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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/public/ibsppack.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/public/ibsppack.h')
| -rw-r--r-- | mp/src/public/ibsppack.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/mp/src/public/ibsppack.h b/mp/src/public/ibsppack.h new file mode 100644 index 00000000..4518ebc9 --- /dev/null +++ b/mp/src/public/ibsppack.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IBSPPACK_H
+#define IBSPPACK_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "interface.h"
+#include "utlvector.h"
+#include "utlstring.h"
+
+class IFileSystem;
+
+abstract_class IBSPPack
+{
+public:
+ virtual void LoadBSPFile( IFileSystem *pFileSystem, char *filename ) = 0;
+ virtual void WriteBSPFile( char *filename ) = 0;
+ virtual void ClearPackFile( void ) = 0;
+ virtual void AddFileToPack( const char *relativename, const char *fullpath ) = 0;
+ virtual void AddBufferToPack( const char *relativename, void *data, int length, bool bTextMode ) = 0;
+ virtual void SetHDRMode( bool bHDR ) = 0;
+ virtual bool SwapBSPFile( IFileSystem *pFileSystem, const char *filename, const char *swapFilename, bool bSwapOnLoad, VTFConvertFunc_t pVTFConvertFunc, VHVFixupFunc_t pVHVFixupFunc, CompressFunc_t pCompressFunc ) = 0;
+
+ // used to get/set the pak file from a BSP
+ virtual bool GetPakFileLump( IFileSystem *pFileSystem, const char *pBSPFilename, void **pPakData, int *pPakSize ) = 0;
+ virtual bool SetPakFileLump( IFileSystem *pFileSystem, const char *pBSPFilename, const char *pNewFilename, void *pPakData, int pakSize ) = 0;
+
+ // populates list of files that bsp owns, i.e. world/cubmap materials, statis props, etc
+ virtual bool GetBSPDependants( IFileSystem *pFileSystem, const char *pBSPFilename, CUtlVector< CUtlString > *pList ) = 0;
+};
+
+#define IBSPPACK_VERSION_STRING "IBSPPACK003"
+
+#endif // IBSPPACK_H
|