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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/public/icliententity.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
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diff --git a/mp/src/public/icliententity.h b/mp/src/public/icliententity.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ICLIENTENTITY_H
+#define ICLIENTENTITY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "iclientrenderable.h"
+#include "iclientnetworkable.h"
+#include "iclientthinkable.h"
+
+struct Ray_t;
+class CGameTrace;
+typedef CGameTrace trace_t;
+class CMouthInfo;
+class IClientEntityInternal;
+struct SpatializationInfo_t;
+
+
+//-----------------------------------------------------------------------------
+// Purpose: All client entities must implement this interface.
+//-----------------------------------------------------------------------------
+abstract_class IClientEntity : public IClientUnknown, public IClientRenderable, public IClientNetworkable, public IClientThinkable
+{
+public:
+ // Delete yourself.
+ virtual void Release( void ) = 0;
+
+ // Network origin + angles
+ virtual const Vector& GetAbsOrigin( void ) const = 0;
+ virtual const QAngle& GetAbsAngles( void ) const = 0;
+
+ virtual CMouthInfo *GetMouth( void ) = 0;
+
+ // Retrieve sound spatialization info for the specified sound on this entity
+ // Return false to indicate sound is not audible
+ virtual bool GetSoundSpatialization( SpatializationInfo_t& info ) = 0;
+};
+
+
+#endif // ICLIENTENTITY_H