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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/iprediction.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/iprediction.h')
-rw-r--r--mp/src/public/iprediction.h134
1 files changed, 67 insertions, 67 deletions
diff --git a/mp/src/public/iprediction.h b/mp/src/public/iprediction.h
index 13d78111..858bff3b 100644
--- a/mp/src/public/iprediction.h
+++ b/mp/src/public/iprediction.h
@@ -1,67 +1,67 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#if !defined( IPREDICTION_H )
-#define IPREDICTION_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "interface.h"
-#include "mathlib/vector.h" // Solely to get at define for QAngle
-
-
-class IMoveHelper;
-
-//-----------------------------------------------------------------------------
-// Purpose: Engine interface into client side prediction system
-//-----------------------------------------------------------------------------
-abstract_class IPrediction
-{
-public:
- virtual ~IPrediction( void ) {};
-
- virtual void Init( void ) = 0;
- virtual void Shutdown( void ) = 0;
-
- // Run prediction
- virtual void Update
- (
- int startframe, // World update ( un-modded ) most recently received
- bool validframe, // Is frame data valid
- int incoming_acknowledged, // Last command acknowledged to have been run by server (un-modded)
- int outgoing_command // Last command (most recent) sent to server (un-modded)
- ) = 0;
-
- // We are about to get a network update from the server. We know the update #, so we can pull any
- // data purely predicted on the client side and transfer it to the new from data state.
- virtual void PreEntityPacketReceived( int commands_acknowledged, int current_world_update_packet ) = 0;
- virtual void PostEntityPacketReceived( void ) = 0;
- virtual void PostNetworkDataReceived( int commands_acknowledged ) = 0;
-
- virtual void OnReceivedUncompressedPacket( void ) = 0;
-
- // The engine needs to be able to access a few predicted values
- virtual void GetViewOrigin( Vector& org ) = 0;
- virtual void SetViewOrigin( Vector& org ) = 0;
- virtual void GetViewAngles( QAngle& ang ) = 0;
- virtual void SetViewAngles( QAngle& ang ) = 0;
- virtual void GetLocalViewAngles( QAngle& ang ) = 0;
- virtual void SetLocalViewAngles( QAngle& ang ) = 0;
-};
-
-extern IPrediction *g_pClientSidePrediction;
-
-#define VCLIENT_PREDICTION_INTERFACE_VERSION "VClientPrediction001"
-
-#endif // IPREDICTION_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#if !defined( IPREDICTION_H )
+#define IPREDICTION_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "interface.h"
+#include "mathlib/vector.h" // Solely to get at define for QAngle
+
+
+class IMoveHelper;
+
+//-----------------------------------------------------------------------------
+// Purpose: Engine interface into client side prediction system
+//-----------------------------------------------------------------------------
+abstract_class IPrediction
+{
+public:
+ virtual ~IPrediction( void ) {};
+
+ virtual void Init( void ) = 0;
+ virtual void Shutdown( void ) = 0;
+
+ // Run prediction
+ virtual void Update
+ (
+ int startframe, // World update ( un-modded ) most recently received
+ bool validframe, // Is frame data valid
+ int incoming_acknowledged, // Last command acknowledged to have been run by server (un-modded)
+ int outgoing_command // Last command (most recent) sent to server (un-modded)
+ ) = 0;
+
+ // We are about to get a network update from the server. We know the update #, so we can pull any
+ // data purely predicted on the client side and transfer it to the new from data state.
+ virtual void PreEntityPacketReceived( int commands_acknowledged, int current_world_update_packet ) = 0;
+ virtual void PostEntityPacketReceived( void ) = 0;
+ virtual void PostNetworkDataReceived( int commands_acknowledged ) = 0;
+
+ virtual void OnReceivedUncompressedPacket( void ) = 0;
+
+ // The engine needs to be able to access a few predicted values
+ virtual void GetViewOrigin( Vector& org ) = 0;
+ virtual void SetViewOrigin( Vector& org ) = 0;
+ virtual void GetViewAngles( QAngle& ang ) = 0;
+ virtual void SetViewAngles( QAngle& ang ) = 0;
+ virtual void GetLocalViewAngles( QAngle& ang ) = 0;
+ virtual void SetLocalViewAngles( QAngle& ang ) = 0;
+};
+
+extern IPrediction *g_pClientSidePrediction;
+
+#define VCLIENT_PREDICTION_INTERFACE_VERSION "VClientPrediction001"
+
+#endif // IPREDICTION_H