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authorAlan Edwardes <[email protected]>2013-12-03 10:47:30 +0000
committerAlan Edwardes <[email protected]>2013-12-03 10:47:30 +0000
commit550992aebacbc7586553c15a3c2120f85a879126 (patch)
treec814cf654018acd5d69bb6e4be5dc9900391fd37 /mp/src/game/shared/studio_shared.cpp
parentVBSP now checks all search paths for an FGD file. (diff)
parentMake .xcconfigs text files too. (diff)
downloadsource-sdk-2013-550992aebacbc7586553c15a3c2120f85a879126.tar.xz
source-sdk-2013-550992aebacbc7586553c15a3c2120f85a879126.zip
Merge remote-tracking branch 'upstream/master' into vbsp-fixes.
Diffstat (limited to 'mp/src/game/shared/studio_shared.cpp')
-rw-r--r--mp/src/game/shared/studio_shared.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/mp/src/game/shared/studio_shared.cpp b/mp/src/game/shared/studio_shared.cpp
index 7a9ac7c6..aaf4e148 100644
--- a/mp/src/game/shared/studio_shared.cpp
+++ b/mp/src/game/shared/studio_shared.cpp
@@ -1,42 +1,42 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "studio.h"
-#include "engine/ivmodelinfo.h"
-#include "utlsymbol.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-////////////////////////////////////////////////////////////////////////
-const studiohdr_t *studiohdr_t::FindModel( void **cache, char const *modelname ) const
-{
- return modelinfo->FindModel( this, cache, modelname );
-}
-
-virtualmodel_t *studiohdr_t::GetVirtualModel( void ) const
-{
- if ( numincludemodels == 0 )
- return NULL;
- return modelinfo->GetVirtualModel( this );
-}
-
-const studiohdr_t *virtualgroup_t::GetStudioHdr( ) const
-{
- return modelinfo->FindModel( this->cache );
-}
-
-
-byte *studiohdr_t::GetAnimBlock( int iBlock ) const
-{
- return modelinfo->GetAnimBlock( this, iBlock );
-}
-
-int studiohdr_t::GetAutoplayList( unsigned short **pOut ) const
-{
- return modelinfo->GetAutoplayList( this, pOut );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "studio.h"
+#include "engine/ivmodelinfo.h"
+#include "utlsymbol.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+////////////////////////////////////////////////////////////////////////
+const studiohdr_t *studiohdr_t::FindModel( void **cache, char const *modelname ) const
+{
+ return modelinfo->FindModel( this, cache, modelname );
+}
+
+virtualmodel_t *studiohdr_t::GetVirtualModel( void ) const
+{
+ if ( numincludemodels == 0 )
+ return NULL;
+ return modelinfo->GetVirtualModel( this );
+}
+
+const studiohdr_t *virtualgroup_t::GetStudioHdr( ) const
+{
+ return modelinfo->FindModel( this->cache );
+}
+
+
+byte *studiohdr_t::GetAnimBlock( int iBlock ) const
+{
+ return modelinfo->GetAnimBlock( this, iBlock );
+}
+
+int studiohdr_t::GetAutoplayList( unsigned short **pOut ) const
+{
+ return modelinfo->GetAutoplayList( this, pOut );
+}