diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/tier0/platform.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/tier0/platform.h')
| -rw-r--r-- | mp/src/public/tier0/platform.h | 3152 |
1 files changed, 1576 insertions, 1576 deletions
diff --git a/mp/src/public/tier0/platform.h b/mp/src/public/tier0/platform.h index 1ff753f5..0e5a3428 100644 --- a/mp/src/public/tier0/platform.h +++ b/mp/src/public/tier0/platform.h @@ -1,1576 +1,1576 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//===========================================================================//
-
-#ifndef PLATFORM_H
-#define PLATFORM_H
-
-#if defined( _X360 )
- #define NO_STEAM
- #define NO_VOICE
- // for the 360, the ppc platform and the rtos are tightly coupled
- // setup the 360 environment here !once! for much less leaf module include wackiness
- // these are critical order and purposely appear *before* anything else
- #define _XBOX
-#include <xtl.h>
- #include <xaudio2.h>
- #include <xbdm.h>
-#include <Xgraphics.h>
- #include <xui.h>
- #include <pmcpbsetup.h>
-#include <XMAHardwareAbstraction.h>
- #undef _XBOX
-#endif
-
-#include "wchartypes.h"
-#include "basetypes.h"
-#include "tier0/valve_off.h"
-
-#ifdef _DEBUG
-#if !defined( PLAT_COMPILE_TIME_ASSERT )
-#define PLAT_COMPILE_TIME_ASSERT( pred ) switch(0){case 0:case pred:;}
-#endif
-#else
-#if !defined( PLAT_COMPILE_TIME_ASSERT )
-#define PLAT_COMPILE_TIME_ASSERT( pred )
-#endif
-#endif
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-// feature enables
-#define NEW_SOFTWARE_LIGHTING
-
-#ifdef POSIX
-// need this for _alloca
-#include <alloca.h>
-#include <unistd.h>
- #include <signal.h>
-#include <time.h>
-#endif
-
-#include <malloc.h>
-#include <new>
-
-
-// need this for memset
-#include <string.h>
-
-#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs.
-
-#ifdef _RETAIL
-#define IsRetail() true
-#else
-#define IsRetail() false
-#endif
-
-#ifdef _DEBUG
-#define IsRelease() false
-#define IsDebug() true
-#else
-#define IsRelease() true
-#define IsDebug() false
-#endif
-
-// Deprecating, infavor of IsX360() which will revert to IsXbox()
-// after confidence of xbox 1 code flush
-#define IsXbox() false
-
-#ifdef _WIN32
- #define IsLinux() false
- #define IsOSX() false
- #define IsPosix() false
- #define PLATFORM_WINDOWS 1 // Windows PC or Xbox 360
- #ifndef _X360
- #define IsWindows() true
- #define IsPC() true
- #define IsConsole() false
- #define IsX360() false
- #define IsPS3() false
- #define IS_WINDOWS_PC
- #define PLATFORM_WINDOWS_PC 1 // Windows PC
- #ifdef _WIN64
- #define IsPlatformWindowsPC64() true
- #define IsPlatformWindowsPC32() false
- #define PLATFORM_WINDOWS_PC64 1
- #else
- #define IsPlatformWindowsPC64() false
- #define IsPlatformWindowsPC32() true
- #define PLATFORM_WINDOWS_PC32 1
- #endif
- #else
- #define PLATFORM_X360 1
- #ifndef _CONSOLE
- #define _CONSOLE
- #endif
- #define IsWindows() false
- #define IsPC() false
- #define IsConsole() true
- #define IsX360() true
- #define IsPS3() false
- #endif
- // Adding IsPlatformOpenGL() to help fix a bunch of code that was using IsPosix() to infer if the DX->GL translation layer was being used.
- #if defined( DX_TO_GL_ABSTRACTION )
- #define IsPlatformOpenGL() true
- #else
- #define IsPlatformOpenGL() false
- #endif
-#elif defined(POSIX)
- #define IsPC() true
- #define IsWindows() false
- #define IsConsole() false
- #define IsX360() false
- #define IsPS3() false
- #if defined( LINUX )
- #define IsLinux() true
- #else
- #define IsLinux() false
- #endif
-
- #if defined( OSX )
- #define IsOSX() true
- #else
- #define IsOSX() false
- #endif
-
- #define IsPosix() true
- #define IsPlatformOpenGL() true
-#else
- #error
-#endif
-
-typedef unsigned char uint8;
-typedef signed char int8;
-
-#if defined(__x86_64__) || defined(_WIN64)
- #define X64BITS
-#endif // __x86_64__
-
-#if defined( _WIN32 )
-
- typedef __int16 int16;
- typedef unsigned __int16 uint16;
- typedef __int32 int32;
- typedef unsigned __int32 uint32;
- typedef __int64 int64;
- typedef unsigned __int64 uint64;
-
- #ifdef PLATFORM_64BITS
- typedef __int64 intp; // intp is an integer that can accomodate a pointer
- typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *)
- #else
- typedef __int32 intp;
- typedef unsigned __int32 uintp;
- #endif
-
- #if defined( _X360 )
- #ifdef __m128
- #undef __m128
- #endif
- #define __m128 __vector4
- #endif
-
- // Use this to specify that a function is an override of a virtual function.
- // This lets the compiler catch cases where you meant to override a virtual
- // function but you accidentally changed the function signature and created
- // an overloaded function. Usage in function declarations is like this:
- // int GetData() const OVERRIDE;
- #define OVERRIDE override
-
-#else // _WIN32
-
- typedef short int16;
- typedef unsigned short uint16;
- typedef int int32;
- typedef unsigned int uint32;
- typedef long long int64;
- typedef unsigned long long uint64;
- #ifdef X64BITS
- typedef long long intp;
- typedef unsigned long long uintp;
- #else
- typedef int intp;
- typedef unsigned int uintp;
- #endif
- typedef void *HWND;
-
- // Avoid redefinition warnings if a previous header defines this.
- #undef OVERRIDE
- #if defined(__clang__)
- #define OVERRIDE override
- // warning: 'override' keyword is a C++11 extension [-Wc++11-extensions]
- // Disabling this warning is less intrusive than enabling C++11 extensions
- #pragma GCC diagnostic ignored "-Wc++11-extensions"
- #else
- #define OVERRIDE
- #endif
-
-#endif // else _WIN32
-
-// From steam/steamtypes.h
-// RTime32
-// We use this 32 bit time representing real world time.
-// It offers 1 second resolution beginning on January 1, 1970 (Unix time)
-typedef uint32 RTime32;
-
-typedef float float32;
-typedef double float64;
-
-// for when we don't care about how many bits we use
-typedef unsigned int uint;
-
-#ifdef _MSC_VER
-#pragma once
-// Ensure that everybody has the right compiler version installed. The version
-// number can be obtained by looking at the compiler output when you type 'cl'
-// and removing the last two digits and the periods: 16.00.40219.01 becomes 160040219
-#if _MSC_FULL_VER > 160000000
- #if _MSC_FULL_VER < 160040219
- #error You must install VS 2010 SP1
- #endif
-#else
- #if _MSC_FULL_VER < 140050727
- #error You must install VS 2005 SP1
- #endif
-#endif
-#endif
-
-// This can be used to ensure the size of pointers to members when declaring
-// a pointer type for a class that has only been forward declared
-#ifdef _MSC_VER
-#define SINGLE_INHERITANCE __single_inheritance
-#define MULTIPLE_INHERITANCE __multiple_inheritance
-#else
-#define SINGLE_INHERITANCE
-#define MULTIPLE_INHERITANCE
-#endif
-
-#ifdef _MSC_VER
-#define NO_VTABLE __declspec( novtable )
-#else
-#define NO_VTABLE
-#endif
-
-#ifdef _MSC_VER
- // This indicates that a function never returns, which helps with
- // generating accurate compiler warnings
- #define NORETURN __declspec( noreturn )
-#else
- #define NORETURN
-#endif
-
-// This can be used to declare an abstract (interface only) class.
-// Classes marked abstract should not be instantiated. If they are, and access violation will occur.
-//
-// Example of use:
-//
-// abstract_class CFoo
-// {
-// ...
-// }
-//
-// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp
-//
-// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable.
-// It's probable that this shouldn't be an issue, but an experiment should be done to verify this.
-//
-#ifndef _X360
-#define abstract_class class
-#else
-#define abstract_class class NO_VTABLE
-#endif
-
-
-// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms
-// As a result, we pick the least common denominator here. This should be used anywhere
-// you might typically want to use RAND_MAX
-#define VALVE_RAND_MAX 0x7fff
-
-
-
-/*
-FIXME: Enable this when we no longer fear change =)
-
-// need these for the limits
-#include <limits.h>
-#include <float.h>
-
-// Maximum and minimum representable values
-#define INT8_MAX SCHAR_MAX
-#define INT16_MAX SHRT_MAX
-#define INT32_MAX LONG_MAX
-#define INT64_MAX (((int64)~0) >> 1)
-
-#define INT8_MIN SCHAR_MIN
-#define INT16_MIN SHRT_MIN
-#define INT32_MIN LONG_MIN
-#define INT64_MIN (((int64)1) << 63)
-
-#define UINT8_MAX ((uint8)~0)
-#define UINT16_MAX ((uint16)~0)
-#define UINT32_MAX ((uint32)~0)
-#define UINT64_MAX ((uint64)~0)
-
-#define UINT8_MIN 0
-#define UINT16_MIN 0
-#define UINT32_MIN 0
-#define UINT64_MIN 0
-
-#ifndef UINT_MIN
-#define UINT_MIN UINT32_MIN
-#endif
-
-#define FLOAT32_MAX FLT_MAX
-#define FLOAT64_MAX DBL_MAX
-
-#define FLOAT32_MIN FLT_MIN
-#define FLOAT64_MIN DBL_MIN
-*/
-
-// portability / compiler settings
-#if defined(_WIN32) && !defined(WINDED)
-
-#if defined(_M_IX86)
-#define __i386__ 1
-#endif
-
-#elif POSIX
-#if defined( OSX ) && defined( CARBON_WORKAROUND )
-#define DWORD unsigned int
-#else
-typedef unsigned int DWORD;
-#endif
-typedef unsigned short WORD;
-typedef void * HINSTANCE;
-#define _MAX_PATH PATH_MAX
-#define __cdecl
-#define __stdcall
-#define __declspec
-
-#endif // defined(_WIN32) && !defined(WINDED)
-
-
-// Defines MAX_PATH
-#ifndef MAX_PATH
-#define MAX_PATH 260
-#endif
-
-#ifdef _WIN32
-#define MAX_UNICODE_PATH 32767
-#else
-#define MAX_UNICODE_PATH MAX_PATH
-#endif
-
-#define MAX_UNICODE_PATH_IN_UTF8 MAX_UNICODE_PATH*4
-
-#ifdef GNUC
-#undef offsetof
-//#define offsetof( type, var ) __builtin_offsetof( type, var )
-#define offsetof(s,m) (size_t)&(((s *)0)->m)
-#else
-#undef offsetof
-#define offsetof(s,m) (size_t)&(((s *)0)->m)
-#endif
-
-
-#define ALIGN_VALUE( val, alignment ) ( ( val + alignment - 1 ) & ~( alignment - 1 ) ) // need macro for constant expression
-
-// Used to step into the debugger
-#if defined( _WIN32 ) && !defined( _X360 )
-#define DebuggerBreak() __debugbreak()
-#elif defined( _X360 )
-#define DebuggerBreak() DebugBreak()
-#else
- // On OSX, SIGTRAP doesn't really stop the thread cold when debugging.
- // So if being debugged, use INT3 which is precise.
-#ifdef OSX
-#define DebuggerBreak() if ( Plat_IsInDebugSession() ) { __asm ( "int $3" ); } else { raise(SIGTRAP); }
-#else
-#define DebuggerBreak() raise(SIGTRAP)
-#endif
-#endif
-#define DebuggerBreakIfDebugging() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak()
-
-// C functions for external declarations that call the appropriate C++ methods
-#ifndef EXPORT
- #ifdef _WIN32
- #define EXPORT _declspec( dllexport )
- #else
- #define EXPORT /* */
- #endif
-#endif
-
-#if defined __i386__ && !defined __linux__
- #define id386 1
-#else
- #define id386 0
-#endif // __i386__
-
-// decls for aligning data
-#ifdef _WIN32
- #define DECL_ALIGN(x) __declspec(align(x))
-
-#elif GNUC
- #define DECL_ALIGN(x) __attribute__((aligned(x)))
-#else
- #define DECL_ALIGN(x) /* */
-#endif
-
-#ifdef _MSC_VER
-// MSVC has the align at the start of the struct
-#define ALIGN4 DECL_ALIGN(4)
-#define ALIGN8 DECL_ALIGN(8)
-#define ALIGN16 DECL_ALIGN(16)
-#define ALIGN32 DECL_ALIGN(32)
-#define ALIGN128 DECL_ALIGN(128)
-
-#define ALIGN4_POST
-#define ALIGN8_POST
-#define ALIGN16_POST
-#define ALIGN32_POST
-#define ALIGN128_POST
-#elif defined( GNUC )
-// gnuc has the align decoration at the end
-#define ALIGN4
-#define ALIGN8
-#define ALIGN16
-#define ALIGN32
-#define ALIGN128
-
-#define ALIGN4_POST DECL_ALIGN(4)
-#define ALIGN8_POST DECL_ALIGN(8)
-#define ALIGN16_POST DECL_ALIGN(16)
-#define ALIGN32_POST DECL_ALIGN(32)
-#define ALIGN128_POST DECL_ALIGN(128)
-#else
-#error
-#endif
-
-// Pull in the /analyze code annotations.
-#include "annotations.h"
-
-//-----------------------------------------------------------------------------
-// Convert int<-->pointer, avoiding 32/64-bit compiler warnings:
-//-----------------------------------------------------------------------------
-#define INT_TO_POINTER( i ) (void *)( ( i ) + (char *)NULL )
-#define POINTER_TO_INT( p ) ( (int)(uintp)( p ) )
-
-
-//-----------------------------------------------------------------------------
-// Stack-based allocation related helpers
-//-----------------------------------------------------------------------------
-#if defined( GNUC )
- #define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) )
-#ifdef _LINUX
- #define mallocsize( _p ) ( malloc_usable_size( _p ) )
-#elif defined(OSX)
- #define mallocsize( _p ) ( malloc_size( _p ) )
-#else
-#error
-#endif
-#elif defined ( _WIN32 )
- #define stackalloc( _size ) _alloca( ALIGN_VALUE( _size, 16 ) )
- #define mallocsize( _p ) ( _msize( _p ) )
-#endif
-
-#define stackfree( _p ) 0
-
-// Linux had a few areas where it didn't construct objects in the same order that Windows does.
-// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet.
-#ifdef POSIX
- #define CONSTRUCT_EARLY __attribute__((init_priority(101)))
-#else
- #define CONSTRUCT_EARLY
- #endif
-
-#if defined(_MSC_VER)
- #define SELECTANY __declspec(selectany)
- #define RESTRICT __restrict
- #define RESTRICT_FUNC __declspec(restrict)
- #define FMTFUNCTION( a, b )
-#elif defined(GNUC)
- #define SELECTANY __attribute__((weak))
- #if defined(LINUX) && !defined(DEDICATED)
- #define RESTRICT
- #else
- #define RESTRICT __restrict
- #endif
- #define RESTRICT_FUNC
- // squirrel.h does a #define printf DevMsg which leads to warnings when we try
- // to use printf as the prototype format function. Using __printf__ instead.
- #define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber )))
-#else
- #define SELECTANY static
- #define RESTRICT
- #define RESTRICT_FUNC
- #define FMTFUNCTION( a, b )
-#endif
-
-#if defined( _WIN32 )
-
- // Used for dll exporting and importing
- #define DLL_EXPORT extern "C" __declspec( dllexport )
- #define DLL_IMPORT extern "C" __declspec( dllimport )
-
- // Can't use extern "C" when DLL exporting a class
- #define DLL_CLASS_EXPORT __declspec( dllexport )
- #define DLL_CLASS_IMPORT __declspec( dllimport )
-
- // Can't use extern "C" when DLL exporting a global
- #define DLL_GLOBAL_EXPORT extern __declspec( dllexport )
- #define DLL_GLOBAL_IMPORT extern __declspec( dllimport )
-
- #define DLL_LOCAL
-
-#elif defined GNUC
-// Used for dll exporting and importing
-#define DLL_EXPORT extern "C" __attribute__ ((visibility("default")))
-#define DLL_IMPORT extern "C"
-
-// Can't use extern "C" when DLL exporting a class
-#define DLL_CLASS_EXPORT __attribute__ ((visibility("default")))
-#define DLL_CLASS_IMPORT
-
-// Can't use extern "C" when DLL exporting a global
-#define DLL_GLOBAL_EXPORT extern __attribute ((visibility("default")))
-#define DLL_GLOBAL_IMPORT extern
-
-#define DLL_LOCAL __attribute__ ((visibility("hidden")))
-
-#else
-#error "Unsupported Platform."
-#endif
-
-// Used for standard calling conventions
-#if defined( _WIN32 ) && !defined( _X360 )
- #define STDCALL __stdcall
- #define FASTCALL __fastcall
- #define FORCEINLINE __forceinline
- // GCC 3.4.1 has a bug in supporting forced inline of templated functions
- // this macro lets us not force inlining in that case
- #define FORCEINLINE_TEMPLATE __forceinline
-#elif defined( _X360 )
- #define STDCALL __stdcall
- #ifdef FORCEINLINE
- #undef FORCEINLINE
-#endif
- #define FORCEINLINE __forceinline
- #define FORCEINLINE_TEMPLATE __forceinline
- #else
- #define STDCALL
- #define FASTCALL
- #ifdef _LINUX_DEBUGGABLE
- #define FORCEINLINE
- #else
- #define FORCEINLINE inline __attribute__ ((always_inline))
- #endif
- // GCC 3.4.1 has a bug in supporting forced inline of templated functions
- // this macro lets us not force inlining in that case
- #define FORCEINLINE_TEMPLATE inline
-// #define __stdcall __attribute__ ((__stdcall__))
-#endif
-
-// Force a function call site -not- to inlined. (useful for profiling)
-#define DONT_INLINE(a) (((int)(a)+1)?(a):(a))
-
-// Pass hints to the compiler to prevent it from generating unnessecary / stupid code
-// in certain situations. Several compilers other than MSVC also have an equivilent
-// construct.
-//
-// Essentially the 'Hint' is that the condition specified is assumed to be true at
-// that point in the compilation. If '0' is passed, then the compiler assumes that
-// any subsequent code in the same 'basic block' is unreachable, and thus usually
-// removed.
-#ifdef _MSC_VER
- #define HINT(THE_HINT) __assume((THE_HINT))
-#else
- #define HINT(THE_HINT) 0
-#endif
-
-// Marks the codepath from here until the next branch entry point as unreachable,
-// and asserts if any attempt is made to execute it.
-#define UNREACHABLE() { Assert(0); HINT(0); }
-
-// In cases where no default is present or appropriate, this causes MSVC to generate
-// as little code as possible, and throw an assertion in debug.
-#define NO_DEFAULT default: UNREACHABLE();
-
-
-#ifdef _WIN32
-
-// Remove warnings from warning level 4.
-#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed
-#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter
-#pragma warning(disable : 4127) // warning C4127: conditional expression is constant
-#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated
-#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable
-#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined
-#pragma warning(disable : 4702) // warning C4702: unreachable code
-#pragma warning(disable : 4505) // unreferenced local function has been removed
-#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& )
-#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex'
-#pragma warning(disable : 4324) // Padding was added at the end of a structure
-#pragma warning(disable : 4244) // type conversion warning.
-#pragma warning(disable : 4305) // truncation from 'const double ' to 'float '
-#pragma warning(disable : 4786) // Disable warnings about long symbol names
-#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance
-#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union
-#pragma warning(disable : 4481) // warning C4481: nonstandard extension used: override specifier 'override'
-#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function
-
-#if _MSC_VER >= 1300
-#pragma warning(disable : 4511) // Disable warnings about private copy constructors
-#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing
-#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax)
-#endif
-
-#if _MSC_VER >= 1400
-#pragma warning(disable : 4996) // functions declared deprecated
-#endif
-
-
-#endif // _WIN32
-
-#if defined( LINUX ) && ((__GNUC__ * 100) + __GNUC_MINOR__) >= 406
- // based on some Jonathan Wakely macros on the net...
- #define GCC_DIAG_STR(s) #s
- #define GCC_DIAG_JOINSTR(x,y) GCC_DIAG_STR(x ## y)
- #define GCC_DIAG_DO_PRAGMA(x) _Pragma (#x)
- #define GCC_DIAG_PRAGMA(x) GCC_DIAG_DO_PRAGMA(GCC diagnostic x)
-
- #define GCC_DIAG_PUSH_OFF(x) GCC_DIAG_PRAGMA(push) GCC_DIAG_PRAGMA(ignored GCC_DIAG_JOINSTR(-W,x))
- #define GCC_DIAG_POP() GCC_DIAG_PRAGMA(pop)
-#else
- #define GCC_DIAG_PUSH_OFF(x)
- #define GCC_DIAG_POP()
-#endif
-
-#ifdef LINUX
-#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1
-#pragma GCC diagnostic ignored "-Wpointer-arith" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint.
-#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch
-#endif
-
-#ifdef OSX
-#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1
-#pragma GCC diagnostic ignored "-Wnull-arithmetic" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint.
-#pragma GCC diagnostic ignored "-Wswitch-enum" // enumeration values not handled in switch
-#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch
-#endif
-
-
-// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems...
-#if !defined( _WIN64 )
-#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
-#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int'
-#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size
-#endif
-
-
-#ifdef POSIX
-#define _stricmp stricmp
-#define strcmpi stricmp
-#define stricmp strcasecmp
-#define _vsnprintf vsnprintf
-#define _alloca alloca
-#ifdef _snprintf
-#undef _snprintf
-#endif
-#define _snprintf snprintf
-#define GetProcAddress dlsym
-#define _chdir chdir
-#define _strnicmp strnicmp
-#define strnicmp strncasecmp
-#define _getcwd getcwd
-#define _snwprintf swprintf
-#define swprintf_s swprintf
-#define wcsicmp _wcsicmp
-#define _wcsicmp wcscmp
-#define _finite finite
-#define _tempnam tempnam
-#define _unlink unlink
-#define _access access
-#define _mkdir(dir) mkdir( dir, S_IRWXU | S_IRWXG | S_IRWXO )
-#define _wtoi(arg) wcstol(arg, NULL, 10)
-#define _wtoi64(arg) wcstoll(arg, NULL, 10)
-
-typedef uint32 HMODULE;
-typedef void *HANDLE;
-#endif
-
-//-----------------------------------------------------------------------------
-// fsel
-//-----------------------------------------------------------------------------
-#ifndef _X360
-
-static FORCEINLINE float fsel(float fComparand, float fValGE, float fLT)
-{
- return fComparand >= 0 ? fValGE : fLT;
-}
-static FORCEINLINE double fsel(double fComparand, double fValGE, double fLT)
-{
- return fComparand >= 0 ? fValGE : fLT;
-}
-
-#else
-
-// __fsel(double fComparand, double fValGE, double fLT) == fComparand >= 0 ? fValGE : fLT
-// this is much faster than if ( aFloat > 0 ) { x = .. }
-#define fsel __fsel
-
-#endif
-
-
-//-----------------------------------------------------------------------------
-// FP exception handling
-//-----------------------------------------------------------------------------
-//#define CHECK_FLOAT_EXCEPTIONS 1
-
-#if !defined( _X360 )
-#if defined( _MSC_VER )
-
- #if defined( PLATFORM_WINDOWS_PC64 )
- inline void SetupFPUControlWord()
- {
- }
- #else
- inline void SetupFPUControlWordForceExceptions()
- {
- // use local to get and store control word
- uint16 tmpCtrlW;
- __asm
- {
- fnclex /* clear all current exceptions */
- fnstcw word ptr [tmpCtrlW] /* get current control word */
- and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */
- or [tmpCtrlW], 0230h /* set to 53-bit, mask only inexact, underflow */
- fldcw word ptr [tmpCtrlW] /* put new control word in FPU */
- }
- }
-
- #ifdef CHECK_FLOAT_EXCEPTIONS
-
- inline void SetupFPUControlWord()
- {
- SetupFPUControlWordForceExceptions();
- }
-
- #else
-
- inline void SetupFPUControlWord()
- {
- // use local to get and store control word
- uint16 tmpCtrlW;
- __asm
- {
- fnstcw word ptr [tmpCtrlW] /* get current control word */
- and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */
- or [tmpCtrlW], 023Fh /* set to 53-bit, mask only inexact, underflow */
- fldcw word ptr [tmpCtrlW] /* put new control word in FPU */
- }
- }
-
- #endif
- #endif
-
-#else
-
- inline void SetupFPUControlWord()
- {
- __volatile unsigned short int __cw;
- __asm __volatile ("fnstcw %0" : "=m" (__cw));
- __cw = __cw & 0x0FCC0; // keep infinity control, keep rounding mode
- __cw = __cw | 0x023F; // set 53-bit, no exceptions
- __asm __volatile ("fldcw %0" : : "m" (__cw));
- }
-
-#endif // _MSC_VER
-
-#else
-
- #ifdef _DEBUG
- FORCEINLINE bool IsFPUControlWordSet()
- {
- float f = 0.996f;
- union
- {
- double flResult;
- int pResult[2];
- };
- flResult = __fctiw( f );
- return ( pResult[1] == 1 );
- }
- #endif
-
- inline void SetupFPUControlWord()
- {
- // Set round-to-nearest in FPSCR
- // (cannot assemble, must use op-code form)
- __emit( 0xFF80010C ); // mtfsfi 7,0
-
- // Favour compatibility over speed (make sure the VPU set to Java-compliant mode)
- // NOTE: the VPU *always* uses round-to-nearest
- __vector4 a = { 0.0f, 0.0f, 0.0f, 0.0f };
- a; // Avoid compiler warning
- __asm
- {
- mtvscr a; // Clear the Vector Status & Control Register to zero
- }
- }
-
-#endif // _X360
-
-//-----------------------------------------------------------------------------
-// Purpose: Standard functions for handling endian-ness
-//-----------------------------------------------------------------------------
-
-//-------------------------------------
-// Basic swaps
-//-------------------------------------
-
-template <typename T>
-inline T WordSwapC( T w )
-{
- uint16 temp;
-
- temp = ((*((uint16 *)&w) & 0xff00) >> 8);
- temp |= ((*((uint16 *)&w) & 0x00ff) << 8);
-
- return *((T*)&temp);
-}
-
-template <typename T>
-inline T DWordSwapC( T dw )
-{
- uint32 temp;
-
- temp = *((uint32 *)&dw) >> 24;
- temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8);
- temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8);
- temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24);
-
- return *((T*)&temp);
-}
-
-template <typename T>
-inline T QWordSwapC( T dw )
-{
- // Assert sizes passed to this are already correct, otherwise
- // the cast to uint64 * below is unsafe and may have wrong results
- // or even crash.
- PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) );
-
- uint64 temp;
-
- temp = *((uint64 *)&dw) >> 56;
- temp |= ((*((uint64 *)&dw) & 0x00FF000000000000ull) >> 40);
- temp |= ((*((uint64 *)&dw) & 0x0000FF0000000000ull) >> 24);
- temp |= ((*((uint64 *)&dw) & 0x000000FF00000000ull) >> 8);
- temp |= ((*((uint64 *)&dw) & 0x00000000FF000000ull) << 8);
- temp |= ((*((uint64 *)&dw) & 0x0000000000FF0000ull) << 24);
- temp |= ((*((uint64 *)&dw) & 0x000000000000FF00ull) << 40);
- temp |= ((*((uint64 *)&dw) & 0x00000000000000FFull) << 56);
-
- return *((T*)&temp);
-}
-
-//-------------------------------------
-// Fast swaps
-//-------------------------------------
-
-#if defined( _X360 )
-
- #define WordSwap WordSwap360Intr
- #define DWordSwap DWordSwap360Intr
-
- template <typename T>
- inline T WordSwap360Intr( T w )
- {
- T output;
- __storeshortbytereverse( w, 0, &output );
- return output;
- }
-
- template <typename T>
- inline T DWordSwap360Intr( T dw )
- {
- T output;
- __storewordbytereverse( dw, 0, &output );
- return output;
- }
-
-#elif defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 )
-
- #define WordSwap WordSwapAsm
- #define DWordSwap DWordSwapAsm
-
- #pragma warning(push)
- #pragma warning (disable:4035) // no return value
-
- template <typename T>
- inline T WordSwapAsm( T w )
- {
- __asm
- {
- mov ax, w
- xchg al, ah
- }
- }
-
- template <typename T>
- inline T DWordSwapAsm( T dw )
- {
- __asm
- {
- mov eax, dw
- bswap eax
- }
- }
-
- #pragma warning(pop)
-
-#else
-
- #define WordSwap WordSwapC
- #define DWordSwap DWordSwapC
-
-#endif
-
-// No ASM implementation for this yet
-#define QWordSwap QWordSwapC
-
-//-------------------------------------
-// The typically used methods.
-//-------------------------------------
-
-#if defined(__i386__) && !defined(VALVE_LITTLE_ENDIAN)
-#define VALVE_LITTLE_ENDIAN 1
-#endif
-
-#if defined( _SGI_SOURCE ) || defined( _X360 )
-#define VALVE_BIG_ENDIAN 1
-#endif
-
-// If a swapped float passes through the fpu, the bytes may get changed.
-// Prevent this by swapping floats as DWORDs.
-#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) ))
-
-#if defined(VALVE_LITTLE_ENDIAN)
-
-#define BigShort( val ) WordSwap( val )
-#define BigWord( val ) WordSwap( val )
-#define BigLong( val ) DWordSwap( val )
-#define BigDWord( val ) DWordSwap( val )
-#define LittleShort( val ) ( val )
-#define LittleWord( val ) ( val )
-#define LittleLong( val ) ( val )
-#define LittleDWord( val ) ( val )
-#define LittleQWord( val ) ( val )
-#define SwapShort( val ) BigShort( val )
-#define SwapWord( val ) BigWord( val )
-#define SwapLong( val ) BigLong( val )
-#define SwapDWord( val ) BigDWord( val )
-
-// Pass floats by pointer for swapping to avoid truncation in the fpu
-#define BigFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn )
-#define LittleFloat( pOut, pIn ) ( *pOut = *pIn )
-#define SwapFloat( pOut, pIn ) BigFloat( pOut, pIn )
-
-#elif defined(VALVE_BIG_ENDIAN)
-
-#define BigShort( val ) ( val )
-#define BigWord( val ) ( val )
-#define BigLong( val ) ( val )
-#define BigDWord( val ) ( val )
-#define LittleShort( val ) WordSwap( val )
-#define LittleWord( val ) WordSwap( val )
-#define LittleLong( val ) DWordSwap( val )
-#define LittleDWord( val ) DWordSwap( val )
-#define LittleQWord( val ) QWordSwap( val )
-#define SwapShort( val ) LittleShort( val )
-#define SwapWord( val ) LittleWord( val )
-#define SwapLong( val ) LittleLong( val )
-#define SwapDWord( val ) LittleDWord( val )
-
-// Pass floats by pointer for swapping to avoid truncation in the fpu
-#define BigFloat( pOut, pIn ) ( *pOut = *pIn )
-#define LittleFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn )
-#define SwapFloat( pOut, pIn ) LittleFloat( pOut, pIn )
-
-#else
-
-// @Note (toml 05-02-02): this technique expects the compiler to
-// optimize the expression and eliminate the other path. On any new
-// platform/compiler this should be tested.
-inline short BigShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; }
-inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; }
-inline long BigLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; }
-inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; }
-inline short LittleShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); }
-inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); }
-inline long LittleLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); }
-inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); }
-inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); }
-inline short SwapShort( short val ) { return WordSwap( val ); }
-inline uint16 SwapWord( uint16 val ) { return WordSwap( val ); }
-inline long SwapLong( long val ) { return DWordSwap( val ); }
-inline uint32 SwapDWord( uint32 val ) { return DWordSwap( val ); }
-
-// Pass floats by pointer for swapping to avoid truncation in the fpu
-inline void BigFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? SafeSwapFloat( pOut, pIn ) : ( *pOut = *pIn ); }
-inline void LittleFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? ( *pOut = *pIn ) : SafeSwapFloat( pOut, pIn ); }
-inline void SwapFloat( float *pOut, const float *pIn ) { SafeSwapFloat( pOut, pIn ); }
-
-#endif
-
-#if _X360
-FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex )
- {
- return __loadwordbytereverse( dwordIndex<<2, base );
- }
-
-FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword )
- {
- __storewordbytereverse( dword, dwordIndex<<2, base );
- }
-#else
-FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex )
- {
- return LittleDWord( base[dwordIndex] );
- }
-
-FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword )
- {
- base[dwordIndex] = LittleDWord(dword);
- }
-#endif
-
-
-//-----------------------------------------------------------------------------
-// DLL export for platform utilities
-//-----------------------------------------------------------------------------
-#ifndef STATIC_TIER0
-
-#ifdef TIER0_DLL_EXPORT
-#define PLATFORM_INTERFACE DLL_EXPORT
-#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT
-#define PLATFORM_CLASS DLL_CLASS_EXPORT
-#else
-#define PLATFORM_INTERFACE DLL_IMPORT
-#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT
-#define PLATFORM_CLASS DLL_CLASS_IMPORT
-#endif
-
-#else // BUILD_AS_DLL
-
-#define PLATFORM_INTERFACE extern
-#define PLATFORM_OVERLOAD
-#define PLATFORM_CLASS
-
-#endif // BUILD_AS_DLL
-
-
-// When in benchmark mode, the timer returns a simple incremented value each time you call it.
-//
-// It should not be changed after startup unless you really know what you're doing. The only place
-// that should do this is the benchmark code itself so it can output a legit duration.
-PLATFORM_INTERFACE void Plat_SetBenchmarkMode( bool bBenchmarkMode );
-PLATFORM_INTERFACE bool Plat_IsInBenchmarkMode();
-
-
-PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded.
-PLATFORM_INTERFACE unsigned int Plat_MSTime(); // Time in milliseconds.
-PLATFORM_INTERFACE char * Plat_asctime( const struct tm *tm, char *buf );
-PLATFORM_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize );
-PLATFORM_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result );
-PLATFORM_INTERFACE time_t Plat_timegm( struct tm *timeptr );
-PLATFORM_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result );
-
-#if defined( _WIN32 ) && defined( _MSC_VER ) && ( _MSC_VER >= 1400 )
- extern "C" unsigned __int64 __rdtsc();
- #pragma intrinsic(__rdtsc)
-#endif
-
-inline uint64 Plat_Rdtsc()
-{
-#if defined( _X360 )
- return ( uint64 )__mftb32();
-#elif defined( _WIN64 )
- return ( uint64 )__rdtsc();
-#elif defined( _WIN32 )
- #if defined( _MSC_VER ) && ( _MSC_VER >= 1400 )
- return ( uint64 )__rdtsc();
- #else
- __asm rdtsc;
- __asm ret;
- #endif
-#elif defined( __i386__ )
- uint64 val;
- __asm__ __volatile__ ( "rdtsc" : "=A" (val) );
- return val;
-#elif defined( __x86_64__ )
- uint32 lo, hi;
- __asm__ __volatile__ ( "rdtsc" : "=a" (lo), "=d" (hi));
- return ( ( ( uint64 )hi ) << 32 ) | lo;
-#else
- #error
-#endif
-}
-
-// b/w compatibility
-#define Sys_FloatTime Plat_FloatTime
-
-// Protect against bad auto operator=
-#define DISALLOW_OPERATOR_EQUAL( _classname ) \
- private: \
- _classname &operator=( const _classname & ); \
- public:
-
-// Define a reasonable operator=
-#define IMPLEMENT_OPERATOR_EQUAL( _classname ) \
- public: \
- _classname &operator=( const _classname &src ) \
- { \
- memcpy( this, &src, sizeof(_classname) ); \
- return *this; \
- }
-
-// Processor Information:
-struct CPUInformation
-{
- int m_Size; // Size of this structure, for forward compatability.
-
- bool m_bRDTSC : 1, // Is RDTSC supported?
- m_bCMOV : 1, // Is CMOV supported?
- m_bFCMOV : 1, // Is FCMOV supported?
- m_bSSE : 1, // Is SSE supported?
- m_bSSE2 : 1, // Is SSE2 Supported?
- m_b3DNow : 1, // Is 3DNow! Supported?
- m_bMMX : 1, // Is MMX supported?
- m_bHT : 1; // Is HyperThreading supported?
-
- uint8 m_nLogicalProcessors; // Number op logical processors.
- uint8 m_nPhysicalProcessors; // Number of physical processors
-
- bool m_bSSE3 : 1,
- m_bSSSE3 : 1,
- m_bSSE4a : 1,
- m_bSSE41 : 1,
- m_bSSE42 : 1;
-
- int64 m_Speed; // In cycles per second.
-
- tchar* m_szProcessorID; // Processor vendor Identification.
-
- CPUInformation(): m_Size(0){}
-};
-
-// Have to return a pointer, not a reference, because references are not compatible with the
-// extern "C" implied by PLATFORM_INTERFACE.
-PLATFORM_INTERFACE const CPUInformation* GetCPUInformation();
-
-PLATFORM_INTERFACE float GetCPUUsage();
-
-PLATFORM_INTERFACE void GetCurrentDate( int *pDay, int *pMonth, int *pYear );
-
-// ---------------------------------------------------------------------------------- //
-// Performance Monitoring Events - L2 stats etc...
-// ---------------------------------------------------------------------------------- //
-PLATFORM_INTERFACE void InitPME();
-PLATFORM_INTERFACE void ShutdownPME();
-
-//-----------------------------------------------------------------------------
-// Thread related functions
-//-----------------------------------------------------------------------------
-
-// Sets a hardware data breakpoint on the given address. Currently Win32-only.
-// Specify 1, 2, or 4 bytes for nWatchBytes; pass 0 to unregister the address.
-PLATFORM_INTERFACE void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead );
-
-// Apply current hardware data breakpoints to a newly created thread.
-PLATFORM_INTERFACE void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID );
-
-//-----------------------------------------------------------------------------
-// Process related functions
-//-----------------------------------------------------------------------------
-PLATFORM_INTERFACE const tchar *Plat_GetCommandLine();
-#ifndef _WIN32
-// helper function for OS's that don't have a ::GetCommandLine() call
-PLATFORM_INTERFACE void Plat_SetCommandLine( const char *cmdLine );
-#endif
-PLATFORM_INTERFACE const char *Plat_GetCommandLineA();
-
-//-----------------------------------------------------------------------------
-// Security related functions
-//-----------------------------------------------------------------------------
-// Ensure that the hardware key's drivers have been installed.
-PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver();
-
-// Ok, so this isn't a very secure way to verify the hardware key for now. It
-// is primarially depending on the fact that all the binaries have been wrapped
-// with the secure wrapper provided by the hardware keys vendor.
-PLATFORM_INTERFACE bool Plat_VerifyHardwareKey();
-
-// The same as above, but notifies user with a message box when the key isn't in
-// and gives him an opportunity to correct the situation.
-PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt();
-
-// Can be called in real time, doesn't perform the verify every frame. Mainly just
-// here to allow the game to drop out quickly when the key is removed, rather than
-// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't
-// like much.
-PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey();
-
-//-----------------------------------------------------------------------------
-// Just logs file and line to simple.log
-//-----------------------------------------------------------------------------
-PLATFORM_INTERFACE void* Plat_SimpleLog( const tchar* file, int line );
-
-#if _X360
-#define Plat_FastMemset XMemSet
-#define Plat_FastMemcpy XMemCpy
-#else
-#define Plat_FastMemset memset
-#define Plat_FastMemcpy memcpy
-#endif
-
-//-----------------------------------------------------------------------------
-// Returns true if debugger attached, false otherwise
-//-----------------------------------------------------------------------------
-#if defined(_WIN32) || defined(LINUX) || defined(OSX)
-PLATFORM_INTERFACE bool Plat_IsInDebugSession( bool bForceRecheck = false );
-PLATFORM_INTERFACE void Plat_DebugString( const char * );
-#else
-inline bool Plat_IsInDebugSession( bool bForceRecheck = false ) { return false; }
-#define Plat_DebugString(s) ((void)0)
-#endif
-
-//-----------------------------------------------------------------------------
-// Returns true if running on a 64 bit (windows) OS
-//-----------------------------------------------------------------------------
-PLATFORM_INTERFACE bool Is64BitOS();
-
-
-//-----------------------------------------------------------------------------
-// XBOX Components valid in PC compilation space
-//-----------------------------------------------------------------------------
-
-#define XBOX_DVD_SECTORSIZE 2048
-#define XBOX_DVD_ECC_SIZE 32768 // driver reads in quantum ECC blocks
-#define XBOX_HDD_SECTORSIZE 512
-
-// Custom windows messages for Xbox input
-#define WM_XREMOTECOMMAND (WM_USER + 100)
-#define WM_XCONTROLLER_KEY (WM_USER + 101)
-#define WM_SYS_UI (WM_USER + 102)
-#define WM_SYS_SIGNINCHANGED (WM_USER + 103)
-#define WM_SYS_STORAGEDEVICESCHANGED (WM_USER + 104)
-#define WM_SYS_PROFILESETTINGCHANGED (WM_USER + 105)
-#define WM_SYS_MUTELISTCHANGED (WM_USER + 106)
-#define WM_SYS_INPUTDEVICESCHANGED (WM_USER + 107)
-#define WM_SYS_INPUTDEVICECONFIGCHANGED (WM_USER + 108)
-#define WM_LIVE_CONNECTIONCHANGED (WM_USER + 109)
-#define WM_LIVE_INVITE_ACCEPTED (WM_USER + 110)
-#define WM_LIVE_LINK_STATE_CHANGED (WM_USER + 111)
-#define WM_LIVE_CONTENT_INSTALLED (WM_USER + 112)
-#define WM_LIVE_MEMBERSHIP_PURCHASED (WM_USER + 113)
-#define WM_LIVE_VOICECHAT_AWAY (WM_USER + 114)
-#define WM_LIVE_PRESENCE_CHANGED (WM_USER + 115)
-#define WM_FRIENDS_PRESENCE_CHANGED (WM_USER + 116)
-#define WM_FRIENDS_FRIEND_ADDED (WM_USER + 117)
-#define WM_FRIENDS_FRIEND_REMOVED (WM_USER + 118)
-#define WM_CUSTOM_GAMEBANNERPRESSED (WM_USER + 119)
-#define WM_CUSTOM_ACTIONPRESSED (WM_USER + 120)
-#define WM_XMP_STATECHANGED (WM_USER + 121)
-#define WM_XMP_PLAYBACKBEHAVIORCHANGED (WM_USER + 122)
-#define WM_XMP_PLAYBACKCONTROLLERCHANGED (WM_USER + 123)
-
-inline const char *GetPlatformExt( void )
-{
- return IsX360() ? ".360" : "";
-}
-
-// flat view, 6 hw threads
-#define XBOX_PROCESSOR_0 ( 1<<0 )
-#define XBOX_PROCESSOR_1 ( 1<<1 )
-#define XBOX_PROCESSOR_2 ( 1<<2 )
-#define XBOX_PROCESSOR_3 ( 1<<3 )
-#define XBOX_PROCESSOR_4 ( 1<<4 )
-#define XBOX_PROCESSOR_5 ( 1<<5 )
-
-// core view, 3 cores with 2 hw threads each
-#define XBOX_CORE_0_HWTHREAD_0 XBOX_PROCESSOR_0
-#define XBOX_CORE_0_HWTHREAD_1 XBOX_PROCESSOR_1
-#define XBOX_CORE_1_HWTHREAD_0 XBOX_PROCESSOR_2
-#define XBOX_CORE_1_HWTHREAD_1 XBOX_PROCESSOR_3
-#define XBOX_CORE_2_HWTHREAD_0 XBOX_PROCESSOR_4
-#define XBOX_CORE_2_HWTHREAD_1 XBOX_PROCESSOR_5
-
-//-----------------------------------------------------------------------------
-// Include additional dependant header components.
-//-----------------------------------------------------------------------------
-#include "tier0/fasttimer.h"
-
-#if defined( _X360 )
-#include "xbox/xbox_core.h"
-#endif
-
-//-----------------------------------------------------------------------------
-// Methods to invoke the constructor, copy constructor, and destructor
-//-----------------------------------------------------------------------------
-
-template <class T>
-inline T* Construct( T* pMemory )
-{
- return ::new( pMemory ) T;
-}
-
-template <class T, typename ARG1>
-inline T* Construct( T* pMemory, ARG1 a1 )
-{
- return ::new( pMemory ) T( a1 );
-}
-
-template <class T, typename ARG1, typename ARG2>
-inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2 )
-{
- return ::new( pMemory ) T( a1, a2 );
-}
-
-template <class T, typename ARG1, typename ARG2, typename ARG3>
-inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3 )
-{
- return ::new( pMemory ) T( a1, a2, a3 );
-}
-
-template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4>
-inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4 )
-{
- return ::new( pMemory ) T( a1, a2, a3, a4 );
-}
-
-template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4, typename ARG5>
-inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4, ARG5 a5 )
-{
- return ::new( pMemory ) T( a1, a2, a3, a4, a5 );
-}
-
-template <class T, class P>
-inline void ConstructOneArg( T* pMemory, P const& arg)
-{
- ::new( pMemory ) T(arg);
-}
-
-template <class T, class P1, class P2 >
-inline void ConstructTwoArg( T* pMemory, P1 const& arg1, P2 const& arg2)
-{
- ::new( pMemory ) T(arg1, arg2);
-}
-
-template <class T, class P1, class P2, class P3 >
-inline void ConstructThreeArg( T* pMemory, P1 const& arg1, P2 const& arg2, P3 const& arg3)
-{
- ::new( pMemory ) T(arg1, arg2, arg3);
-}
-
-template <class T>
-inline T* CopyConstruct( T* pMemory, T const& src )
-{
- return ::new( pMemory ) T(src);
-}
-
-template <class T>
-inline void Destruct( T* pMemory )
-{
- pMemory->~T();
-
-#ifdef _DEBUG
- memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(T) );
-#endif
-}
-
-
-//
-// GET_OUTER()
-//
-// A platform-independent way for a contained class to get a pointer to its
-// owner. If you know a class is exclusively used in the context of some
-// "outer" class, this is a much more space efficient way to get at the outer
-// class than having the inner class store a pointer to it.
-//
-// class COuter
-// {
-// class CInner // Note: this does not need to be a nested class to work
-// {
-// void PrintAddressOfOuter()
-// {
-// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) );
-// }
-// };
-//
-// CInner m_Inner;
-// friend class CInner;
-// };
-
-#define GET_OUTER( OuterType, OuterMember ) \
- ( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) )
-
-
-/* TEMPLATE_FUNCTION_TABLE()
-
- (Note added to platform.h so platforms that correctly support templated
- functions can handle portions as templated functions rather than wrapped
- functions)
-
- Helps automate the process of creating an array of function
- templates that are all specialized by a single integer.
- This sort of thing is often useful in optimization work.
-
- For example, using TEMPLATE_FUNCTION_TABLE, this:
-
- TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10)
- {
- return argument * argument;
- }
-
- is equivilent to the following:
-
- (NOTE: the function has to be wrapped in a class due to code
- generation bugs involved with directly specializing a function
- based on a constant.)
-
- template<int argument>
- class FunctionWrapper
- {
- public:
- int Function( int blah, int blah )
- {
- return argument*argument;
- }
- }
-
- typedef int (*FunctionType)( int blah, int blah );
-
- class FunctionName
- {
- public:
- enum { count = 10 };
- FunctionType functions[10];
- };
-
- FunctionType FunctionName::functions[] =
- {
- FunctionWrapper<0>::Function,
- FunctionWrapper<1>::Function,
- FunctionWrapper<2>::Function,
- FunctionWrapper<3>::Function,
- FunctionWrapper<4>::Function,
- FunctionWrapper<5>::Function,
- FunctionWrapper<6>::Function,
- FunctionWrapper<7>::Function,
- FunctionWrapper<8>::Function,
- FunctionWrapper<9>::Function
- };
-*/
-
-PLATFORM_INTERFACE bool vtune( bool resume );
-
-
-#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \
- \
-typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \
- \
-template<const int nArgument> \
-struct __Function_##NAME \
-{ \
- static RETURN_TYPE FASTCALL Run ARGS; \
-}; \
- \
-template <const int i> \
-struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \
-{ \
- __Type_##NAME func; \
- inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \
-}; \
- \
-template<> \
-struct __MetaLooper_##NAME<0> \
-{ \
- __Type_##NAME func; \
- inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \
-}; \
- \
-class NAME \
-{ \
-private: \
- static const __MetaLooper_##NAME<COUNT> m; \
-public: \
- enum { count = COUNT }; \
- static const __Type_##NAME* functions; \
-}; \
-const __MetaLooper_##NAME<COUNT> NAME::m; \
-const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \
-template<const int nArgument> \
-RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS
-
-
-#define LOOP_INTERCHANGE(BOOLEAN, CODE)\
- if( (BOOLEAN) )\
- {\
- CODE;\
- } else\
- {\
- CODE;\
- }
-
-//-----------------------------------------------------------------------------
-// Dynamic libs support
-//-----------------------------------------------------------------------------
-#if 0 // defined( PLATFORM_WINDOWS_PC )
-
-PLATFORM_INTERFACE void *Plat_GetProcAddress( const char *pszModule, const char *pszName );
-
-template <typename FUNCPTR_TYPE>
-class CDynamicFunction
-{
-public:
- CDynamicFunction( const char *pszModule, const char *pszName, FUNCPTR_TYPE pfnFallback = NULL )
- {
- m_pfn = pfnFallback;
- void *pAddr = Plat_GetProcAddress( pszModule, pszName );
- if ( pAddr )
- {
- m_pfn = (FUNCPTR_TYPE)pAddr;
- }
- }
-
- operator bool() { return m_pfn != NULL; }
- bool operator !() { return !m_pfn; }
- operator FUNCPTR_TYPE() { return m_pfn; }
-
-private:
- FUNCPTR_TYPE m_pfn;
-};
-#endif
-
-
-//-----------------------------------------------------------------------------
-
-#include "tier0/valve_on.h"
-
-#if defined(TIER0_DLL_EXPORT)
-extern "C" int V_tier0_stricmp(const char *s1, const char *s2 );
-#undef stricmp
-#undef strcmpi
-#define stricmp(s1,s2) V_tier0_stricmp( s1, s2 )
-#define strcmpi(s1,s2) V_tier0_stricmp( s1, s2 )
-#endif
-
-
-#endif /* PLATFORM_H */
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//===========================================================================// + +#ifndef PLATFORM_H +#define PLATFORM_H + +#if defined( _X360 ) + #define NO_STEAM + #define NO_VOICE + // for the 360, the ppc platform and the rtos are tightly coupled + // setup the 360 environment here !once! for much less leaf module include wackiness + // these are critical order and purposely appear *before* anything else + #define _XBOX +#include <xtl.h> + #include <xaudio2.h> + #include <xbdm.h> +#include <Xgraphics.h> + #include <xui.h> + #include <pmcpbsetup.h> +#include <XMAHardwareAbstraction.h> + #undef _XBOX +#endif + +#include "wchartypes.h" +#include "basetypes.h" +#include "tier0/valve_off.h" + +#ifdef _DEBUG +#if !defined( PLAT_COMPILE_TIME_ASSERT ) +#define PLAT_COMPILE_TIME_ASSERT( pred ) switch(0){case 0:case pred:;} +#endif +#else +#if !defined( PLAT_COMPILE_TIME_ASSERT ) +#define PLAT_COMPILE_TIME_ASSERT( pred ) +#endif +#endif + +#ifdef _WIN32 +#pragma once +#endif + +// feature enables +#define NEW_SOFTWARE_LIGHTING + +#ifdef POSIX +// need this for _alloca +#include <alloca.h> +#include <unistd.h> + #include <signal.h> +#include <time.h> +#endif + +#include <malloc.h> +#include <new> + + +// need this for memset +#include <string.h> + +#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs. + +#ifdef _RETAIL +#define IsRetail() true +#else +#define IsRetail() false +#endif + +#ifdef _DEBUG +#define IsRelease() false +#define IsDebug() true +#else +#define IsRelease() true +#define IsDebug() false +#endif + +// Deprecating, infavor of IsX360() which will revert to IsXbox() +// after confidence of xbox 1 code flush +#define IsXbox() false + +#ifdef _WIN32 + #define IsLinux() false + #define IsOSX() false + #define IsPosix() false + #define PLATFORM_WINDOWS 1 // Windows PC or Xbox 360 + #ifndef _X360 + #define IsWindows() true + #define IsPC() true + #define IsConsole() false + #define IsX360() false + #define IsPS3() false + #define IS_WINDOWS_PC + #define PLATFORM_WINDOWS_PC 1 // Windows PC + #ifdef _WIN64 + #define IsPlatformWindowsPC64() true + #define IsPlatformWindowsPC32() false + #define PLATFORM_WINDOWS_PC64 1 + #else + #define IsPlatformWindowsPC64() false + #define IsPlatformWindowsPC32() true + #define PLATFORM_WINDOWS_PC32 1 + #endif + #else + #define PLATFORM_X360 1 + #ifndef _CONSOLE + #define _CONSOLE + #endif + #define IsWindows() false + #define IsPC() false + #define IsConsole() true + #define IsX360() true + #define IsPS3() false + #endif + // Adding IsPlatformOpenGL() to help fix a bunch of code that was using IsPosix() to infer if the DX->GL translation layer was being used. + #if defined( DX_TO_GL_ABSTRACTION ) + #define IsPlatformOpenGL() true + #else + #define IsPlatformOpenGL() false + #endif +#elif defined(POSIX) + #define IsPC() true + #define IsWindows() false + #define IsConsole() false + #define IsX360() false + #define IsPS3() false + #if defined( LINUX ) + #define IsLinux() true + #else + #define IsLinux() false + #endif + + #if defined( OSX ) + #define IsOSX() true + #else + #define IsOSX() false + #endif + + #define IsPosix() true + #define IsPlatformOpenGL() true +#else + #error +#endif + +typedef unsigned char uint8; +typedef signed char int8; + +#if defined(__x86_64__) || defined(_WIN64) + #define X64BITS +#endif // __x86_64__ + +#if defined( _WIN32 ) + + typedef __int16 int16; + typedef unsigned __int16 uint16; + typedef __int32 int32; + typedef unsigned __int32 uint32; + typedef __int64 int64; + typedef unsigned __int64 uint64; + + #ifdef PLATFORM_64BITS + typedef __int64 intp; // intp is an integer that can accomodate a pointer + typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *) + #else + typedef __int32 intp; + typedef unsigned __int32 uintp; + #endif + + #if defined( _X360 ) + #ifdef __m128 + #undef __m128 + #endif + #define __m128 __vector4 + #endif + + // Use this to specify that a function is an override of a virtual function. + // This lets the compiler catch cases where you meant to override a virtual + // function but you accidentally changed the function signature and created + // an overloaded function. Usage in function declarations is like this: + // int GetData() const OVERRIDE; + #define OVERRIDE override + +#else // _WIN32 + + typedef short int16; + typedef unsigned short uint16; + typedef int int32; + typedef unsigned int uint32; + typedef long long int64; + typedef unsigned long long uint64; + #ifdef X64BITS + typedef long long intp; + typedef unsigned long long uintp; + #else + typedef int intp; + typedef unsigned int uintp; + #endif + typedef void *HWND; + + // Avoid redefinition warnings if a previous header defines this. + #undef OVERRIDE + #if defined(__clang__) + #define OVERRIDE override + // warning: 'override' keyword is a C++11 extension [-Wc++11-extensions] + // Disabling this warning is less intrusive than enabling C++11 extensions + #pragma GCC diagnostic ignored "-Wc++11-extensions" + #else + #define OVERRIDE + #endif + +#endif // else _WIN32 + +// From steam/steamtypes.h +// RTime32 +// We use this 32 bit time representing real world time. +// It offers 1 second resolution beginning on January 1, 1970 (Unix time) +typedef uint32 RTime32; + +typedef float float32; +typedef double float64; + +// for when we don't care about how many bits we use +typedef unsigned int uint; + +#ifdef _MSC_VER +#pragma once +// Ensure that everybody has the right compiler version installed. The version +// number can be obtained by looking at the compiler output when you type 'cl' +// and removing the last two digits and the periods: 16.00.40219.01 becomes 160040219 +#if _MSC_FULL_VER > 160000000 + #if _MSC_FULL_VER < 160040219 + #error You must install VS 2010 SP1 + #endif +#else + #if _MSC_FULL_VER < 140050727 + #error You must install VS 2005 SP1 + #endif +#endif +#endif + +// This can be used to ensure the size of pointers to members when declaring +// a pointer type for a class that has only been forward declared +#ifdef _MSC_VER +#define SINGLE_INHERITANCE __single_inheritance +#define MULTIPLE_INHERITANCE __multiple_inheritance +#else +#define SINGLE_INHERITANCE +#define MULTIPLE_INHERITANCE +#endif + +#ifdef _MSC_VER +#define NO_VTABLE __declspec( novtable ) +#else +#define NO_VTABLE +#endif + +#ifdef _MSC_VER + // This indicates that a function never returns, which helps with + // generating accurate compiler warnings + #define NORETURN __declspec( noreturn ) +#else + #define NORETURN +#endif + +// This can be used to declare an abstract (interface only) class. +// Classes marked abstract should not be instantiated. If they are, and access violation will occur. +// +// Example of use: +// +// abstract_class CFoo +// { +// ... +// } +// +// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp +// +// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable. +// It's probable that this shouldn't be an issue, but an experiment should be done to verify this. +// +#ifndef _X360 +#define abstract_class class +#else +#define abstract_class class NO_VTABLE +#endif + + +// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms +// As a result, we pick the least common denominator here. This should be used anywhere +// you might typically want to use RAND_MAX +#define VALVE_RAND_MAX 0x7fff + + + +/* +FIXME: Enable this when we no longer fear change =) + +// need these for the limits +#include <limits.h> +#include <float.h> + +// Maximum and minimum representable values +#define INT8_MAX SCHAR_MAX +#define INT16_MAX SHRT_MAX +#define INT32_MAX LONG_MAX +#define INT64_MAX (((int64)~0) >> 1) + +#define INT8_MIN SCHAR_MIN +#define INT16_MIN SHRT_MIN +#define INT32_MIN LONG_MIN +#define INT64_MIN (((int64)1) << 63) + +#define UINT8_MAX ((uint8)~0) +#define UINT16_MAX ((uint16)~0) +#define UINT32_MAX ((uint32)~0) +#define UINT64_MAX ((uint64)~0) + +#define UINT8_MIN 0 +#define UINT16_MIN 0 +#define UINT32_MIN 0 +#define UINT64_MIN 0 + +#ifndef UINT_MIN +#define UINT_MIN UINT32_MIN +#endif + +#define FLOAT32_MAX FLT_MAX +#define FLOAT64_MAX DBL_MAX + +#define FLOAT32_MIN FLT_MIN +#define FLOAT64_MIN DBL_MIN +*/ + +// portability / compiler settings +#if defined(_WIN32) && !defined(WINDED) + +#if defined(_M_IX86) +#define __i386__ 1 +#endif + +#elif POSIX +#if defined( OSX ) && defined( CARBON_WORKAROUND ) +#define DWORD unsigned int +#else +typedef unsigned int DWORD; +#endif +typedef unsigned short WORD; +typedef void * HINSTANCE; +#define _MAX_PATH PATH_MAX +#define __cdecl +#define __stdcall +#define __declspec + +#endif // defined(_WIN32) && !defined(WINDED) + + +// Defines MAX_PATH +#ifndef MAX_PATH +#define MAX_PATH 260 +#endif + +#ifdef _WIN32 +#define MAX_UNICODE_PATH 32767 +#else +#define MAX_UNICODE_PATH MAX_PATH +#endif + +#define MAX_UNICODE_PATH_IN_UTF8 MAX_UNICODE_PATH*4 + +#ifdef GNUC +#undef offsetof +//#define offsetof( type, var ) __builtin_offsetof( type, var ) +#define offsetof(s,m) (size_t)&(((s *)0)->m) +#else +#undef offsetof +#define offsetof(s,m) (size_t)&(((s *)0)->m) +#endif + + +#define ALIGN_VALUE( val, alignment ) ( ( val + alignment - 1 ) & ~( alignment - 1 ) ) // need macro for constant expression + +// Used to step into the debugger +#if defined( _WIN32 ) && !defined( _X360 ) +#define DebuggerBreak() __debugbreak() +#elif defined( _X360 ) +#define DebuggerBreak() DebugBreak() +#else + // On OSX, SIGTRAP doesn't really stop the thread cold when debugging. + // So if being debugged, use INT3 which is precise. +#ifdef OSX +#define DebuggerBreak() if ( Plat_IsInDebugSession() ) { __asm ( "int $3" ); } else { raise(SIGTRAP); } +#else +#define DebuggerBreak() raise(SIGTRAP) +#endif +#endif +#define DebuggerBreakIfDebugging() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak() + +// C functions for external declarations that call the appropriate C++ methods +#ifndef EXPORT + #ifdef _WIN32 + #define EXPORT _declspec( dllexport ) + #else + #define EXPORT /* */ + #endif +#endif + +#if defined __i386__ && !defined __linux__ + #define id386 1 +#else + #define id386 0 +#endif // __i386__ + +// decls for aligning data +#ifdef _WIN32 + #define DECL_ALIGN(x) __declspec(align(x)) + +#elif GNUC + #define DECL_ALIGN(x) __attribute__((aligned(x))) +#else + #define DECL_ALIGN(x) /* */ +#endif + +#ifdef _MSC_VER +// MSVC has the align at the start of the struct +#define ALIGN4 DECL_ALIGN(4) +#define ALIGN8 DECL_ALIGN(8) +#define ALIGN16 DECL_ALIGN(16) +#define ALIGN32 DECL_ALIGN(32) +#define ALIGN128 DECL_ALIGN(128) + +#define ALIGN4_POST +#define ALIGN8_POST +#define ALIGN16_POST +#define ALIGN32_POST +#define ALIGN128_POST +#elif defined( GNUC ) +// gnuc has the align decoration at the end +#define ALIGN4 +#define ALIGN8 +#define ALIGN16 +#define ALIGN32 +#define ALIGN128 + +#define ALIGN4_POST DECL_ALIGN(4) +#define ALIGN8_POST DECL_ALIGN(8) +#define ALIGN16_POST DECL_ALIGN(16) +#define ALIGN32_POST DECL_ALIGN(32) +#define ALIGN128_POST DECL_ALIGN(128) +#else +#error +#endif + +// Pull in the /analyze code annotations. +#include "annotations.h" + +//----------------------------------------------------------------------------- +// Convert int<-->pointer, avoiding 32/64-bit compiler warnings: +//----------------------------------------------------------------------------- +#define INT_TO_POINTER( i ) (void *)( ( i ) + (char *)NULL ) +#define POINTER_TO_INT( p ) ( (int)(uintp)( p ) ) + + +//----------------------------------------------------------------------------- +// Stack-based allocation related helpers +//----------------------------------------------------------------------------- +#if defined( GNUC ) + #define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) ) +#ifdef _LINUX + #define mallocsize( _p ) ( malloc_usable_size( _p ) ) +#elif defined(OSX) + #define mallocsize( _p ) ( malloc_size( _p ) ) +#else +#error +#endif +#elif defined ( _WIN32 ) + #define stackalloc( _size ) _alloca( ALIGN_VALUE( _size, 16 ) ) + #define mallocsize( _p ) ( _msize( _p ) ) +#endif + +#define stackfree( _p ) 0 + +// Linux had a few areas where it didn't construct objects in the same order that Windows does. +// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet. +#ifdef POSIX + #define CONSTRUCT_EARLY __attribute__((init_priority(101))) +#else + #define CONSTRUCT_EARLY + #endif + +#if defined(_MSC_VER) + #define SELECTANY __declspec(selectany) + #define RESTRICT __restrict + #define RESTRICT_FUNC __declspec(restrict) + #define FMTFUNCTION( a, b ) +#elif defined(GNUC) + #define SELECTANY __attribute__((weak)) + #if defined(LINUX) && !defined(DEDICATED) + #define RESTRICT + #else + #define RESTRICT __restrict + #endif + #define RESTRICT_FUNC + // squirrel.h does a #define printf DevMsg which leads to warnings when we try + // to use printf as the prototype format function. Using __printf__ instead. + #define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber ))) +#else + #define SELECTANY static + #define RESTRICT + #define RESTRICT_FUNC + #define FMTFUNCTION( a, b ) +#endif + +#if defined( _WIN32 ) + + // Used for dll exporting and importing + #define DLL_EXPORT extern "C" __declspec( dllexport ) + #define DLL_IMPORT extern "C" __declspec( dllimport ) + + // Can't use extern "C" when DLL exporting a class + #define DLL_CLASS_EXPORT __declspec( dllexport ) + #define DLL_CLASS_IMPORT __declspec( dllimport ) + + // Can't use extern "C" when DLL exporting a global + #define DLL_GLOBAL_EXPORT extern __declspec( dllexport ) + #define DLL_GLOBAL_IMPORT extern __declspec( dllimport ) + + #define DLL_LOCAL + +#elif defined GNUC +// Used for dll exporting and importing +#define DLL_EXPORT extern "C" __attribute__ ((visibility("default"))) +#define DLL_IMPORT extern "C" + +// Can't use extern "C" when DLL exporting a class +#define DLL_CLASS_EXPORT __attribute__ ((visibility("default"))) +#define DLL_CLASS_IMPORT + +// Can't use extern "C" when DLL exporting a global +#define DLL_GLOBAL_EXPORT extern __attribute ((visibility("default"))) +#define DLL_GLOBAL_IMPORT extern + +#define DLL_LOCAL __attribute__ ((visibility("hidden"))) + +#else +#error "Unsupported Platform." +#endif + +// Used for standard calling conventions +#if defined( _WIN32 ) && !defined( _X360 ) + #define STDCALL __stdcall + #define FASTCALL __fastcall + #define FORCEINLINE __forceinline + // GCC 3.4.1 has a bug in supporting forced inline of templated functions + // this macro lets us not force inlining in that case + #define FORCEINLINE_TEMPLATE __forceinline +#elif defined( _X360 ) + #define STDCALL __stdcall + #ifdef FORCEINLINE + #undef FORCEINLINE +#endif + #define FORCEINLINE __forceinline + #define FORCEINLINE_TEMPLATE __forceinline + #else + #define STDCALL + #define FASTCALL + #ifdef _LINUX_DEBUGGABLE + #define FORCEINLINE + #else + #define FORCEINLINE inline __attribute__ ((always_inline)) + #endif + // GCC 3.4.1 has a bug in supporting forced inline of templated functions + // this macro lets us not force inlining in that case + #define FORCEINLINE_TEMPLATE inline +// #define __stdcall __attribute__ ((__stdcall__)) +#endif + +// Force a function call site -not- to inlined. (useful for profiling) +#define DONT_INLINE(a) (((int)(a)+1)?(a):(a)) + +// Pass hints to the compiler to prevent it from generating unnessecary / stupid code +// in certain situations. Several compilers other than MSVC also have an equivilent +// construct. +// +// Essentially the 'Hint' is that the condition specified is assumed to be true at +// that point in the compilation. If '0' is passed, then the compiler assumes that +// any subsequent code in the same 'basic block' is unreachable, and thus usually +// removed. +#ifdef _MSC_VER + #define HINT(THE_HINT) __assume((THE_HINT)) +#else + #define HINT(THE_HINT) 0 +#endif + +// Marks the codepath from here until the next branch entry point as unreachable, +// and asserts if any attempt is made to execute it. +#define UNREACHABLE() { Assert(0); HINT(0); } + +// In cases where no default is present or appropriate, this causes MSVC to generate +// as little code as possible, and throw an assertion in debug. +#define NO_DEFAULT default: UNREACHABLE(); + + +#ifdef _WIN32 + +// Remove warnings from warning level 4. +#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed +#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter +#pragma warning(disable : 4127) // warning C4127: conditional expression is constant +#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated +#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable +#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined +#pragma warning(disable : 4702) // warning C4702: unreachable code +#pragma warning(disable : 4505) // unreferenced local function has been removed +#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& ) +#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex' +#pragma warning(disable : 4324) // Padding was added at the end of a structure +#pragma warning(disable : 4244) // type conversion warning. +#pragma warning(disable : 4305) // truncation from 'const double ' to 'float ' +#pragma warning(disable : 4786) // Disable warnings about long symbol names +#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance +#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union +#pragma warning(disable : 4481) // warning C4481: nonstandard extension used: override specifier 'override' +#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function + +#if _MSC_VER >= 1300 +#pragma warning(disable : 4511) // Disable warnings about private copy constructors +#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing +#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax) +#endif + +#if _MSC_VER >= 1400 +#pragma warning(disable : 4996) // functions declared deprecated +#endif + + +#endif // _WIN32 + +#if defined( LINUX ) && ((__GNUC__ * 100) + __GNUC_MINOR__) >= 406 + // based on some Jonathan Wakely macros on the net... + #define GCC_DIAG_STR(s) #s + #define GCC_DIAG_JOINSTR(x,y) GCC_DIAG_STR(x ## y) + #define GCC_DIAG_DO_PRAGMA(x) _Pragma (#x) + #define GCC_DIAG_PRAGMA(x) GCC_DIAG_DO_PRAGMA(GCC diagnostic x) + + #define GCC_DIAG_PUSH_OFF(x) GCC_DIAG_PRAGMA(push) GCC_DIAG_PRAGMA(ignored GCC_DIAG_JOINSTR(-W,x)) + #define GCC_DIAG_POP() GCC_DIAG_PRAGMA(pop) +#else + #define GCC_DIAG_PUSH_OFF(x) + #define GCC_DIAG_POP() +#endif + +#ifdef LINUX +#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 +#pragma GCC diagnostic ignored "-Wpointer-arith" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. +#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch +#endif + +#ifdef OSX +#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 +#pragma GCC diagnostic ignored "-Wnull-arithmetic" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. +#pragma GCC diagnostic ignored "-Wswitch-enum" // enumeration values not handled in switch +#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch +#endif + + +// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems... +#if !defined( _WIN64 ) +#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data +#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int' +#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size +#endif + + +#ifdef POSIX +#define _stricmp stricmp +#define strcmpi stricmp +#define stricmp strcasecmp +#define _vsnprintf vsnprintf +#define _alloca alloca +#ifdef _snprintf +#undef _snprintf +#endif +#define _snprintf snprintf +#define GetProcAddress dlsym +#define _chdir chdir +#define _strnicmp strnicmp +#define strnicmp strncasecmp +#define _getcwd getcwd +#define _snwprintf swprintf +#define swprintf_s swprintf +#define wcsicmp _wcsicmp +#define _wcsicmp wcscmp +#define _finite finite +#define _tempnam tempnam +#define _unlink unlink +#define _access access +#define _mkdir(dir) mkdir( dir, S_IRWXU | S_IRWXG | S_IRWXO ) +#define _wtoi(arg) wcstol(arg, NULL, 10) +#define _wtoi64(arg) wcstoll(arg, NULL, 10) + +typedef uint32 HMODULE; +typedef void *HANDLE; +#endif + +//----------------------------------------------------------------------------- +// fsel +//----------------------------------------------------------------------------- +#ifndef _X360 + +static FORCEINLINE float fsel(float fComparand, float fValGE, float fLT) +{ + return fComparand >= 0 ? fValGE : fLT; +} +static FORCEINLINE double fsel(double fComparand, double fValGE, double fLT) +{ + return fComparand >= 0 ? fValGE : fLT; +} + +#else + +// __fsel(double fComparand, double fValGE, double fLT) == fComparand >= 0 ? fValGE : fLT +// this is much faster than if ( aFloat > 0 ) { x = .. } +#define fsel __fsel + +#endif + + +//----------------------------------------------------------------------------- +// FP exception handling +//----------------------------------------------------------------------------- +//#define CHECK_FLOAT_EXCEPTIONS 1 + +#if !defined( _X360 ) +#if defined( _MSC_VER ) + + #if defined( PLATFORM_WINDOWS_PC64 ) + inline void SetupFPUControlWord() + { + } + #else + inline void SetupFPUControlWordForceExceptions() + { + // use local to get and store control word + uint16 tmpCtrlW; + __asm + { + fnclex /* clear all current exceptions */ + fnstcw word ptr [tmpCtrlW] /* get current control word */ + and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ + or [tmpCtrlW], 0230h /* set to 53-bit, mask only inexact, underflow */ + fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ + } + } + + #ifdef CHECK_FLOAT_EXCEPTIONS + + inline void SetupFPUControlWord() + { + SetupFPUControlWordForceExceptions(); + } + + #else + + inline void SetupFPUControlWord() + { + // use local to get and store control word + uint16 tmpCtrlW; + __asm + { + fnstcw word ptr [tmpCtrlW] /* get current control word */ + and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ + or [tmpCtrlW], 023Fh /* set to 53-bit, mask only inexact, underflow */ + fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ + } + } + + #endif + #endif + +#else + + inline void SetupFPUControlWord() + { + __volatile unsigned short int __cw; + __asm __volatile ("fnstcw %0" : "=m" (__cw)); + __cw = __cw & 0x0FCC0; // keep infinity control, keep rounding mode + __cw = __cw | 0x023F; // set 53-bit, no exceptions + __asm __volatile ("fldcw %0" : : "m" (__cw)); + } + +#endif // _MSC_VER + +#else + + #ifdef _DEBUG + FORCEINLINE bool IsFPUControlWordSet() + { + float f = 0.996f; + union + { + double flResult; + int pResult[2]; + }; + flResult = __fctiw( f ); + return ( pResult[1] == 1 ); + } + #endif + + inline void SetupFPUControlWord() + { + // Set round-to-nearest in FPSCR + // (cannot assemble, must use op-code form) + __emit( 0xFF80010C ); // mtfsfi 7,0 + + // Favour compatibility over speed (make sure the VPU set to Java-compliant mode) + // NOTE: the VPU *always* uses round-to-nearest + __vector4 a = { 0.0f, 0.0f, 0.0f, 0.0f }; + a; // Avoid compiler warning + __asm + { + mtvscr a; // Clear the Vector Status & Control Register to zero + } + } + +#endif // _X360 + +//----------------------------------------------------------------------------- +// Purpose: Standard functions for handling endian-ness +//----------------------------------------------------------------------------- + +//------------------------------------- +// Basic swaps +//------------------------------------- + +template <typename T> +inline T WordSwapC( T w ) +{ + uint16 temp; + + temp = ((*((uint16 *)&w) & 0xff00) >> 8); + temp |= ((*((uint16 *)&w) & 0x00ff) << 8); + + return *((T*)&temp); +} + +template <typename T> +inline T DWordSwapC( T dw ) +{ + uint32 temp; + + temp = *((uint32 *)&dw) >> 24; + temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8); + temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8); + temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24); + + return *((T*)&temp); +} + +template <typename T> +inline T QWordSwapC( T dw ) +{ + // Assert sizes passed to this are already correct, otherwise + // the cast to uint64 * below is unsafe and may have wrong results + // or even crash. + PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) ); + + uint64 temp; + + temp = *((uint64 *)&dw) >> 56; + temp |= ((*((uint64 *)&dw) & 0x00FF000000000000ull) >> 40); + temp |= ((*((uint64 *)&dw) & 0x0000FF0000000000ull) >> 24); + temp |= ((*((uint64 *)&dw) & 0x000000FF00000000ull) >> 8); + temp |= ((*((uint64 *)&dw) & 0x00000000FF000000ull) << 8); + temp |= ((*((uint64 *)&dw) & 0x0000000000FF0000ull) << 24); + temp |= ((*((uint64 *)&dw) & 0x000000000000FF00ull) << 40); + temp |= ((*((uint64 *)&dw) & 0x00000000000000FFull) << 56); + + return *((T*)&temp); +} + +//------------------------------------- +// Fast swaps +//------------------------------------- + +#if defined( _X360 ) + + #define WordSwap WordSwap360Intr + #define DWordSwap DWordSwap360Intr + + template <typename T> + inline T WordSwap360Intr( T w ) + { + T output; + __storeshortbytereverse( w, 0, &output ); + return output; + } + + template <typename T> + inline T DWordSwap360Intr( T dw ) + { + T output; + __storewordbytereverse( dw, 0, &output ); + return output; + } + +#elif defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 ) + + #define WordSwap WordSwapAsm + #define DWordSwap DWordSwapAsm + + #pragma warning(push) + #pragma warning (disable:4035) // no return value + + template <typename T> + inline T WordSwapAsm( T w ) + { + __asm + { + mov ax, w + xchg al, ah + } + } + + template <typename T> + inline T DWordSwapAsm( T dw ) + { + __asm + { + mov eax, dw + bswap eax + } + } + + #pragma warning(pop) + +#else + + #define WordSwap WordSwapC + #define DWordSwap DWordSwapC + +#endif + +// No ASM implementation for this yet +#define QWordSwap QWordSwapC + +//------------------------------------- +// The typically used methods. +//------------------------------------- + +#if defined(__i386__) && !defined(VALVE_LITTLE_ENDIAN) +#define VALVE_LITTLE_ENDIAN 1 +#endif + +#if defined( _SGI_SOURCE ) || defined( _X360 ) +#define VALVE_BIG_ENDIAN 1 +#endif + +// If a swapped float passes through the fpu, the bytes may get changed. +// Prevent this by swapping floats as DWORDs. +#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) )) + +#if defined(VALVE_LITTLE_ENDIAN) + +#define BigShort( val ) WordSwap( val ) +#define BigWord( val ) WordSwap( val ) +#define BigLong( val ) DWordSwap( val ) +#define BigDWord( val ) DWordSwap( val ) +#define LittleShort( val ) ( val ) +#define LittleWord( val ) ( val ) +#define LittleLong( val ) ( val ) +#define LittleDWord( val ) ( val ) +#define LittleQWord( val ) ( val ) +#define SwapShort( val ) BigShort( val ) +#define SwapWord( val ) BigWord( val ) +#define SwapLong( val ) BigLong( val ) +#define SwapDWord( val ) BigDWord( val ) + +// Pass floats by pointer for swapping to avoid truncation in the fpu +#define BigFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) +#define LittleFloat( pOut, pIn ) ( *pOut = *pIn ) +#define SwapFloat( pOut, pIn ) BigFloat( pOut, pIn ) + +#elif defined(VALVE_BIG_ENDIAN) + +#define BigShort( val ) ( val ) +#define BigWord( val ) ( val ) +#define BigLong( val ) ( val ) +#define BigDWord( val ) ( val ) +#define LittleShort( val ) WordSwap( val ) +#define LittleWord( val ) WordSwap( val ) +#define LittleLong( val ) DWordSwap( val ) +#define LittleDWord( val ) DWordSwap( val ) +#define LittleQWord( val ) QWordSwap( val ) +#define SwapShort( val ) LittleShort( val ) +#define SwapWord( val ) LittleWord( val ) +#define SwapLong( val ) LittleLong( val ) +#define SwapDWord( val ) LittleDWord( val ) + +// Pass floats by pointer for swapping to avoid truncation in the fpu +#define BigFloat( pOut, pIn ) ( *pOut = *pIn ) +#define LittleFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) +#define SwapFloat( pOut, pIn ) LittleFloat( pOut, pIn ) + +#else + +// @Note (toml 05-02-02): this technique expects the compiler to +// optimize the expression and eliminate the other path. On any new +// platform/compiler this should be tested. +inline short BigShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } +inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } +inline long BigLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } +inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } +inline short LittleShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } +inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } +inline long LittleLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } +inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } +inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); } +inline short SwapShort( short val ) { return WordSwap( val ); } +inline uint16 SwapWord( uint16 val ) { return WordSwap( val ); } +inline long SwapLong( long val ) { return DWordSwap( val ); } +inline uint32 SwapDWord( uint32 val ) { return DWordSwap( val ); } + +// Pass floats by pointer for swapping to avoid truncation in the fpu +inline void BigFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? SafeSwapFloat( pOut, pIn ) : ( *pOut = *pIn ); } +inline void LittleFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? ( *pOut = *pIn ) : SafeSwapFloat( pOut, pIn ); } +inline void SwapFloat( float *pOut, const float *pIn ) { SafeSwapFloat( pOut, pIn ); } + +#endif + +#if _X360 +FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex ) + { + return __loadwordbytereverse( dwordIndex<<2, base ); + } + +FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword ) + { + __storewordbytereverse( dword, dwordIndex<<2, base ); + } +#else +FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex ) + { + return LittleDWord( base[dwordIndex] ); + } + +FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword ) + { + base[dwordIndex] = LittleDWord(dword); + } +#endif + + +//----------------------------------------------------------------------------- +// DLL export for platform utilities +//----------------------------------------------------------------------------- +#ifndef STATIC_TIER0 + +#ifdef TIER0_DLL_EXPORT +#define PLATFORM_INTERFACE DLL_EXPORT +#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT +#define PLATFORM_CLASS DLL_CLASS_EXPORT +#else +#define PLATFORM_INTERFACE DLL_IMPORT +#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT +#define PLATFORM_CLASS DLL_CLASS_IMPORT +#endif + +#else // BUILD_AS_DLL + +#define PLATFORM_INTERFACE extern +#define PLATFORM_OVERLOAD +#define PLATFORM_CLASS + +#endif // BUILD_AS_DLL + + +// When in benchmark mode, the timer returns a simple incremented value each time you call it. +// +// It should not be changed after startup unless you really know what you're doing. The only place +// that should do this is the benchmark code itself so it can output a legit duration. +PLATFORM_INTERFACE void Plat_SetBenchmarkMode( bool bBenchmarkMode ); +PLATFORM_INTERFACE bool Plat_IsInBenchmarkMode(); + + +PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded. +PLATFORM_INTERFACE unsigned int Plat_MSTime(); // Time in milliseconds. +PLATFORM_INTERFACE char * Plat_asctime( const struct tm *tm, char *buf ); +PLATFORM_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize ); +PLATFORM_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result ); +PLATFORM_INTERFACE time_t Plat_timegm( struct tm *timeptr ); +PLATFORM_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result ); + +#if defined( _WIN32 ) && defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) + extern "C" unsigned __int64 __rdtsc(); + #pragma intrinsic(__rdtsc) +#endif + +inline uint64 Plat_Rdtsc() +{ +#if defined( _X360 ) + return ( uint64 )__mftb32(); +#elif defined( _WIN64 ) + return ( uint64 )__rdtsc(); +#elif defined( _WIN32 ) + #if defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) + return ( uint64 )__rdtsc(); + #else + __asm rdtsc; + __asm ret; + #endif +#elif defined( __i386__ ) + uint64 val; + __asm__ __volatile__ ( "rdtsc" : "=A" (val) ); + return val; +#elif defined( __x86_64__ ) + uint32 lo, hi; + __asm__ __volatile__ ( "rdtsc" : "=a" (lo), "=d" (hi)); + return ( ( ( uint64 )hi ) << 32 ) | lo; +#else + #error +#endif +} + +// b/w compatibility +#define Sys_FloatTime Plat_FloatTime + +// Protect against bad auto operator= +#define DISALLOW_OPERATOR_EQUAL( _classname ) \ + private: \ + _classname &operator=( const _classname & ); \ + public: + +// Define a reasonable operator= +#define IMPLEMENT_OPERATOR_EQUAL( _classname ) \ + public: \ + _classname &operator=( const _classname &src ) \ + { \ + memcpy( this, &src, sizeof(_classname) ); \ + return *this; \ + } + +// Processor Information: +struct CPUInformation +{ + int m_Size; // Size of this structure, for forward compatability. + + bool m_bRDTSC : 1, // Is RDTSC supported? + m_bCMOV : 1, // Is CMOV supported? + m_bFCMOV : 1, // Is FCMOV supported? + m_bSSE : 1, // Is SSE supported? + m_bSSE2 : 1, // Is SSE2 Supported? + m_b3DNow : 1, // Is 3DNow! Supported? + m_bMMX : 1, // Is MMX supported? + m_bHT : 1; // Is HyperThreading supported? + + uint8 m_nLogicalProcessors; // Number op logical processors. + uint8 m_nPhysicalProcessors; // Number of physical processors + + bool m_bSSE3 : 1, + m_bSSSE3 : 1, + m_bSSE4a : 1, + m_bSSE41 : 1, + m_bSSE42 : 1; + + int64 m_Speed; // In cycles per second. + + tchar* m_szProcessorID; // Processor vendor Identification. + + CPUInformation(): m_Size(0){} +}; + +// Have to return a pointer, not a reference, because references are not compatible with the +// extern "C" implied by PLATFORM_INTERFACE. +PLATFORM_INTERFACE const CPUInformation* GetCPUInformation(); + +PLATFORM_INTERFACE float GetCPUUsage(); + +PLATFORM_INTERFACE void GetCurrentDate( int *pDay, int *pMonth, int *pYear ); + +// ---------------------------------------------------------------------------------- // +// Performance Monitoring Events - L2 stats etc... +// ---------------------------------------------------------------------------------- // +PLATFORM_INTERFACE void InitPME(); +PLATFORM_INTERFACE void ShutdownPME(); + +//----------------------------------------------------------------------------- +// Thread related functions +//----------------------------------------------------------------------------- + +// Sets a hardware data breakpoint on the given address. Currently Win32-only. +// Specify 1, 2, or 4 bytes for nWatchBytes; pass 0 to unregister the address. +PLATFORM_INTERFACE void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead ); + +// Apply current hardware data breakpoints to a newly created thread. +PLATFORM_INTERFACE void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID ); + +//----------------------------------------------------------------------------- +// Process related functions +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE const tchar *Plat_GetCommandLine(); +#ifndef _WIN32 +// helper function for OS's that don't have a ::GetCommandLine() call +PLATFORM_INTERFACE void Plat_SetCommandLine( const char *cmdLine ); +#endif +PLATFORM_INTERFACE const char *Plat_GetCommandLineA(); + +//----------------------------------------------------------------------------- +// Security related functions +//----------------------------------------------------------------------------- +// Ensure that the hardware key's drivers have been installed. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver(); + +// Ok, so this isn't a very secure way to verify the hardware key for now. It +// is primarially depending on the fact that all the binaries have been wrapped +// with the secure wrapper provided by the hardware keys vendor. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKey(); + +// The same as above, but notifies user with a message box when the key isn't in +// and gives him an opportunity to correct the situation. +PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt(); + +// Can be called in real time, doesn't perform the verify every frame. Mainly just +// here to allow the game to drop out quickly when the key is removed, rather than +// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't +// like much. +PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey(); + +//----------------------------------------------------------------------------- +// Just logs file and line to simple.log +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE void* Plat_SimpleLog( const tchar* file, int line ); + +#if _X360 +#define Plat_FastMemset XMemSet +#define Plat_FastMemcpy XMemCpy +#else +#define Plat_FastMemset memset +#define Plat_FastMemcpy memcpy +#endif + +//----------------------------------------------------------------------------- +// Returns true if debugger attached, false otherwise +//----------------------------------------------------------------------------- +#if defined(_WIN32) || defined(LINUX) || defined(OSX) +PLATFORM_INTERFACE bool Plat_IsInDebugSession( bool bForceRecheck = false ); +PLATFORM_INTERFACE void Plat_DebugString( const char * ); +#else +inline bool Plat_IsInDebugSession( bool bForceRecheck = false ) { return false; } +#define Plat_DebugString(s) ((void)0) +#endif + +//----------------------------------------------------------------------------- +// Returns true if running on a 64 bit (windows) OS +//----------------------------------------------------------------------------- +PLATFORM_INTERFACE bool Is64BitOS(); + + +//----------------------------------------------------------------------------- +// XBOX Components valid in PC compilation space +//----------------------------------------------------------------------------- + +#define XBOX_DVD_SECTORSIZE 2048 +#define XBOX_DVD_ECC_SIZE 32768 // driver reads in quantum ECC blocks +#define XBOX_HDD_SECTORSIZE 512 + +// Custom windows messages for Xbox input +#define WM_XREMOTECOMMAND (WM_USER + 100) +#define WM_XCONTROLLER_KEY (WM_USER + 101) +#define WM_SYS_UI (WM_USER + 102) +#define WM_SYS_SIGNINCHANGED (WM_USER + 103) +#define WM_SYS_STORAGEDEVICESCHANGED (WM_USER + 104) +#define WM_SYS_PROFILESETTINGCHANGED (WM_USER + 105) +#define WM_SYS_MUTELISTCHANGED (WM_USER + 106) +#define WM_SYS_INPUTDEVICESCHANGED (WM_USER + 107) +#define WM_SYS_INPUTDEVICECONFIGCHANGED (WM_USER + 108) +#define WM_LIVE_CONNECTIONCHANGED (WM_USER + 109) +#define WM_LIVE_INVITE_ACCEPTED (WM_USER + 110) +#define WM_LIVE_LINK_STATE_CHANGED (WM_USER + 111) +#define WM_LIVE_CONTENT_INSTALLED (WM_USER + 112) +#define WM_LIVE_MEMBERSHIP_PURCHASED (WM_USER + 113) +#define WM_LIVE_VOICECHAT_AWAY (WM_USER + 114) +#define WM_LIVE_PRESENCE_CHANGED (WM_USER + 115) +#define WM_FRIENDS_PRESENCE_CHANGED (WM_USER + 116) +#define WM_FRIENDS_FRIEND_ADDED (WM_USER + 117) +#define WM_FRIENDS_FRIEND_REMOVED (WM_USER + 118) +#define WM_CUSTOM_GAMEBANNERPRESSED (WM_USER + 119) +#define WM_CUSTOM_ACTIONPRESSED (WM_USER + 120) +#define WM_XMP_STATECHANGED (WM_USER + 121) +#define WM_XMP_PLAYBACKBEHAVIORCHANGED (WM_USER + 122) +#define WM_XMP_PLAYBACKCONTROLLERCHANGED (WM_USER + 123) + +inline const char *GetPlatformExt( void ) +{ + return IsX360() ? ".360" : ""; +} + +// flat view, 6 hw threads +#define XBOX_PROCESSOR_0 ( 1<<0 ) +#define XBOX_PROCESSOR_1 ( 1<<1 ) +#define XBOX_PROCESSOR_2 ( 1<<2 ) +#define XBOX_PROCESSOR_3 ( 1<<3 ) +#define XBOX_PROCESSOR_4 ( 1<<4 ) +#define XBOX_PROCESSOR_5 ( 1<<5 ) + +// core view, 3 cores with 2 hw threads each +#define XBOX_CORE_0_HWTHREAD_0 XBOX_PROCESSOR_0 +#define XBOX_CORE_0_HWTHREAD_1 XBOX_PROCESSOR_1 +#define XBOX_CORE_1_HWTHREAD_0 XBOX_PROCESSOR_2 +#define XBOX_CORE_1_HWTHREAD_1 XBOX_PROCESSOR_3 +#define XBOX_CORE_2_HWTHREAD_0 XBOX_PROCESSOR_4 +#define XBOX_CORE_2_HWTHREAD_1 XBOX_PROCESSOR_5 + +//----------------------------------------------------------------------------- +// Include additional dependant header components. +//----------------------------------------------------------------------------- +#include "tier0/fasttimer.h" + +#if defined( _X360 ) +#include "xbox/xbox_core.h" +#endif + +//----------------------------------------------------------------------------- +// Methods to invoke the constructor, copy constructor, and destructor +//----------------------------------------------------------------------------- + +template <class T> +inline T* Construct( T* pMemory ) +{ + return ::new( pMemory ) T; +} + +template <class T, typename ARG1> +inline T* Construct( T* pMemory, ARG1 a1 ) +{ + return ::new( pMemory ) T( a1 ); +} + +template <class T, typename ARG1, typename ARG2> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2 ) +{ + return ::new( pMemory ) T( a1, a2 ); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3 ) +{ + return ::new( pMemory ) T( a1, a2, a3 ); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4 ) +{ + return ::new( pMemory ) T( a1, a2, a3, a4 ); +} + +template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4, typename ARG5> +inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4, ARG5 a5 ) +{ + return ::new( pMemory ) T( a1, a2, a3, a4, a5 ); +} + +template <class T, class P> +inline void ConstructOneArg( T* pMemory, P const& arg) +{ + ::new( pMemory ) T(arg); +} + +template <class T, class P1, class P2 > +inline void ConstructTwoArg( T* pMemory, P1 const& arg1, P2 const& arg2) +{ + ::new( pMemory ) T(arg1, arg2); +} + +template <class T, class P1, class P2, class P3 > +inline void ConstructThreeArg( T* pMemory, P1 const& arg1, P2 const& arg2, P3 const& arg3) +{ + ::new( pMemory ) T(arg1, arg2, arg3); +} + +template <class T> +inline T* CopyConstruct( T* pMemory, T const& src ) +{ + return ::new( pMemory ) T(src); +} + +template <class T> +inline void Destruct( T* pMemory ) +{ + pMemory->~T(); + +#ifdef _DEBUG + memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(T) ); +#endif +} + + +// +// GET_OUTER() +// +// A platform-independent way for a contained class to get a pointer to its +// owner. If you know a class is exclusively used in the context of some +// "outer" class, this is a much more space efficient way to get at the outer +// class than having the inner class store a pointer to it. +// +// class COuter +// { +// class CInner // Note: this does not need to be a nested class to work +// { +// void PrintAddressOfOuter() +// { +// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) ); +// } +// }; +// +// CInner m_Inner; +// friend class CInner; +// }; + +#define GET_OUTER( OuterType, OuterMember ) \ + ( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) ) + + +/* TEMPLATE_FUNCTION_TABLE() + + (Note added to platform.h so platforms that correctly support templated + functions can handle portions as templated functions rather than wrapped + functions) + + Helps automate the process of creating an array of function + templates that are all specialized by a single integer. + This sort of thing is often useful in optimization work. + + For example, using TEMPLATE_FUNCTION_TABLE, this: + + TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10) + { + return argument * argument; + } + + is equivilent to the following: + + (NOTE: the function has to be wrapped in a class due to code + generation bugs involved with directly specializing a function + based on a constant.) + + template<int argument> + class FunctionWrapper + { + public: + int Function( int blah, int blah ) + { + return argument*argument; + } + } + + typedef int (*FunctionType)( int blah, int blah ); + + class FunctionName + { + public: + enum { count = 10 }; + FunctionType functions[10]; + }; + + FunctionType FunctionName::functions[] = + { + FunctionWrapper<0>::Function, + FunctionWrapper<1>::Function, + FunctionWrapper<2>::Function, + FunctionWrapper<3>::Function, + FunctionWrapper<4>::Function, + FunctionWrapper<5>::Function, + FunctionWrapper<6>::Function, + FunctionWrapper<7>::Function, + FunctionWrapper<8>::Function, + FunctionWrapper<9>::Function + }; +*/ + +PLATFORM_INTERFACE bool vtune( bool resume ); + + +#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \ + \ +typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \ + \ +template<const int nArgument> \ +struct __Function_##NAME \ +{ \ + static RETURN_TYPE FASTCALL Run ARGS; \ +}; \ + \ +template <const int i> \ +struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \ +{ \ + __Type_##NAME func; \ + inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \ +}; \ + \ +template<> \ +struct __MetaLooper_##NAME<0> \ +{ \ + __Type_##NAME func; \ + inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \ +}; \ + \ +class NAME \ +{ \ +private: \ + static const __MetaLooper_##NAME<COUNT> m; \ +public: \ + enum { count = COUNT }; \ + static const __Type_##NAME* functions; \ +}; \ +const __MetaLooper_##NAME<COUNT> NAME::m; \ +const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \ +template<const int nArgument> \ +RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS + + +#define LOOP_INTERCHANGE(BOOLEAN, CODE)\ + if( (BOOLEAN) )\ + {\ + CODE;\ + } else\ + {\ + CODE;\ + } + +//----------------------------------------------------------------------------- +// Dynamic libs support +//----------------------------------------------------------------------------- +#if 0 // defined( PLATFORM_WINDOWS_PC ) + +PLATFORM_INTERFACE void *Plat_GetProcAddress( const char *pszModule, const char *pszName ); + +template <typename FUNCPTR_TYPE> +class CDynamicFunction +{ +public: + CDynamicFunction( const char *pszModule, const char *pszName, FUNCPTR_TYPE pfnFallback = NULL ) + { + m_pfn = pfnFallback; + void *pAddr = Plat_GetProcAddress( pszModule, pszName ); + if ( pAddr ) + { + m_pfn = (FUNCPTR_TYPE)pAddr; + } + } + + operator bool() { return m_pfn != NULL; } + bool operator !() { return !m_pfn; } + operator FUNCPTR_TYPE() { return m_pfn; } + +private: + FUNCPTR_TYPE m_pfn; +}; +#endif + + +//----------------------------------------------------------------------------- + +#include "tier0/valve_on.h" + +#if defined(TIER0_DLL_EXPORT) +extern "C" int V_tier0_stricmp(const char *s1, const char *s2 ); +#undef stricmp +#undef strcmpi +#define stricmp(s1,s2) V_tier0_stricmp( s1, s2 ) +#define strcmpi(s1,s2) V_tier0_stricmp( s1, s2 ) +#endif + + +#endif /* PLATFORM_H */ |