diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/vgui_controls/ImageList.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/vgui_controls/ImageList.h')
| -rw-r--r-- | mp/src/public/vgui_controls/ImageList.h | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/mp/src/public/vgui_controls/ImageList.h b/mp/src/public/vgui_controls/ImageList.h index 6e8e2223..db9ec638 100644 --- a/mp/src/public/vgui_controls/ImageList.h +++ b/mp/src/public/vgui_controls/ImageList.h @@ -1,56 +1,56 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IMAGELIST_H
-#define IMAGELIST_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <utlvector.h>
-#include <vgui/VGUI.h>
-#include <vgui/IImage.h>
-
-namespace vgui
-{
-
-//-----------------------------------------------------------------------------
-// Purpose: holds a collection of images
-// used by controls so that images can be refered to by indices
-//-----------------------------------------------------------------------------
-class ImageList
-{
-public:
- ImageList(bool deleteImagesWhenDone);
- ~ImageList();
-
- // adds a new image to the list, returning the index it was placed at
- int AddImage(vgui::IImage *image);
-
- // returns the number of images
- int GetImageCount();
-
- // returns true if an index is valid
- bool IsValidIndex(int imageIndex);
-
- // sets an image at a specified index, growing and adding NULL images if necessary
- void SetImageAtIndex(int index, vgui::IImage *image);
-
- // gets an image, imageIndex is of range [0, GetImageCount)
- // image index 0 is always the blank image
- vgui::IImage *GetImage(int imageIndex);
-
-private:
- CUtlVector<vgui::IImage *> m_Images;
- bool m_bDeleteImagesWhenDone;
-};
-
-
-} // namespace vgui
-
-#endif // IMAGELIST_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef IMAGELIST_H +#define IMAGELIST_H + +#ifdef _WIN32 +#pragma once +#endif + +#include <utlvector.h> +#include <vgui/VGUI.h> +#include <vgui/IImage.h> + +namespace vgui +{ + +//----------------------------------------------------------------------------- +// Purpose: holds a collection of images +// used by controls so that images can be refered to by indices +//----------------------------------------------------------------------------- +class ImageList +{ +public: + ImageList(bool deleteImagesWhenDone); + ~ImageList(); + + // adds a new image to the list, returning the index it was placed at + int AddImage(vgui::IImage *image); + + // returns the number of images + int GetImageCount(); + + // returns true if an index is valid + bool IsValidIndex(int imageIndex); + + // sets an image at a specified index, growing and adding NULL images if necessary + void SetImageAtIndex(int index, vgui::IImage *image); + + // gets an image, imageIndex is of range [0, GetImageCount) + // image index 0 is always the blank image + vgui::IImage *GetImage(int imageIndex); + +private: + CUtlVector<vgui::IImage *> m_Images; + bool m_bDeleteImagesWhenDone; +}; + + +} // namespace vgui + +#endif // IMAGELIST_H |