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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/engine/imatchmaking.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/engine/imatchmaking.h')
| -rw-r--r-- | mp/src/public/engine/imatchmaking.h | 234 |
1 files changed, 117 insertions, 117 deletions
diff --git a/mp/src/public/engine/imatchmaking.h b/mp/src/public/engine/imatchmaking.h index b2180bb5..4c9aa81f 100644 --- a/mp/src/public/engine/imatchmaking.h +++ b/mp/src/public/engine/imatchmaking.h @@ -1,117 +1,117 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//===========================================================================//
-
-#ifndef IMATCHMAKING_H
-#define IMATCHMAKING_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "const.h"
-#include "vgui/VGUI.h"
-
-#if !defined( _X360 )
-#include "xbox/xboxstubs.h"
-#endif
-
-class KeyValues;
-
-enum SESSION_NOTIFY
-{
- SESSION_NOTIFY_FAIL_SEARCH,
- SESSION_NOTIFY_SEARCH_COMPLETED,
- SESSION_NOFIFY_MODIFYING_SESSION,
- SESSION_NOTIFY_MODIFYING_COMPLETED_HOST,
- SESSION_NOTIFY_MODIFYING_COMPLETED_CLIENT,
- SESSION_NOTIFY_MIGRATION_COMPLETED,
- SESSION_NOTIFY_CONNECT_SESSIONFULL,
- SESSION_NOTIFY_CONNECT_NOTAVAILABLE,
- SESSION_NOTIFY_CONNECTED_TOSESSION,
- SESSION_NOTIFY_CONNECTED_TOSERVER,
- SESSION_NOTIFY_CONNECT_FAILED,
- SESSION_NOTIFY_FAIL_CREATE,
- SESSION_NOTIFY_FAIL_MIGRATE,
- SESSION_NOTIFY_REGISTER_COMPLETED,
- SESSION_NOTIFY_FAIL_REGISTER,
- SESSION_NOTIFY_CLIENT_KICKED,
- SESSION_NOTIFY_CREATED_HOST,
- SESSION_NOTIFY_CREATED_CLIENT,
- SESSION_NOTIFY_LOST_HOST,
- SESSION_NOTIFY_LOST_SERVER,
- SESSION_NOTIFY_COUNTDOWN,
- SESSION_NOTIFY_ENDGAME_RANKED, // Ranked
- SESSION_NOTIFY_ENDGAME_HOST, // Unranked
- SESSION_NOTIFY_ENDGAME_CLIENT, // Unranked
- SESSION_NOTIFY_DUMPSTATS, // debugging
- SESSION_NOTIFY_WELCOME, // Close all dialogs and show the welcome main menu
-};
-
-enum SESSION_PROPS
-{
- SESSION_CONTEXT,
- SESSION_PROPERTY,
- SESSION_FLAG,
-};
-
-struct hostData_s
-{
- char hostName[MAX_PLAYER_NAME_LENGTH];
- char scenario[MAX_MAP_NAME];
- int gameState;
- int gameTime;
- XUID xuid;
-};
-
-struct MM_QOS_t
-{
- int nPingMsMin; // Minimum round-trip time in ms
- int nPingMsMed; // Median round-trip time in ms
- float flBwUpKbs; // Bandwidth upstream in kilobytes/s
- float flBwDnKbs; // Bandwidth downstream in kilobytes/s
- float flLoss; // Average packet loss in percents
-};
-
-#define NO_TIME_LIMIT 65000
-
-abstract_class IMatchmaking
-{
-public:
- virtual void SessionNotification( const SESSION_NOTIFY notification, const int param = 0 ) = 0;
- virtual void AddSessionProperty( const uint nType, const char *pID, const char *pValue, const char *pValueType ) = 0;
- virtual void SetSessionProperties( KeyValues *pPropertyKeys ) = 0;
- virtual void SelectSession( uint idx ) = 0;
- virtual void ModifySession() = 0;
- virtual void UpdateMuteList() = 0;
- virtual void StartHost( bool bSystemLink = false ) = 0;
- virtual void StartClient( bool bSystemLink = false ) = 0;
- virtual bool StartGame() = 0;
- virtual bool CancelStartGame() = 0;
- virtual void ChangeTeam( const char *pTeamName ) = 0;
- virtual void TellClientsToConnect() = 0;
- virtual void CancelCurrentOperation() = 0;
- virtual void KickPlayerFromSession( uint64 id ) = 0;
- virtual void JoinInviteSession( XSESSION_INFO *pHostInfo ) = 0;
- virtual void JoinInviteSessionByID( XNKID nSessionID ) = 0;
- virtual void EndStatsReporting() = 0;
-
- // For Gameui
- virtual KeyValues *GetSessionProperties() = 0;
-
- // For voice chat
- virtual uint64 PlayerIdToXuid( int playerId ) = 0;
- virtual bool IsPlayerMuted( int iUserId, XUID id ) = 0;
-
- // To determine host Quality-of-Service
- virtual MM_QOS_t GetQosWithLIVE() = 0;
-
- // Used by non-'host' local machines which are starting a map to "prime" the caches. Will sit at near completion indefinitely --
- // the client is waiting for a TellClientsToConnect message
- virtual bool PreventFullServerStartup() = 0;
-};
-
-#define VENGINE_MATCHMAKING_VERSION "VENGINE_MATCHMAKING_VERSION001"
-
-#endif // IMATCHMAKING_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//===========================================================================// + +#ifndef IMATCHMAKING_H +#define IMATCHMAKING_H +#ifdef _WIN32 +#pragma once +#endif + +#include "const.h" +#include "vgui/VGUI.h" + +#if !defined( _X360 ) +#include "xbox/xboxstubs.h" +#endif + +class KeyValues; + +enum SESSION_NOTIFY +{ + SESSION_NOTIFY_FAIL_SEARCH, + SESSION_NOTIFY_SEARCH_COMPLETED, + SESSION_NOFIFY_MODIFYING_SESSION, + SESSION_NOTIFY_MODIFYING_COMPLETED_HOST, + SESSION_NOTIFY_MODIFYING_COMPLETED_CLIENT, + SESSION_NOTIFY_MIGRATION_COMPLETED, + SESSION_NOTIFY_CONNECT_SESSIONFULL, + SESSION_NOTIFY_CONNECT_NOTAVAILABLE, + SESSION_NOTIFY_CONNECTED_TOSESSION, + SESSION_NOTIFY_CONNECTED_TOSERVER, + SESSION_NOTIFY_CONNECT_FAILED, + SESSION_NOTIFY_FAIL_CREATE, + SESSION_NOTIFY_FAIL_MIGRATE, + SESSION_NOTIFY_REGISTER_COMPLETED, + SESSION_NOTIFY_FAIL_REGISTER, + SESSION_NOTIFY_CLIENT_KICKED, + SESSION_NOTIFY_CREATED_HOST, + SESSION_NOTIFY_CREATED_CLIENT, + SESSION_NOTIFY_LOST_HOST, + SESSION_NOTIFY_LOST_SERVER, + SESSION_NOTIFY_COUNTDOWN, + SESSION_NOTIFY_ENDGAME_RANKED, // Ranked + SESSION_NOTIFY_ENDGAME_HOST, // Unranked + SESSION_NOTIFY_ENDGAME_CLIENT, // Unranked + SESSION_NOTIFY_DUMPSTATS, // debugging + SESSION_NOTIFY_WELCOME, // Close all dialogs and show the welcome main menu +}; + +enum SESSION_PROPS +{ + SESSION_CONTEXT, + SESSION_PROPERTY, + SESSION_FLAG, +}; + +struct hostData_s +{ + char hostName[MAX_PLAYER_NAME_LENGTH]; + char scenario[MAX_MAP_NAME]; + int gameState; + int gameTime; + XUID xuid; +}; + +struct MM_QOS_t +{ + int nPingMsMin; // Minimum round-trip time in ms + int nPingMsMed; // Median round-trip time in ms + float flBwUpKbs; // Bandwidth upstream in kilobytes/s + float flBwDnKbs; // Bandwidth downstream in kilobytes/s + float flLoss; // Average packet loss in percents +}; + +#define NO_TIME_LIMIT 65000 + +abstract_class IMatchmaking +{ +public: + virtual void SessionNotification( const SESSION_NOTIFY notification, const int param = 0 ) = 0; + virtual void AddSessionProperty( const uint nType, const char *pID, const char *pValue, const char *pValueType ) = 0; + virtual void SetSessionProperties( KeyValues *pPropertyKeys ) = 0; + virtual void SelectSession( uint idx ) = 0; + virtual void ModifySession() = 0; + virtual void UpdateMuteList() = 0; + virtual void StartHost( bool bSystemLink = false ) = 0; + virtual void StartClient( bool bSystemLink = false ) = 0; + virtual bool StartGame() = 0; + virtual bool CancelStartGame() = 0; + virtual void ChangeTeam( const char *pTeamName ) = 0; + virtual void TellClientsToConnect() = 0; + virtual void CancelCurrentOperation() = 0; + virtual void KickPlayerFromSession( uint64 id ) = 0; + virtual void JoinInviteSession( XSESSION_INFO *pHostInfo ) = 0; + virtual void JoinInviteSessionByID( XNKID nSessionID ) = 0; + virtual void EndStatsReporting() = 0; + + // For Gameui + virtual KeyValues *GetSessionProperties() = 0; + + // For voice chat + virtual uint64 PlayerIdToXuid( int playerId ) = 0; + virtual bool IsPlayerMuted( int iUserId, XUID id ) = 0; + + // To determine host Quality-of-Service + virtual MM_QOS_t GetQosWithLIVE() = 0; + + // Used by non-'host' local machines which are starting a map to "prime" the caches. Will sit at near completion indefinitely -- + // the client is waiting for a TellClientsToConnect message + virtual bool PreventFullServerStartup() = 0; +}; + +#define VENGINE_MATCHMAKING_VERSION "VENGINE_MATCHMAKING_VERSION001" + +#endif // IMATCHMAKING_H |