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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/public/avi | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/public/avi')
| -rw-r--r-- | mp/src/public/avi/iavi.h | 134 | ||||
| -rw-r--r-- | mp/src/public/avi/iquicktime.h | 174 |
2 files changed, 308 insertions, 0 deletions
diff --git a/mp/src/public/avi/iavi.h b/mp/src/public/avi/iavi.h new file mode 100644 index 00000000..1c3893f7 --- /dev/null +++ b/mp/src/public/avi/iavi.h @@ -0,0 +1,134 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The copyright to the contents herein is the property of Valve, L.L.C.
+// The contents may be used and/or copied only with the written permission of
+// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
+// the agreement/contract under which the contents have been supplied.
+//
+//=============================================================================
+
+#ifndef IAVI_H
+#define IAVI_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "appframework/IAppSystem.h"
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+struct BGR888_t;
+class IMaterial;
+
+
+//-----------------------------------------------------------------------------
+// Parameters for creating a new AVI
+//-----------------------------------------------------------------------------
+struct AVIParams_t
+{
+ AVIParams_t() :
+ m_nFrameRate( 0 ), m_nFrameScale( 1 ), m_nWidth( 0 ), m_nHeight( 0 ),
+ m_nSampleRate( 0 ), m_nSampleBits( 0 ), m_nNumChannels( 0 ), m_bGetCodecFromUser( true )
+ {
+ m_pFileName[ 0 ] = 0;
+ }
+
+ char m_pFileName[ 256 ];
+ char m_pPathID[ 256 ];
+
+ // fps = m_nFrameRate / m_nFrameScale
+ // for integer framerates, set framerate to the fps, and framescale to 1
+ // for ntsc-style framerates like 29.97 (or 23.976 or 59.94),
+ // set framerate to 30,000 (or 24,000 or 60,000) and framescale to 1001
+ // yes, framescale is an odd naming choice, but it matching MS's AVI api
+ int m_nFrameRate;
+ int m_nFrameScale;
+
+ int m_nWidth;
+ int m_nHeight;
+
+ // Sound/.wav info
+ int m_nSampleRate;
+ int m_nSampleBits;
+ int m_nNumChannels;
+
+ // The user will be asked to select a compressor if true, otherwise the
+ // previous or default will be used.
+ bool m_bGetCodecFromUser;
+};
+
+
+//-----------------------------------------------------------------------------
+// Handle to an AVI
+//-----------------------------------------------------------------------------
+typedef unsigned short AVIHandle_t;
+enum
+{
+ AVIHANDLE_INVALID = (AVIHandle_t)~0
+};
+
+
+//-----------------------------------------------------------------------------
+// Handle to an AVI material
+//-----------------------------------------------------------------------------
+typedef unsigned short AVIMaterial_t;
+enum
+{
+ AVIMATERIAL_INVALID = (AVIMaterial_t)~0
+};
+
+
+//-----------------------------------------------------------------------------
+// Main AVI interface
+//-----------------------------------------------------------------------------
+#define AVI_INTERFACE_VERSION "VAvi001"
+
+class IAvi : public IAppSystem
+{
+public:
+ // Necessary to call this before any other AVI interface methods
+ virtual void SetMainWindow( void* hWnd ) = 0;
+
+ // Start/stop recording an AVI
+ virtual AVIHandle_t StartAVI( const AVIParams_t& params ) = 0;
+ virtual void FinishAVI( AVIHandle_t handle ) = 0;
+
+ // Add frames to an AVI
+ virtual void AppendMovieSound( AVIHandle_t h, short *buf, size_t bufsize ) = 0;
+ virtual void AppendMovieFrame( AVIHandle_t h, const BGR888_t *pRGBData ) = 0;
+
+ // Create/destroy an AVI material (a materialsystem IMaterial)
+ virtual AVIMaterial_t CreateAVIMaterial( const char *pMaterialName, const char *pFileName, const char *pPathID ) = 0;
+ virtual void DestroyAVIMaterial( AVIMaterial_t hMaterial ) = 0;
+
+ // Sets the time for an AVI material
+ virtual void SetTime( AVIMaterial_t hMaterial, float flTime ) = 0;
+
+ // Gets the IMaterial associated with an AVI material
+ virtual IMaterial* GetMaterial( AVIMaterial_t hMaterial ) = 0;
+
+ // Returns the max texture coordinate of the AVI
+ virtual void GetTexCoordRange( AVIMaterial_t hMaterial, float *pMaxU, float *pMaxV ) = 0;
+
+ // Returns the frame size of the AVI (stored in a subrect of the material itself)
+ virtual void GetFrameSize( AVIMaterial_t hMaterial, int *pWidth, int *pHeight ) = 0;
+
+ // Returns the frame rate of the AVI
+ virtual int GetFrameRate( AVIMaterial_t hMaterial ) = 0;
+
+ // Returns the total frame count of the AVI
+ virtual int GetFrameCount( AVIMaterial_t hMaterial ) = 0;
+
+ // Sets the frame for an AVI material (use instead of SetTime)
+ virtual void SetFrame( AVIMaterial_t hMaterial, float flFrame ) = 0;
+
+ // Plays a given AVI/WMV file until it completes or the user presses ESC, SPACE, or ENTER
+ virtual void PlayWindowsMediaVideo( const char *filename, void *mainWindow, int width, int height, float forcedMinTime ) = 0;
+
+};
+
+
+
+#endif // IAVI_H
diff --git a/mp/src/public/avi/iquicktime.h b/mp/src/public/avi/iquicktime.h new file mode 100644 index 00000000..06ab5803 --- /dev/null +++ b/mp/src/public/avi/iquicktime.h @@ -0,0 +1,174 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The copyright to the contents herein is the property of Valve, L.L.C.
+// The contents may be used and/or copied only with the written permission of
+// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
+// the agreement/contract under which the contents have been supplied.
+//
+//=============================================================================
+
+#ifndef IQUICKTIME_H
+#define IQUICKTIME_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "appframework/IAppSystem.h"
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+struct BGR888_t;
+class IMaterial;
+
+
+//-----------------------------------------------------------------------------
+// Handle to a QUICKTIME
+//-----------------------------------------------------------------------------
+typedef unsigned short QUICKTIMEHandle_t;
+enum
+{
+ QUICKTIMEHANDLE_INVALID = (QUICKTIMEHandle_t)~0
+};
+
+
+//-----------------------------------------------------------------------------
+// Handle to an QUICKTIME material
+//-----------------------------------------------------------------------------
+typedef unsigned short QUICKTIMEMaterial_t;
+enum
+{
+ QUICKTIMEMATERIAL_INVALID = (QUICKTIMEMaterial_t)~0
+};
+
+typedef unsigned int MovieHandle_t;
+const MovieHandle_t cInvalidMovieHandle = (MovieHandle_t) ~0;
+
+enum eVideoSystemStatus
+{
+ cVideoSystem_OK = 0,
+ cVideoSystem_NotInstalled,
+ cVideoSystem_NotCurrentVersion,
+ cVideoSystem_InitializationError,
+
+ cVideoSystem_ForceInt32 = 0x7FFFFFFF // Make sure eNum is (at least) an int32
+};
+
+
+enum eVideoSystemFeatures
+{
+ cVideoSystem_NoFeatures = 0x00000000,
+ cVideoSystem_PlayMoviesFromFile = 0x00000001,
+ cVideoSystem_RenderVideoFrameToMaterial = 0x00000002,
+ cVideoSystem_EncodeVideoToFile = 0x00000010,
+ cVideoSystem_EncodeAudioToFile = 0x00000020,
+
+ cVideoSystem_ForceInt32a = 0x7FFFFFFF
+};
+
+DEFINE_ENUM_BITWISE_OPERATORS( eVideoSystemFeatures );
+
+enum eVideoEncodeQuality
+{
+ cVEQuality_Min = 0,
+ cVEQuality_Low = 25,
+ cVEQuality_Normal = 50,
+ cVEQuality_High = 75,
+ cVEQuality_Max = 100
+};
+
+// -----------------------------------------------------------------------
+// eVideoFrameFormat_t - bit format for quicktime video frames
+// -----------------------------------------------------------------------
+enum eVideoFrameFormat_t
+{
+ cVFF_Undefined = 0,
+ cVFF_R8G8B8A8_32Bit,
+ cVFF_R8G8B8_24Bit,
+
+ cVFF_Count, // Auto list counter
+ cVFF_ForceInt32 = 0x7FFFFFFF // Make sure eNum is (at least) an int32
+};
+
+// -----------------------------------------------------------------------
+// eAudioSourceFormat_t - Audio encoding source options
+// -----------------------------------------------------------------------
+enum eAudioSourceFormat_t
+{
+ cASF_Undefined = 0,
+ cASF_None,
+ cASF_16BitPCMStereo,
+
+ cASF_Count, // Auto list counter
+ cASF_ForceInt32 = 0x7FFFFFFF // Make sure eNum is (at least) an int32
+};
+
+
+
+//-----------------------------------------------------------------------------
+// IQuickTimeMovieMaker interface
+//-----------------------------------------------------------------------------
+class IQuickTimeMovieMaker : public IBaseInterface
+{
+public:
+ virtual bool CreateNewMovieFile( MovieHandle_t &theMovie, const char *pFilename, int nWidth, int nHeight, int nFps, eVideoEncodeQuality quality, eAudioSourceFormat_t srcAudioFormat = cASF_None, int audioSampleRate = 0 ) = 0;
+ virtual bool AppendVideoFrame( MovieHandle_t theMovie, unsigned char *pFrame ) = 0;
+ virtual bool AppendAudioSamples( MovieHandle_t theMovie, void *sampleBuffer, size_t sampleSize ) = 0;
+ virtual bool FinishMovie( MovieHandle_t theMovie, bool success = true ) = 0;
+};
+
+//-----------------------------------------------------------------------------
+// Main QUICKTIME interface
+//-----------------------------------------------------------------------------
+#define QUICKTIME_INTERFACE_VERSION "IQuickTime002"
+
+class IQuickTime : public IAppSystem
+{
+public:
+ virtual bool IsVideoSystemAvailable() = 0;
+ virtual eVideoSystemStatus GetVideoSystemStatus() = 0;
+ virtual eVideoSystemFeatures GetVideoSystemFeatures() = 0;
+
+ // Create/destroy a QUICKTIME material (a materialsystem IMaterial)
+ virtual QUICKTIMEMaterial_t CreateMaterial( const char *pMaterialName, const char *pFileName, const char *pPathID ) = 0;
+ virtual void DestroyMaterial( QUICKTIMEMaterial_t hMaterial ) = 0;
+
+ // Create/destroy a quicktime movie maker, which will encode audio/video
+ virtual IQuickTimeMovieMaker *CreateMovieMaker() = 0;
+ virtual void DestroyMovieMaker( IQuickTimeMovieMaker *&pMovieMaker ) = 0;
+
+ // Update the frame (if necessary)
+ virtual bool Update( QUICKTIMEMaterial_t hMaterial ) = 0;
+
+ // Gets the IMaterial associated with an BINK material
+ virtual IMaterial* GetMaterial( QUICKTIMEMaterial_t hMaterial ) = 0;
+
+ // Returns the max texture coordinate of the BINK
+ virtual void GetTexCoordRange( QUICKTIMEMaterial_t hMaterial, float *pMaxU, float *pMaxV ) = 0;
+
+ // Returns the frame size of the QUICKTIME Image Frame (stored in a subrect of the material itself)
+ virtual void GetFrameSize( QUICKTIMEMaterial_t hMaterial, int *pWidth, int *pHeight ) = 0;
+
+ // Returns the frame rate of the QUICKTIME
+ virtual int GetFrameRate( QUICKTIMEMaterial_t hMaterial ) = 0;
+
+ // Sets the frame for an BINK material (use instead of SetTime)
+ virtual void SetFrame( QUICKTIMEMaterial_t hMaterial, float flFrame ) = 0;
+
+ // Returns the total frame count of the BINK
+ virtual int GetFrameCount( QUICKTIMEMaterial_t hMaterial ) = 0;
+
+ virtual bool SetSoundDevice( void *pDevice ) = 0;
+
+ // Plays a given MOV file until it completes or the user presses ESC, SPACE, or ENTER
+ virtual void PlayQuicktimeVideo( const char *filename, void *mainWindow, int windowWidth, int windowHeight, int desktopWidth, int desktopHeight, bool windowed, float forcedMinTime ) = 0;
+
+ // Estimates the size of a recorded movie
+ virtual bool EstimateMovieSize( unsigned long &EstSize, int nWidth, int nHeight, int nFps, float duration, eVideoEncodeQuality quality, eAudioSourceFormat_t srcAudioFormat = cASF_None, int audioSampleRate = 0 ) = 0;
+
+};
+
+
+#endif // IQUICKTIME_H
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