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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/game/client/IGameClientExports.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/game/client/IGameClientExports.h')
| -rw-r--r-- | mp/src/public/game/client/IGameClientExports.h | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/mp/src/public/game/client/IGameClientExports.h b/mp/src/public/game/client/IGameClientExports.h index 22d37a50..2679b6ef 100644 --- a/mp/src/public/game/client/IGameClientExports.h +++ b/mp/src/public/game/client/IGameClientExports.h @@ -1,53 +1,53 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IGAMECLIENTEXPORTS_H
-#define IGAMECLIENTEXPORTS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "interface.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Exports a set of functions for the GameUI interface to interact with the game client
-//-----------------------------------------------------------------------------
-abstract_class IGameClientExports : public IBaseInterface
-{
-public:
-#ifndef _XBOX
- // ingame voice manipulation
- virtual bool IsPlayerGameVoiceMuted(int playerIndex) = 0;
- virtual void MutePlayerGameVoice(int playerIndex) = 0;
- virtual void UnmutePlayerGameVoice(int playerIndex) = 0;
-
- // notification of gameui state changes
- virtual void OnGameUIActivated() = 0;
- virtual void OnGameUIHidden() = 0;
-#endif
-
- //=============================================================================
- // HPE_BEGIN
- // [dwenger] Necessary for stats display
- //=============================================================================
-
- virtual void CreateAchievementsPanel( vgui::Panel* pParent ) = 0;
- virtual void DisplayAchievementPanel( ) = 0;
- virtual void ShutdownAchievementPanel( ) = 0;
- virtual int GetAchievementsPanelMinWidth( void ) const = 0;
-
- //=============================================================================
- // HPE_END
- //=============================================================================
-
- virtual const char *GetHolidayString() = 0;
-};
-
-#define GAMECLIENTEXPORTS_INTERFACE_VERSION "GameClientExports001"
-
-
-#endif // IGAMECLIENTEXPORTS_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef IGAMECLIENTEXPORTS_H +#define IGAMECLIENTEXPORTS_H +#ifdef _WIN32 +#pragma once +#endif + +#include "interface.h" + +//----------------------------------------------------------------------------- +// Purpose: Exports a set of functions for the GameUI interface to interact with the game client +//----------------------------------------------------------------------------- +abstract_class IGameClientExports : public IBaseInterface +{ +public: +#ifndef _XBOX + // ingame voice manipulation + virtual bool IsPlayerGameVoiceMuted(int playerIndex) = 0; + virtual void MutePlayerGameVoice(int playerIndex) = 0; + virtual void UnmutePlayerGameVoice(int playerIndex) = 0; + + // notification of gameui state changes + virtual void OnGameUIActivated() = 0; + virtual void OnGameUIHidden() = 0; +#endif + + //============================================================================= + // HPE_BEGIN + // [dwenger] Necessary for stats display + //============================================================================= + + virtual void CreateAchievementsPanel( vgui::Panel* pParent ) = 0; + virtual void DisplayAchievementPanel( ) = 0; + virtual void ShutdownAchievementPanel( ) = 0; + virtual int GetAchievementsPanelMinWidth( void ) const = 0; + + //============================================================================= + // HPE_END + //============================================================================= + + virtual const char *GetHolidayString() = 0; +}; + +#define GAMECLIENTEXPORTS_INTERFACE_VERSION "GameClientExports001" + + +#endif // IGAMECLIENTEXPORTS_H |