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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/sdk/sdk_usermessages.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/sdk/sdk_usermessages.cpp')
-rw-r--r--mp/src/game/shared/sdk/sdk_usermessages.cpp98
1 files changed, 49 insertions, 49 deletions
diff --git a/mp/src/game/shared/sdk/sdk_usermessages.cpp b/mp/src/game/shared/sdk/sdk_usermessages.cpp
index def3eccf..e42267a8 100644
--- a/mp/src/game/shared/sdk/sdk_usermessages.cpp
+++ b/mp/src/game/shared/sdk/sdk_usermessages.cpp
@@ -1,49 +1,49 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "usermessages.h"
-#include "shake.h"
-#include "voice_gamemgr.h"
-
-void RegisterUserMessages()
-{
- usermessages->Register( "Geiger", 1 ); // geiger info data
- usermessages->Register( "Train", 1 ); // train control data
- usermessages->Register( "HudText", -1 );
- usermessages->Register( "SayText", -1 );
- usermessages->Register( "TextMsg", -1 );
- usermessages->Register( "HudMsg", -1 );
- usermessages->Register( "ResetHUD", 1 ); // called every respawn
- usermessages->Register( "GameTitle", 0 ); // show game title
- usermessages->Register( "ItemPickup", -1 ); // for item history on screen
- usermessages->Register( "ShowMenu", -1 ); // show hud menu
- usermessages->Register( "Shake", 13 ); // shake view
- usermessages->Register( "Fade", 10 ); // fade HUD in/out
- usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu
- usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second)
-
- usermessages->Register( "SendAudio", -1 ); // play radion command
-
- usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 );
- usermessages->Register( "RequestState", 0 );
-
- usermessages->Register( "BarTime", -1 ); // For the C4 progress bar.
- usermessages->Register( "Damage", -1 ); // for HUD damage indicators
- usermessages->Register( "RadioText", -1 ); // for HUD damage indicators
- usermessages->Register( "HintText", -1 ); // Displays hint text display
- usermessages->Register( "KeyHintText", -1 ); // Displays hint text display
-
- usermessages->Register( "ReloadEffect", 2 ); // a player reloading..
- usermessages->Register( "PlayerAnimEvent", -1 ); // jumping, firing, reload, etc.
-
- usermessages->Register( "AmmoDenied", 2 );
- usermessages->Register( "UpdateRadar", -1 );
-
- // Used to send a sample HUD message
- usermessages->Register( "GameMessage", -1 );
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "usermessages.h"
+#include "shake.h"
+#include "voice_gamemgr.h"
+
+void RegisterUserMessages()
+{
+ usermessages->Register( "Geiger", 1 ); // geiger info data
+ usermessages->Register( "Train", 1 ); // train control data
+ usermessages->Register( "HudText", -1 );
+ usermessages->Register( "SayText", -1 );
+ usermessages->Register( "TextMsg", -1 );
+ usermessages->Register( "HudMsg", -1 );
+ usermessages->Register( "ResetHUD", 1 ); // called every respawn
+ usermessages->Register( "GameTitle", 0 ); // show game title
+ usermessages->Register( "ItemPickup", -1 ); // for item history on screen
+ usermessages->Register( "ShowMenu", -1 ); // show hud menu
+ usermessages->Register( "Shake", 13 ); // shake view
+ usermessages->Register( "Fade", 10 ); // fade HUD in/out
+ usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu
+ usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second)
+
+ usermessages->Register( "SendAudio", -1 ); // play radion command
+
+ usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 );
+ usermessages->Register( "RequestState", 0 );
+
+ usermessages->Register( "BarTime", -1 ); // For the C4 progress bar.
+ usermessages->Register( "Damage", -1 ); // for HUD damage indicators
+ usermessages->Register( "RadioText", -1 ); // for HUD damage indicators
+ usermessages->Register( "HintText", -1 ); // Displays hint text display
+ usermessages->Register( "KeyHintText", -1 ); // Displays hint text display
+
+ usermessages->Register( "ReloadEffect", 2 ); // a player reloading..
+ usermessages->Register( "PlayerAnimEvent", -1 ); // jumping, firing, reload, etc.
+
+ usermessages->Register( "AmmoDenied", 2 );
+ usermessages->Register( "UpdateRadar", -1 );
+
+ // Used to send a sample HUD message
+ usermessages->Register( "GameMessage", -1 );
+}
+