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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/public/jigglebones.h
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/public/jigglebones.h')
-rw-r--r--mp/src/public/jigglebones.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/mp/src/public/jigglebones.h b/mp/src/public/jigglebones.h
index 57afdaa7..037a4866 100644
--- a/mp/src/public/jigglebones.h
+++ b/mp/src/public/jigglebones.h
@@ -65,6 +65,9 @@ struct JiggleData
Vector boingVelDir; // current estimation of jiggle bone unit velocity vector for boing effect
float boingSpeed; // current estimation of jiggle bone speed for boing effect
float boingTime;
+
+ int useGoalMatrixCount; // Count of times we need to fast draw using goal matrix.
+ int useJiggleBoneCount; // Count of times we need to draw using real jiggly bones.
};
class CJiggleBones