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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/vgui_controls/BuildModeDialog.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/vgui_controls/BuildModeDialog.h')
| -rw-r--r-- | mp/src/public/vgui_controls/BuildModeDialog.h | 272 |
1 files changed, 136 insertions, 136 deletions
diff --git a/mp/src/public/vgui_controls/BuildModeDialog.h b/mp/src/public/vgui_controls/BuildModeDialog.h index af96c597..25c61853 100644 --- a/mp/src/public/vgui_controls/BuildModeDialog.h +++ b/mp/src/public/vgui_controls/BuildModeDialog.h @@ -1,136 +1,136 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef BUILDMODEDIALOG_H
-#define BUILDMODEDIALOG_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui_controls/Frame.h>
-
-struct PanelItem_t;
-
-namespace vgui
-{
-
-//-----------------------------------------------------------------------------
-// Purpose: Dialog for use in build mode editing
-//-----------------------------------------------------------------------------
-class BuildModeDialog : public Frame
-{
- DECLARE_CLASS_SIMPLE( BuildModeDialog, Frame );
-
-public:
- BuildModeDialog( BuildGroup *buildGroup );
- ~BuildModeDialog();
-
- // Set the current control to edit
- MESSAGE_FUNC_PTR( SetActiveControl, "SetActiveControl", panelPtr );
-
- // Update the current control with the current resource settings.
- MESSAGE_FUNC_PTR( UpdateControlData, "UpdateControlData", panel );
-
- // Store the current settings of all panels in the build group.
- virtual KeyValues *StoreSettings();
-
- // Store the current settings of the current panel
- MESSAGE_FUNC( StoreUndoSettings, "StoreUndo" );
-
- /* CUSTOM MESSAGE HANDLING
- "SetActiveControl"
- input: "PanelPtr" - panel to set active control to edit to
- */
-
- MESSAGE_FUNC( OnShowNewControlMenu, "ShowNewControlMenu" );
-
-protected:
- virtual void PerformLayout();
- virtual void OnClose();
- virtual void OnCommand( const char *command );
- virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
- virtual bool IsBuildGroupEnabled();
-
-private:
- void CreateControls();
-
- void OnKeyCodeTyped(KeyCode code);
- MESSAGE_FUNC( ApplyDataToControls, "ApplyDataToControls" );
- MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
- MESSAGE_FUNC( OnDeletePanel, "DeletePanel" );
- void ExitBuildMode();
- Panel *OnNewControl(const char *name, int x = 0, int y = 0);
- MESSAGE_FUNC( DoUndo, "Undo" );
- MESSAGE_FUNC( DoCopy, "Copy" );
- MESSAGE_FUNC( DoPaste, "Paste" );
- MESSAGE_FUNC( EnableSaveButton, "EnableSaveButton" );
- void RevertToSaved();
- void ShowHelp();
- MESSAGE_FUNC( ShutdownBuildMode, "Close" );
- MESSAGE_FUNC( OnPanelMoved, "PanelMoved" );
- MESSAGE_FUNC( OnTextKillFocus, "TextKillFocus" );
- MESSAGE_FUNC( OnReloadLocalization, "ReloadLocalization" );
- MESSAGE_FUNC_CHARPTR( OnCreateNewControl, "CreateNewControl", text );
-
- MESSAGE_FUNC_CHARPTR( OnSetClipboardText, "SetClipboardText", text );
-
- MESSAGE_FUNC_INT( OnChangeChild, "OnChangeChild", direction );
-
- Panel *m_pCurrentPanel;
- BuildGroup *m_pBuildGroup;
- Label *m_pStatusLabel;
- ComboBox *m_pFileSelectionCombo;
- Divider *m_pDivider;
-
- class PanelList;
- PanelList *m_pPanelList;
-
- Button *m_pSaveButton;
- Button *m_pApplyButton;
- Button *m_pExitButton;
- Button *m_pDeleteButton;
- Button *m_pReloadLocalization;
- MenuButton *m_pVarsButton;
-
- bool _autoUpdate;
-
- ComboBox *m_pAddNewControlCombo; // combo box for adding new controls
- KeyValues *_undoSettings; // settings for the Undo command
- KeyValues *_copySettings; // settings for the Copy/Paste command
- char _copyClassName[255];
- int m_nClick[ 2 ];
-
- void RemoveAllControls( void );
- void UpdateEditControl(PanelItem_t &panelItem, const char *datstring);
-
- enum {
- TYPE_STRING,
- TYPE_INTEGER,
- TYPE_COLOR,
- TYPE_ALIGNMENT,
- TYPE_AUTORESIZE,
- TYPE_CORNER,
- TYPE_LOCALIZEDSTRING,
- };
-
- vgui::DHANDLE< Menu > m_hContextMenu;
-
- ComboBox *m_pEditableParents;
- ComboBox *m_pEditableChildren;
-
- Button *m_pNextChild;
- Button *m_pPrevChild;
-
- friend class PanelList;
-};
-
-} // namespace vgui
-
-
-#endif // BUILDMODEDIALOG_H
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BUILDMODEDIALOG_H +#define BUILDMODEDIALOG_H + +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/Frame.h> + +struct PanelItem_t; + +namespace vgui +{ + +//----------------------------------------------------------------------------- +// Purpose: Dialog for use in build mode editing +//----------------------------------------------------------------------------- +class BuildModeDialog : public Frame +{ + DECLARE_CLASS_SIMPLE( BuildModeDialog, Frame ); + +public: + BuildModeDialog( BuildGroup *buildGroup ); + ~BuildModeDialog(); + + // Set the current control to edit + MESSAGE_FUNC_PTR( SetActiveControl, "SetActiveControl", panelPtr ); + + // Update the current control with the current resource settings. + MESSAGE_FUNC_PTR( UpdateControlData, "UpdateControlData", panel ); + + // Store the current settings of all panels in the build group. + virtual KeyValues *StoreSettings(); + + // Store the current settings of the current panel + MESSAGE_FUNC( StoreUndoSettings, "StoreUndo" ); + + /* CUSTOM MESSAGE HANDLING + "SetActiveControl" + input: "PanelPtr" - panel to set active control to edit to + */ + + MESSAGE_FUNC( OnShowNewControlMenu, "ShowNewControlMenu" ); + +protected: + virtual void PerformLayout(); + virtual void OnClose(); + virtual void OnCommand( const char *command ); + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + virtual bool IsBuildGroupEnabled(); + +private: + void CreateControls(); + + void OnKeyCodeTyped(KeyCode code); + MESSAGE_FUNC( ApplyDataToControls, "ApplyDataToControls" ); + MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel ); + MESSAGE_FUNC( OnDeletePanel, "DeletePanel" ); + void ExitBuildMode(); + Panel *OnNewControl(const char *name, int x = 0, int y = 0); + MESSAGE_FUNC( DoUndo, "Undo" ); + MESSAGE_FUNC( DoCopy, "Copy" ); + MESSAGE_FUNC( DoPaste, "Paste" ); + MESSAGE_FUNC( EnableSaveButton, "EnableSaveButton" ); + void RevertToSaved(); + void ShowHelp(); + MESSAGE_FUNC( ShutdownBuildMode, "Close" ); + MESSAGE_FUNC( OnPanelMoved, "PanelMoved" ); + MESSAGE_FUNC( OnTextKillFocus, "TextKillFocus" ); + MESSAGE_FUNC( OnReloadLocalization, "ReloadLocalization" ); + MESSAGE_FUNC_CHARPTR( OnCreateNewControl, "CreateNewControl", text ); + + MESSAGE_FUNC_CHARPTR( OnSetClipboardText, "SetClipboardText", text ); + + MESSAGE_FUNC_INT( OnChangeChild, "OnChangeChild", direction ); + + Panel *m_pCurrentPanel; + BuildGroup *m_pBuildGroup; + Label *m_pStatusLabel; + ComboBox *m_pFileSelectionCombo; + Divider *m_pDivider; + + class PanelList; + PanelList *m_pPanelList; + + Button *m_pSaveButton; + Button *m_pApplyButton; + Button *m_pExitButton; + Button *m_pDeleteButton; + Button *m_pReloadLocalization; + MenuButton *m_pVarsButton; + + bool _autoUpdate; + + ComboBox *m_pAddNewControlCombo; // combo box for adding new controls + KeyValues *_undoSettings; // settings for the Undo command + KeyValues *_copySettings; // settings for the Copy/Paste command + char _copyClassName[255]; + int m_nClick[ 2 ]; + + void RemoveAllControls( void ); + void UpdateEditControl(PanelItem_t &panelItem, const char *datstring); + + enum { + TYPE_STRING, + TYPE_INTEGER, + TYPE_COLOR, + TYPE_ALIGNMENT, + TYPE_AUTORESIZE, + TYPE_CORNER, + TYPE_LOCALIZEDSTRING, + }; + + vgui::DHANDLE< Menu > m_hContextMenu; + + ComboBox *m_pEditableParents; + ComboBox *m_pEditableChildren; + + Button *m_pNextChild; + Button *m_pPrevChild; + + friend class PanelList; +}; + +} // namespace vgui + + +#endif // BUILDMODEDIALOG_H + |