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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/tier1/fileio.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/tier1/fileio.h')
-rw-r--r--mp/src/public/tier1/fileio.h202
1 files changed, 101 insertions, 101 deletions
diff --git a/mp/src/public/tier1/fileio.h b/mp/src/public/tier1/fileio.h
index f2f76e8d..d85ca182 100644
--- a/mp/src/public/tier1/fileio.h
+++ b/mp/src/public/tier1/fileio.h
@@ -1,101 +1,101 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: A collection of utility classes to simplify file I/O, and
-// as much as possible contain portability problems. Here avoiding
-// including windows.h.
-//
-//=============================================================================
-
-#ifndef FILEIO_H
-#define FILEIO_H
-
-#if defined (_WIN32)
-#else
-#include <sys/types.h>
-#include <sys/stat.h>
-#if !defined( _PS3 )
-#include <signal.h>
-#endif // _PS3
-#endif
-
-#include "tier0/platform.h"
-#include "tier1/utlstring.h"
-#include "tier1/utllinkedlist.h"
-
-const int64 k_nMillion = 1000000;
-const int64 k_nThousand = 1000;
-const int64 k_nKiloByte = 1024;
-const int64 k_nMegabyte = k_nKiloByte * k_nKiloByte;
-const int64 k_nGigabyte = k_nMegabyte * k_nKiloByte;
-
-class CPathString
-{
-public:
-
- // Constructors: Automatically fixes slashes and removes double slashes when the object is
- // constructed, and then knows how to append magic \\?\ on Windows for unicode paths
- CPathString( const char *pchUTF8Path );
- ~CPathString();
-
- // Gets the path in UTF8
- const char *GetUTF8Path();
-
- // Gets wchar_t based path, with \\?\ pre-pended (allowing long paths on Win32, should only be used with unicode aware filesystem calls)
- const wchar_t *GetWCharPathPrePended();
-
-private:
-
- void PopulateWCharPath();
-
- char *m_pchUTF8Path;
- wchar_t *m_pwchWideCharPathPrepended;
-
-};
-
-#if !defined(_PS3)
-//-----------------------------------------------------------------------------
-// Purpose: Encapsulates watching a directory for file changes
-//-----------------------------------------------------------------------------
-class CDirWatcher
-{
-public:
- CDirWatcher();
- ~CDirWatcher();
-
- // only one directory can be watched at a time
- void SetDirToWatch( const char *pchDir );
-
- // retrieve any changes
- bool GetChangedFile( CUtlString *psFile );
-
-#ifdef DBGFLAG_VALIDATE
- void Validate( CValidator &validator, const char *pchName );
-#endif
-
-private:
- CUtlLinkedList<CUtlString> m_listChangedFiles;
- void *m_hFile;
- void *m_pOverlapped;
- void *m_pFileInfo;
-#ifdef OSX
-public:
- struct timespec m_modTime;
- void AddFileToChangeList( const char *pchFile );
- CUtlString m_BaseDir;
-private:
- void *m_WatcherStream;
-#endif
- friend class CDirWatcherFriend;
-
-#ifdef LINUX
- void AddFileToChangeList( const char *pchFile );
-#endif
-#ifdef WIN32
- // used by callback functions to push a file onto the list
- void AddFileToChangeList( const char *pchFile );
- void PostDirWatch();
-#endif
-};
-#endif // _PS3
-
-#endif // FILEIO_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A collection of utility classes to simplify file I/O, and
+// as much as possible contain portability problems. Here avoiding
+// including windows.h.
+//
+//=============================================================================
+
+#ifndef FILEIO_H
+#define FILEIO_H
+
+#if defined (_WIN32)
+#else
+#include <sys/types.h>
+#include <sys/stat.h>
+#if !defined( _PS3 )
+#include <signal.h>
+#endif // _PS3
+#endif
+
+#include "tier0/platform.h"
+#include "tier1/utlstring.h"
+#include "tier1/utllinkedlist.h"
+
+const int64 k_nMillion = 1000000;
+const int64 k_nThousand = 1000;
+const int64 k_nKiloByte = 1024;
+const int64 k_nMegabyte = k_nKiloByte * k_nKiloByte;
+const int64 k_nGigabyte = k_nMegabyte * k_nKiloByte;
+
+class CPathString
+{
+public:
+
+ // Constructors: Automatically fixes slashes and removes double slashes when the object is
+ // constructed, and then knows how to append magic \\?\ on Windows for unicode paths
+ CPathString( const char *pchUTF8Path );
+ ~CPathString();
+
+ // Gets the path in UTF8
+ const char *GetUTF8Path();
+
+ // Gets wchar_t based path, with \\?\ pre-pended (allowing long paths on Win32, should only be used with unicode aware filesystem calls)
+ const wchar_t *GetWCharPathPrePended();
+
+private:
+
+ void PopulateWCharPath();
+
+ char *m_pchUTF8Path;
+ wchar_t *m_pwchWideCharPathPrepended;
+
+};
+
+#if !defined(_PS3)
+//-----------------------------------------------------------------------------
+// Purpose: Encapsulates watching a directory for file changes
+//-----------------------------------------------------------------------------
+class CDirWatcher
+{
+public:
+ CDirWatcher();
+ ~CDirWatcher();
+
+ // only one directory can be watched at a time
+ void SetDirToWatch( const char *pchDir );
+
+ // retrieve any changes
+ bool GetChangedFile( CUtlString *psFile );
+
+#ifdef DBGFLAG_VALIDATE
+ void Validate( CValidator &validator, const char *pchName );
+#endif
+
+private:
+ CUtlLinkedList<CUtlString> m_listChangedFiles;
+ void *m_hFile;
+ void *m_pOverlapped;
+ void *m_pFileInfo;
+#ifdef OSX
+public:
+ struct timespec m_modTime;
+ void AddFileToChangeList( const char *pchFile );
+ CUtlString m_BaseDir;
+private:
+ void *m_WatcherStream;
+#endif
+ friend class CDirWatcherFriend;
+
+#ifdef LINUX
+ void AddFileToChangeList( const char *pchFile );
+#endif
+#ifdef WIN32
+ // used by callback functions to push a file onto the list
+ void AddFileToChangeList( const char *pchFile );
+ void PostDirWatch();
+#endif
+};
+#endif // _PS3
+
+#endif // FILEIO_H