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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/public/mathlib/quantize.h
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First version of the SOurce SDK 2013
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef QUANTIZE_H
+#define QUANTIZE_H
+
+#ifndef STRING_H
+#include <string.h>
+#endif
+
+#define MAXDIMS 768
+#define MAXQUANT 16000
+
+
+#include <tier0/platform.h>
+
+struct Sample;
+
+struct QuantizedValue {
+ double MinError; // minimum possible error. used
+ // for neighbor searches.
+ struct QuantizedValue *Children[2]; // splits
+ int32 value; // only exists for leaf nodes
+ struct Sample *Samples; // every sample quantized into this
+ // entry
+ int32 NSamples; // how many were quantized to this.
+ int32 TotSamples;
+ double *ErrorMeasure; // variance measure for each dimension
+ double TotalError; // sum of errors
+ uint8 *Mean; // average value of each dimension
+ uint8 *Mins; // min box for children and this
+ uint8 *Maxs; // max box for children and this
+ int NQuant; // the number of samples which were
+ // quantzied to this node since the
+ // last time OptimizeQuantizer()
+ // was called.
+ int *Sums; // sum used by OptimizeQuantizer
+ int sortdim; // dimension currently sorted along.
+};
+
+struct Sample {
+ int32 ID; // identifier of this sample. can
+ // be used for any purpose.
+ int32 Count; // number of samples this sample
+ // represents
+ int32 QNum; // what value this sample ended up quantized
+ // to.
+ struct QuantizedValue *qptr; // ptr to what this was quantized to.
+ uint8 Value[1]; // array of values for multi-dimensional
+ // variables.
+};
+
+void FreeQuantization(struct QuantizedValue *t);
+
+struct QuantizedValue *Quantize(struct Sample *s, int nsamples, int ndims,
+ int nvalues, uint8 *weights, int value0=0);
+
+int CompressSamples(struct Sample *s, int nsamples, int ndims);
+
+struct QuantizedValue *FindMatch(uint8 const *sample,
+ int ndims,uint8 *weights,
+ struct QuantizedValue *QTable);
+void PrintSamples(struct Sample const *s, int nsamples, int ndims);
+
+struct QuantizedValue *FindQNode(struct QuantizedValue const *q, int32 code);
+
+inline struct Sample *NthSample(struct Sample *s, int i, int nd)
+{
+ uint8 *r=(uint8 *) s;
+ r+=i*(sizeof(*s)+(nd-1));
+ return (struct Sample *) r;
+}
+
+inline struct Sample *AllocSamples(int ns, int nd)
+{
+ size_t size5=(sizeof(struct Sample)+(nd-1))*ns;
+ void *ret=new uint8[size5];
+ memset(ret,0,size5);
+ for(int i=0;i<ns;i++)
+ NthSample((struct Sample *)ret,i,nd)->Count=1;
+ return (struct Sample *) ret;
+}
+
+
+// MinimumError: what is the min error which will occur if quantizing
+// a sample to the given qnode? This is just the error if the qnode
+// is a leaf.
+double MinimumError(struct QuantizedValue const *q, uint8 const *sample,
+ int ndims, uint8 const *weights);
+double MaximumError(struct QuantizedValue const *q, uint8 const *sample,
+ int ndims, uint8 const *weights);
+
+void PrintQTree(struct QuantizedValue const *p,int idlevel=0);
+void OptimizeQuantizer(struct QuantizedValue *q, int ndims);
+
+// RecalculateVelues: update the means in a sample tree, based upon
+// the samples. can be used to reoptimize when samples are deleted,
+// for instance.
+
+void RecalculateValues(struct QuantizedValue *q, int ndims);
+
+extern double SquaredError; // may be reset and examined. updated by
+ // FindMatch()
+
+
+
+
+// the routines below can be used for uniform quantization via dart-throwing.
+typedef void (*GENERATOR)(void *); // generate a random sample
+typedef double (*COMPARER)(void const *a, void const *b);
+
+void *DartThrow(int NResults, int NTries, size_t itemsize, GENERATOR gen,
+ COMPARER cmp);
+void *FindClosestDart(void *items,int NResults, size_t itemsize,
+ COMPARER cmp, void *lookfor, int *idx);
+
+
+
+
+// color quantization of 24 bit images
+#define QUANTFLAGS_NODITHER 1 // don't do Floyd-steinberg dither
+
+extern void ColorQuantize(
+uint8 const *pImage, // 4 byte pixels ARGB
+int nWidth,
+int nHeight,
+int nFlags, // QUANTFLAGS_xxx
+int nColors, // # of colors to fill in in palette
+uint8 *pOutPixels, // where to store resulting 8 bit pixels
+uint8 *pOutPalette, // where to store resulting 768-byte palette
+int nFirstColor); // first color to use in mapping
+
+
+
+
+
+#endif