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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/inputsystem/ButtonCode.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/inputsystem/ButtonCode.h')
-rw-r--r--mp/src/public/inputsystem/ButtonCode.h756
1 files changed, 378 insertions, 378 deletions
diff --git a/mp/src/public/inputsystem/ButtonCode.h b/mp/src/public/inputsystem/ButtonCode.h
index df0a5050..39dc7e0a 100644
--- a/mp/src/public/inputsystem/ButtonCode.h
+++ b/mp/src/public/inputsystem/ButtonCode.h
@@ -1,378 +1,378 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#ifndef BUTTONCODE_H
-#define BUTTONCODE_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "inputsystem/InputEnums.h"
-#include "mathlib/mathlib.h"
-
-//-----------------------------------------------------------------------------
-// Button enum. "Buttons" are binary-state input devices (mouse buttons, keyboard keys)
-//-----------------------------------------------------------------------------
-enum
-{
- JOYSTICK_MAX_BUTTON_COUNT = 32,
- JOYSTICK_POV_BUTTON_COUNT = 4,
- JOYSTICK_AXIS_BUTTON_COUNT = MAX_JOYSTICK_AXES * 2,
-};
-
-#define JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_BUTTON + ((_joystick) * JOYSTICK_MAX_BUTTON_COUNT) + (_button) )
-#define JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_POV_BUTTON + ((_joystick) * JOYSTICK_POV_BUTTON_COUNT) + (_button) )
-#define JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_AXIS_BUTTON + ((_joystick) * JOYSTICK_AXIS_BUTTON_COUNT) + (_button) )
-
-#define JOYSTICK_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) )
-#define JOYSTICK_POV_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) )
-#define JOYSTICK_AXIS_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) )
-
-enum ButtonCode_t
-{
- BUTTON_CODE_INVALID = -1,
- BUTTON_CODE_NONE = 0,
-
- KEY_FIRST = 0,
-
- KEY_NONE = KEY_FIRST,
- KEY_0,
- KEY_1,
- KEY_2,
- KEY_3,
- KEY_4,
- KEY_5,
- KEY_6,
- KEY_7,
- KEY_8,
- KEY_9,
- KEY_A,
- KEY_B,
- KEY_C,
- KEY_D,
- KEY_E,
- KEY_F,
- KEY_G,
- KEY_H,
- KEY_I,
- KEY_J,
- KEY_K,
- KEY_L,
- KEY_M,
- KEY_N,
- KEY_O,
- KEY_P,
- KEY_Q,
- KEY_R,
- KEY_S,
- KEY_T,
- KEY_U,
- KEY_V,
- KEY_W,
- KEY_X,
- KEY_Y,
- KEY_Z,
- KEY_PAD_0,
- KEY_PAD_1,
- KEY_PAD_2,
- KEY_PAD_3,
- KEY_PAD_4,
- KEY_PAD_5,
- KEY_PAD_6,
- KEY_PAD_7,
- KEY_PAD_8,
- KEY_PAD_9,
- KEY_PAD_DIVIDE,
- KEY_PAD_MULTIPLY,
- KEY_PAD_MINUS,
- KEY_PAD_PLUS,
- KEY_PAD_ENTER,
- KEY_PAD_DECIMAL,
- KEY_LBRACKET,
- KEY_RBRACKET,
- KEY_SEMICOLON,
- KEY_APOSTROPHE,
- KEY_BACKQUOTE,
- KEY_COMMA,
- KEY_PERIOD,
- KEY_SLASH,
- KEY_BACKSLASH,
- KEY_MINUS,
- KEY_EQUAL,
- KEY_ENTER,
- KEY_SPACE,
- KEY_BACKSPACE,
- KEY_TAB,
- KEY_CAPSLOCK,
- KEY_NUMLOCK,
- KEY_ESCAPE,
- KEY_SCROLLLOCK,
- KEY_INSERT,
- KEY_DELETE,
- KEY_HOME,
- KEY_END,
- KEY_PAGEUP,
- KEY_PAGEDOWN,
- KEY_BREAK,
- KEY_LSHIFT,
- KEY_RSHIFT,
- KEY_LALT,
- KEY_RALT,
- KEY_LCONTROL,
- KEY_RCONTROL,
- KEY_LWIN,
- KEY_RWIN,
- KEY_APP,
- KEY_UP,
- KEY_LEFT,
- KEY_DOWN,
- KEY_RIGHT,
- KEY_F1,
- KEY_F2,
- KEY_F3,
- KEY_F4,
- KEY_F5,
- KEY_F6,
- KEY_F7,
- KEY_F8,
- KEY_F9,
- KEY_F10,
- KEY_F11,
- KEY_F12,
- KEY_CAPSLOCKTOGGLE,
- KEY_NUMLOCKTOGGLE,
- KEY_SCROLLLOCKTOGGLE,
-
- KEY_LAST = KEY_SCROLLLOCKTOGGLE,
- KEY_COUNT = KEY_LAST - KEY_FIRST + 1,
-
- // Mouse
- MOUSE_FIRST = KEY_LAST + 1,
-
- MOUSE_LEFT = MOUSE_FIRST,
- MOUSE_RIGHT,
- MOUSE_MIDDLE,
- MOUSE_4,
- MOUSE_5,
- MOUSE_WHEEL_UP, // A fake button which is 'pressed' and 'released' when the wheel is moved up
- MOUSE_WHEEL_DOWN, // A fake button which is 'pressed' and 'released' when the wheel is moved down
-
- MOUSE_LAST = MOUSE_WHEEL_DOWN,
- MOUSE_COUNT = MOUSE_LAST - MOUSE_FIRST + 1,
-
- // Joystick
- JOYSTICK_FIRST = MOUSE_LAST + 1,
-
- JOYSTICK_FIRST_BUTTON = JOYSTICK_FIRST,
- JOYSTICK_LAST_BUTTON = JOYSTICK_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_MAX_BUTTON_COUNT-1 ),
- JOYSTICK_FIRST_POV_BUTTON,
- JOYSTICK_LAST_POV_BUTTON = JOYSTICK_POV_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_POV_BUTTON_COUNT-1 ),
- JOYSTICK_FIRST_AXIS_BUTTON,
- JOYSTICK_LAST_AXIS_BUTTON = JOYSTICK_AXIS_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_AXIS_BUTTON_COUNT-1 ),
-
- JOYSTICK_LAST = JOYSTICK_LAST_AXIS_BUTTON,
-
-#if !defined ( _X360 )
- NOVINT_FIRST = JOYSTICK_LAST + 2, // plus 1 missing key. +1 seems to cause issues on the first button.
-
- NOVINT_LOGO_0 = NOVINT_FIRST,
- NOVINT_TRIANGLE_0,
- NOVINT_BOLT_0,
- NOVINT_PLUS_0,
- NOVINT_LOGO_1,
- NOVINT_TRIANGLE_1,
- NOVINT_BOLT_1,
- NOVINT_PLUS_1,
-
- NOVINT_LAST = NOVINT_PLUS_1,
-#endif
-
- BUTTON_CODE_LAST,
- BUTTON_CODE_COUNT = BUTTON_CODE_LAST - KEY_FIRST + 1,
-
- // Helpers for XBox 360
- KEY_XBUTTON_UP = JOYSTICK_FIRST_POV_BUTTON, // POV buttons
- KEY_XBUTTON_RIGHT,
- KEY_XBUTTON_DOWN,
- KEY_XBUTTON_LEFT,
-
- KEY_XBUTTON_A = JOYSTICK_FIRST_BUTTON, // Buttons
- KEY_XBUTTON_B,
- KEY_XBUTTON_X,
- KEY_XBUTTON_Y,
- KEY_XBUTTON_LEFT_SHOULDER,
- KEY_XBUTTON_RIGHT_SHOULDER,
- KEY_XBUTTON_BACK,
- KEY_XBUTTON_START,
- KEY_XBUTTON_STICK1,
- KEY_XBUTTON_STICK2,
-
- KEY_XSTICK1_RIGHT = JOYSTICK_FIRST_AXIS_BUTTON, // XAXIS POSITIVE
- KEY_XSTICK1_LEFT, // XAXIS NEGATIVE
- KEY_XSTICK1_DOWN, // YAXIS POSITIVE
- KEY_XSTICK1_UP, // YAXIS NEGATIVE
- KEY_XBUTTON_LTRIGGER, // ZAXIS POSITIVE
- KEY_XBUTTON_RTRIGGER, // ZAXIS NEGATIVE
- KEY_XSTICK2_RIGHT, // UAXIS POSITIVE
- KEY_XSTICK2_LEFT, // UAXIS NEGATIVE
- KEY_XSTICK2_DOWN, // VAXIS POSITIVE
- KEY_XSTICK2_UP, // VAXIS NEGATIVE
-};
-
-inline bool IsAlpha( ButtonCode_t code )
-{
- return ( code >= KEY_A ) && ( code <= KEY_Z );
-}
-
-inline bool IsAlphaNumeric( ButtonCode_t code )
-{
- return ( code >= KEY_0 ) && ( code <= KEY_Z );
-}
-
-inline bool IsSpace( ButtonCode_t code )
-{
- return ( code == KEY_ENTER ) || ( code == KEY_TAB ) || ( code == KEY_SPACE );
-}
-
-inline bool IsKeypad( ButtonCode_t code )
-{
- return ( code >= MOUSE_FIRST ) && ( code <= KEY_PAD_DECIMAL );
-}
-
-inline bool IsPunctuation( ButtonCode_t code )
-{
- return ( code >= KEY_0 ) && ( code <= KEY_SPACE ) && !IsAlphaNumeric( code ) && !IsSpace( code ) && !IsKeypad( code );
-}
-
-inline bool IsKeyCode( ButtonCode_t code )
-{
- return ( code >= KEY_FIRST ) && ( code <= KEY_LAST );
-}
-
-inline bool IsMouseCode( ButtonCode_t code )
-{
- return ( code >= MOUSE_FIRST ) && ( code <= MOUSE_LAST );
-}
-
-inline bool IsNovintCode( ButtonCode_t code )
-{
-#if !defined ( _X360 )
- return ( ( code >= NOVINT_FIRST ) && ( code <= NOVINT_LAST ) );
-#else
- return false;
-#endif
-}
-
-inline bool IsNovintButtonCode( ButtonCode_t code )
-{
-#if !defined ( _X360 )
- return IsNovintCode( code );
-#else
- return false;
-#endif
-}
-
-inline bool IsJoystickCode( ButtonCode_t code )
-{
- return ( ( ( code >= JOYSTICK_FIRST ) && ( code <= JOYSTICK_LAST ) ) || IsNovintCode( code ) );
-}
-
-inline bool IsJoystickButtonCode( ButtonCode_t code )
-{
- return ( ( ( code >= JOYSTICK_FIRST_BUTTON ) && ( code <= JOYSTICK_LAST_BUTTON ) ) || IsNovintButtonCode( code ) );
-}
-
-inline bool IsJoystickPOVCode( ButtonCode_t code )
-{
- return ( code >= JOYSTICK_FIRST_POV_BUTTON ) && ( code <= JOYSTICK_LAST_POV_BUTTON );
-}
-
-inline bool IsJoystickAxisCode( ButtonCode_t code )
-{
- return ( code >= JOYSTICK_FIRST_AXIS_BUTTON ) && ( code <= JOYSTICK_LAST_AXIS_BUTTON );
-}
-
-inline ButtonCode_t GetBaseButtonCode( ButtonCode_t code )
-{
- if ( IsJoystickButtonCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_BUTTON ) % JOYSTICK_MAX_BUTTON_COUNT;
- return (ButtonCode_t)( JOYSTICK_FIRST_BUTTON + offset );
- }
-
- if ( IsJoystickPOVCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_POV_BUTTON ) % JOYSTICK_POV_BUTTON_COUNT;
- return (ButtonCode_t)( JOYSTICK_FIRST_POV_BUTTON + offset );
- }
-
- if ( IsJoystickAxisCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_AXIS_BUTTON ) % JOYSTICK_AXIS_BUTTON_COUNT;
- return (ButtonCode_t)( JOYSTICK_FIRST_AXIS_BUTTON + offset );
- }
-
- return code;
-}
-
-inline int GetJoystickForCode( ButtonCode_t code )
-{
- if ( !IsJoystickCode( code ) )
- return 0;
-
- if ( IsJoystickButtonCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_BUTTON ) / JOYSTICK_MAX_BUTTON_COUNT;
- return offset;
- }
- if ( IsJoystickPOVCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_POV_BUTTON ) / JOYSTICK_POV_BUTTON_COUNT;
- return offset;
- }
- if ( IsJoystickAxisCode( code ) )
- {
- int offset = ( code - JOYSTICK_FIRST_AXIS_BUTTON ) / JOYSTICK_AXIS_BUTTON_COUNT;
- return offset;
- }
-
- return 0;
-}
-
-inline ButtonCode_t ButtonCodeToJoystickButtonCode( ButtonCode_t code, int nDesiredJoystick )
-{
- if ( !IsJoystickCode( code ) || nDesiredJoystick == 0 )
- return code;
-
- nDesiredJoystick = ::clamp<int>( nDesiredJoystick, 0, MAX_JOYSTICKS - 1 );
-
- code = GetBaseButtonCode( code );
-
- // Now upsample it
- if ( IsJoystickButtonCode( code ) )
- {
- int nOffset = code - JOYSTICK_FIRST_BUTTON;
- return JOYSTICK_BUTTON( nDesiredJoystick, nOffset );
- }
-
- if ( IsJoystickPOVCode( code ) )
- {
- int nOffset = code - JOYSTICK_FIRST_POV_BUTTON;
- return JOYSTICK_POV_BUTTON( nDesiredJoystick, nOffset );
- }
-
- if ( IsJoystickAxisCode( code ) )
- {
- int nOffset = code - JOYSTICK_FIRST_AXIS_BUTTON;
- return JOYSTICK_AXIS_BUTTON( nDesiredJoystick, nOffset );
- }
-
- return code;
-}
-
-#endif // BUTTONCODE_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//===========================================================================//
+
+#ifndef BUTTONCODE_H
+#define BUTTONCODE_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "inputsystem/InputEnums.h"
+#include "mathlib/mathlib.h"
+
+//-----------------------------------------------------------------------------
+// Button enum. "Buttons" are binary-state input devices (mouse buttons, keyboard keys)
+//-----------------------------------------------------------------------------
+enum
+{
+ JOYSTICK_MAX_BUTTON_COUNT = 32,
+ JOYSTICK_POV_BUTTON_COUNT = 4,
+ JOYSTICK_AXIS_BUTTON_COUNT = MAX_JOYSTICK_AXES * 2,
+};
+
+#define JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_BUTTON + ((_joystick) * JOYSTICK_MAX_BUTTON_COUNT) + (_button) )
+#define JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_POV_BUTTON + ((_joystick) * JOYSTICK_POV_BUTTON_COUNT) + (_button) )
+#define JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_AXIS_BUTTON + ((_joystick) * JOYSTICK_AXIS_BUTTON_COUNT) + (_button) )
+
+#define JOYSTICK_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) )
+#define JOYSTICK_POV_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) )
+#define JOYSTICK_AXIS_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) )
+
+enum ButtonCode_t
+{
+ BUTTON_CODE_INVALID = -1,
+ BUTTON_CODE_NONE = 0,
+
+ KEY_FIRST = 0,
+
+ KEY_NONE = KEY_FIRST,
+ KEY_0,
+ KEY_1,
+ KEY_2,
+ KEY_3,
+ KEY_4,
+ KEY_5,
+ KEY_6,
+ KEY_7,
+ KEY_8,
+ KEY_9,
+ KEY_A,
+ KEY_B,
+ KEY_C,
+ KEY_D,
+ KEY_E,
+ KEY_F,
+ KEY_G,
+ KEY_H,
+ KEY_I,
+ KEY_J,
+ KEY_K,
+ KEY_L,
+ KEY_M,
+ KEY_N,
+ KEY_O,
+ KEY_P,
+ KEY_Q,
+ KEY_R,
+ KEY_S,
+ KEY_T,
+ KEY_U,
+ KEY_V,
+ KEY_W,
+ KEY_X,
+ KEY_Y,
+ KEY_Z,
+ KEY_PAD_0,
+ KEY_PAD_1,
+ KEY_PAD_2,
+ KEY_PAD_3,
+ KEY_PAD_4,
+ KEY_PAD_5,
+ KEY_PAD_6,
+ KEY_PAD_7,
+ KEY_PAD_8,
+ KEY_PAD_9,
+ KEY_PAD_DIVIDE,
+ KEY_PAD_MULTIPLY,
+ KEY_PAD_MINUS,
+ KEY_PAD_PLUS,
+ KEY_PAD_ENTER,
+ KEY_PAD_DECIMAL,
+ KEY_LBRACKET,
+ KEY_RBRACKET,
+ KEY_SEMICOLON,
+ KEY_APOSTROPHE,
+ KEY_BACKQUOTE,
+ KEY_COMMA,
+ KEY_PERIOD,
+ KEY_SLASH,
+ KEY_BACKSLASH,
+ KEY_MINUS,
+ KEY_EQUAL,
+ KEY_ENTER,
+ KEY_SPACE,
+ KEY_BACKSPACE,
+ KEY_TAB,
+ KEY_CAPSLOCK,
+ KEY_NUMLOCK,
+ KEY_ESCAPE,
+ KEY_SCROLLLOCK,
+ KEY_INSERT,
+ KEY_DELETE,
+ KEY_HOME,
+ KEY_END,
+ KEY_PAGEUP,
+ KEY_PAGEDOWN,
+ KEY_BREAK,
+ KEY_LSHIFT,
+ KEY_RSHIFT,
+ KEY_LALT,
+ KEY_RALT,
+ KEY_LCONTROL,
+ KEY_RCONTROL,
+ KEY_LWIN,
+ KEY_RWIN,
+ KEY_APP,
+ KEY_UP,
+ KEY_LEFT,
+ KEY_DOWN,
+ KEY_RIGHT,
+ KEY_F1,
+ KEY_F2,
+ KEY_F3,
+ KEY_F4,
+ KEY_F5,
+ KEY_F6,
+ KEY_F7,
+ KEY_F8,
+ KEY_F9,
+ KEY_F10,
+ KEY_F11,
+ KEY_F12,
+ KEY_CAPSLOCKTOGGLE,
+ KEY_NUMLOCKTOGGLE,
+ KEY_SCROLLLOCKTOGGLE,
+
+ KEY_LAST = KEY_SCROLLLOCKTOGGLE,
+ KEY_COUNT = KEY_LAST - KEY_FIRST + 1,
+
+ // Mouse
+ MOUSE_FIRST = KEY_LAST + 1,
+
+ MOUSE_LEFT = MOUSE_FIRST,
+ MOUSE_RIGHT,
+ MOUSE_MIDDLE,
+ MOUSE_4,
+ MOUSE_5,
+ MOUSE_WHEEL_UP, // A fake button which is 'pressed' and 'released' when the wheel is moved up
+ MOUSE_WHEEL_DOWN, // A fake button which is 'pressed' and 'released' when the wheel is moved down
+
+ MOUSE_LAST = MOUSE_WHEEL_DOWN,
+ MOUSE_COUNT = MOUSE_LAST - MOUSE_FIRST + 1,
+
+ // Joystick
+ JOYSTICK_FIRST = MOUSE_LAST + 1,
+
+ JOYSTICK_FIRST_BUTTON = JOYSTICK_FIRST,
+ JOYSTICK_LAST_BUTTON = JOYSTICK_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_MAX_BUTTON_COUNT-1 ),
+ JOYSTICK_FIRST_POV_BUTTON,
+ JOYSTICK_LAST_POV_BUTTON = JOYSTICK_POV_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_POV_BUTTON_COUNT-1 ),
+ JOYSTICK_FIRST_AXIS_BUTTON,
+ JOYSTICK_LAST_AXIS_BUTTON = JOYSTICK_AXIS_BUTTON_INTERNAL( MAX_JOYSTICKS-1, JOYSTICK_AXIS_BUTTON_COUNT-1 ),
+
+ JOYSTICK_LAST = JOYSTICK_LAST_AXIS_BUTTON,
+
+#if !defined ( _X360 )
+ NOVINT_FIRST = JOYSTICK_LAST + 2, // plus 1 missing key. +1 seems to cause issues on the first button.
+
+ NOVINT_LOGO_0 = NOVINT_FIRST,
+ NOVINT_TRIANGLE_0,
+ NOVINT_BOLT_0,
+ NOVINT_PLUS_0,
+ NOVINT_LOGO_1,
+ NOVINT_TRIANGLE_1,
+ NOVINT_BOLT_1,
+ NOVINT_PLUS_1,
+
+ NOVINT_LAST = NOVINT_PLUS_1,
+#endif
+
+ BUTTON_CODE_LAST,
+ BUTTON_CODE_COUNT = BUTTON_CODE_LAST - KEY_FIRST + 1,
+
+ // Helpers for XBox 360
+ KEY_XBUTTON_UP = JOYSTICK_FIRST_POV_BUTTON, // POV buttons
+ KEY_XBUTTON_RIGHT,
+ KEY_XBUTTON_DOWN,
+ KEY_XBUTTON_LEFT,
+
+ KEY_XBUTTON_A = JOYSTICK_FIRST_BUTTON, // Buttons
+ KEY_XBUTTON_B,
+ KEY_XBUTTON_X,
+ KEY_XBUTTON_Y,
+ KEY_XBUTTON_LEFT_SHOULDER,
+ KEY_XBUTTON_RIGHT_SHOULDER,
+ KEY_XBUTTON_BACK,
+ KEY_XBUTTON_START,
+ KEY_XBUTTON_STICK1,
+ KEY_XBUTTON_STICK2,
+
+ KEY_XSTICK1_RIGHT = JOYSTICK_FIRST_AXIS_BUTTON, // XAXIS POSITIVE
+ KEY_XSTICK1_LEFT, // XAXIS NEGATIVE
+ KEY_XSTICK1_DOWN, // YAXIS POSITIVE
+ KEY_XSTICK1_UP, // YAXIS NEGATIVE
+ KEY_XBUTTON_LTRIGGER, // ZAXIS POSITIVE
+ KEY_XBUTTON_RTRIGGER, // ZAXIS NEGATIVE
+ KEY_XSTICK2_RIGHT, // UAXIS POSITIVE
+ KEY_XSTICK2_LEFT, // UAXIS NEGATIVE
+ KEY_XSTICK2_DOWN, // VAXIS POSITIVE
+ KEY_XSTICK2_UP, // VAXIS NEGATIVE
+};
+
+inline bool IsAlpha( ButtonCode_t code )
+{
+ return ( code >= KEY_A ) && ( code <= KEY_Z );
+}
+
+inline bool IsAlphaNumeric( ButtonCode_t code )
+{
+ return ( code >= KEY_0 ) && ( code <= KEY_Z );
+}
+
+inline bool IsSpace( ButtonCode_t code )
+{
+ return ( code == KEY_ENTER ) || ( code == KEY_TAB ) || ( code == KEY_SPACE );
+}
+
+inline bool IsKeypad( ButtonCode_t code )
+{
+ return ( code >= MOUSE_FIRST ) && ( code <= KEY_PAD_DECIMAL );
+}
+
+inline bool IsPunctuation( ButtonCode_t code )
+{
+ return ( code >= KEY_0 ) && ( code <= KEY_SPACE ) && !IsAlphaNumeric( code ) && !IsSpace( code ) && !IsKeypad( code );
+}
+
+inline bool IsKeyCode( ButtonCode_t code )
+{
+ return ( code >= KEY_FIRST ) && ( code <= KEY_LAST );
+}
+
+inline bool IsMouseCode( ButtonCode_t code )
+{
+ return ( code >= MOUSE_FIRST ) && ( code <= MOUSE_LAST );
+}
+
+inline bool IsNovintCode( ButtonCode_t code )
+{
+#if !defined ( _X360 )
+ return ( ( code >= NOVINT_FIRST ) && ( code <= NOVINT_LAST ) );
+#else
+ return false;
+#endif
+}
+
+inline bool IsNovintButtonCode( ButtonCode_t code )
+{
+#if !defined ( _X360 )
+ return IsNovintCode( code );
+#else
+ return false;
+#endif
+}
+
+inline bool IsJoystickCode( ButtonCode_t code )
+{
+ return ( ( ( code >= JOYSTICK_FIRST ) && ( code <= JOYSTICK_LAST ) ) || IsNovintCode( code ) );
+}
+
+inline bool IsJoystickButtonCode( ButtonCode_t code )
+{
+ return ( ( ( code >= JOYSTICK_FIRST_BUTTON ) && ( code <= JOYSTICK_LAST_BUTTON ) ) || IsNovintButtonCode( code ) );
+}
+
+inline bool IsJoystickPOVCode( ButtonCode_t code )
+{
+ return ( code >= JOYSTICK_FIRST_POV_BUTTON ) && ( code <= JOYSTICK_LAST_POV_BUTTON );
+}
+
+inline bool IsJoystickAxisCode( ButtonCode_t code )
+{
+ return ( code >= JOYSTICK_FIRST_AXIS_BUTTON ) && ( code <= JOYSTICK_LAST_AXIS_BUTTON );
+}
+
+inline ButtonCode_t GetBaseButtonCode( ButtonCode_t code )
+{
+ if ( IsJoystickButtonCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_BUTTON ) % JOYSTICK_MAX_BUTTON_COUNT;
+ return (ButtonCode_t)( JOYSTICK_FIRST_BUTTON + offset );
+ }
+
+ if ( IsJoystickPOVCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_POV_BUTTON ) % JOYSTICK_POV_BUTTON_COUNT;
+ return (ButtonCode_t)( JOYSTICK_FIRST_POV_BUTTON + offset );
+ }
+
+ if ( IsJoystickAxisCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_AXIS_BUTTON ) % JOYSTICK_AXIS_BUTTON_COUNT;
+ return (ButtonCode_t)( JOYSTICK_FIRST_AXIS_BUTTON + offset );
+ }
+
+ return code;
+}
+
+inline int GetJoystickForCode( ButtonCode_t code )
+{
+ if ( !IsJoystickCode( code ) )
+ return 0;
+
+ if ( IsJoystickButtonCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_BUTTON ) / JOYSTICK_MAX_BUTTON_COUNT;
+ return offset;
+ }
+ if ( IsJoystickPOVCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_POV_BUTTON ) / JOYSTICK_POV_BUTTON_COUNT;
+ return offset;
+ }
+ if ( IsJoystickAxisCode( code ) )
+ {
+ int offset = ( code - JOYSTICK_FIRST_AXIS_BUTTON ) / JOYSTICK_AXIS_BUTTON_COUNT;
+ return offset;
+ }
+
+ return 0;
+}
+
+inline ButtonCode_t ButtonCodeToJoystickButtonCode( ButtonCode_t code, int nDesiredJoystick )
+{
+ if ( !IsJoystickCode( code ) || nDesiredJoystick == 0 )
+ return code;
+
+ nDesiredJoystick = ::clamp<int>( nDesiredJoystick, 0, MAX_JOYSTICKS - 1 );
+
+ code = GetBaseButtonCode( code );
+
+ // Now upsample it
+ if ( IsJoystickButtonCode( code ) )
+ {
+ int nOffset = code - JOYSTICK_FIRST_BUTTON;
+ return JOYSTICK_BUTTON( nDesiredJoystick, nOffset );
+ }
+
+ if ( IsJoystickPOVCode( code ) )
+ {
+ int nOffset = code - JOYSTICK_FIRST_POV_BUTTON;
+ return JOYSTICK_POV_BUTTON( nDesiredJoystick, nOffset );
+ }
+
+ if ( IsJoystickAxisCode( code ) )
+ {
+ int nOffset = code - JOYSTICK_FIRST_AXIS_BUTTON;
+ return JOYSTICK_AXIS_BUTTON( nDesiredJoystick, nOffset );
+ }
+
+ return code;
+}
+
+#endif // BUTTONCODE_H