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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/tier1/utlblockmemory.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/tier1/utlblockmemory.h')
-rw-r--r--mp/src/public/tier1/utlblockmemory.h698
1 files changed, 349 insertions, 349 deletions
diff --git a/mp/src/public/tier1/utlblockmemory.h b/mp/src/public/tier1/utlblockmemory.h
index 8ceb0a2b..69885060 100644
--- a/mp/src/public/tier1/utlblockmemory.h
+++ b/mp/src/public/tier1/utlblockmemory.h
@@ -1,349 +1,349 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-// A growable memory class.
-//===========================================================================//
-
-#ifndef UTLBLOCKMEMORY_H
-#define UTLBLOCKMEMORY_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier0/dbg.h"
-#include "tier0/platform.h"
-#include "mathlib/mathlib.h"
-
-#include "tier0/memalloc.h"
-#include "tier0/memdbgon.h"
-
-#pragma warning (disable:4100)
-#pragma warning (disable:4514)
-
-//-----------------------------------------------------------------------------
-
-#ifdef UTBLOCKLMEMORY_TRACK
-#define UTLBLOCKMEMORY_TRACK_ALLOC() MemAlloc_RegisterAllocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
-#define UTLBLOCKMEMORY_TRACK_FREE() if ( !m_pMemory ) ; else MemAlloc_RegisterDeallocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
-#else
-#define UTLBLOCKMEMORY_TRACK_ALLOC() ((void)0)
-#define UTLBLOCKMEMORY_TRACK_FREE() ((void)0)
-#endif
-
-
-//-----------------------------------------------------------------------------
-// The CUtlBlockMemory class:
-// A growable memory class that allocates non-sequential blocks, but is indexed sequentially
-//-----------------------------------------------------------------------------
-template< class T, class I >
-class CUtlBlockMemory
-{
-public:
- // constructor, destructor
- CUtlBlockMemory( int nGrowSize = 0, int nInitSize = 0 );
- ~CUtlBlockMemory();
-
- // Set the size by which the memory grows - round up to the next power of 2
- void Init( int nGrowSize = 0, int nInitSize = 0 );
-
- // here to match CUtlMemory, but only used by ResetDbgInfo, so it can just return NULL
- T* Base() { return NULL; }
- const T* Base() const { return NULL; }
-
- class Iterator_t
- {
- public:
- Iterator_t( I i ) : index( i ) {}
- I index;
-
- bool operator==( const Iterator_t it ) const { return index == it.index; }
- bool operator!=( const Iterator_t it ) const { return index != it.index; }
- };
- Iterator_t First() const { return Iterator_t( IsIdxValid( 0 ) ? 0 : InvalidIndex() ); }
- Iterator_t Next( const Iterator_t &it ) const { return Iterator_t( IsIdxValid( it.index + 1 ) ? it.index + 1 : InvalidIndex() ); }
- I GetIndex( const Iterator_t &it ) const { return it.index; }
- bool IsIdxAfter( I i, const Iterator_t &it ) const { return i > it.index; }
- bool IsValidIterator( const Iterator_t &it ) const { return IsIdxValid( it.index ); }
- Iterator_t InvalidIterator() const { return Iterator_t( InvalidIndex() ); }
-
- // element access
- T& operator[]( I i );
- const T& operator[]( I i ) const;
- T& Element( I i );
- const T& Element( I i ) const;
-
- // Can we use this index?
- bool IsIdxValid( I i ) const;
- static I InvalidIndex() { return ( I )-1; }
-
- void Swap( CUtlBlockMemory< T, I > &mem );
-
- // Size
- int NumAllocated() const;
- int Count() const { return NumAllocated(); }
-
- // Grows memory by max(num,growsize) rounded up to the next power of 2, and returns the allocation index/ptr
- void Grow( int num = 1 );
-
- // Makes sure we've got at least this much memory
- void EnsureCapacity( int num );
-
- // Memory deallocation
- void Purge();
-
- // Purge all but the given number of elements
- void Purge( int numElements );
-
-protected:
- int Index( int major, int minor ) const { return ( major << m_nIndexShift ) | minor; }
- int MajorIndex( int i ) const { return i >> m_nIndexShift; }
- int MinorIndex( int i ) const { return i & m_nIndexMask; }
- void ChangeSize( int nBlocks );
- int NumElementsInBlock() const { return m_nIndexMask + 1; }
-
- T** m_pMemory;
- int m_nBlocks;
- int m_nIndexMask : 27;
- int m_nIndexShift : 5;
-};
-
-//-----------------------------------------------------------------------------
-// constructor, destructor
-//-----------------------------------------------------------------------------
-
-template< class T, class I >
-CUtlBlockMemory<T,I>::CUtlBlockMemory( int nGrowSize, int nInitAllocationCount )
-: m_pMemory( 0 ), m_nBlocks( 0 ), m_nIndexMask( 0 ), m_nIndexShift( 0 )
-{
- Init( nGrowSize, nInitAllocationCount );
-}
-
-template< class T, class I >
-CUtlBlockMemory<T,I>::~CUtlBlockMemory()
-{
- Purge();
-}
-
-
-//-----------------------------------------------------------------------------
-// Fast swap
-//-----------------------------------------------------------------------------
-template< class T, class I >
-void CUtlBlockMemory<T,I>::Swap( CUtlBlockMemory< T, I > &mem )
-{
- swap( m_pMemory, mem.m_pMemory );
- swap( m_nBlocks, mem.m_nBlocks );
- swap( m_nIndexMask, mem.m_nIndexMask );
- swap( m_nIndexShift, mem.m_nIndexShift );
-}
-
-
-//-----------------------------------------------------------------------------
-// Set the size by which the memory grows - round up to the next power of 2
-//-----------------------------------------------------------------------------
-template< class T, class I >
-void CUtlBlockMemory<T,I>::Init( int nGrowSize /* = 0 */, int nInitSize /* = 0 */ )
-{
- Purge();
-
- if ( nGrowSize == 0)
- {
- // default grow size is smallest size s.t. c++ allocation overhead is ~6% of block size
- nGrowSize = ( 127 + sizeof( T ) ) / sizeof( T );
- }
- nGrowSize = SmallestPowerOfTwoGreaterOrEqual( nGrowSize );
- m_nIndexMask = nGrowSize - 1;
-
- m_nIndexShift = 0;
- while ( nGrowSize > 1 )
- {
- nGrowSize >>= 1;
- ++m_nIndexShift;
- }
- Assert( m_nIndexMask + 1 == ( 1 << m_nIndexShift ) );
-
- Grow( nInitSize );
-}
-
-
-//-----------------------------------------------------------------------------
-// element access
-//-----------------------------------------------------------------------------
-template< class T, class I >
-inline T& CUtlBlockMemory<T,I>::operator[]( I i )
-{
- Assert( IsIdxValid(i) );
- T *pBlock = m_pMemory[ MajorIndex( i ) ];
- return pBlock[ MinorIndex( i ) ];
-}
-
-template< class T, class I >
-inline const T& CUtlBlockMemory<T,I>::operator[]( I i ) const
-{
- Assert( IsIdxValid(i) );
- const T *pBlock = m_pMemory[ MajorIndex( i ) ];
- return pBlock[ MinorIndex( i ) ];
-}
-
-template< class T, class I >
-inline T& CUtlBlockMemory<T,I>::Element( I i )
-{
- Assert( IsIdxValid(i) );
- T *pBlock = m_pMemory[ MajorIndex( i ) ];
- return pBlock[ MinorIndex( i ) ];
-}
-
-template< class T, class I >
-inline const T& CUtlBlockMemory<T,I>::Element( I i ) const
-{
- Assert( IsIdxValid(i) );
- const T *pBlock = m_pMemory[ MajorIndex( i ) ];
- return pBlock[ MinorIndex( i ) ];
-}
-
-
-//-----------------------------------------------------------------------------
-// Size
-//-----------------------------------------------------------------------------
-template< class T, class I >
-inline int CUtlBlockMemory<T,I>::NumAllocated() const
-{
- return m_nBlocks * NumElementsInBlock();
-}
-
-
-//-----------------------------------------------------------------------------
-// Is element index valid?
-//-----------------------------------------------------------------------------
-template< class T, class I >
-inline bool CUtlBlockMemory<T,I>::IsIdxValid( I i ) const
-{
- return ( i >= 0 ) && ( MajorIndex( i ) < m_nBlocks );
-}
-
-template< class T, class I >
-void CUtlBlockMemory<T,I>::Grow( int num )
-{
- if ( num <= 0 )
- return;
-
- int nBlockSize = NumElementsInBlock();
- int nBlocks = ( num + nBlockSize - 1 ) / nBlockSize;
-
- ChangeSize( m_nBlocks + nBlocks );
-}
-
-template< class T, class I >
-void CUtlBlockMemory<T,I>::ChangeSize( int nBlocks )
-{
- UTLBLOCKMEMORY_TRACK_FREE(); // this must stay before the recalculation of m_nBlocks, since it implicitly uses the old value
-
- int nBlocksOld = m_nBlocks;
- m_nBlocks = nBlocks;
-
- UTLBLOCKMEMORY_TRACK_ALLOC(); // this must stay after the recalculation of m_nBlocks, since it implicitly uses the new value
-
- // free old blocks if shrinking
- for ( int i = m_nBlocks; i < nBlocksOld; ++i )
- {
- UTLBLOCKMEMORY_TRACK_FREE();
- free( (void*)m_pMemory[ i ] );
- }
-
- if ( m_pMemory )
- {
- MEM_ALLOC_CREDIT_CLASS();
- m_pMemory = (T**)realloc( m_pMemory, m_nBlocks * sizeof(T*) );
- Assert( m_pMemory );
- }
- else
- {
- MEM_ALLOC_CREDIT_CLASS();
- m_pMemory = (T**)malloc( m_nBlocks * sizeof(T*) );
- Assert( m_pMemory );
- }
-
- if ( !m_pMemory )
- {
- Error( "CUtlBlockMemory overflow!\n" );
- }
-
- // allocate new blocks if growing
- int nBlockSize = NumElementsInBlock();
- for ( int i = nBlocksOld; i < m_nBlocks; ++i )
- {
- MEM_ALLOC_CREDIT_CLASS();
- m_pMemory[ i ] = (T*)malloc( nBlockSize * sizeof( T ) );
- Assert( m_pMemory[ i ] );
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Makes sure we've got at least this much memory
-//-----------------------------------------------------------------------------
-template< class T, class I >
-inline void CUtlBlockMemory<T,I>::EnsureCapacity( int num )
-{
- Grow( num - NumAllocated() );
-}
-
-
-//-----------------------------------------------------------------------------
-// Memory deallocation
-//-----------------------------------------------------------------------------
-template< class T, class I >
-void CUtlBlockMemory<T,I>::Purge()
-{
- if ( !m_pMemory )
- return;
-
- for ( int i = 0; i < m_nBlocks; ++i )
- {
- UTLBLOCKMEMORY_TRACK_FREE();
- free( (void*)m_pMemory[ i ] );
- }
- m_nBlocks = 0;
-
- UTLBLOCKMEMORY_TRACK_FREE();
- free( (void*)m_pMemory );
- m_pMemory = 0;
-}
-
-template< class T, class I >
-void CUtlBlockMemory<T,I>::Purge( int numElements )
-{
- Assert( numElements >= 0 );
-
- int nAllocated = NumAllocated();
- if ( numElements > nAllocated )
- {
- // Ensure this isn't a grow request in disguise.
- Assert( numElements <= nAllocated );
- return;
- }
-
- if ( numElements <= 0 )
- {
- Purge();
- return;
- }
-
- int nBlockSize = NumElementsInBlock();
- int nBlocksOld = m_nBlocks;
- int nBlocks = ( numElements + nBlockSize - 1 ) / nBlockSize;
-
- // If the number of blocks is the same as the allocated number of blocks, we are done.
- if ( nBlocks == m_nBlocks )
- return;
-
- ChangeSize( nBlocks );
-}
-
-#include "tier0/memdbgoff.h"
-
-#endif // UTLBLOCKMEMORY_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+// A growable memory class.
+//===========================================================================//
+
+#ifndef UTLBLOCKMEMORY_H
+#define UTLBLOCKMEMORY_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tier0/dbg.h"
+#include "tier0/platform.h"
+#include "mathlib/mathlib.h"
+
+#include "tier0/memalloc.h"
+#include "tier0/memdbgon.h"
+
+#pragma warning (disable:4100)
+#pragma warning (disable:4514)
+
+//-----------------------------------------------------------------------------
+
+#ifdef UTBLOCKLMEMORY_TRACK
+#define UTLBLOCKMEMORY_TRACK_ALLOC() MemAlloc_RegisterAllocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
+#define UTLBLOCKMEMORY_TRACK_FREE() if ( !m_pMemory ) ; else MemAlloc_RegisterDeallocation( "Sum of all UtlBlockMemory", 0, NumAllocated() * sizeof(T), NumAllocated() * sizeof(T), 0 )
+#else
+#define UTLBLOCKMEMORY_TRACK_ALLOC() ((void)0)
+#define UTLBLOCKMEMORY_TRACK_FREE() ((void)0)
+#endif
+
+
+//-----------------------------------------------------------------------------
+// The CUtlBlockMemory class:
+// A growable memory class that allocates non-sequential blocks, but is indexed sequentially
+//-----------------------------------------------------------------------------
+template< class T, class I >
+class CUtlBlockMemory
+{
+public:
+ // constructor, destructor
+ CUtlBlockMemory( int nGrowSize = 0, int nInitSize = 0 );
+ ~CUtlBlockMemory();
+
+ // Set the size by which the memory grows - round up to the next power of 2
+ void Init( int nGrowSize = 0, int nInitSize = 0 );
+
+ // here to match CUtlMemory, but only used by ResetDbgInfo, so it can just return NULL
+ T* Base() { return NULL; }
+ const T* Base() const { return NULL; }
+
+ class Iterator_t
+ {
+ public:
+ Iterator_t( I i ) : index( i ) {}
+ I index;
+
+ bool operator==( const Iterator_t it ) const { return index == it.index; }
+ bool operator!=( const Iterator_t it ) const { return index != it.index; }
+ };
+ Iterator_t First() const { return Iterator_t( IsIdxValid( 0 ) ? 0 : InvalidIndex() ); }
+ Iterator_t Next( const Iterator_t &it ) const { return Iterator_t( IsIdxValid( it.index + 1 ) ? it.index + 1 : InvalidIndex() ); }
+ I GetIndex( const Iterator_t &it ) const { return it.index; }
+ bool IsIdxAfter( I i, const Iterator_t &it ) const { return i > it.index; }
+ bool IsValidIterator( const Iterator_t &it ) const { return IsIdxValid( it.index ); }
+ Iterator_t InvalidIterator() const { return Iterator_t( InvalidIndex() ); }
+
+ // element access
+ T& operator[]( I i );
+ const T& operator[]( I i ) const;
+ T& Element( I i );
+ const T& Element( I i ) const;
+
+ // Can we use this index?
+ bool IsIdxValid( I i ) const;
+ static I InvalidIndex() { return ( I )-1; }
+
+ void Swap( CUtlBlockMemory< T, I > &mem );
+
+ // Size
+ int NumAllocated() const;
+ int Count() const { return NumAllocated(); }
+
+ // Grows memory by max(num,growsize) rounded up to the next power of 2, and returns the allocation index/ptr
+ void Grow( int num = 1 );
+
+ // Makes sure we've got at least this much memory
+ void EnsureCapacity( int num );
+
+ // Memory deallocation
+ void Purge();
+
+ // Purge all but the given number of elements
+ void Purge( int numElements );
+
+protected:
+ int Index( int major, int minor ) const { return ( major << m_nIndexShift ) | minor; }
+ int MajorIndex( int i ) const { return i >> m_nIndexShift; }
+ int MinorIndex( int i ) const { return i & m_nIndexMask; }
+ void ChangeSize( int nBlocks );
+ int NumElementsInBlock() const { return m_nIndexMask + 1; }
+
+ T** m_pMemory;
+ int m_nBlocks;
+ int m_nIndexMask : 27;
+ int m_nIndexShift : 5;
+};
+
+//-----------------------------------------------------------------------------
+// constructor, destructor
+//-----------------------------------------------------------------------------
+
+template< class T, class I >
+CUtlBlockMemory<T,I>::CUtlBlockMemory( int nGrowSize, int nInitAllocationCount )
+: m_pMemory( 0 ), m_nBlocks( 0 ), m_nIndexMask( 0 ), m_nIndexShift( 0 )
+{
+ Init( nGrowSize, nInitAllocationCount );
+}
+
+template< class T, class I >
+CUtlBlockMemory<T,I>::~CUtlBlockMemory()
+{
+ Purge();
+}
+
+
+//-----------------------------------------------------------------------------
+// Fast swap
+//-----------------------------------------------------------------------------
+template< class T, class I >
+void CUtlBlockMemory<T,I>::Swap( CUtlBlockMemory< T, I > &mem )
+{
+ swap( m_pMemory, mem.m_pMemory );
+ swap( m_nBlocks, mem.m_nBlocks );
+ swap( m_nIndexMask, mem.m_nIndexMask );
+ swap( m_nIndexShift, mem.m_nIndexShift );
+}
+
+
+//-----------------------------------------------------------------------------
+// Set the size by which the memory grows - round up to the next power of 2
+//-----------------------------------------------------------------------------
+template< class T, class I >
+void CUtlBlockMemory<T,I>::Init( int nGrowSize /* = 0 */, int nInitSize /* = 0 */ )
+{
+ Purge();
+
+ if ( nGrowSize == 0)
+ {
+ // default grow size is smallest size s.t. c++ allocation overhead is ~6% of block size
+ nGrowSize = ( 127 + sizeof( T ) ) / sizeof( T );
+ }
+ nGrowSize = SmallestPowerOfTwoGreaterOrEqual( nGrowSize );
+ m_nIndexMask = nGrowSize - 1;
+
+ m_nIndexShift = 0;
+ while ( nGrowSize > 1 )
+ {
+ nGrowSize >>= 1;
+ ++m_nIndexShift;
+ }
+ Assert( m_nIndexMask + 1 == ( 1 << m_nIndexShift ) );
+
+ Grow( nInitSize );
+}
+
+
+//-----------------------------------------------------------------------------
+// element access
+//-----------------------------------------------------------------------------
+template< class T, class I >
+inline T& CUtlBlockMemory<T,I>::operator[]( I i )
+{
+ Assert( IsIdxValid(i) );
+ T *pBlock = m_pMemory[ MajorIndex( i ) ];
+ return pBlock[ MinorIndex( i ) ];
+}
+
+template< class T, class I >
+inline const T& CUtlBlockMemory<T,I>::operator[]( I i ) const
+{
+ Assert( IsIdxValid(i) );
+ const T *pBlock = m_pMemory[ MajorIndex( i ) ];
+ return pBlock[ MinorIndex( i ) ];
+}
+
+template< class T, class I >
+inline T& CUtlBlockMemory<T,I>::Element( I i )
+{
+ Assert( IsIdxValid(i) );
+ T *pBlock = m_pMemory[ MajorIndex( i ) ];
+ return pBlock[ MinorIndex( i ) ];
+}
+
+template< class T, class I >
+inline const T& CUtlBlockMemory<T,I>::Element( I i ) const
+{
+ Assert( IsIdxValid(i) );
+ const T *pBlock = m_pMemory[ MajorIndex( i ) ];
+ return pBlock[ MinorIndex( i ) ];
+}
+
+
+//-----------------------------------------------------------------------------
+// Size
+//-----------------------------------------------------------------------------
+template< class T, class I >
+inline int CUtlBlockMemory<T,I>::NumAllocated() const
+{
+ return m_nBlocks * NumElementsInBlock();
+}
+
+
+//-----------------------------------------------------------------------------
+// Is element index valid?
+//-----------------------------------------------------------------------------
+template< class T, class I >
+inline bool CUtlBlockMemory<T,I>::IsIdxValid( I i ) const
+{
+ return ( i >= 0 ) && ( MajorIndex( i ) < m_nBlocks );
+}
+
+template< class T, class I >
+void CUtlBlockMemory<T,I>::Grow( int num )
+{
+ if ( num <= 0 )
+ return;
+
+ int nBlockSize = NumElementsInBlock();
+ int nBlocks = ( num + nBlockSize - 1 ) / nBlockSize;
+
+ ChangeSize( m_nBlocks + nBlocks );
+}
+
+template< class T, class I >
+void CUtlBlockMemory<T,I>::ChangeSize( int nBlocks )
+{
+ UTLBLOCKMEMORY_TRACK_FREE(); // this must stay before the recalculation of m_nBlocks, since it implicitly uses the old value
+
+ int nBlocksOld = m_nBlocks;
+ m_nBlocks = nBlocks;
+
+ UTLBLOCKMEMORY_TRACK_ALLOC(); // this must stay after the recalculation of m_nBlocks, since it implicitly uses the new value
+
+ // free old blocks if shrinking
+ for ( int i = m_nBlocks; i < nBlocksOld; ++i )
+ {
+ UTLBLOCKMEMORY_TRACK_FREE();
+ free( (void*)m_pMemory[ i ] );
+ }
+
+ if ( m_pMemory )
+ {
+ MEM_ALLOC_CREDIT_CLASS();
+ m_pMemory = (T**)realloc( m_pMemory, m_nBlocks * sizeof(T*) );
+ Assert( m_pMemory );
+ }
+ else
+ {
+ MEM_ALLOC_CREDIT_CLASS();
+ m_pMemory = (T**)malloc( m_nBlocks * sizeof(T*) );
+ Assert( m_pMemory );
+ }
+
+ if ( !m_pMemory )
+ {
+ Error( "CUtlBlockMemory overflow!\n" );
+ }
+
+ // allocate new blocks if growing
+ int nBlockSize = NumElementsInBlock();
+ for ( int i = nBlocksOld; i < m_nBlocks; ++i )
+ {
+ MEM_ALLOC_CREDIT_CLASS();
+ m_pMemory[ i ] = (T*)malloc( nBlockSize * sizeof( T ) );
+ Assert( m_pMemory[ i ] );
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Makes sure we've got at least this much memory
+//-----------------------------------------------------------------------------
+template< class T, class I >
+inline void CUtlBlockMemory<T,I>::EnsureCapacity( int num )
+{
+ Grow( num - NumAllocated() );
+}
+
+
+//-----------------------------------------------------------------------------
+// Memory deallocation
+//-----------------------------------------------------------------------------
+template< class T, class I >
+void CUtlBlockMemory<T,I>::Purge()
+{
+ if ( !m_pMemory )
+ return;
+
+ for ( int i = 0; i < m_nBlocks; ++i )
+ {
+ UTLBLOCKMEMORY_TRACK_FREE();
+ free( (void*)m_pMemory[ i ] );
+ }
+ m_nBlocks = 0;
+
+ UTLBLOCKMEMORY_TRACK_FREE();
+ free( (void*)m_pMemory );
+ m_pMemory = 0;
+}
+
+template< class T, class I >
+void CUtlBlockMemory<T,I>::Purge( int numElements )
+{
+ Assert( numElements >= 0 );
+
+ int nAllocated = NumAllocated();
+ if ( numElements > nAllocated )
+ {
+ // Ensure this isn't a grow request in disguise.
+ Assert( numElements <= nAllocated );
+ return;
+ }
+
+ if ( numElements <= 0 )
+ {
+ Purge();
+ return;
+ }
+
+ int nBlockSize = NumElementsInBlock();
+ int nBlocksOld = m_nBlocks;
+ int nBlocks = ( numElements + nBlockSize - 1 ) / nBlockSize;
+
+ // If the number of blocks is the same as the allocated number of blocks, we are done.
+ if ( nBlocks == m_nBlocks )
+ return;
+
+ ChangeSize( nBlocks );
+}
+
+#include "tier0/memdbgoff.h"
+
+#endif // UTLBLOCKMEMORY_H