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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/tier1/netadr.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/tier1/netadr.h')
-rw-r--r--mp/src/public/tier1/netadr.h136
1 files changed, 68 insertions, 68 deletions
diff --git a/mp/src/public/tier1/netadr.h b/mp/src/public/tier1/netadr.h
index fdc28504..9249613e 100644
--- a/mp/src/public/tier1/netadr.h
+++ b/mp/src/public/tier1/netadr.h
@@ -1,68 +1,68 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-// netadr.h
-#ifndef NETADR_H
-#define NETADR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier0/platform.h"
-#undef SetPort
-
-typedef enum
-{
- NA_NULL = 0,
- NA_LOOPBACK,
- NA_BROADCAST,
- NA_IP,
-} netadrtype_t;
-
-typedef struct netadr_s
-{
-public:
- netadr_s() { SetIP( 0 ); SetPort( 0 ); SetType( NA_IP ); }
- netadr_s( uint unIP, uint16 usPort ) { SetIP( unIP ); SetPort( usPort ); SetType( NA_IP ); }
- netadr_s( const char *pch ) { SetFromString( pch ); }
- void Clear(); // invalids Address
-
- void SetType( netadrtype_t type );
- void SetPort( unsigned short port );
- bool SetFromSockadr(const struct sockaddr *s);
- void SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4);
- void SetIP(uint unIP); // Sets IP. unIP is in host order (little-endian)
- void SetIPAndPort( uint unIP, unsigned short usPort ) { SetIP( unIP ); SetPort( usPort ); }
- void SetFromString(const char *pch, bool bUseDNS = false ); // if bUseDNS is true then do a DNS lookup if needed
-
- bool CompareAdr (const netadr_s &a, bool onlyBase = false) const;
- bool CompareClassBAdr (const netadr_s &a) const;
- bool CompareClassCAdr (const netadr_s &a) const;
-
- netadrtype_t GetType() const;
- unsigned short GetPort() const;
- const char* ToString( bool onlyBase = false ) const; // returns xxx.xxx.xxx.xxx:ppppp
- void ToSockadr(struct sockaddr *s) const;
- unsigned int GetIPHostByteOrder() const;
- unsigned int GetIPNetworkByteOrder() const;
-
- bool IsLocalhost() const; // true, if this is the localhost IP
- bool IsLoopback() const; // true if engine loopback buffers are used
- bool IsReservedAdr() const; // true, if this is a private LAN IP
- bool IsValid() const; // ip & port != 0
- void SetFromSocket( int hSocket );
- bool operator==(const netadr_s &netadr) const {return ( CompareAdr( netadr ) );}
- bool operator<(const netadr_s &netadr) const;
-
-public: // members are public to avoid to much changes
-
- netadrtype_t type;
- unsigned char ip[4];
- unsigned short port;
-} netadr_t;
-
-#endif // NETADR_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// netadr.h
+#ifndef NETADR_H
+#define NETADR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tier0/platform.h"
+#undef SetPort
+
+typedef enum
+{
+ NA_NULL = 0,
+ NA_LOOPBACK,
+ NA_BROADCAST,
+ NA_IP,
+} netadrtype_t;
+
+typedef struct netadr_s
+{
+public:
+ netadr_s() { SetIP( 0 ); SetPort( 0 ); SetType( NA_IP ); }
+ netadr_s( uint unIP, uint16 usPort ) { SetIP( unIP ); SetPort( usPort ); SetType( NA_IP ); }
+ netadr_s( const char *pch ) { SetFromString( pch ); }
+ void Clear(); // invalids Address
+
+ void SetType( netadrtype_t type );
+ void SetPort( unsigned short port );
+ bool SetFromSockadr(const struct sockaddr *s);
+ void SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4);
+ void SetIP(uint unIP); // Sets IP. unIP is in host order (little-endian)
+ void SetIPAndPort( uint unIP, unsigned short usPort ) { SetIP( unIP ); SetPort( usPort ); }
+ void SetFromString(const char *pch, bool bUseDNS = false ); // if bUseDNS is true then do a DNS lookup if needed
+
+ bool CompareAdr (const netadr_s &a, bool onlyBase = false) const;
+ bool CompareClassBAdr (const netadr_s &a) const;
+ bool CompareClassCAdr (const netadr_s &a) const;
+
+ netadrtype_t GetType() const;
+ unsigned short GetPort() const;
+ const char* ToString( bool onlyBase = false ) const; // returns xxx.xxx.xxx.xxx:ppppp
+ void ToSockadr(struct sockaddr *s) const;
+ unsigned int GetIPHostByteOrder() const;
+ unsigned int GetIPNetworkByteOrder() const;
+
+ bool IsLocalhost() const; // true, if this is the localhost IP
+ bool IsLoopback() const; // true if engine loopback buffers are used
+ bool IsReservedAdr() const; // true, if this is a private LAN IP
+ bool IsValid() const; // ip & port != 0
+ void SetFromSocket( int hSocket );
+ bool operator==(const netadr_s &netadr) const {return ( CompareAdr( netadr ) );}
+ bool operator<(const netadr_s &netadr) const;
+
+public: // members are public to avoid to much changes
+
+ netadrtype_t type;
+ unsigned char ip[4];
+ unsigned short port;
+} netadr_t;
+
+#endif // NETADR_H