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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/engine/imatchmaking.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/engine/imatchmaking.h')
-rw-r--r--mp/src/public/engine/imatchmaking.h234
1 files changed, 117 insertions, 117 deletions
diff --git a/mp/src/public/engine/imatchmaking.h b/mp/src/public/engine/imatchmaking.h
index b2180bb5..4c9aa81f 100644
--- a/mp/src/public/engine/imatchmaking.h
+++ b/mp/src/public/engine/imatchmaking.h
@@ -1,117 +1,117 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//===========================================================================//
-
-#ifndef IMATCHMAKING_H
-#define IMATCHMAKING_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "const.h"
-#include "vgui/VGUI.h"
-
-#if !defined( _X360 )
-#include "xbox/xboxstubs.h"
-#endif
-
-class KeyValues;
-
-enum SESSION_NOTIFY
-{
- SESSION_NOTIFY_FAIL_SEARCH,
- SESSION_NOTIFY_SEARCH_COMPLETED,
- SESSION_NOFIFY_MODIFYING_SESSION,
- SESSION_NOTIFY_MODIFYING_COMPLETED_HOST,
- SESSION_NOTIFY_MODIFYING_COMPLETED_CLIENT,
- SESSION_NOTIFY_MIGRATION_COMPLETED,
- SESSION_NOTIFY_CONNECT_SESSIONFULL,
- SESSION_NOTIFY_CONNECT_NOTAVAILABLE,
- SESSION_NOTIFY_CONNECTED_TOSESSION,
- SESSION_NOTIFY_CONNECTED_TOSERVER,
- SESSION_NOTIFY_CONNECT_FAILED,
- SESSION_NOTIFY_FAIL_CREATE,
- SESSION_NOTIFY_FAIL_MIGRATE,
- SESSION_NOTIFY_REGISTER_COMPLETED,
- SESSION_NOTIFY_FAIL_REGISTER,
- SESSION_NOTIFY_CLIENT_KICKED,
- SESSION_NOTIFY_CREATED_HOST,
- SESSION_NOTIFY_CREATED_CLIENT,
- SESSION_NOTIFY_LOST_HOST,
- SESSION_NOTIFY_LOST_SERVER,
- SESSION_NOTIFY_COUNTDOWN,
- SESSION_NOTIFY_ENDGAME_RANKED, // Ranked
- SESSION_NOTIFY_ENDGAME_HOST, // Unranked
- SESSION_NOTIFY_ENDGAME_CLIENT, // Unranked
- SESSION_NOTIFY_DUMPSTATS, // debugging
- SESSION_NOTIFY_WELCOME, // Close all dialogs and show the welcome main menu
-};
-
-enum SESSION_PROPS
-{
- SESSION_CONTEXT,
- SESSION_PROPERTY,
- SESSION_FLAG,
-};
-
-struct hostData_s
-{
- char hostName[MAX_PLAYER_NAME_LENGTH];
- char scenario[MAX_MAP_NAME];
- int gameState;
- int gameTime;
- XUID xuid;
-};
-
-struct MM_QOS_t
-{
- int nPingMsMin; // Minimum round-trip time in ms
- int nPingMsMed; // Median round-trip time in ms
- float flBwUpKbs; // Bandwidth upstream in kilobytes/s
- float flBwDnKbs; // Bandwidth downstream in kilobytes/s
- float flLoss; // Average packet loss in percents
-};
-
-#define NO_TIME_LIMIT 65000
-
-abstract_class IMatchmaking
-{
-public:
- virtual void SessionNotification( const SESSION_NOTIFY notification, const int param = 0 ) = 0;
- virtual void AddSessionProperty( const uint nType, const char *pID, const char *pValue, const char *pValueType ) = 0;
- virtual void SetSessionProperties( KeyValues *pPropertyKeys ) = 0;
- virtual void SelectSession( uint idx ) = 0;
- virtual void ModifySession() = 0;
- virtual void UpdateMuteList() = 0;
- virtual void StartHost( bool bSystemLink = false ) = 0;
- virtual void StartClient( bool bSystemLink = false ) = 0;
- virtual bool StartGame() = 0;
- virtual bool CancelStartGame() = 0;
- virtual void ChangeTeam( const char *pTeamName ) = 0;
- virtual void TellClientsToConnect() = 0;
- virtual void CancelCurrentOperation() = 0;
- virtual void KickPlayerFromSession( uint64 id ) = 0;
- virtual void JoinInviteSession( XSESSION_INFO *pHostInfo ) = 0;
- virtual void JoinInviteSessionByID( XNKID nSessionID ) = 0;
- virtual void EndStatsReporting() = 0;
-
- // For Gameui
- virtual KeyValues *GetSessionProperties() = 0;
-
- // For voice chat
- virtual uint64 PlayerIdToXuid( int playerId ) = 0;
- virtual bool IsPlayerMuted( int iUserId, XUID id ) = 0;
-
- // To determine host Quality-of-Service
- virtual MM_QOS_t GetQosWithLIVE() = 0;
-
- // Used by non-'host' local machines which are starting a map to "prime" the caches. Will sit at near completion indefinitely --
- // the client is waiting for a TellClientsToConnect message
- virtual bool PreventFullServerStartup() = 0;
-};
-
-#define VENGINE_MATCHMAKING_VERSION "VENGINE_MATCHMAKING_VERSION001"
-
-#endif // IMATCHMAKING_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+
+#ifndef IMATCHMAKING_H
+#define IMATCHMAKING_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "const.h"
+#include "vgui/VGUI.h"
+
+#if !defined( _X360 )
+#include "xbox/xboxstubs.h"
+#endif
+
+class KeyValues;
+
+enum SESSION_NOTIFY
+{
+ SESSION_NOTIFY_FAIL_SEARCH,
+ SESSION_NOTIFY_SEARCH_COMPLETED,
+ SESSION_NOFIFY_MODIFYING_SESSION,
+ SESSION_NOTIFY_MODIFYING_COMPLETED_HOST,
+ SESSION_NOTIFY_MODIFYING_COMPLETED_CLIENT,
+ SESSION_NOTIFY_MIGRATION_COMPLETED,
+ SESSION_NOTIFY_CONNECT_SESSIONFULL,
+ SESSION_NOTIFY_CONNECT_NOTAVAILABLE,
+ SESSION_NOTIFY_CONNECTED_TOSESSION,
+ SESSION_NOTIFY_CONNECTED_TOSERVER,
+ SESSION_NOTIFY_CONNECT_FAILED,
+ SESSION_NOTIFY_FAIL_CREATE,
+ SESSION_NOTIFY_FAIL_MIGRATE,
+ SESSION_NOTIFY_REGISTER_COMPLETED,
+ SESSION_NOTIFY_FAIL_REGISTER,
+ SESSION_NOTIFY_CLIENT_KICKED,
+ SESSION_NOTIFY_CREATED_HOST,
+ SESSION_NOTIFY_CREATED_CLIENT,
+ SESSION_NOTIFY_LOST_HOST,
+ SESSION_NOTIFY_LOST_SERVER,
+ SESSION_NOTIFY_COUNTDOWN,
+ SESSION_NOTIFY_ENDGAME_RANKED, // Ranked
+ SESSION_NOTIFY_ENDGAME_HOST, // Unranked
+ SESSION_NOTIFY_ENDGAME_CLIENT, // Unranked
+ SESSION_NOTIFY_DUMPSTATS, // debugging
+ SESSION_NOTIFY_WELCOME, // Close all dialogs and show the welcome main menu
+};
+
+enum SESSION_PROPS
+{
+ SESSION_CONTEXT,
+ SESSION_PROPERTY,
+ SESSION_FLAG,
+};
+
+struct hostData_s
+{
+ char hostName[MAX_PLAYER_NAME_LENGTH];
+ char scenario[MAX_MAP_NAME];
+ int gameState;
+ int gameTime;
+ XUID xuid;
+};
+
+struct MM_QOS_t
+{
+ int nPingMsMin; // Minimum round-trip time in ms
+ int nPingMsMed; // Median round-trip time in ms
+ float flBwUpKbs; // Bandwidth upstream in kilobytes/s
+ float flBwDnKbs; // Bandwidth downstream in kilobytes/s
+ float flLoss; // Average packet loss in percents
+};
+
+#define NO_TIME_LIMIT 65000
+
+abstract_class IMatchmaking
+{
+public:
+ virtual void SessionNotification( const SESSION_NOTIFY notification, const int param = 0 ) = 0;
+ virtual void AddSessionProperty( const uint nType, const char *pID, const char *pValue, const char *pValueType ) = 0;
+ virtual void SetSessionProperties( KeyValues *pPropertyKeys ) = 0;
+ virtual void SelectSession( uint idx ) = 0;
+ virtual void ModifySession() = 0;
+ virtual void UpdateMuteList() = 0;
+ virtual void StartHost( bool bSystemLink = false ) = 0;
+ virtual void StartClient( bool bSystemLink = false ) = 0;
+ virtual bool StartGame() = 0;
+ virtual bool CancelStartGame() = 0;
+ virtual void ChangeTeam( const char *pTeamName ) = 0;
+ virtual void TellClientsToConnect() = 0;
+ virtual void CancelCurrentOperation() = 0;
+ virtual void KickPlayerFromSession( uint64 id ) = 0;
+ virtual void JoinInviteSession( XSESSION_INFO *pHostInfo ) = 0;
+ virtual void JoinInviteSessionByID( XNKID nSessionID ) = 0;
+ virtual void EndStatsReporting() = 0;
+
+ // For Gameui
+ virtual KeyValues *GetSessionProperties() = 0;
+
+ // For voice chat
+ virtual uint64 PlayerIdToXuid( int playerId ) = 0;
+ virtual bool IsPlayerMuted( int iUserId, XUID id ) = 0;
+
+ // To determine host Quality-of-Service
+ virtual MM_QOS_t GetQosWithLIVE() = 0;
+
+ // Used by non-'host' local machines which are starting a map to "prime" the caches. Will sit at near completion indefinitely --
+ // the client is waiting for a TellClientsToConnect message
+ virtual bool PreventFullServerStartup() = 0;
+};
+
+#define VENGINE_MATCHMAKING_VERSION "VENGINE_MATCHMAKING_VERSION001"
+
+#endif // IMATCHMAKING_H