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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/game/client/IGameClientExports.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/game/client/IGameClientExports.h')
-rw-r--r--mp/src/public/game/client/IGameClientExports.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/mp/src/public/game/client/IGameClientExports.h b/mp/src/public/game/client/IGameClientExports.h
index 22d37a50..2679b6ef 100644
--- a/mp/src/public/game/client/IGameClientExports.h
+++ b/mp/src/public/game/client/IGameClientExports.h
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IGAMECLIENTEXPORTS_H
-#define IGAMECLIENTEXPORTS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "interface.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Exports a set of functions for the GameUI interface to interact with the game client
-//-----------------------------------------------------------------------------
-abstract_class IGameClientExports : public IBaseInterface
-{
-public:
-#ifndef _XBOX
- // ingame voice manipulation
- virtual bool IsPlayerGameVoiceMuted(int playerIndex) = 0;
- virtual void MutePlayerGameVoice(int playerIndex) = 0;
- virtual void UnmutePlayerGameVoice(int playerIndex) = 0;
-
- // notification of gameui state changes
- virtual void OnGameUIActivated() = 0;
- virtual void OnGameUIHidden() = 0;
-#endif
-
- //=============================================================================
- // HPE_BEGIN
- // [dwenger] Necessary for stats display
- //=============================================================================
-
- virtual void CreateAchievementsPanel( vgui::Panel* pParent ) = 0;
- virtual void DisplayAchievementPanel( ) = 0;
- virtual void ShutdownAchievementPanel( ) = 0;
- virtual int GetAchievementsPanelMinWidth( void ) const = 0;
-
- //=============================================================================
- // HPE_END
- //=============================================================================
-
- virtual const char *GetHolidayString() = 0;
-};
-
-#define GAMECLIENTEXPORTS_INTERFACE_VERSION "GameClientExports001"
-
-
-#endif // IGAMECLIENTEXPORTS_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IGAMECLIENTEXPORTS_H
+#define IGAMECLIENTEXPORTS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "interface.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Exports a set of functions for the GameUI interface to interact with the game client
+//-----------------------------------------------------------------------------
+abstract_class IGameClientExports : public IBaseInterface
+{
+public:
+#ifndef _XBOX
+ // ingame voice manipulation
+ virtual bool IsPlayerGameVoiceMuted(int playerIndex) = 0;
+ virtual void MutePlayerGameVoice(int playerIndex) = 0;
+ virtual void UnmutePlayerGameVoice(int playerIndex) = 0;
+
+ // notification of gameui state changes
+ virtual void OnGameUIActivated() = 0;
+ virtual void OnGameUIHidden() = 0;
+#endif
+
+ //=============================================================================
+ // HPE_BEGIN
+ // [dwenger] Necessary for stats display
+ //=============================================================================
+
+ virtual void CreateAchievementsPanel( vgui::Panel* pParent ) = 0;
+ virtual void DisplayAchievementPanel( ) = 0;
+ virtual void ShutdownAchievementPanel( ) = 0;
+ virtual int GetAchievementsPanelMinWidth( void ) const = 0;
+
+ //=============================================================================
+ // HPE_END
+ //=============================================================================
+
+ virtual const char *GetHolidayString() = 0;
+};
+
+#define GAMECLIENTEXPORTS_INTERFACE_VERSION "GameClientExports001"
+
+
+#endif // IGAMECLIENTEXPORTS_H