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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/tier0/dbgflag.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/tier0/dbgflag.h')
-rw-r--r--mp/src/public/tier0/dbgflag.h130
1 files changed, 65 insertions, 65 deletions
diff --git a/mp/src/public/tier0/dbgflag.h b/mp/src/public/tier0/dbgflag.h
index 5d9b2bb7..05f84c9d 100644
--- a/mp/src/public/tier0/dbgflag.h
+++ b/mp/src/public/tier0/dbgflag.h
@@ -1,65 +1,65 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: This file sets all of our debugging flags. It should be
-// called before all other header files.
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef DBGFLAG_H
-#define DBGFLAG_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-// Here are all the flags we support:
-// DBGFLAG_MEMORY: Enables our memory debugging system, which overrides malloc & free
-// DBGFLAG_MEMORY_NEWDEL: Enables new / delete tracking for memory debug system. Requires DBGFLAG_MEMORY to be enabled.
-// DBGFLAG_VALIDATE: Enables our recursive validation system for checking integrity and memory leaks
-// DBGFLAG_ASSERT: Turns Assert on or off (when off, it isn't compiled at all)
-// DBGFLAG_ASSERTFATAL: Turns AssertFatal on or off (when off, it isn't compiled at all)
-// DBGFLAG_ASSERTDLG: Turns assert dialogs on or off and debug breaks on or off when not under the debugger.
-// (Dialogs will always be on when process is being debugged.)
-// DBGFLAG_STRINGS: Turns on hardcore string validation (slow but safe)
-
-#undef DBGFLAG_MEMORY
-#undef DBGFLAG_MEMORY_NEWDEL
-#undef DBGFLAG_VALIDATE
-#undef DBGFLAG_ASSERT
-#undef DBGFLAG_ASSERTFATAL
-#undef DBGFLAG_ASSERTDLG
-#undef DBGFLAG_STRINGS
-
-//-----------------------------------------------------------------------------
-// Default flags for debug builds
-//-----------------------------------------------------------------------------
-#if (defined( _DEBUG ) || defined( RELEASEASSERTS ) )
-
-#define DBGFLAG_MEMORY
-#ifdef _SERVER // only enable new & delete tracking for server; on client it conflicts with CRT mem leak tracking
-#define DBGFLAG_MEMORY_NEWDEL
-#endif
-#ifdef STEAM
-#define DBGFLAG_VALIDATE
-#endif
-#define DBGFLAG_ASSERT
-#define DBGFLAG_ASSERTFATAL
-#define DBGFLAG_ASSERTDLG
-#define DBGFLAG_STRINGS
-
-
-//-----------------------------------------------------------------------------
-// Default flags for release builds
-//-----------------------------------------------------------------------------
-#else // _DEBUG
-
-#ifdef STEAM
-#define DBGFLAG_ASSERT
-#endif
-#define DBGFLAG_ASSERTFATAL // note: fatal asserts are enabled in release builds
-#define DBGFLAG_ASSERTDLG
-
-#endif // _DEBUG
-
-#endif // DBGFLAG_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: This file sets all of our debugging flags. It should be
+// called before all other header files.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef DBGFLAG_H
+#define DBGFLAG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+// Here are all the flags we support:
+// DBGFLAG_MEMORY: Enables our memory debugging system, which overrides malloc & free
+// DBGFLAG_MEMORY_NEWDEL: Enables new / delete tracking for memory debug system. Requires DBGFLAG_MEMORY to be enabled.
+// DBGFLAG_VALIDATE: Enables our recursive validation system for checking integrity and memory leaks
+// DBGFLAG_ASSERT: Turns Assert on or off (when off, it isn't compiled at all)
+// DBGFLAG_ASSERTFATAL: Turns AssertFatal on or off (when off, it isn't compiled at all)
+// DBGFLAG_ASSERTDLG: Turns assert dialogs on or off and debug breaks on or off when not under the debugger.
+// (Dialogs will always be on when process is being debugged.)
+// DBGFLAG_STRINGS: Turns on hardcore string validation (slow but safe)
+
+#undef DBGFLAG_MEMORY
+#undef DBGFLAG_MEMORY_NEWDEL
+#undef DBGFLAG_VALIDATE
+#undef DBGFLAG_ASSERT
+#undef DBGFLAG_ASSERTFATAL
+#undef DBGFLAG_ASSERTDLG
+#undef DBGFLAG_STRINGS
+
+//-----------------------------------------------------------------------------
+// Default flags for debug builds
+//-----------------------------------------------------------------------------
+#if (defined( _DEBUG ) || defined( RELEASEASSERTS ) )
+
+#define DBGFLAG_MEMORY
+#ifdef _SERVER // only enable new & delete tracking for server; on client it conflicts with CRT mem leak tracking
+#define DBGFLAG_MEMORY_NEWDEL
+#endif
+#ifdef STEAM
+#define DBGFLAG_VALIDATE
+#endif
+#define DBGFLAG_ASSERT
+#define DBGFLAG_ASSERTFATAL
+#define DBGFLAG_ASSERTDLG
+#define DBGFLAG_STRINGS
+
+
+//-----------------------------------------------------------------------------
+// Default flags for release builds
+//-----------------------------------------------------------------------------
+#else // _DEBUG
+
+#ifdef STEAM
+#define DBGFLAG_ASSERT
+#endif
+#define DBGFLAG_ASSERTFATAL // note: fatal asserts are enabled in release builds
+#define DBGFLAG_ASSERTDLG
+
+#endif // _DEBUG
+
+#endif // DBGFLAG_H