diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/saverestore_stringtable.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/saverestore_stringtable.h')
| -rw-r--r-- | mp/src/game/shared/saverestore_stringtable.h | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/mp/src/game/shared/saverestore_stringtable.h b/mp/src/game/shared/saverestore_stringtable.h index ca17d52b..3e2ba821 100644 --- a/mp/src/game/shared/saverestore_stringtable.h +++ b/mp/src/game/shared/saverestore_stringtable.h @@ -1,65 +1,65 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef SAVERESTORE_STRINGTABLE_H
-#define SAVERESTORE_STRINGTABLE_H
-
-#if defined( _WIN32 )
-#pragma once
-#endif
-
-
-#include "isaverestore.h"
-#include "networkstringtabledefs.h"
-
-
-//-------------------------------------
-
-class CStringTableSaveRestoreOps : public CDefSaveRestoreOps
-{
-public:
- void Init( INetworkStringTable* pNetworkStringTable )
- {
- m_pStringTable = pNetworkStringTable;
- }
-
- // save data type interface
- virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
- {
- int *pStringIndex = (int *)fieldInfo.pField;
- const char *pString = m_pStringTable->GetString( *pStringIndex );
- int nLen = Q_strlen( pString ) + 1;
- pSave->WriteInt( &nLen );
- pSave->WriteString( pString );
- }
-
- virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore )
- {
- int *pStringIndex = (int *)fieldInfo.pField;
- int nLen = pRestore->ReadInt();
- char *pTemp = (char *)stackalloc( nLen );
- pRestore->ReadString( pTemp, nLen, nLen );
- *pStringIndex = m_pStringTable->AddString( CBaseEntity::IsServer(), pTemp );
- }
-
- virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
- {
- int *pStringIndex = (int *)fieldInfo.pField;
- *pStringIndex = INVALID_STRING_INDEX;
- }
-
- virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
- {
- int *pStringIndex = (int *)fieldInfo.pField;
- return *pStringIndex == INVALID_STRING_INDEX;
- }
-
-private:
- INetworkStringTable *m_pStringTable;
-};
-
-#endif // SAVERESTORE_STRINGTABLE_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef SAVERESTORE_STRINGTABLE_H +#define SAVERESTORE_STRINGTABLE_H + +#if defined( _WIN32 ) +#pragma once +#endif + + +#include "isaverestore.h" +#include "networkstringtabledefs.h" + + +//------------------------------------- + +class CStringTableSaveRestoreOps : public CDefSaveRestoreOps +{ +public: + void Init( INetworkStringTable* pNetworkStringTable ) + { + m_pStringTable = pNetworkStringTable; + } + + // save data type interface + virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave ) + { + int *pStringIndex = (int *)fieldInfo.pField; + const char *pString = m_pStringTable->GetString( *pStringIndex ); + int nLen = Q_strlen( pString ) + 1; + pSave->WriteInt( &nLen ); + pSave->WriteString( pString ); + } + + virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore ) + { + int *pStringIndex = (int *)fieldInfo.pField; + int nLen = pRestore->ReadInt(); + char *pTemp = (char *)stackalloc( nLen ); + pRestore->ReadString( pTemp, nLen, nLen ); + *pStringIndex = m_pStringTable->AddString( CBaseEntity::IsServer(), pTemp ); + } + + virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo ) + { + int *pStringIndex = (int *)fieldInfo.pField; + *pStringIndex = INVALID_STRING_INDEX; + } + + virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo ) + { + int *pStringIndex = (int *)fieldInfo.pField; + return *pStringIndex == INVALID_STRING_INDEX; + } + +private: + INetworkStringTable *m_pStringTable; +}; + +#endif // SAVERESTORE_STRINGTABLE_H |