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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/ivoiceserver.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/ivoiceserver.h')
| -rw-r--r-- | mp/src/public/ivoiceserver.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/mp/src/public/ivoiceserver.h b/mp/src/public/ivoiceserver.h index e0c6e32a..c0a48f70 100644 --- a/mp/src/public/ivoiceserver.h +++ b/mp/src/public/ivoiceserver.h @@ -1,34 +1,34 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: This module defines the IVoiceServer interface, which is used by
-// game code to control which clients are listening to which other
-// clients' voice streams.
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IVOICESERVER_H
-#define IVOICESERVER_H
-
-
-#include "interface.h"
-
-
-#define INTERFACEVERSION_VOICESERVER "VoiceServer002"
-
-
-abstract_class IVoiceServer
-{
-public:
- virtual ~IVoiceServer() {}
-
- // Use these to setup who can hear whose voice.
- // Pass in client indices (which are their ent indices - 1).
- virtual bool GetClientListening(int iReceiver, int iSender) = 0;
- virtual bool SetClientListening(int iReceiver, int iSender, bool bListen) = 0;
- virtual bool SetClientProximity(int iReceiver, int iSender, bool bUseProximity) = 0;
-};
-
-
-#endif
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: This module defines the IVoiceServer interface, which is used by +// game code to control which clients are listening to which other +// clients' voice streams. +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef IVOICESERVER_H +#define IVOICESERVER_H + + +#include "interface.h" + + +#define INTERFACEVERSION_VOICESERVER "VoiceServer002" + + +abstract_class IVoiceServer +{ +public: + virtual ~IVoiceServer() {} + + // Use these to setup who can hear whose voice. + // Pass in client indices (which are their ent indices - 1). + virtual bool GetClientListening(int iReceiver, int iSender) = 0; + virtual bool SetClientListening(int iReceiver, int iSender, bool bListen) = 0; + virtual bool SetClientProximity(int iReceiver, int iSender, bool bUseProximity) = 0; +}; + + +#endif + |