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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/IHammer.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/IHammer.h')
-rw-r--r--mp/src/public/IHammer.h112
1 files changed, 56 insertions, 56 deletions
diff --git a/mp/src/public/IHammer.h b/mp/src/public/IHammer.h
index ee3a94af..7e85f2d7 100644
--- a/mp/src/public/IHammer.h
+++ b/mp/src/public/IHammer.h
@@ -1,56 +1,56 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: The application object.
-//
-//=============================================================================//
-
-#ifndef IHAMMER_H
-#define IHAMMER_H
-
-#include "appframework/IAppSystem.h"
-
-typedef struct tagMSG MSG;
-
-
-class IStudioDataCache;
-
-
-//-----------------------------------------------------------------------------
-// Return values for RequestNewConfig
-//-----------------------------------------------------------------------------
-enum RequestRetval_t
-{
- REQUEST_OK = 0,
- REQUEST_QUIT
-};
-
-
-//-----------------------------------------------------------------------------
-// Interface used to drive hammer
-//-----------------------------------------------------------------------------
-#define INTERFACEVERSION_HAMMER "Hammer001"
-class IHammer : public IAppSystem
-{
-public:
- virtual bool HammerPreTranslateMessage( MSG * pMsg ) = 0;
- virtual bool HammerIsIdleMessage( MSG * pMsg ) = 0;
- virtual bool HammerOnIdle( long count ) = 0;
-
- virtual void RunFrame() = 0;
-
- // Returns the mod and the game to initially start up
- virtual const char *GetDefaultMod() = 0;
- virtual const char *GetDefaultGame() = 0;
-
- virtual bool InitSessionGameConfig( const char *szGameDir ) = 0;
-
- // Request a new config from hammer's config system
- virtual RequestRetval_t RequestNewConfig() = 0;
-
- // Returns the full path to the mod and the game to initially start up
- virtual const char *GetDefaultModFullPath() = 0;
-
- virtual int MainLoop() = 0;
-};
-
-#endif // IHAMMER_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: The application object.
+//
+//=============================================================================//
+
+#ifndef IHAMMER_H
+#define IHAMMER_H
+
+#include "appframework/IAppSystem.h"
+
+typedef struct tagMSG MSG;
+
+
+class IStudioDataCache;
+
+
+//-----------------------------------------------------------------------------
+// Return values for RequestNewConfig
+//-----------------------------------------------------------------------------
+enum RequestRetval_t
+{
+ REQUEST_OK = 0,
+ REQUEST_QUIT
+};
+
+
+//-----------------------------------------------------------------------------
+// Interface used to drive hammer
+//-----------------------------------------------------------------------------
+#define INTERFACEVERSION_HAMMER "Hammer001"
+class IHammer : public IAppSystem
+{
+public:
+ virtual bool HammerPreTranslateMessage( MSG * pMsg ) = 0;
+ virtual bool HammerIsIdleMessage( MSG * pMsg ) = 0;
+ virtual bool HammerOnIdle( long count ) = 0;
+
+ virtual void RunFrame() = 0;
+
+ // Returns the mod and the game to initially start up
+ virtual const char *GetDefaultMod() = 0;
+ virtual const char *GetDefaultGame() = 0;
+
+ virtual bool InitSessionGameConfig( const char *szGameDir ) = 0;
+
+ // Request a new config from hammer's config system
+ virtual RequestRetval_t RequestNewConfig() = 0;
+
+ // Returns the full path to the mod and the game to initially start up
+ virtual const char *GetDefaultModFullPath() = 0;
+
+ virtual int MainLoop() = 0;
+};
+
+#endif // IHAMMER_H