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authorJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
committerJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
commita0c29e7dd67abb15c74c85f07741784877edfdcd (patch)
tree35bd6b4580afa14648895b0f321d33a712a5d0fa /mp/src/public/game/server
parentAdded bloom shader and screenspace effect helpers as examples for the SDK. (diff)
downloadsource-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz
source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip
General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'mp/src/public/game/server')
-rw-r--r--mp/src/public/game/server/pluginvariant.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/public/game/server/pluginvariant.h b/mp/src/public/game/server/pluginvariant.h
index 1f0d5f32..5eb67a5e 100644
--- a/mp/src/public/game/server/pluginvariant.h
+++ b/mp/src/public/game/server/pluginvariant.h
@@ -56,7 +56,7 @@ public:
fieldtype_t FieldType( void ) { return fieldType; }
void SetBool( bool b ) { bVal = b; fieldType = FIELD_BOOLEAN; }
- void SetString( char *str ) { Q_snprintf(iszVal, 1024, str); fieldType = FIELD_STRING; }
+ void SetString( char *str ) { Q_snprintf(iszVal, 1024, "%s", str); fieldType = FIELD_STRING; }
void SetInt( int val ) { iVal = val, fieldType = FIELD_INTEGER; }
void SetFloat( float val ) { flVal = val, fieldType = FIELD_FLOAT; }
void SetEdict( edict_t *val ) { eVal = val; fieldType = FIELD_EHANDLE; }