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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/networkstringtabledefs.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/networkstringtabledefs.h')
-rw-r--r--mp/src/public/networkstringtabledefs.h160
1 files changed, 80 insertions, 80 deletions
diff --git a/mp/src/public/networkstringtabledefs.h b/mp/src/public/networkstringtabledefs.h
index 3b0f4be6..d82df2ef 100644
--- a/mp/src/public/networkstringtabledefs.h
+++ b/mp/src/public/networkstringtabledefs.h
@@ -1,80 +1,80 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef NETWORKSTRINGTABLEDEFS_H
-#define NETWORKSTRINGTABLEDEFS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-typedef int TABLEID;
-
-#define INVALID_STRING_TABLE -1
-const unsigned short INVALID_STRING_INDEX = (unsigned short )-1;
-
-// table index is sent in log2(MAX_TABLES) bits
-#define MAX_TABLES 32 // Table id is 4 bits
-
-#define INTERFACENAME_NETWORKSTRINGTABLESERVER "VEngineServerStringTable001"
-#define INTERFACENAME_NETWORKSTRINGTABLECLIENT "VEngineClientStringTable001"
-
-class INetworkStringTable;
-
-typedef void (*pfnStringChanged)( void *object, INetworkStringTable *stringTable, int stringNumber, char const *newString, void const *newData );
-
-//-----------------------------------------------------------------------------
-// Purpose: Game .dll shared string table interfaces
-//-----------------------------------------------------------------------------
-class INetworkStringTable
-{
-public:
-
- virtual ~INetworkStringTable( void ) {};
-
- // Table Info
- virtual const char *GetTableName( void ) const = 0;
- virtual TABLEID GetTableId( void ) const = 0;
- virtual int GetNumStrings( void ) const = 0;
- virtual int GetMaxStrings( void ) const = 0;
- virtual int GetEntryBits( void ) const = 0;
-
- // Networking
- virtual void SetTick( int tick ) = 0;
- virtual bool ChangedSinceTick( int tick ) const = 0;
-
- // Accessors (length -1 means don't change user data if string already exits)
- virtual int AddString( bool bIsServer, const char *value, int length = -1, const void *userdata = 0 ) = 0;
-
- virtual const char *GetString( int stringNumber ) = 0;
- virtual void SetStringUserData( int stringNumber, int length, const void *userdata ) = 0;
- virtual const void *GetStringUserData( int stringNumber, int *length ) = 0;
- virtual int FindStringIndex( char const *string ) = 0; // returns INVALID_STRING_INDEX if not found
-
- // Callbacks
- virtual void SetStringChangedCallback( void *object, pfnStringChanged changeFunc ) = 0;
-};
-
-class INetworkStringTableContainer
-{
-public:
-
- virtual ~INetworkStringTableContainer( void ) {};
-
- // table creation/destruction
- virtual INetworkStringTable *CreateStringTable( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0 ) = 0;
- virtual void RemoveAllTables( void ) = 0;
-
- // table infos
- virtual INetworkStringTable *FindTable( const char *tableName ) const = 0;
- virtual INetworkStringTable *GetTable( TABLEID stringTable ) const = 0;
- virtual int GetNumTables( void ) const = 0;
-
- virtual INetworkStringTable *CreateStringTableEx( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0, bool bIsFilenames = false ) = 0;
- virtual void SetAllowClientSideAddString( INetworkStringTable *table, bool bAllowClientSideAddString ) = 0;
-};
-
-#endif // NETWORKSTRINGTABLEDEFS_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef NETWORKSTRINGTABLEDEFS_H
+#define NETWORKSTRINGTABLEDEFS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+typedef int TABLEID;
+
+#define INVALID_STRING_TABLE -1
+const unsigned short INVALID_STRING_INDEX = (unsigned short )-1;
+
+// table index is sent in log2(MAX_TABLES) bits
+#define MAX_TABLES 32 // Table id is 4 bits
+
+#define INTERFACENAME_NETWORKSTRINGTABLESERVER "VEngineServerStringTable001"
+#define INTERFACENAME_NETWORKSTRINGTABLECLIENT "VEngineClientStringTable001"
+
+class INetworkStringTable;
+
+typedef void (*pfnStringChanged)( void *object, INetworkStringTable *stringTable, int stringNumber, char const *newString, void const *newData );
+
+//-----------------------------------------------------------------------------
+// Purpose: Game .dll shared string table interfaces
+//-----------------------------------------------------------------------------
+class INetworkStringTable
+{
+public:
+
+ virtual ~INetworkStringTable( void ) {};
+
+ // Table Info
+ virtual const char *GetTableName( void ) const = 0;
+ virtual TABLEID GetTableId( void ) const = 0;
+ virtual int GetNumStrings( void ) const = 0;
+ virtual int GetMaxStrings( void ) const = 0;
+ virtual int GetEntryBits( void ) const = 0;
+
+ // Networking
+ virtual void SetTick( int tick ) = 0;
+ virtual bool ChangedSinceTick( int tick ) const = 0;
+
+ // Accessors (length -1 means don't change user data if string already exits)
+ virtual int AddString( bool bIsServer, const char *value, int length = -1, const void *userdata = 0 ) = 0;
+
+ virtual const char *GetString( int stringNumber ) = 0;
+ virtual void SetStringUserData( int stringNumber, int length, const void *userdata ) = 0;
+ virtual const void *GetStringUserData( int stringNumber, int *length ) = 0;
+ virtual int FindStringIndex( char const *string ) = 0; // returns INVALID_STRING_INDEX if not found
+
+ // Callbacks
+ virtual void SetStringChangedCallback( void *object, pfnStringChanged changeFunc ) = 0;
+};
+
+class INetworkStringTableContainer
+{
+public:
+
+ virtual ~INetworkStringTableContainer( void ) {};
+
+ // table creation/destruction
+ virtual INetworkStringTable *CreateStringTable( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0 ) = 0;
+ virtual void RemoveAllTables( void ) = 0;
+
+ // table infos
+ virtual INetworkStringTable *FindTable( const char *tableName ) const = 0;
+ virtual INetworkStringTable *GetTable( TABLEID stringTable ) const = 0;
+ virtual int GetNumTables( void ) const = 0;
+
+ virtual INetworkStringTable *CreateStringTableEx( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0, bool bIsFilenames = false ) = 0;
+ virtual void SetAllowClientSideAddString( INetworkStringTable *table, bool bAllowClientSideAddString ) = 0;
+};
+
+#endif // NETWORKSTRINGTABLEDEFS_H