diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/iclientvirtualreality.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/iclientvirtualreality.h')
| -rw-r--r-- | mp/src/public/iclientvirtualreality.h | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/mp/src/public/iclientvirtualreality.h b/mp/src/public/iclientvirtualreality.h index ef37d34d..b24cd26d 100644 --- a/mp/src/public/iclientvirtualreality.h +++ b/mp/src/public/iclientvirtualreality.h @@ -1,64 +1,64 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Contains the IClientVirtualReality interface, which is implemented in
-// client.dll and called by engine.dll
-//
-// $NoKeywords: $
-//
-//===========================================================================//
-
-#ifndef ICLIENTVIRTUALREALITY_H
-#define ICLIENTVIRTUALREALITY_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier1/interface.h"
-#include "tier1/refcount.h"
-#include "appframework/IAppSystem.h"
-
-//-----------------------------------------------------------------------------
-// forward declarations
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
-// important enumeration
-//-----------------------------------------------------------------------------
-
-// NOTE NOTE NOTE!!!! If you up this, grep for "NEW_INTERFACE" to see if there is anything
-// waiting to be enabled during an interface revision.
-#define CLIENTVIRTUALREALITY_INTERFACE_VERSION "ClientVirtualReality001"
-
-//-----------------------------------------------------------------------------
-// The ISourceVirtualReality interface
-//-----------------------------------------------------------------------------
-
-
-
-abstract_class IClientVirtualReality : public IAppSystem
-{
-public:
- virtual ~IClientVirtualReality() {}
-
- // Placeholder for API revision
- virtual bool Connect( CreateInterfaceFn factory ) = 0;
- virtual void Disconnect() = 0;
- virtual void *QueryInterface( const char *pInterfaceName ) = 0;
- virtual InitReturnVal_t Init() = 0;
- virtual void Shutdown() = 0;
-
- // the interface
-
- // Draw the main menu in VR mode
- virtual void DrawMainMenu() = 0;
-};
-
-
-
-//-----------------------------------------------------------------------------
-
-extern IClientVirtualReality *g_pClientVR;
-
-
-#endif // ICLIENTVIRTUALREALITY_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Contains the IClientVirtualReality interface, which is implemented in +// client.dll and called by engine.dll +// +// $NoKeywords: $ +// +//===========================================================================// + +#ifndef ICLIENTVIRTUALREALITY_H +#define ICLIENTVIRTUALREALITY_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier1/interface.h" +#include "tier1/refcount.h" +#include "appframework/IAppSystem.h" + +//----------------------------------------------------------------------------- +// forward declarations +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// important enumeration +//----------------------------------------------------------------------------- + +// NOTE NOTE NOTE!!!! If you up this, grep for "NEW_INTERFACE" to see if there is anything +// waiting to be enabled during an interface revision. +#define CLIENTVIRTUALREALITY_INTERFACE_VERSION "ClientVirtualReality001" + +//----------------------------------------------------------------------------- +// The ISourceVirtualReality interface +//----------------------------------------------------------------------------- + + + +abstract_class IClientVirtualReality : public IAppSystem +{ +public: + virtual ~IClientVirtualReality() {} + + // Placeholder for API revision + virtual bool Connect( CreateInterfaceFn factory ) = 0; + virtual void Disconnect() = 0; + virtual void *QueryInterface( const char *pInterfaceName ) = 0; + virtual InitReturnVal_t Init() = 0; + virtual void Shutdown() = 0; + + // the interface + + // Draw the main menu in VR mode + virtual void DrawMainMenu() = 0; +}; + + + +//----------------------------------------------------------------------------- + +extern IClientVirtualReality *g_pClientVR; + + +#endif // ICLIENTVIRTUALREALITY_H |