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| author | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
|---|---|---|
| committer | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
| commit | 55ed12f8d1eb6887d348be03aee5573d44177ffb (patch) | |
| tree | 3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh | |
| parent | * Added support for Visual C++ 2013 Express to VPC (diff) | |
| download | source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip | |
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh b/mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh index 1844c402..95b80efc 100644 --- a/mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh +++ b/mp/src/materialsystem/stdshaders/VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh @@ -1,17 +1,17 @@ -; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
-ps.1.1
-
-tex t0 ; base color
-tex t1 ; cube map
-tex t2 ; envmap mask
-
-mul r0, t0, c3 ; Base times modulation
-mul r1, t1, 1-t2.a ; Envmap * mask (in alpha channel)
-mul r0.rgb, v0, r0 ; apply vertex lighting
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-mad r0.rgb, r1, c2, r0 ; + envmap * mask * tint
-
-#if WRITEONETODESTALPHA
-+mov r0.a, c4 ; make alpha 255
-#endif
-
+; DYNAMIC: "WRITEONETODESTALPHA" "0..1" +ps.1.1 + +tex t0 ; base color +tex t1 ; cube map +tex t2 ; envmap mask + +mul r0, t0, c3 ; Base times modulation +mul r1, t1, 1-t2.a ; Envmap * mask (in alpha channel) +mul r0.rgb, v0, r0 ; apply vertex lighting +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) +mad r0.rgb, r1, c2, r0 ; + envmap * mask * tint + +#if WRITEONETODESTALPHA ++mov r0.a, c4 ; make alpha 255 +#endif + |