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| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/public/jigglebones.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/public/jigglebones.h')
| -rw-r--r-- | mp/src/public/jigglebones.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/mp/src/public/jigglebones.h b/mp/src/public/jigglebones.h index 57afdaa7..037a4866 100644 --- a/mp/src/public/jigglebones.h +++ b/mp/src/public/jigglebones.h @@ -65,6 +65,9 @@ struct JiggleData Vector boingVelDir; // current estimation of jiggle bone unit velocity vector for boing effect float boingSpeed; // current estimation of jiggle bone speed for boing effect float boingTime; + + int useGoalMatrixCount; // Count of times we need to fast draw using goal matrix. + int useJiggleBoneCount; // Count of times we need to draw using real jiggly bones. }; class CJiggleBones |