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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/vgui/IScheme.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/vgui/IScheme.h')
-rw-r--r--mp/src/public/vgui/IScheme.h254
1 files changed, 127 insertions, 127 deletions
diff --git a/mp/src/public/vgui/IScheme.h b/mp/src/public/vgui/IScheme.h
index 8a72f34a..25b221ea 100644
--- a/mp/src/public/vgui/IScheme.h
+++ b/mp/src/public/vgui/IScheme.h
@@ -1,127 +1,127 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ISCHEME_H
-#define ISCHEME_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui/VGUI.h>
-#include "tier1/interface.h"
-
-class Color;
-class KeyValues;
-
-namespace vgui
-{
-
-typedef unsigned long HScheme;
-typedef unsigned long HTexture;
-
-class IBorder;
-class IImage;
-
-//-----------------------------------------------------------------------------
-// Purpose: Holds all panel rendering data
-// This functionality is all wrapped in the Panel::GetScheme*() functions
-//-----------------------------------------------------------------------------
-class IScheme : public IBaseInterface
-{
-public:
- // gets a string from the default settings section
- virtual const char *GetResourceString(const char *stringName) = 0;
-
- // returns a pointer to an existing border
- virtual IBorder *GetBorder(const char *borderName) = 0;
-
- // returns a pointer to an existing font
- virtual HFont GetFont(const char *fontName, bool proportional = false) = 0;
-
- // inverse font lookup
- virtual char const *GetFontName( const HFont& font ) = 0;
-
- // colors
- virtual Color GetColor(const char *colorName, Color defaultColor) = 0;
-
- // Get the number of borders
- virtual int GetBorderCount() const = 0;
-
- // Get the border at the given index
- virtual IBorder *GetBorderAtIndex( int iIndex ) = 0;
-
- // Get the number of fonts
- virtual int GetFontCount() const = 0;
-
- // Get the font at the given index
- virtual HFont GetFontAtIndex( int iIndex ) = 0;
-
- // Get color data
- virtual const KeyValues *GetColorData() const = 0;
-};
-
-
-
-class ISchemeManager: public IBaseInterface
-{
-public:
- // loads a scheme from a file
- // first scheme loaded becomes the default scheme, and all subsequent loaded scheme are derivitives of that
- virtual HScheme LoadSchemeFromFile(const char *fileName, const char *tag) = 0;
-
- // reloads the scheme from the file - should only be used during development
- virtual void ReloadSchemes() = 0;
-
- // reloads scheme fonts
- virtual void ReloadFonts() = 0;
-
- // returns a handle to the default (first loaded) scheme
- virtual HScheme GetDefaultScheme() = 0;
-
- // returns a handle to the scheme identified by "tag"
- virtual HScheme GetScheme(const char *tag) = 0;
-
- // returns a pointer to an image
- virtual IImage *GetImage(const char *imageName, bool hardwareFiltered) = 0;
- virtual HTexture GetImageID(const char *imageName, bool hardwareFiltered) = 0;
-
- // This can only be called at certain times, like during paint()
- // It will assert-fail if you call it at the wrong time...
-
- // FIXME: This interface should go away!!! It's an icky back-door
- // If you're using this interface, try instead to cache off the information
- // in ApplySchemeSettings
- virtual IScheme *GetIScheme( HScheme scheme ) = 0;
-
- // unload all schemes
- virtual void Shutdown( bool full = true ) = 0;
-
- // gets the proportional coordinates for doing screen-size independant panel layouts
- // use these for font, image and panel size scaling (they all use the pixel height of the display for scaling)
- virtual int GetProportionalScaledValue( int normalizedValue) = 0;
- virtual int GetProportionalNormalizedValue(int scaledValue) = 0;
-
- // loads a scheme from a file
- // first scheme loaded becomes the default scheme, and all subsequent loaded scheme are derivitives of that
- virtual HScheme LoadSchemeFromFileEx( VPANEL sizingPanel, const char *fileName, const char *tag) = 0;
- // gets the proportional coordinates for doing screen-size independant panel layouts
- // use these for font, image and panel size scaling (they all use the pixel height of the display for scaling)
- virtual int GetProportionalScaledValueEx( HScheme scheme, int normalizedValue ) = 0;
- virtual int GetProportionalNormalizedValueEx( HScheme scheme, int scaledValue ) = 0;
-
- // Returns true if image evicted, false otherwise
- virtual bool DeleteImage( const char *pImageName ) = 0;
-};
-
-#define VGUI_SCHEME_INTERFACE_VERSION "VGUI_Scheme010"
-
-
-} // namespace vgui
-
-
-#endif // ISCHEME_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ISCHEME_H
+#define ISCHEME_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+#include "tier1/interface.h"
+
+class Color;
+class KeyValues;
+
+namespace vgui
+{
+
+typedef unsigned long HScheme;
+typedef unsigned long HTexture;
+
+class IBorder;
+class IImage;
+
+//-----------------------------------------------------------------------------
+// Purpose: Holds all panel rendering data
+// This functionality is all wrapped in the Panel::GetScheme*() functions
+//-----------------------------------------------------------------------------
+class IScheme : public IBaseInterface
+{
+public:
+ // gets a string from the default settings section
+ virtual const char *GetResourceString(const char *stringName) = 0;
+
+ // returns a pointer to an existing border
+ virtual IBorder *GetBorder(const char *borderName) = 0;
+
+ // returns a pointer to an existing font
+ virtual HFont GetFont(const char *fontName, bool proportional = false) = 0;
+
+ // inverse font lookup
+ virtual char const *GetFontName( const HFont& font ) = 0;
+
+ // colors
+ virtual Color GetColor(const char *colorName, Color defaultColor) = 0;
+
+ // Get the number of borders
+ virtual int GetBorderCount() const = 0;
+
+ // Get the border at the given index
+ virtual IBorder *GetBorderAtIndex( int iIndex ) = 0;
+
+ // Get the number of fonts
+ virtual int GetFontCount() const = 0;
+
+ // Get the font at the given index
+ virtual HFont GetFontAtIndex( int iIndex ) = 0;
+
+ // Get color data
+ virtual const KeyValues *GetColorData() const = 0;
+};
+
+
+
+class ISchemeManager: public IBaseInterface
+{
+public:
+ // loads a scheme from a file
+ // first scheme loaded becomes the default scheme, and all subsequent loaded scheme are derivitives of that
+ virtual HScheme LoadSchemeFromFile(const char *fileName, const char *tag) = 0;
+
+ // reloads the scheme from the file - should only be used during development
+ virtual void ReloadSchemes() = 0;
+
+ // reloads scheme fonts
+ virtual void ReloadFonts() = 0;
+
+ // returns a handle to the default (first loaded) scheme
+ virtual HScheme GetDefaultScheme() = 0;
+
+ // returns a handle to the scheme identified by "tag"
+ virtual HScheme GetScheme(const char *tag) = 0;
+
+ // returns a pointer to an image
+ virtual IImage *GetImage(const char *imageName, bool hardwareFiltered) = 0;
+ virtual HTexture GetImageID(const char *imageName, bool hardwareFiltered) = 0;
+
+ // This can only be called at certain times, like during paint()
+ // It will assert-fail if you call it at the wrong time...
+
+ // FIXME: This interface should go away!!! It's an icky back-door
+ // If you're using this interface, try instead to cache off the information
+ // in ApplySchemeSettings
+ virtual IScheme *GetIScheme( HScheme scheme ) = 0;
+
+ // unload all schemes
+ virtual void Shutdown( bool full = true ) = 0;
+
+ // gets the proportional coordinates for doing screen-size independant panel layouts
+ // use these for font, image and panel size scaling (they all use the pixel height of the display for scaling)
+ virtual int GetProportionalScaledValue( int normalizedValue) = 0;
+ virtual int GetProportionalNormalizedValue(int scaledValue) = 0;
+
+ // loads a scheme from a file
+ // first scheme loaded becomes the default scheme, and all subsequent loaded scheme are derivitives of that
+ virtual HScheme LoadSchemeFromFileEx( VPANEL sizingPanel, const char *fileName, const char *tag) = 0;
+ // gets the proportional coordinates for doing screen-size independant panel layouts
+ // use these for font, image and panel size scaling (they all use the pixel height of the display for scaling)
+ virtual int GetProportionalScaledValueEx( HScheme scheme, int normalizedValue ) = 0;
+ virtual int GetProportionalNormalizedValueEx( HScheme scheme, int scaledValue ) = 0;
+
+ // Returns true if image evicted, false otherwise
+ virtual bool DeleteImage( const char *pImageName ) = 0;
+};
+
+#define VGUI_SCHEME_INTERFACE_VERSION "VGUI_Scheme010"
+
+
+} // namespace vgui
+
+
+#endif // ISCHEME_H