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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-03 10:39:23 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-03 11:57:22 -0800 |
| commit | b5dc4a85433a908d38d453e98d7d45e22e2a5fc0 (patch) | |
| tree | f186094efa03e9c1144fb5c98161cf3f7b054f90 /mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc | |
| parent | Specify clobbered registers in POSIX SSE functions (diff) | |
| download | source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.tar.xz source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.zip | |
Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.
Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.
Finally, fixes executable bits.
Diffstat (limited to 'mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc b/mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc index eec88ba2..96cb8990 100644 --- a/mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc +++ b/mp/src/materialsystem/stdshaders/SDK_screenspaceeffect_vs20.fxc @@ -1,47 +1,47 @@ -//========= Copyright � 1996-2006, Valve Corporation, All rights reserved. ============//
-
-// STATIC: "X360APPCHOOSER" "0..1" [= 0]
-
-#include "common_vs_fxc.h"
-
-struct VS_INPUT
-{
- float3 vPos : POSITION;
- float2 vBaseTexCoord : TEXCOORD0;
-
- #if X360APPCHOOSER
- float4 vColor : COLOR0;
- #endif
-};
-
-struct VS_OUTPUT
-{
- float4 projPos : POSITION;
- float2 baseTexCoord : TEXCOORD0;
- float2 ZeroTexCoord : TEXCOORD1;
- float2 bloomTexCoord : TEXCOORD2;
-
- #if X360APPCHOOSER
- float4 vColor : TEXCOORD3;
- #endif
-};
-
-float4 Texel_Sizes : register (SHADER_SPECIFIC_CONST_0);
-
-VS_OUTPUT main( const VS_INPUT v )
-{
- VS_OUTPUT o = ( VS_OUTPUT )0;
-
- o.projPos = float4( v.vPos, 1.0f );
- o.baseTexCoord = v.vBaseTexCoord;
- o.ZeroTexCoord=float2(0,0);
- o.bloomTexCoord.x=v.vBaseTexCoord.x+Texel_Sizes.z;
- o.bloomTexCoord.y=v.vBaseTexCoord.y+Texel_Sizes.w;
-
- #if X360APPCHOOSER
- o.vColor.rgba = v.vColor.rgba;
- o.projPos.xyzw = mul( float4( v.vPos.xyz, 1.0f ), cModelViewProj );
- #endif
-
- return o;
-}
+//========= Copyright � 1996-2006, Valve Corporation, All rights reserved. ============// + +// STATIC: "X360APPCHOOSER" "0..1" [= 0] + +#include "common_vs_fxc.h" + +struct VS_INPUT +{ + float3 vPos : POSITION; + float2 vBaseTexCoord : TEXCOORD0; + + #if X360APPCHOOSER + float4 vColor : COLOR0; + #endif +}; + +struct VS_OUTPUT +{ + float4 projPos : POSITION; + float2 baseTexCoord : TEXCOORD0; + float2 ZeroTexCoord : TEXCOORD1; + float2 bloomTexCoord : TEXCOORD2; + + #if X360APPCHOOSER + float4 vColor : TEXCOORD3; + #endif +}; + +float4 Texel_Sizes : register (SHADER_SPECIFIC_CONST_0); + +VS_OUTPUT main( const VS_INPUT v ) +{ + VS_OUTPUT o = ( VS_OUTPUT )0; + + o.projPos = float4( v.vPos, 1.0f ); + o.baseTexCoord = v.vBaseTexCoord; + o.ZeroTexCoord=float2(0,0); + o.bloomTexCoord.x=v.vBaseTexCoord.x+Texel_Sizes.z; + o.bloomTexCoord.y=v.vBaseTexCoord.y+Texel_Sizes.w; + + #if X360APPCHOOSER + o.vColor.rgba = v.vColor.rgba; + o.projPos.xyzw = mul( float4( v.vPos.xyz, 1.0f ), cModelViewProj ); + #endif + + return o; +} |