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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/public/vgui/VGUI.h
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/public/vgui/VGUI.h')
-rw-r--r--mp/src/public/vgui/VGUI.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/mp/src/public/vgui/VGUI.h b/mp/src/public/vgui/VGUI.h
index cd2e9650..34fddfeb 100644
--- a/mp/src/public/vgui/VGUI.h
+++ b/mp/src/public/vgui/VGUI.h
@@ -66,12 +66,10 @@ const HFont INVALID_FONT = 0; // the value of an invalid font handle
#include "tier1/strtools.h"
-#if defined( OSX ) // || defined( LINUX )
-// Set to 1 to use GetKernedCharWidth() instead of GetCharABCwide(). Alfred
-// initially started using that code on the Mac because it did better
-// kerning, but he was a leery about switching win32 over. I enabled this
-// for Linux, but it causes some strings to look different than Windows. So
-// I've disabled it for now. mikesart - 12/2012.
+#if 0 // defined( OSX ) // || defined( LINUX )
+// Disabled all platforms. Did a major cleanup of osxfont.cpp, and having this
+// turned off renders much closer to Windows and Linux and also uses the same
+// code paths (which is good).
#define USE_GETKERNEDCHARWIDTH 1
#else
#define USE_GETKERNEDCHARWIDTH 0