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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/public/ifilelist.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
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diff --git a/mp/src/public/ifilelist.h b/mp/src/public/ifilelist.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IFILELIST_H
+#define IFILELIST_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+// This class represents a group of files. Internally, it can represent whole folders of files
+// that are in or out of the group. So you can't iterate the list, but you can ask the
+// class if a particular filename is in the list.
+class IFileList
+{
+public:
+ virtual bool IsFileInList( const char *pFilename ) = 0;
+ virtual void Release() = 0;
+};
+
+
+#endif // IFILELIST_H
+
+