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| author | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
|---|---|---|
| committer | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
| commit | 55ed12f8d1eb6887d348be03aee5573d44177ffb (patch) | |
| tree | 3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/public/shaderapi | |
| parent | * Added support for Visual C++ 2013 Express to VPC (diff) | |
| download | source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip | |
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/public/shaderapi')
| -rw-r--r-- | mp/src/public/shaderapi/ishaderdynamic.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/mp/src/public/shaderapi/ishaderdynamic.h b/mp/src/public/shaderapi/ishaderdynamic.h index 4d1d2d2d..b78942d2 100644 --- a/mp/src/public/shaderapi/ishaderdynamic.h +++ b/mp/src/public/shaderapi/ishaderdynamic.h @@ -36,7 +36,8 @@ struct LightState_t { int m_nNumLights; bool m_bAmbientLight; - bool m_bStaticLight; + bool m_bStaticLightVertex; + bool m_bStaticLightTexel; inline int HasDynamicLight() { return (m_bAmbientLight || (m_nNumLights > 0)) ? 1 : 0; } }; @@ -106,6 +107,9 @@ enum StandardTextureId_t // A snapshot of the frame buffer's depth. Currently only valid on the 360 TEXTURE_IDENTITY_LIGHTWARP, + // Equivalent to the debug material for mat_luxels, in convenient texture form. + TEXTURE_DEBUG_LUXELS, + TEXTURE_MAX_STD_TEXTURES = 32 }; |