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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/vgui_controls/PerforceFileList.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/vgui_controls/PerforceFileList.h')
| -rw-r--r-- | mp/src/public/vgui_controls/PerforceFileList.h | 228 |
1 files changed, 114 insertions, 114 deletions
diff --git a/mp/src/public/vgui_controls/PerforceFileList.h b/mp/src/public/vgui_controls/PerforceFileList.h index 65f3807a..148b005c 100644 --- a/mp/src/public/vgui_controls/PerforceFileList.h +++ b/mp/src/public/vgui_controls/PerforceFileList.h @@ -1,114 +1,114 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Contains a list of files, determines their perforce status
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#ifndef PERFORCEFILELIST_H
-#define PERFORCEFILELIST_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier1/utlstring.h"
-#include "tier1/UtlStringMap.h"
-#include "vgui_controls/ListPanel.h"
-
-
-//-----------------------------------------------------------------------------
-// Forward declarations
-//-----------------------------------------------------------------------------
-struct P4File_t;
-
-namespace vgui
-{
- class ListPanel;
-}
-
-
-namespace vgui
-{
-
-//-----------------------------------------------------------------------------
-// Contains a list of files, determines their perforce status
-//-----------------------------------------------------------------------------
-class PerforceFileList : public vgui::ListPanel
-{
- DECLARE_CLASS_SIMPLE( PerforceFileList, ListPanel );
-
-public:
- // The context keyvalues are added to all messages sent by this dialog if they are specified
- PerforceFileList( Panel *parent, const char *pPanelName );
- ~PerforceFileList();
-
- // Add a file to the file list. Note that this file may exist on disk or not
- // and it may exist in perforce or not. It's specified as a full path on disk though.
- // In the case where a file doesn't exist on disk, but it does exist in perforce
- // specify where that file would appear on disk.
- // This function returns the itemID of the added file
- // If you already know the file exists or is a directory (or not), specify that in the call.
- // -1 means autodetect whether the file exists or is a directory
- int AddFile( const char *pFullPath, int nFileExists = -1, int nIsDirectory = -1 );
-
- // Is a file already in the list?
- bool IsFileInList( const char *pFullPath );
-
- // Find the item ID associated with a particular file
- int FindFile( const char *pFullPath );
-
- // Remove all files from the list
- void RemoveAllFiles();
-
- // Refresh perforce information
- void Refresh();
-
- // Refresh perforce information manually
- void RefreshPerforceState( int nItemID, bool bFileExists, P4File_t *pFileInfo );
-
- // Is a particular list item a directory?
- bool IsDirectoryItem( int nItemID );
-
- // Returns the file associated with a particular item ID
- const char *GetFile( int nItemID );
-
- // Toggle showing deleted files or not
- void ShowDeletedFiles( bool bShowDeletedFiles );
-
- // Inherited from vgui::EditablePanel
- virtual void ApplySchemeSettings( IScheme *pScheme );
- virtual void OnMouseDoublePressed( MouseCode code );
-
- /*
- messages sent:
- "ItemDoubleClicked" // Called when an item is double-clicked
- */
-
-protected:
- struct DirectoryInfo_t
- {
- CUtlString m_ClientSpec;
- CUtlVector< int > m_ItemIDs;
- };
-
- // Add a file to the file list.
- int AddFileToFileList( const char *pFullPath, bool bExistsOnDisk );
-
- // Add a directory to the file list.
- int AddDirectoryToFileList( const char *pFullPath, bool bExistsOnDisk );
-
- // Add a directory to the directory list, returns client spec
- void AddItemToDirectoryList( const char *pFullPath, int nItemID, bool bIsDirectory );
-
- // Used to look up directories -> client specs
- CUtlStringMap< DirectoryInfo_t > m_Directories;
-
- // Show deleted files?
- bool m_bShowDeletedFiles;
-};
-
-
-} // namespace vgui
-
-#endif // PERFORCEFILELIST_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Contains a list of files, determines their perforce status +// +// $NoKeywords: $ +//===========================================================================// + +#ifndef PERFORCEFILELIST_H +#define PERFORCEFILELIST_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier1/utlstring.h" +#include "tier1/UtlStringMap.h" +#include "vgui_controls/ListPanel.h" + + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +struct P4File_t; + +namespace vgui +{ + class ListPanel; +} + + +namespace vgui +{ + +//----------------------------------------------------------------------------- +// Contains a list of files, determines their perforce status +//----------------------------------------------------------------------------- +class PerforceFileList : public vgui::ListPanel +{ + DECLARE_CLASS_SIMPLE( PerforceFileList, ListPanel ); + +public: + // The context keyvalues are added to all messages sent by this dialog if they are specified + PerforceFileList( Panel *parent, const char *pPanelName ); + ~PerforceFileList(); + + // Add a file to the file list. Note that this file may exist on disk or not + // and it may exist in perforce or not. It's specified as a full path on disk though. + // In the case where a file doesn't exist on disk, but it does exist in perforce + // specify where that file would appear on disk. + // This function returns the itemID of the added file + // If you already know the file exists or is a directory (or not), specify that in the call. + // -1 means autodetect whether the file exists or is a directory + int AddFile( const char *pFullPath, int nFileExists = -1, int nIsDirectory = -1 ); + + // Is a file already in the list? + bool IsFileInList( const char *pFullPath ); + + // Find the item ID associated with a particular file + int FindFile( const char *pFullPath ); + + // Remove all files from the list + void RemoveAllFiles(); + + // Refresh perforce information + void Refresh(); + + // Refresh perforce information manually + void RefreshPerforceState( int nItemID, bool bFileExists, P4File_t *pFileInfo ); + + // Is a particular list item a directory? + bool IsDirectoryItem( int nItemID ); + + // Returns the file associated with a particular item ID + const char *GetFile( int nItemID ); + + // Toggle showing deleted files or not + void ShowDeletedFiles( bool bShowDeletedFiles ); + + // Inherited from vgui::EditablePanel + virtual void ApplySchemeSettings( IScheme *pScheme ); + virtual void OnMouseDoublePressed( MouseCode code ); + + /* + messages sent: + "ItemDoubleClicked" // Called when an item is double-clicked + */ + +protected: + struct DirectoryInfo_t + { + CUtlString m_ClientSpec; + CUtlVector< int > m_ItemIDs; + }; + + // Add a file to the file list. + int AddFileToFileList( const char *pFullPath, bool bExistsOnDisk ); + + // Add a directory to the file list. + int AddDirectoryToFileList( const char *pFullPath, bool bExistsOnDisk ); + + // Add a directory to the directory list, returns client spec + void AddItemToDirectoryList( const char *pFullPath, int nItemID, bool bIsDirectory ); + + // Used to look up directories -> client specs + CUtlStringMap< DirectoryInfo_t > m_Directories; + + // Show deleted files? + bool m_bShowDeletedFiles; +}; + + +} // namespace vgui + +#endif // PERFORCEFILELIST_H |