diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/shared/teamplay_gamerules.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/shared/teamplay_gamerules.h')
| -rw-r--r-- | mp/src/game/shared/teamplay_gamerules.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/shared/teamplay_gamerules.h b/mp/src/game/shared/teamplay_gamerules.h index 952895eb..6be6082c 100644 --- a/mp/src/game/shared/teamplay_gamerules.h +++ b/mp/src/game/shared/teamplay_gamerules.h @@ -87,7 +87,7 @@ public: virtual bool TimerMayExpire( void ) { return true; } // A game has been won by the specified team - virtual void SetWinningTeam( int team, int iWinReason, bool bForceMapReset = true, bool bSwitchTeams = false, bool bDontAddScore = false ) { return; } + virtual void SetWinningTeam( int team, int iWinReason, bool bForceMapReset = true, bool bSwitchTeams = false, bool bDontAddScore = false, bool bFinal = false ) { return; } virtual void SetStalemate( int iReason, bool bForceMapReset = true, bool bSwitchTeams = false ) { return; } // Used to determine if all players should switch teams |