
+ };
+
+protected:
+ // methods
+ void OnAutoComplete(bool reverse);
+ MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
+ void RebuildCompletionList(const char *partialText);
+ void UpdateCompletionListPosition();
+ MESSAGE_FUNC( CloseCompletionList, "CloseCompletionList" );
+ MESSAGE_FUNC_CHARPTR( OnMenuItemSelected, "CompletionCommand", command );
+ void ClearCompletionList();
+ void AddToHistory( const char *commandText, const char *extraText );
+
+ // vgui overrides
+ virtual void PerformLayout();
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+ virtual void OnCommand(const char *command);
+ virtual void OnKeyCodeTyped(vgui::KeyCode code);
+ virtual void OnThink();
+
+ vgui::RichText *m_pHistory;
+ vgui::TextEntry *m_pEntry;
+ vgui::Button *m_pSubmit;
+ vgui::Menu *m_pCompletionList;
+ Color m_PrintColor;
+ Color m_DPrintColor;
+
+ int m_iNextCompletion; // the completion that we'll next go to
+ char m_szPartialText[256];
+ char m_szPreviousPartialText[256];
+ bool m_bAutoCompleteMode; // true if the user is currently tabbing through completion options
+ bool m_bWasBackspacing;
+ bool m_bStatusVersion;
+
+ CUtlVector< CompletionItem * > m_CompletionList;
+ CUtlVector< CHistoryItem > m_CommandHistory;
+
+ friend class CConsoleDialog;
+};
+
+
+class CConsoleDialog : public vgui::Frame
+{
+ DECLARE_CLASS_SIMPLE( CConsoleDialog, vgui::Frame );
+
+public:
+ CConsoleDialog( vgui::Panel *pParent, const char *pName, bool bStatusVersion );
+
+ virtual void OnScreenSizeChanged( int iOldWide, int iOldTall );
+ virtual void Close();
+ virtual void PerformLayout();
+
+ // brings dialog to the fore
+ MESSAGE_FUNC( Activate, "Activate" );
+ MESSAGE_FUNC_CHARPTR( OnCommandSubmitted, "CommandSubmitted", command );
+
+ // hides the console
+ void Hide();
+
+ // Chain to the page
+ void Print( const char *msg );
+ void DPrint( const char *msg );
+ void ColorPrint( const Color& clr, const char *msg );
+ void Clear();
+ void DumpConsoleTextToFile();
+
+ virtual void OnKeyCodePressed( vgui::KeyCode code );
+
+protected:
+ CConsolePanel *m_pConsolePanel;
+};
+
+} // end namespace vgui
+
+#endif // CONSOLEDIALOG_H